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Stam sorc

  • Morgul667
    Morgul667
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    barshemm wrote: »

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.

    I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.

    Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.

    I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.

    Could you share your skills and sets ?

    im struggling less than I used to with the new update but I still kill less than last update
  • Chilly-McFreeze
    Chilly-McFreeze
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    If you want a really cheesy BG build run 5h - troll king, way of fire and red mountain. Or Duroks as substitute.
    With DW as main weapon + 2h as buff bar
    2-3 swift jewels, some tristats on bigger pieces.

    Escapist's Poison (root, health, stamina)
    Lingering Health + major expedition pots.
    Dubious or better yet the new drink that does the same but also pushes health regen.

    Bound Armaments to compliment troll kings even more.
    Bloodthirst to proc all three sets.
    Stampede, Streak, Hurricane and Forward Momentum for mobility.
    Of course Dark Deal. If you don't want to double bar BA (or run a third bar) also surge.

    Heals from tk, pots, vigor, fm, surge, bloodthirst and dd.

    For more speed and health reg run steed mundus.
    Race orc (health reg, dmg). I was too cheap to race change my dunmer but he compliments with fire dmg and a little bit more mag to streak around.

    For the question above why "no one runs prisoners" - with swift jewels, minor and major exp you're fast enough that you barely need to sprint anyway.

    Not that I would recommend to counter cheese with cheese in the current sloads era, no no. But I saw this build in another thread and I also thought myself: why invest in any mitigation sets if everyone runs oblivion dmg anyway?

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift on a stam sorc that uses sets that require sprinting (prisoner's, coward's) will bring you above the speed cap. It's a bit misspent there, right. However, if you don't use such sets like Rasdaal and barsheemm you don't only spare the sprint costs, you also make good on continued stam regen and it makes you harder to target.
    Being constantly so fast is a bit addictive, so I might have a little bias in this, but overall I do very well. Most of the times I've got the best k/d ratio in BGs (thanks to the cheese of course). But then again, WoF and RM won't help you survive, it's all Troll King and Swift.
    5/7 wouldn't go without it anymore
  • Morgul667
    Morgul667
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    If you want a really cheesy BG build run 5h - troll king, way of fire and red mountain. Or Duroks as substitute.
    With DW as main weapon + 2h as buff bar
    2-3 swift jewels, some tristats on bigger pieces.

    Escapist's Poison (root, health, stamina)
    Lingering Health + major expedition pots.
    Dubious or better yet the new drink that does the same but also pushes health regen.

    Bound Armaments to compliment troll kings even more.
    Bloodthirst to proc all three sets.
    Stampede, Streak, Hurricane and Forward Momentum for mobility.
    Of course Dark Deal. If you don't want to double bar BA (or run a third bar) also surge.

    Heals from tk, pots, vigor, fm, surge, bloodthirst and dd.

    For more speed and health reg run steed mundus.
    Race orc (health reg, dmg). I was too cheap to race change my dunmer but he compliments with fire dmg and a little bit more mag to streak around.

    For the question above why "no one runs prisoners" - with swift jewels, minor and major exp you're fast enough that you barely need to sprint anyway.

    Not that I would recommend to counter cheese with cheese in the current sloads era, no no. But I saw this build in another thread and I also thought myself: why invest in any mitigation sets if everyone runs oblivion dmg anyway?

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift on a stam sorc that uses sets that require sprinting (prisoner's, coward's) will bring you above the speed cap. It's a bit misspent there, right. However, if you don't use such sets like Rasdaal and barsheemm you don't only spare the sprint costs, you also make good on continued stam regen and it makes you harder to target.
    Being constantly so fast is a bit addictive, so I might have a little bias in this, but overall I do very well. Most of the times I've got the best k/d ratio in BGs (thanks to the cheese of course). But then again, WoF and RM won't help you survive, it's all Troll King and Swift.
    5/7 wouldn't go without it anymore

    What do you advise nowaydays ? 2 swift 1 triune jewelry 5 medium and 2 heavy with troll kind and impregnable ? any other advise ?
  • Chilly-McFreeze
    Chilly-McFreeze
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    Morgul667 wrote: »
    If you want a really cheesy BG build run 5h - troll king, way of fire and red mountain. Or Duroks as substitute.
    With DW as main weapon + 2h as buff bar
    2-3 swift jewels, some tristats on bigger pieces.

