VaranisArano wrote: »cazlonb16_ESO wrote: »VaranisArano wrote: »I look at the difference between my AP and a Grand Overlord's. I've got a long way to go.
I look at the difference between my PVP skill/experience and that of the Grand Overlords I know personally. I've got a long way to go.
Sounds about right to me.
The majority of GOs are just 24/7 players running in a ball group rolling over PUGs. Has nothing to do with knowledge of the game or "skill". For an average player, spending a few hours a week in Cyrodiil ( like 5-10 and that's probably already on the higher end ), GO is still basically unachievable, no matter how skilled he is.
If someone manages to play PVP all the way to 64 million AP and doesn't have some sort of skill at PVP (even if that's just being really good at zerg-surfing and being there to leech ticks), I'd be impressed.
Its hard to do that much of something, and not learn anything.
But as I said, when I look at the skill and experience of the Grand Overlords I know personally, I know I've got a long way to go. And yeah, some of that is just the sheer hours they've put into PVP.
Skill takes practice. Practice takes hours. There's no way around that.
If you'd said that prior to last year's Midyear Mayhem, I'd have agreed with you - to the point that even Tribune or Brigadier you'd assume would have some idea on how to fight, both 1v1 open world or at keeps. Since then I've seen AR30+ players that I don't know how they got there. I still remember the time a Praetorian rank sorc tried to engage me (at the time, Prefect) off a horse, and then ran away as I dismounted leaving me wondering 'wtf'?
If only we had account-wide alliance rank tied to faction.. But as it is now, alt-o-holics get shafted. 65 mil ap isn`t too much for highest pvp-rank, but what if you want to play more than one character actively in pvp? Then GO2-grind become unreasonable for everybody but most hardcore-players.
Last campain eu pc vicec, a dude make 25 million ap in a month. I dont see a problem with the grind to rank 50.
You pve’ers quit crying about the PvP ranks. It’s perfect how it is. You’re not going to get your 5 star over the span of a few days. You gotta actually grind and earn your rank. Most of us pvpers are perfectly contempt with it. You can stick to your silly trials we’ll stick to our cyrodiil. There’s already little difficult achievements for PvP as it is that are rewarding.
bjsaustrwb17_ESO wrote: »Given that they tie skillpoints to it, I'd have thought it should be approximately in line with character levelling, in which case you'd say yes, too high. Feels a little strange to tie a portion of general character progression behind an extensive PvP grind. If it was just the title/achievement, then it'd be different.
SakuraRush wrote: »
Similar to tying skill points to PvE only aspects right?
Girl_Number8 wrote: »If PvP had some skill left in it I would say no it is fine but since it doesn't, I don't want people knowing how much time I have wasted
I wish they really would let us make that rank symbol not visible~
rexagamemnon wrote: »
VaranisArano wrote: »VaranisArano wrote: »cazlonb16_ESO wrote: »VaranisArano wrote: »I look at the difference between my AP and a Grand Overlord's. I've got a long way to go.
I look at the difference between my PVP skill/experience and that of the Grand Overlords I know personally. I've got a long way to go.
Sounds about right to me.
The majority of GOs are just 24/7 players running in a ball group rolling over PUGs. Has nothing to do with knowledge of the game or "skill". For an average player, spending a few hours a week in Cyrodiil ( like 5-10 and that's probably already on the higher end ), GO is still basically unachievable, no matter how skilled he is.
If someone manages to play PVP all the way to 64 million AP and doesn't have some sort of skill at PVP (even if that's just being really good at zerg-surfing and being there to leech ticks), I'd be impressed.
Its hard to do that much of something, and not learn anything.
But as I said, when I look at the skill and experience of the Grand Overlords I know personally, I know I've got a long way to go. And yeah, some of that is just the sheer hours they've put into PVP.
Skill takes practice. Practice takes hours. There's no way around that.
If you'd said that prior to last year's Midyear Mayhem, I'd have agreed with you - to the point that even Tribune or Brigadier you'd assume would have some idea on how to fight, both 1v1 open world or at keeps. Since then I've seen AR30+ players that I don't know how they got there. I still remember the time a Praetorian rank sorc tried to engage me (at the time, Prefect) off a horse, and then ran away as I dismounted leaving me wondering 'wtf'?
I mean, I'll be honest, my highest ranked character is a Palatine. Its my Group Healer, that's built for healing. If someone fights me in a 1v1 open world and they have any clue what they are doing, they are going to walk away going "Man, how TF did you get that rank, you suck as a PVPer!"
How I got that rank was being really good at being a healer in an organized raid, capturing lots of objectives, and playing that way for over a year. Even when I'm not with my organized raid, my strengths lie in reading the map to know where fights are, healing groups, and capturing/defending objectives. No one will ever write home about my 1v1 abilities, even though I'm loads better than when I first started to PVP.
My rank of Palatine doesn't represent anything about my 1v1 skill. What is does tell you is that I'm reasonably good at making AP and that I've been playing for a while. I'm no duelist, but I'm pretty good at healing and making AP through healing groups while capturing/defending objectives, which happily is exactly what I'm built for and what I like doing.
If I ever make it to Grand Overlord, I guess I'll be one of those who people look at and wonder how I got there when they kill me in the field. My answer will still be "I'm a healer. I healed my way to this rank."
You know, I have immense respect for those in the PvE community who spend countless hours honing the skills and their build and learning the intricacies of each and every trial and dungeon. I know how difficult that is and I know how much work that takes to be good at it. I would never dream of demeaning those achievements and I would NEVER ask to make those dungeons easy enough for someone like me to breeze through.
It really bothers me on a lot of levels to hear the PvE community devalue and demean the work and resultant skill put forth by the majority of us in the PvP community. There is a LOT that goes into it, and no one walks into Cyrodil instantly "good". It takes practice to read a map and learn how to anticipate movement. It takes skill to learn how to gauge a battle and whether or not it's worth sticking around rather than dipping out to go do something else that might strategically cut the offensive group off and help turn the tide of battle. It takes hours of playing to gain that instinctual muscle memory that helps you to respond instantly to a perceived threat. Our builds take hours and hours to carefully craft to be able to stay alive while 10-60 people are all beating the crap out of us, while still doing damage and maintaining fluid, fast movement.
It is not easy to be good at PvP, and cheaters/exploiters notwithstanding (we hate those trashcans as much as you guys), it is not easy to rank to GO.