CatchMeTrolling wrote: »
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.
I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.
Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.
I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.
CatchMeTrolling wrote: »Chilly-McFreeze wrote: »If you want a really cheesy BG build run 5h - troll king, way of fire and red mountain. Or Duroks as substitute.
With DW as main weapon + 2h as buff bar
2-3 swift jewels, some tristats on bigger pieces.
Escapist's Poison (root, health, stamina)
Lingering Health + major expedition pots.
Dubious or better yet the new drink that does the same but also pushes health regen.
Bound Armaments to compliment troll kings even more.
Bloodthirst to proc all three sets.
Stampede, Streak, Hurricane and Forward Momentum for mobility.
Of course Dark Deal. If you don't want to double bar BA (or run a third bar) also surge.
Heals from tk, pots, vigor, fm, surge, bloodthirst and dd.
For more speed and health reg run steed mundus.
Race orc (health reg, dmg). I was too cheap to race change my dunmer but he compliments with fire dmg and a little bit more mag to streak around.
For the question above why "no one runs prisoners" - with swift jewels, minor and major exp you're fast enough that you barely need to sprint anyway.
Not that I would recommend to counter cheese with cheese in the current sloads era, no no. But I saw this build in another thread and I also thought myself: why invest in any mitigation sets if everyone runs oblivion dmg anyway?
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Chilly-McFreeze wrote: »CatchMeTrolling wrote: »Chilly-McFreeze wrote: »If you want a really cheesy BG build run 5h - troll king, way of fire and red mountain. Or Duroks as substitute.
With DW as main weapon + 2h as buff bar
2-3 swift jewels, some tristats on bigger pieces.
Escapist's Poison (root, health, stamina)
Lingering Health + major expedition pots.
Dubious or better yet the new drink that does the same but also pushes health regen.
Bound Armaments to compliment troll kings even more.
Bloodthirst to proc all three sets.
Stampede, Streak, Hurricane and Forward Momentum for mobility.
Of course Dark Deal. If you don't want to double bar BA (or run a third bar) also surge.
Heals from tk, pots, vigor, fm, surge, bloodthirst and dd.
For more speed and health reg run steed mundus.
Race orc (health reg, dmg). I was too cheap to race change my dunmer but he compliments with fire dmg and a little bit more mag to streak around.
For the question above why "no one runs prisoners" - with swift jewels, minor and major exp you're fast enough that you barely need to sprint anyway.
Not that I would recommend to counter cheese with cheese in the current sloads era, no no. But I saw this build in another thread and I also thought myself: why invest in any mitigation sets if everyone runs oblivion dmg anyway?
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Swift on a stam sorc that uses sets that require sprinting (prisoner's, coward's) will bring you above the speed cap. It's a bit misspent there, right. However, if you don't use such sets like Rasdaal and barsheemm you don't only spare the sprint costs, you also make good on continued stam regen and it makes you harder to target.
Being constantly so fast is a bit addictive, so I might have a little bias in this, but overall I do very well. Most of the times I've got the best k/d ratio in BGs (thanks to the cheese of course). But then again, WoF and RM won't help you survive, it's all Troll King and Swift.
5/7 wouldn't go without it anymore
Chilly-McFreeze wrote: »CatchMeTrolling wrote: »Chilly-McFreeze wrote: »If you want a really cheesy BG build run 5h - troll king, way of fire and red mountain. Or Duroks as substitute.
With DW as main weapon + 2h as buff bar
2-3 swift jewels, some tristats on bigger pieces.
Escapist's Poison (root, health, stamina)
Lingering Health + major expedition pots.
Dubious or better yet the new drink that does the same but also pushes health regen.
Bound Armaments to compliment troll kings even more.
Bloodthirst to proc all three sets.
Stampede, Streak, Hurricane and Forward Momentum for mobility.
Of course Dark Deal. If you don't want to double bar BA (or run a third bar) also surge.
Heals from tk, pots, vigor, fm, surge, bloodthirst and dd.
For more speed and health reg run steed mundus.
Race orc (health reg, dmg). I was too cheap to race change my dunmer but he compliments with fire dmg and a little bit more mag to streak around.
For the question above why "no one runs prisoners" - with swift jewels, minor and major exp you're fast enough that you barely need to sprint anyway.
Not that I would recommend to counter cheese with cheese in the current sloads era, no no. But I saw this build in another thread and I also thought myself: why invest in any mitigation sets if everyone runs oblivion dmg anyway?
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Swift on a stam sorc that uses sets that require sprinting (prisoner's, coward's) will bring you above the speed cap. It's a bit misspent there, right. However, if you don't use such sets like Rasdaal and barsheemm you don't only spare the sprint costs, you also make good on continued stam regen and it makes you harder to target.
Being constantly so fast is a bit addictive, so I might have a little bias in this, but overall I do very well. Most of the times I've got the best k/d ratio in BGs (thanks to the cheese of course). But then again, WoF and RM won't help you survive, it's all Troll King and Swift.
5/7 wouldn't go without it anymore
What do you advise nowaydays ? 2 swift 1 triune jewelry 5 medium and 2 heavy with troll kind and impregnable ? any other advise ?