    Escapist's Poison (root, health, stamina)
    Lingering Health + major expedition pots.
    Dubious or better yet the new drink that does the same but also pushes health regen.

    Bound Armaments to compliment troll kings even more.
    Bloodthirst to proc all three sets.
    Stampede, Streak, Hurricane and Forward Momentum for mobility.
    Of course Dark Deal. If you don't want to double bar BA (or run a third bar) also surge.

    Heals from tk, pots, vigor, fm, surge, bloodthirst and dd.

    For more speed and health reg run steed mundus.
    Race orc (health reg, dmg). I was too cheap to race change my dunmer but he compliments with fire dmg and a little bit more mag to streak around.

    For the question above why "no one runs prisoners" - with swift jewels, minor and major exp you're fast enough that you barely need to sprint anyway.

    Not that I would recommend to counter cheese with cheese in the current sloads era, no no. But I saw this build in another thread and I also thought myself: why invest in any mitigation sets if everyone runs oblivion dmg anyway?

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift on a stam sorc that uses sets that require sprinting (prisoner's, coward's) will bring you above the speed cap. It's a bit misspent there, right. However, if you don't use such sets like Rasdaal and barsheemm you don't only spare the sprint costs, you also make good on continued stam regen and it makes you harder to target.
    Being constantly so fast is a bit addictive, so I might have a little bias in this, but overall I do very well. Most of the times I've got the best k/d ratio in BGs (thanks to the cheese of course). But then again, WoF and RM won't help you survive, it's all Troll King and Swift.
    5/7 wouldn't go without it anymore

    What do you advise nowaydays ? 2 swift 1 triune jewelry 5 medium and 2 heavy with troll kind and impregnable ? any other advise ?

    With the need for higher heals due to more oblivion damage + more base health/resistance for unavoidable rune cage combos I'd go with 5 heavy again.

    The few patches we could run medium were nice but you can compensate most medium armor boni now. Not so much need for high crit ratings and weapon dmg if we go full proctard. Regen is mostly a secondary issue thanks to d/d. MA sprint passive becomes even with swift.

    Impreg for less cheese seems good. Troll King is still the best defensive 2p imo.
    2 swift minimum, I feel it's less important what you put on the last jewel. If you lack stats (weapon dmg, regens) go with infused. Otherwise anything but Harmony or Protective.

    Until oblivion dmg and rune cage are dealt with I'd say it's more important to have good mobility and high hots/health regen to not even come into execute range and still heal while you struggle to break free. Can't burst heal while sprinting or being CCd.
    Edited by Chilly-McFreeze on July 21, 2018 9:42AM
  • CatchMeTrolling
    CatchMeTrolling
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    If you want a really cheesy BG build run 5h - troll king, way of fire and red mountain. Or Duroks as substitute.
    With DW as main weapon + 2h as buff bar
    2-3 swift jewels, some tristats on bigger pieces.

    Escapist's Poison (root, health, stamina)
    Lingering Health + major expedition pots.
    Dubious or better yet the new drink that does the same but also pushes health regen.

    Bound Armaments to compliment troll kings even more.
    Bloodthirst to proc all three sets.
    Stampede, Streak, Hurricane and Forward Momentum for mobility.
    Of course Dark Deal. If you don't want to double bar BA (or run a third bar) also surge.

    Heals from tk, pots, vigor, fm, surge, bloodthirst and dd.

    For more speed and health reg run steed mundus.
    Race orc (health reg, dmg). I was too cheap to race change my dunmer but he compliments with fire dmg and a little bit more mag to streak around.

    For the question above why "no one runs prisoners" - with swift jewels, minor and major exp you're fast enough that you barely need to sprint anyway.

    Not that I would recommend to counter cheese with cheese in the current sloads era, no no. But I saw this build in another thread and I also thought myself: why invest in any mitigation sets if everyone runs oblivion dmg anyway?

