Maintenance for the week of December 22:
• NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

Add N00B Questions Here. No Judgement

  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well, I have a question - are there soft caps in the game, which prevent me from doing more damage due to my level, regardless how much I try to do more. I ask this, because I recently started a new character on PC/NA and I made him a hybrid, who has at level 22 24k magicka, 25k health and 28k stamina - and he is doing fairly well like this - I think he is doing better than any of my other 14 characters, which have a min/max build. So why is this hybrid performing better?

    Edit: he is a Redguard Warden. DPS on stamina, DoT and healing on magicka.
    Edited by Lysette on July 24, 2018 12:44PM
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lysette wrote: »
    Well, I have a question - are there soft caps in the game, which prevent me from doing more damage due to my level, regardless how much I try to do more. I ask this, because I recently started a new character on PC/NA and I made him a hybrid, who has at level 22 24k magicka, 25k health and 28k stamina - and he is doing fairly well like this - I think he is doing better than any of my other 14 characters, which have a min/max build. So why is this hybrid performing better?

    Edit: he is a Redguard Warden.

    There are no soft caps (anymore). There are a few hard caps, like physical and spell resistance cap out at 50% mitigation, but not many. The best way to do more damage is to learn and practice a rotation of skills for your class.

    However, the reason your lower-level character is doing better than your min-maxed characters is due to another reason entirely: Battleleveling.

    So when One Tamriel happened, the entire world got scaled to CP 160, including your leveling characters. Battle-leveling/battle-scaling fills in the gaps between your current level and the world's CP 160 level making you powerful enough to handle mobs despite not having as many attributes and skills. As you level and gain your own attributes, skills, passives and gear, the battle-leveling benefits are reduced until you reach level 50 and start gaining your own CP.

    Essentially, you are at your strongest when you are low level, benefiting from battle-leveling, and wearing gear and using weapons that are close to your level. The better your gear quality and closer your gear is to your level, the greater the benefits of battleleveling, which is why you occasionally hear about level 10 players wearing golded armor wrecking people in duels.

    As you level up, you'll get less and less benefits from battle-leveling, and that's where the min-maxed builds come to the forefront. Once you aren't getting the extra stats from battle-leveling, it becomes much more important to focus on doing one thing well (stamina or magicka) instead of trying to be a jack of all trades. Now, there are end-game hybrids, but IFAIK most of those rely on Pelinal's Aptitude.

    So, yeah, your leveling character is doing great as a hybrid right now thanks to battle-leveling. Chances are that by the time that character reaches level 50/CP whatever, it will perform equivalent to your current max level min/maxed characters.
  • Sparr0w
    Sparr0w
    ✭✭✭✭✭
    Lysette wrote: »
    Well, I have a question - are there soft caps in the game, which prevent me from doing more damage due to my level, regardless how much I try to do more. I ask this, because I recently started a new character on PC/NA and I made him a hybrid, who has at level 22 24k magicka, 25k health and 28k stamina - and he is doing fairly well like this - I think he is doing better than any of my other 14 characters, which have a min/max build. So why is this hybrid performing better?

    Edit: he is a Redguard Warden.

    There are no soft caps (anymore). There are a few hard caps, like physical and spell resistance cap out at 50% mitigation, but not many. The best way to do more damage is to learn and practice a rotation of skills for your class.

    However, the reason your lower-level character is doing better than your min-maxed characters is due to another reason entirely: Battleleveling.

    So when One Tamriel happened, the entire world got scaled to CP 160, including your leveling characters. Battle-leveling/battle-scaling fills in the gaps between your current level and the world's CP 160 level making you powerful enough to handle mobs despite not having as many attributes and skills. As you level and gain your own attributes, skills, passives and gear, the battle-leveling benefits are reduced until you reach level 50 and start gaining your own CP.

    Essentially, you are at your strongest when you are low level, benefiting from battle-leveling, and wearing gear and using weapons that are close to your level. The better your gear quality and closer your gear is to your level, the greater the benefits of battleleveling, which is why you occasionally hear about level 10 players wearing golded armor wrecking people in duels.

    As you level up, you'll get less and less benefits from battle-leveling, and that's where the min-maxed builds come to the forefront. Once you aren't getting the extra stats from battle-leveling, it becomes much more important to focus on doing one thing well (stamina or magicka) instead of trying to be a jack of all trades. Now, there are end-game hybrids, but IFAIK most of those rely on Pelinal's Aptitude.