Chilly-McFreeze wrote: »CatchMeTrolling wrote: »Chilly-McFreeze wrote: »If you want a really cheesy BG build run 5h - troll king, way of fire and red mountain. Or Duroks as substitute.
With DW as main weapon + 2h as buff bar
2-3 swift jewels, some tristats on bigger pieces.
Escapist's Poison (root, health, stamina)
Lingering Health + major expedition pots.
Dubious or better yet the new drink that does the same but also pushes health regen.
Bound Armaments to compliment troll kings even more.
Bloodthirst to proc all three sets.
Stampede, Streak, Hurricane and Forward Momentum for mobility.
Of course Dark Deal. If you don't want to double bar BA (or run a third bar) also surge.
Heals from tk, pots, vigor, fm, surge, bloodthirst and dd.
For more speed and health reg run steed mundus.
Race orc (health reg, dmg). I was too cheap to race change my dunmer but he compliments with fire dmg and a little bit more mag to streak around.
For the question above why "no one runs prisoners" - with swift jewels, minor and major exp you're fast enough that you barely need to sprint anyway.
Not that I would recommend to counter cheese with cheese in the current sloads era, no no. But I saw this build in another thread and I also thought myself: why invest in any mitigation sets if everyone runs oblivion dmg anyway?
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Swift on a stam sorc that uses sets that require sprinting (prisoner's, coward's) will bring you above the speed cap. It's a bit misspent there, right. However, if you don't use such sets like Rasdaal and barsheemm you don't only spare the sprint costs, you also make good on continued stam regen and it makes you harder to target.
Being constantly so fast is a bit addictive, so I might have a little bias in this, but overall I do very well. Most of the times I've got the best k/d ratio in BGs (thanks to the cheese of course). But then again, WoF and RM won't help you survive, it's all Troll King and Swift.
5/7 wouldn't go without it anymore
CatchMeTrolling wrote: »
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.
I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.
Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.
I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.
Could you share your skills and sets ?
im struggling less than I used to with the new update but I still kill less than last update
CatchMeTrolling wrote: »
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.
I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.
Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.
I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.
Could you share your skills and sets ?
im struggling less than I used to with the new update but I still kill less than last update
Currently 7 heavy
Duroks, Rangers Gait, Troll king
Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
OL - bound armaments, defensive rune, caltrops, rapids, introspection
Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.
CatchMeTrolling wrote: »
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.
I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.
Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.
I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.
Could you share your skills and sets ?
im struggling less than I used to with the new update but I still kill less than last update
Currently 7 heavy
Duroks, Rangers Gait, Troll king
Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
OL - bound armaments, defensive rune, caltrops, rapids, introspection
Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.
Thanks im surprsied nobody runs the cloak from dual wield ?
No charge and no finisher from 2H you use the tornado instead and speed instead ?
Waffennacht wrote: »CatchMeTrolling wrote: »
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.
I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.
Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.
I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.
Could you share your skills and sets ?
im struggling less than I used to with the new update but I still kill less than last update
Currently 7 heavy
Duroks, Rangers Gait, Troll king
Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
OL - bound armaments, defensive rune, caltrops, rapids, introspection
Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.
Thanks im surprsied nobody runs the cloak from dual wield ?
No charge and no finisher from 2H you use the tornado instead and speed instead ?
I think the build is more about using speed to close the gap and streak etc to get away. With the speed gap closer isn't needed.
And when you have access to tornado, no other execute is needed (though implosion with it is ridonkulous.)
Waffennacht wrote: »CatchMeTrolling wrote: »
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.
I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.
Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.
I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.
Could you share your skills and sets ?
im struggling less than I used to with the new update but I still kill less than last update
Currently 7 heavy
Duroks, Rangers Gait, Troll king
Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
OL - bound armaments, defensive rune, caltrops, rapids, introspection
Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.
Thanks im surprsied nobody runs the cloak from dual wield ?
No charge and no finisher from 2H you use the tornado instead and speed instead ?
I think the build is more about using speed to close the gap and streak etc to get away. With the speed gap closer isn't needed.
And when you have access to tornado, no other execute is needed (though implosion with it is ridonkulous.)
Yeah thanks !
but the biggest surprise for me is the lack of cloak ? 25% damage reduction
Waffennacht wrote: »CatchMeTrolling wrote: »
Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.
There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.
As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.
Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.
I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.
Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.
I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.
Could you share your skills and sets ?
im struggling less than I used to with the new update but I still kill less than last update
Currently 7 heavy
Duroks, Rangers Gait, Troll king
Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
OL - bound armaments, defensive rune, caltrops, rapids, introspection
Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.
Thanks im surprsied nobody runs the cloak from dual wield ?
No charge and no finisher from 2H you use the tornado instead and speed instead ?
I think the build is more about using speed to close the gap and streak etc to get away. With the speed gap closer isn't needed.
And when you have access to tornado, no other execute is needed (though implosion with it is ridonkulous.)
@Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.
Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.
@Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.
Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.
CatchMeTrolling wrote: »No one ever runs prisoners rags ? That literally compliments Stam sorc the most if you’re playing the speedy style
@Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.
Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.
Sprint is 40%. Major expedition is 30%, minor is 10%.
RighteousBacon wrote: »CatchMeTrolling wrote: »No one ever runs prisoners rags ? That literally compliments Stam sorc the most if you’re playing the speedy style
I run prisoner’s rags and automaton, very high damage and p rags = literally infinite sustain
@Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.
Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.
Sprint is 40%. Major expedition is 30%, minor is 10%.
Right, i think sprint is 40% now, used to be 30%. So to update last post: without swift glyphs or medium armor bonus on stam sorc orc you are at 190%, not 180%.
On heavy I run 1 swift, 0 swift in medium.
@Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.
Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.
Sprint is 40%. Major expedition is 30%, minor is 10%.
Right, i think sprint is 40% now, used to be 30%. So to update last post: without swift glyphs or medium armor bonus on stam sorc orc you are at 190%, not 180%.
On heavy I run 1 swift, 0 swift in medium.
Thanks
My idea would be to be close to full speed without sprinting as this would help my regen and escape big time
Been trying the build
Need to get the hang of it but clearly has a nice potential.
I need to get used to carve i mainly use it to put a dot and boost ult regen. Then rending and spin to win
I run heavy and 2 swifts but not orc
Between healing bonus health regen(troll king) sprint speed and weapon damage i suddenly think orc is much better than redguard. Is it truely so or it is quite similar in the end due to less stam regen?
Regarding Swift - you don’t need more than 1. You should really have 100% uptime on major and minor exped, and mind the speed cap. I reccomend Orc, and if not don’t be afraid to put several points into reduce sprint cost in CP.
Prisoners was overrated and I think most good stam sorc have figured that out. It synergizes better with stamblades .
the_broo11 wrote: »@Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.
Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.
Sprint is 40%. Major expedition is 30%, minor is 10%.
Right, i think sprint is 40% now, used to be 30%. So to update last post: without swift glyphs or medium armor bonus on stam sorc orc you are at 190%, not 180%.
On heavy I run 1 swift, 0 swift in medium.
Thanks
My idea would be to be close to full speed without sprinting as this would help my regen and escape big time
Been trying the build
Need to get the hang of it but clearly has a nice potential.
I need to get used to carve i mainly use it to put a dot and boost ult regen. Then rending and spin to win
I run heavy and 2 swifts but not orc
Between healing bonus health regen(troll king) sprint speed and weapon damage i suddenly think orc is much better than redguard. Is it truely so or it is quite similar in the end due to less stam regen?
In no cp, I'd argue orc is the top pick. Regen is pretty cheap with the amount of sources that you can get it from (mundus, jewelry, dubious, %boost passives), but orc passives are quite unique. I'd venture to say that the damage ends up pretty close (if not more) on orc as well
For cp, I could see the argument going either way. Cp can fill in the holes for what redguard lacks, but you'll have to sacrifice somewhere for it. In general, orc is the easiest race to build for - mostly due to the amount of bonuses that you get
I run all damage glyphs and warrior mundus on my stam sorc. Dark deal and heavy attacks.the_broo11 wrote: »@Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.
Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.
Sprint is 40%. Major expedition is 30%, minor is 10%.
Right, i think sprint is 40% now, used to be 30%. So to update last post: without swift glyphs or medium armor bonus on stam sorc orc you are at 190%, not 180%.
On heavy I run 1 swift, 0 swift in medium.
Thanks
My idea would be to be close to full speed without sprinting as this would help my regen and escape big time
Been trying the build
Need to get the hang of it but clearly has a nice potential.
I need to get used to carve i mainly use it to put a dot and boost ult regen. Then rending and spin to win
I run heavy and 2 swifts but not orc
Between healing bonus health regen(troll king) sprint speed and weapon damage i suddenly think orc is much better than redguard. Is it truely so or it is quite similar in the end due to less stam regen?
In no cp, I'd argue orc is the top pick. Regen is pretty cheap with the amount of sources that you can get it from (mundus, jewelry, dubious, %boost passives), but orc passives are quite unique. I'd venture to say that the damage ends up pretty close (if not more) on orc as well
For cp, I could see the argument going either way. Cp can fill in the holes for what redguard lacks, but you'll have to sacrifice somewhere for it. In general, orc is the easiest race to build for - mostly due to the amount of bonuses that you get
Eh I went redguard on my stamsorc after trying orc because honestly, I find the orc passives a bit of a niche. I'd personally take the extra 4% stam from redguard over the melee damage because of the things that aren't considered melee damage (dots, poison injection etc). That extra stamina also boosts healing by a fraction more.
Also, being a redguard means literally having the freedom to not worry about sustain. You can run all damage glyphs, use the warrior Mundus, use damage oriented sets etc.
I've also never found the sprint thing too useful for me as well especially in certain situations where I'm brawling as opposed to kiting. When I was an orc in 1vX there were situations where I wish I had that extra bit of stamina sustain to put even more pressure.
But I do admit, if you use troll king orc does stack nicely with that. I use bloodspawn usually so that's why that didn't benefit me as much.