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift on a stam sorc that uses sets that require sprinting (prisoner's, coward's) will bring you above the speed cap. It's a bit misspent there, right. However, if you don't use such sets like Rasdaal and barsheemm you don't only spare the sprint costs, you also make good on continued stam regen and it makes you harder to target.
    Being constantly so fast is a bit addictive, so I might have a little bias in this, but overall I do very well. Most of the times I've got the best k/d ratio in BGs (thanks to the cheese of course). But then again, WoF and RM won't help you survive, it's all Troll King and Swift.
    5/7 wouldn't go without it anymore

    Yeah I realize all that but I’m talking about open world you guys keep bringing up bgs. That’s why I just left it alone.
  • barshemm
    barshemm
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    Morgul667 wrote: »
    barshemm wrote: »

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.

    I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.

    Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.

    I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.

    Could you share your skills and sets ?

    im struggling less than I used to with the new update but I still kill less than last update

    Currently 7 heavy
    Duroks, Rangers Gait, Troll king
    Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
    2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
    OL - bound armaments, defensive rune, caltrops, rapids, introspection

    Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.
  • Morgul667
    Morgul667
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    barshemm wrote: »
    Morgul667 wrote: »
    barshemm wrote: »

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.

    I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.

    Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.

    I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.

    Could you share your skills and sets ?

    im struggling less than I used to with the new update but I still kill less than last update

    Currently 7 heavy
    Duroks, Rangers Gait, Troll king
    Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
    2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
    OL - bound armaments, defensive rune, caltrops, rapids, introspection

    Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.

    Thanks im surprsied nobody runs the cloak from dual wield ?
    No charge and no finisher from 2H you use the tornado instead and speed instead ?
    Edited by Morgul667 on July 21, 2018 4:49PM
  • Waffennacht
    Waffennacht
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    Morgul667 wrote: »
    barshemm wrote: »
    Morgul667 wrote: »
    barshemm wrote: »

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.

    I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.

    Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.

    I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.

    Could you share your skills and sets ?

    im struggling less than I used to with the new update but I still kill less than last update

    Currently 7 heavy
    Duroks, Rangers Gait, Troll king
    Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
    2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
    OL - bound armaments, defensive rune, caltrops, rapids, introspection

    Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.

    Thanks im surprsied nobody runs the cloak from dual wield ?
    No charge and no finisher from 2H you use the tornado instead and speed instead ?

    I think the build is more about using speed to close the gap and streak etc to get away. With the speed gap closer isn't needed.

    And when you have access to tornado, no other execute is needed (though implosion with it is ridonkulous.)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Morgul667
    Morgul667
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    Morgul667 wrote: »
    barshemm wrote: »
    Morgul667 wrote: »
    barshemm wrote: »

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.

    I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.

    Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.

    I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.

    Could you share your skills and sets ?

    im struggling less than I used to with the new update but I still kill less than last update

    Currently 7 heavy
    Duroks, Rangers Gait, Troll king
    Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
    2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
    OL - bound armaments, defensive rune, caltrops, rapids, introspection

    Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.

    Thanks im surprsied nobody runs the cloak from dual wield ?
    No charge and no finisher from 2H you use the tornado instead and speed instead ?

    I think the build is more about using speed to close the gap and streak etc to get away. With the speed gap closer isn't needed.

    And when you have access to tornado, no other execute is needed (though implosion with it is ridonkulous.)

    Yeah thanks !

    but the biggest surprise for me is the lack of cloak ? 25% damage reduction
  • CatchMeTrolling
    CatchMeTrolling
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    Morgul667 wrote: »
    Morgul667 wrote: »
    barshemm wrote: »
    Morgul667 wrote: »
    barshemm wrote: »

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.

    I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.

    Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.

    I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.

    Could you share your skills and sets ?

    im struggling less than I used to with the new update but I still kill less than last update

    Currently 7 heavy
    Duroks, Rangers Gait, Troll king
    Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
    2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
    OL - bound armaments, defensive rune, caltrops, rapids, introspection

    Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.

    Thanks im surprsied nobody runs the cloak from dual wield ?
    No charge and no finisher from 2H you use the tornado instead and speed instead ?

    I think the build is more about using speed to close the gap and streak etc to get away. With the speed gap closer isn't needed.

    And when you have access to tornado, no other execute is needed (though implosion with it is ridonkulous.)