    So, yeah, your leveling character is doing great as a hybrid right now thanks to battle-leveling. Chances are that by the time that character reaches level 50/CP whatever, it will perform equivalent to your current max level min/maxed characters.

    Yep my lv12 magdk solo'd a world boss that 2 cp players kept wiping on.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Puzzlenuts
    Puzzlenuts
    ✭✭✭
    Sparr0w wrote: »
    You shouldn't really see bots on console since it requires you to run another program or a piece of code that will set your character to autopilot harvesting/farming/grinding.

    On PC you'd be able to code certain scenarios such as attack until mob is dead, health drops to 40% use a healing skill, see a node harvest it.

    Console theoretically you could program a controller to continuously attack in one area or harvest one node spawn, couldn't do much else since Xbox you can only save edit & PS4 modding isn't possible online. I guess the common one you may see isn't 'botting' but holding down a trigger or an analogue stick in one direction with an elastic band or tape.

    You see that on PS4 in Benithk. A group of summon sorcs standing in one place who I assume have their fire button taped down and summons out killing wolf mobs as soon as they spawn. That's the only place I've seen it on PS4
  • AgentOrangeR
    thanks again for the response. another question, what's this min-max business?
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lysette wrote: »
    Well, I have a question - are there soft caps in the game, which prevent me from doing more damage due to my level, regardless how much I try to do more. I ask this, because I recently started a new character on PC/NA and I made him a hybrid, who has at level 22 24k magicka, 25k health and 28k stamina - and he is doing fairly well like this - I think he is doing better than any of my other 14 characters, which have a min/max build. So why is this hybrid performing better?

    Edit: he is a Redguard Warden.

    There are no soft caps (anymore). There are a few hard caps, like physical and spell resistance cap out at 50% mitigation, but not many. The best way to do more damage is to learn and practice a rotation of skills for your class.

    However, the reason your lower-level character is doing better than your min-maxed characters is due to another reason entirely: Battleleveling.

    So when One Tamriel happened, the entire world got scaled to CP 160, including your leveling characters. Battle-leveling/battle-scaling fills in the gaps between your current level and the world's CP 160 level making you powerful enough to handle mobs despite not having as many attributes and skills. As you level and gain your own attributes, skills, passives and gear, the battle-leveling benefits are reduced until you reach level 50 and start gaining your own CP.

    Essentially, you are at your strongest when you are low level, benefiting from battle-leveling, and wearing gear and using weapons that are close to your level. The better your gear quality and closer your gear is to your level, the greater the benefits of battleleveling, which is why you occasionally hear about level 10 players wearing golded armor wrecking people in duels.

    As you level up, you'll get less and less benefits from battle-leveling, and that's where the min-maxed builds come to the forefront. Once you aren't getting the extra stats from battle-leveling, it becomes much more important to focus on doing one thing well (stamina or magicka) instead of trying to be a jack of all trades. Now, there are end-game hybrids, but IFAIK most of those rely on Pelinal's Aptitude.

    So, yeah, your leveling character is doing great as a hybrid right now thanks to battle-leveling. Chances are that by the time that character reaches level 50/CP whatever, it will perform equivalent to your current max level min/maxed characters.

    Makes a lot of sense, thank you. I always felt that when leveling up I am getting weaker not stronger and I have to compensate with better gear and much better food. Could as well be that the new jewelry crafting is making my new one stronger, I have much better sustain due to my self-crafted jewelry. I still have all my attribute points just in stamina, but I use food and enchantments currently to create this hybrid outcome. But I see, what you are trying to tell me with it. Thank you.
    Edited by Lysette on July 24, 2018 1:24PM
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    Knootewoot wrote: »
    PoisedBlackandwhiteBassethound.gif

    tumblr_n7mak8zcwz1r68dpso2_250.gif
    Edited by Knootewoot on July 24, 2018 1:26PM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    Knootewoot wrote: »
    tumblr_n7mak8zcwz1r68dpso2_250.gif

    F9uhtIU.gif
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Ghanima_Atreides
    Ghanima_Atreides
    ✭✭✭✭✭
    thanks again for the response. another question, what's this min-max business?