    Yeah thanks !

    but the biggest surprise for me is the lack of cloak ? 25% damage reduction

    In order to slot it you usually have to lose something unless you add a another skill to your overload bar.
  • del9
    del9
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    Prisoners was overrated and I think most good stam sorc have figured that out. It synergizes better with stamblades because they still have very high single target burst and can still be wearing up to 3 defensive sets. You can kill people from cloak but if you are DDing and sprinting you have your back turned and are sprinting. I tried it and and you can sustain forever but realized I wasn’t accomplishing anything.

    Regarding Swift - you don’t need more than 1. You should really have 100% uptime on major and minor exped, and mind the speed cap. I reccomend Orc, and if not don’t be afraid to put several points into reduce sprint cost in CP.


    For the OP, i reccomend you (and any stam sorc with sustain problems) try shackle breaker. Having that 1 DD or streak on demand is what will save you- Not infinite dark deals at the cost of renderig yourself useless for a few seconds at a time.


    And finally my overall philosophy on Storc, and what I think many people who play the class misunderstand: Offense is your best defense AND sustain. Kill your opponent before you take much damage, and save by using fewer skills. With practice you can wear 3-4 damage sets with all damage glyphs and mundus and have great survability. And don’t forget - streak is an OFFENSIVE skill.
    PCNA

  • Morgul667
    Morgul667
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    How much is the speed limit ? I run reguard so I figured 2 swift jewelry shoud be nice
  • barshemm
    barshemm
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    Morgul667 wrote: »
    barshemm wrote: »
    Morgul667 wrote: »
    barshemm wrote: »

    Think it’s silly to use Swift traits on a stam sorc, especially considering the fact most are orcs and use speed pots and it’s not about whether you have to sprint or not it’s more so about the benefits sprinting gives when done.

    There’s also a difference between a speedy setup and a face tanking brawly setup. In open world solo pvp you’re definitely sprinting when you kite and los, that I know.

    As for the above build it is cheesy , it’s one of the builds I posted about before on here except you don’t need troll king, for maximum cheese put on skoria. But I wouldn’t recommend to anyone that actually wants to learn the class , the setup does most of the work for you. Two of the sets barely has a cool down.

    Swift is totally worth it on a stam sorc. I think 2 swift is about perfect, allowing you to run infused weapon damage or triune on the other piece depending on what sets you're running. That extra 18% speed (with purple) is amazing. Mobility is king on a stam sorc and getting more of it only helps.

    I think I play a hybrid, I'm a brawly speedy setup. I'll kite in towers for a 1vX but if its just 1 or 2 people I'll go toe to toe and try to burst them down.

    Skill wise I run a basic 2h/dw bleed build. Rending slash is my spammable, use carve for ult gen and steel tornado as a finisher after I stack dots and dawnbringer.

    I do also run a duroks/ww hide/blood spawn/asylum sword ult gen build for negate sometimes on keep defense. I have 2 swift on that as well.

    Could you share your skills and sets ?

    im struggling less than I used to with the new update but I still kill less than last update

    Currently 7 heavy
    Duroks, Rangers Gait, Troll king
    Dw - rending, vigor, tornado, hurricane, bound armaments, Dawn bringer
    2h - carve, dark deal, rally, crit surge, streak, overload ( or negate )
    OL - bound armaments, defensive rune, caltrops, rapids, introspection

    Jewelry is 1 triune, 2 swift all weapon damage enchants. All stamina enchants on armor.


    Thanks im surprsied nobody runs the cloak from dual wield ?
    No charge and no finisher from 2H you use the tornado instead and speed instead ?

    I think the build is more about using speed to close the gap and streak etc to get away. With the speed gap closer isn't needed.

    And when you have access to tornado, no other execute is needed (though implosion with it is ridonkulous.)

    This.

    For cloak, it's reduced damage from AOE. I'm fast enough, especially with streak I can get out of aoe.

    As someone else said later in the thread, sustain is key. Most often when I lose it's because I over extend my stamina and get caught. Lots of heavy attack and los to dark deal. Dw has a pretty quick heavy attack, 2h hits more than one person with a heavy attack. Using a damage health enchant on your dw along with infused keeps it pretty punchy.