    It means optimising your character every way you can: wearing the best gear, using an optimal rotation, CP allocation etc. and squeezing every bit of additional resources (such as Undaunted passives).
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • AgentOrangeR
    thanks! but it doesn't make sense to me☺️ if you're maximizing where's the minimizing part?
    Edited by AgentOrangeR on July 24, 2018 1:29PM
  • LifenLemons
    LifenLemons
    ✭✭✭
    thanks! but it doesn't make sense to me☺️ if you're maximizing where's the minimizing part?

    Is that where nerf comes in???
    Sorry learning too here :)
    Occasional Online Opinionated Flyby Conversationalist // Part Time Coffee Addict // Hobosapien // Casual Gamer // SAST
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    thanks! but it doesn't make sense to me☺️ if you're maximizing where's the minimizing part?

    You basically put all your attribute points in just one attribute, the other 2 remain at zero.
  • AgentOrangeR
    now it's making sense!
  • adriant1978
    adriant1978
    ✭✭✭✭✭
    ✭✭
    thanks! but it doesn't make sense to me☺️ if you're maximizing where's the minimizing part?

    The term dates back to pen and paper RPGs like D&D, and refers to the fact that you MINimize your weaknesses and MAXimize your strengths.
    Edited by adriant1978 on July 24, 2018 1:34PM
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
    ✭✭✭✭✭
    ✭✭✭
    Sorry I'm late to the party... :)
    Here is a thread I dug up that helped me a few times.
    ESO has lots of abbreviations, so here is a "Slang" dictionary for ESO...
    Hope it helps...
    Huzzah!!
    https://forums.elderscrollsonline.com/en/discussion/136290/the-eso-slang-and-abbreviation-dictionary/p1
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    now it's making sense!

    This is why people talk about a stamina or magicka build - which basically means all their attribute points are in either stamina or magicka. Their main weapon goes with it as well - blade, blunt and bow with stamina, staves with magicka. Then at higher level there is as well a difference in blade/blunt weapons, each has it's own benefits - well, the same can be said about staves as well. Frost staff can be used to taunt an enemy to attack you with tri-focus for example, so you can pull an enemy away from your allies by attacking it with a frost staff, he will then let go on the others and attack you instead.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ok, here is another question - I am not really certain that I know what Oblivion damage actually does.
  • Ghanima_Atreides
    Ghanima_Atreides
    ✭✭✭✭✭
    Lysette wrote: »
    Ok, here is another question - I am not really certain that I know what Oblivion damage actually does.

    It's a type of damage is that is unresistable (in PvP, potentially PvE as well but I don't know each enemy's resistances) - hence why so many people are upset about Sload's Semblance.
    Edited by Ghanima_Atreides on July 24, 2018 1:47PM
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lysette wrote: »
    Ok, here is another question - I am not really certain that I know what Oblivion damage actually does.

    It's a type of damage is that is unresistable (in PvP, potentially PvE as well but I don't know each enemy's resistances) - hence why so many people are upset about Sload's Semblance.

    Hm, I had a hard time to see any real beneficial effect of it in PvE - that is why I rather go for a drain health enchant, because it helps with my sustain as well. This said, I think in PvP the drain health will not help a lot, damage comes in too quickly for it to have a good effect, but in PvE where the damage is low per second, it is beneficial to have drain health enchantment.
    Edited by Lysette on July 24, 2018 1:53PM
  • Ghanima_Atreides
    Ghanima_Atreides
    ✭✭✭✭✭
    I think it's indeed mostly a PvP thing. I never use it either (PvEer here).
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • Elwendryll
    Elwendryll
    ✭✭✭✭✭
    Oblivion damage = True damage.
    It ignores any resistance (like bleeding damages ignore physical resistance), and on top of that it ignores the shields (from the abilities). It annoys a lot of people in pvp, especially the sorcerers, who rely on shields as their primary survivability tool.

    It is not really useful in pve because shields aren't common amongst the mobs, and there are often enough debuffs applied to the bosses so that ignoring the resistances isn't really worth it.
    Edited by Elwendryll on July 24, 2018 2:10PM
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • Odovacar
    Odovacar
    ✭✭✭✭✭
    ✭✭
    Aurielle wrote: »
    Sparr0w wrote: »
    You shouldn't really see bots on console since it requires you to run another program or a piece of code that will set your character to autopilot harvesting/farming/grinding.