    I like the 2 swift, I only sprint when overwhelmed and need to run or reposition. If I'm breaking the speed cap sprinting I'm fine with that, I want the speed when I'm not for fighting. Another reason why prisoner rags probably isn't my thing. I manage sustain while sprinting well enough now. I don't think it would help me any of the times I've been caught and burst by Xv1 chasers.
  • Morgul667
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    Ok thanks

    I may have overestimated cloak then

    Do you believe it is worth respecing from redguard to orc?
  • Gprime31
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    Prisoners impreg all well fitted orc 3 Swift speed pots, most fun ever
  • del9
    del9
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    @Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.

    Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.

    PCNA

  • Morgul667
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    del9 wrote: »
    @Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.

    Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.

    Thanks! Appreciate the reply

    Im just thinking that orc passive seem to synergise very well with stamsorc even better than redguard but i dont know if the difference is significant or not

  • Hammy01
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    I recently made a stamsorc as well but have yet to get the hang of it and I only do pve stuff with it now. My gear is not really good for pvp (Red Mountain / Twice Born Star) but once I farm up some good stam gear I will try a little more pvp. I was thinking of trying Briarheart with Seventh Legion or Briarheart with Automaton.. not sure if these would be good pvp sets on a stamsorc though.

    I also wanted to try running sword and shield front bar and either two hander or dual wield for back bar. Currently I am running dual wield front bar and two hander back bar. What would be the best weapon set ups to run for stamsorc in pvp?

    Edit. I have also wondered how Cowards gear plus Reactive gear would work on a stamsorc.. I don't think you would have great damage but you should be tough to kill.
    Edited by Hammy01 on July 22, 2018 12:38PM
  • danno8
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    del9 wrote: »
    @Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.

    Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.

    Sprint is 40%. Major expedition is 30%, minor is 10%.
  • RighteousBacon
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    No one ever runs prisoners rags ? That literally compliments Stam sorc the most if you’re playing the speedy style

    I run prisoner’s rags and automaton, very high damage and p rags = literally infinite sustain
  • RighteousBacon
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    I’ve thought about running like 5 divines, steed Stone, all medium, prisoner’s rags, and cowards gear, then just running around cyrodil like the f***ing flash and taking no damage whatsoever...until I get rune caged and meteored :(
  • del9
    del9
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    danno8 wrote: »
    del9 wrote: »
    @Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.

    Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.

    Sprint is 40%. Major expedition is 30%, minor is 10%.

    Right, i think sprint is 40% now, used to be 30%. So to update last post: without swift glyphs or medium armor bonus on stam sorc orc you are at 190%, not 180%.

    On heavy I run 1 swift, 0 swift in medium.
    PCNA

  • CatchMeTrolling
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    No one ever runs prisoners rags ? That literally compliments Stam sorc the most if you’re playing the speedy style

    I run prisoner’s rags and automaton, very high damage and p rags = literally infinite sustain

    Yeah I was trying to tell them it has high damage and sustain. You don’t run out of resources unless you get completely overwhelmed and even then it’s unlikely low resources is the reason you’ll die. Damage is always there but I guess it depends on the player. Plus I don’t get the misconception pertaining to sprinting and offense. Just because you’re sprinting doesn’t mean you’re on the defense, it’s normal to move around in pvp, staying still will get you killed. It’s somewhat like that in most pvp games actually.

    As far as cowards that would be a funny troll build because people always chase. Problem is they’ll give up because youre too fast. Might be funny to bring out during the pvp event for lols.
  • WacArnold
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    Damn guys thank you so much for all the info! Getting alot of knowledge from this thread, please keep the discussion flowing!
    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • Morgul667
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    del9 wrote: »
    danno8 wrote: »
    del9 wrote: »
    @Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.

    Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.

    Sprint is 40%. Major expedition is 30%, minor is 10%.

    Right, i think sprint is 40% now, used to be 30%. So to update last post: without swift glyphs or medium armor bonus on stam sorc orc you are at 190%, not 180%.

    On heavy I run 1 swift, 0 swift in medium.

    Thanks

    My idea would be to be close to full speed without sprinting as this would help my regen and escape big time

    Been trying the build

    Need to get the hang of it but clearly has a nice potential.

    I need to get used to carve i mainly use it to put a dot and boost ult regen. Then rending and spin to win

    I run heavy and 2 swifts but not orc

    Between healing bonus health regen(troll king) sprint speed and weapon damage i suddenly think orc is much better than redguard. Is it truely so or it is quite similar in the end due to less stam regen?