    On PC you'd be able to code certain scenarios such as attack until mob is dead, health drops to 40% use a healing skill, see a node harvest it.

    Console theoretically you could program a controller to continuously attack in one area or harvest one node spawn, couldn't do much else since Xbox you can only save edit & PS4 modding isn't possible online. I guess the common one you may see isn't 'botting' but holding down a trigger or an analogue stick in one direction with an elastic band or tape.

    Botting ABSOLUTELY exists on console. There are multiboxing trains of bots with gibberish names that move in perfect sync with each other, firing off skills at the exact same time. I’m not sure if they’re using modded controllers or illicitly modded consoles; either way, they do exist. You’ll see them in Betnikh, Auridon, etc. I’m not sure that reporting them does any good, as they’re always there.

    I've seen people "rubber banding" in Alikir Dolmans before. What a life, jeeze, but whatever makes your happy I guess. I think people forget that playing the game can be much more enjoyable than trying to exploit weaknesses (however clever that may make them feel).

    My 2 cents to the OP would be don't get caught up in the "grind" and take time to explore, get side tracked and do little "can you save my friend" missions. Enjoy all the game has to offer PvE and PvP. Don't be afraid to learn the hard way sometimes.

    Mad dashes to max cap can really be disappointing when your 750 or close to it and your asking "{group}" - do you know the mechanics? Or better yet they are voting to kick you, LOL. Don't be that guy/gal.

    Good luck! Have fun, and enjoy the game!
  • Hixtory
    Hixtory
    ✭✭✭✭
    Elwendryll wrote: »
    Oblivion damage = True damage.
    It ignores any resistance (like bleeding damages ignore physical resistance), and on top of that it ignores the shields (from the abilities). It annoys a lot of people in pvp, especially the sorcerers, who rely on shields as their primary survivability tool.

    It is not really useful in pve because shields aren't common amongst the mobs, and there are often enough debuffs applied to the bosses so that ignoring the resistances isn't really worth it.

    That type of damage can not be mitigated, blocked, dodged, the only counter is purge and heal over it.

    So is not completely true, all classes are trashed by this type of damage, specially Sload's is cancer (like completely broken and overperforming) because it can stack. So 4 players in a BG can destroy any group if they are all using this set, which is common these days.

    Also is proccing (as activating the effect of the set) in dot effects on you, so uptime can be really high. Oh and another thing, the dot sload's apply on you activates other sets like Skoria, and the Skoria damage activates Sload's again lol

    An you are right, in PVE is not useful because you can debuff resistances with sets like Alkosh, Sunderflame (or POTL Stamplar Skill), major fracture, major breach, so you will get better performance of damage sets with weapon/spell damage, weapon/spell critical, etc

    Edited by Hixtory on July 24, 2018 2:27PM
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sparr0w wrote: »
    Lysette wrote: »
    Well, I have a question - are there soft caps in the game, which prevent me from doing more damage due to my level, regardless how much I try to do more. I ask this, because I recently started a new character on PC/NA and I made him a hybrid, who has at level 22 24k magicka, 25k health and 28k stamina - and he is doing fairly well like this - I think he is doing better than any of my other 14 characters, which have a min/max build. So why is this hybrid performing better?

    Edit: he is a Redguard Warden.

    There are no soft caps (anymore). There are a few hard caps, like physical and spell resistance cap out at 50% mitigation, but not many. The best way to do more damage is to learn and practice a rotation of skills for your class.

    However, the reason your lower-level character is doing better than your min-maxed characters is due to another reason entirely: Battleleveling.

    So when One Tamriel happened, the entire world got scaled to CP 160, including your leveling characters. Battle-leveling/battle-scaling fills in the gaps between your current level and the world's CP 160 level making you powerful enough to handle mobs despite not having as many attributes and skills. As you level and gain your own attributes, skills, passives and gear, the battle-leveling benefits are reduced until you reach level 50 and start gaining your own CP.

    Essentially, you are at your strongest when you are low level, benefiting from battle-leveling, and wearing gear and using weapons that are close to your level. The better your gear quality and closer your gear is to your level, the greater the benefits of battleleveling, which is why you occasionally hear about level 10 players wearing golded armor wrecking people in duels.

    As you level up, you'll get less and less benefits from battle-leveling, and that's where the min-maxed builds come to the forefront. Once you aren't getting the extra stats from battle-leveling, it becomes much more important to focus on doing one thing well (stamina or magicka) instead of trying to be a jack of all trades. Now, there are end-game hybrids, but IFAIK most of those rely on Pelinal's Aptitude.

    So, yeah, your leveling character is doing great as a hybrid right now thanks to battle-leveling. Chances are that by the time that character reaches level 50/CP whatever, it will perform equivalent to your current max level min/maxed characters.

    Yep my lv12 magdk solo'd a world boss that 2 cp players kept wiping on.
    This, low level alts in good crafted gear who can play are monsters,
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Odovacar wrote: »
    Aurielle wrote: »
    Sparr0w wrote: »
    You shouldn't really see bots on console since it requires you to run another program or a piece of code that will set your character to autopilot harvesting/farming/grinding.

    On PC you'd be able to code certain scenarios such as attack until mob is dead, health drops to 40% use a healing skill, see a node harvest it.

    Console theoretically you could program a controller to continuously attack in one area or harvest one node spawn, couldn't do much else since Xbox you can only save edit & PS4 modding isn't possible online. I guess the common one you may see isn't 'botting' but holding down a trigger or an analogue stick in one direction with an elastic band or tape.

    Botting ABSOLUTELY exists on console. There are multiboxing trains of bots with gibberish names that move in perfect sync with each other, firing off skills at the exact same time. I’m not sure if they’re using modded controllers or illicitly modded consoles; either way, they do exist. You’ll see them in Betnikh, Auridon, etc. I’m not sure that reporting them does any good, as they’re always there.

    I've seen people "rubber banding" in Alikir Dolmans before. What a life, jeeze, but whatever makes your happy I guess. I think people forget that playing the game can be much more enjoyable than trying to exploit weaknesses (however clever that may make them feel).

    My 2 cents to the OP would be don't get caught up in the "grind" and take time to explore, get side tracked and do little "can you save my friend" missions. Enjoy all the game has to offer PvE and PvP. Don't be afraid to learn the hard way sometimes.

    Mad dashes to max cap can really be disappointing when your 750 or close to it and your asking "{group}" - do you know the mechanics? Or better yet they are voting to kick you, LOL. Don't be that guy/gal.

    Good luck! Have fun, and enjoy the game!
    Better to ask about mechanic than cause an wipe, even some normal 2 and dlc dungeons has mechanic who has to be followed, did vCoA twice before some told me you could bash the shadows rather than burn them :(
    nIcP probably 5 before I learned about the cabbage fight.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • xilfxlegion
    xilfxlegion
    ✭✭✭✭✭
    Bots are generally programs designed to operate your player character semi-autonomously, giving you an unfair advantage over others in the game. Primarily being able to play the game when you're not there, gaining experience, materials, gold, etc.

    OP is original post, original poster, or I'm sure something more creative depending on who you are.

    Thanks for the reply.

    So bots, who would be able to do that on say.... Console? Ps4 specifically.
    Are they the characters just standing at dolmens who eventually get killed?
    Reason why I'm asking is that sometimes I have to go do something quick and I usually run away from a dolmen and go stand on a spot thats safe, and then I come back and I'm dead. I've recorded this to see why, and turns out (in auridon, theres a dolmen south on the map, if you run towards tge town there's a mountain side you can stand on. It's in between going back to the city and meeting the imp), I saw that the dolmen killed me with red circles. I'm not sure how it could reach that far to begin with. It never used to. That was my spot when I was doing something that won't require me to log out. Like making coffee. And when I revive, I don't get that chest for that dolmen cause I didn't actively participate in it. Which is fair by me.

    So I understand what bots are, just don't understand on a ps4 how people would benefit from it. Unless it's more on "auto pilot" than not. Or only possible on PC.
    PC is different. It's a lot easier to put a mod or something on a pc game file :)


    i forget where i saw them --- but it was 8 players in a circle, killing crabs, and then linking their drops in chat. -- they were all low level, and stood in an oval on this one spot on the beach where the crabs would respawn almost instantly. this was on xbox btw
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    I saw train-bots in Riften - farming mammoth and giants - really annoying when I tried to figure out, what is the best method to fight them on my very own - they took basically all my targets in an instant. 7 or 8 characters, all with the same outfit and appearance, doing all exactly the same - like a train of characters.
    Edited by Lysette on July 24, 2018 2:55PM
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    thanks! but it doesn't make sense to me☺️ if you're maximizing where's the minimizing part?
    Now that is the bad part, you can do one job in perfect conditions very well, you are minimizing everything else.
    As DD need an good healer to keep you alive as you have no self heal, healer can not do damage.
    Now this is not designed for pugs :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Sparr0w
    Sparr0w
    ✭✭✭✭✭
    Elwendryll wrote: »
    Oblivion damage = True damage.
    It ignores any resistance (like bleeding damages ignore physical resistance), and on top of that it ignores the shields (from the abilities). It annoys a lot of people in pvp, especially the sorcerers, who rely on shields as their primary survivability tool.

    It is not really useful in pve because shields aren't common amongst the mobs, and there are often enough debuffs applied to the bosses so that ignoring the resistances isn't really worth it.

    True damage is from bleeds where resistances don't mitigate the damage. This type of damage can be increased or decreased thru methods such as CP and shields.

    Oblivion damage cannot be mitigated by anything. It will ignore resistances, shield and CP, however this will also ignore buffs from CP, pots, spell damage etc... what you see is what you get.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Odovacar
    Odovacar
    ✭✭✭✭✭
    ✭✭
    zaria wrote: »
    Odovacar wrote: »
    Aurielle wrote: »
    Sparr0w wrote: »
    You shouldn't really see bots on console since it requires you to run another program or a piece of code that will set your character to autopilot harvesting/farming/grinding.

    On PC you'd be able to code certain scenarios such as attack until mob is dead, health drops to 40% use a healing skill, see a node harvest it.

    Console theoretically you could program a controller to continuously attack in one area or harvest one node spawn, couldn't do much else since Xbox you can only save edit & PS4 modding isn't possible online. I guess the common one you may see isn't 'botting' but holding down a trigger or an analogue stick in one direction with an elastic band or tape.

    Botting ABSOLUTELY exists on console. There are multiboxing trains of bots with gibberish names that move in perfect sync with each other, firing off skills at the exact same time. I’m not sure if they’re using modded controllers or illicitly modded consoles; either way, they do exist. You’ll see them in Betnikh, Auridon, etc. I’m not sure that reporting them does any good, as they’re always there.

    I've seen people "rubber banding" in Alikir Dolmans before. What a life, jeeze, but whatever makes your happy I guess. I think people forget that playing the game can be much more enjoyable than trying to exploit weaknesses (however clever that may make them feel).

    My 2 cents to the OP would be don't get caught up in the "grind" and take time to explore, get side tracked and do little "can you save my friend" missions. Enjoy all the game has to offer PvE and PvP. Don't be afraid to learn the hard way sometimes.

    Mad dashes to max cap can really be disappointing when your 750 or close to it and your asking "{group}" - do you know the mechanics? Or better yet they are voting to kick you, LOL. Don't be that guy/gal.

    Good luck! Have fun, and enjoy the game!
    Better to ask about mechanic than cause an wipe, even some normal 2 and dlc dungeons has mechanic who has to be followed, did vCoA twice before some told me you could bash the shadows rather than burn them :(
    nIcP probably 5 before I learned about the cabbage fight.

    Oh no absolutely, always ask if you don't know, for sure! That's the best way to help yourself and your team members (and a nice repetition until adept). I just wanted to emphasize to newer players to take their time through the progression from 0/50 - max cap instead of just grinding to get a high CP (same kinda for PvPers too). One cannot become adept if you rush things because you miss out on key details, that's all.

    I see many guildies of mine that always want to be rushed and pushed through. Again, that's totally fine if that's your main goal and it makes your happy, but I always politely suggest to take your time and slow it down a bit. If you want to learn Vet/DLC dungeons, lets go and get it and Ill show them what others taught me. Most say hell yeah, others run skyreach.

    I'm not claiming to be a master of ESO content, but I do think I learned/retained more by gaining CP and content exposure organically versus push-through. Just my 2 cents.

    Enjoy the scenery. ;)
Sign In or Register to comment.