    Edited by Morgul667 on July 23, 2018 2:48AM
  • the_broo11
    the_broo11
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    Morgul667 wrote: »
    del9 wrote: »
    danno8 wrote: »
    del9 wrote: »
    @Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.

    Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.

    Sprint is 40%. Major expedition is 30%, minor is 10%.

    Right, i think sprint is 40% now, used to be 30%. So to update last post: without swift glyphs or medium armor bonus on stam sorc orc you are at 190%, not 180%.

    On heavy I run 1 swift, 0 swift in medium.

    Thanks

    My idea would be to be close to full speed without sprinting as this would help my regen and escape big time

    Been trying the build

    Need to get the hang of it but clearly has a nice potential.

    I need to get used to carve i mainly use it to put a dot and boost ult regen. Then rending and spin to win

    I run heavy and 2 swifts but not orc

    Between healing bonus health regen(troll king) sprint speed and weapon damage i suddenly think orc is much better than redguard. Is it truely so or it is quite similar in the end due to less stam regen?


    In no cp, I'd argue orc is the top pick. Regen is pretty cheap with the amount of sources that you can get it from (mundus, jewelry, dubious, %boost passives), but orc passives are quite unique. I'd venture to say that the damage ends up pretty close (if not more) on orc as well

    For cp, I could see the argument going either way. Cp can fill in the holes for what redguard lacks, but you'll have to sacrifice somewhere for it. In general, orc is the easiest race to build for - mostly due to the amount of bonuses that you get
    Xbox One NA
    GT: the broo11
    Spell Casting Wizard - medium 2h/bow stam sorc
  • Chilly-McFreeze
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    del9 wrote: »

    Regarding Swift - you don’t need more than 1. You should really have 100% uptime on major and minor exped, and mind the speed cap. I reccomend Orc, and if not don’t be afraid to put several points into reduce sprint cost in CP.


    People run 2-3 swift traits because it allows them to be at other people's sprint speed while simply running. It makes sprinting obsolete most of the times, so the speed cap isn't really reached. Also, big parts of PvP is no cp.
  • mursie
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    del9 wrote: »
    Prisoners was overrated and I think most good stam sorc have figured that out. It synergizes better with stamblades .

    I would agree with this if sprint didn't break cloak. but since it does... i can't see running prisoner's on a stamblade.
    twitch.tv/mursieftw
    twitter: @mursieftw
  • Exodium
    Exodium
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    the_broo11 wrote: »
    Morgul667 wrote: »
    del9 wrote: »
    danno8 wrote: »
    del9 wrote: »
    @Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.

    Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.

    Sprint is 40%. Major expedition is 30%, minor is 10%.

    Right, i think sprint is 40% now, used to be 30%. So to update last post: without swift glyphs or medium armor bonus on stam sorc orc you are at 190%, not 180%.

    On heavy I run 1 swift, 0 swift in medium.

    Thanks

    My idea would be to be close to full speed without sprinting as this would help my regen and escape big time

    Been trying the build

    Need to get the hang of it but clearly has a nice potential.

    I need to get used to carve i mainly use it to put a dot and boost ult regen. Then rending and spin to win

    I run heavy and 2 swifts but not orc

    Between healing bonus health regen(troll king) sprint speed and weapon damage i suddenly think orc is much better than redguard. Is it truely so or it is quite similar in the end due to less stam regen?


    In no cp, I'd argue orc is the top pick. Regen is pretty cheap with the amount of sources that you can get it from (mundus, jewelry, dubious, %boost passives), but orc passives are quite unique. I'd venture to say that the damage ends up pretty close (if not more) on orc as well

    For cp, I could see the argument going either way. Cp can fill in the holes for what redguard lacks, but you'll have to sacrifice somewhere for it. In general, orc is the easiest race to build for - mostly due to the amount of bonuses that you get

    Eh I went redguard on my stamsorc after trying orc because honestly, I find the orc passives a bit of a niche. I'd personally take the extra 4% stam from redguard over the melee damage because of the things that aren't considered melee damage (dots, poison injection etc). That extra stamina also boosts healing by a fraction more.

    Also, being a redguard means literally having the freedom to not worry about sustain. You can run all damage glyphs, use the warrior Mundus, use damage oriented sets etc.

    I've also never found the sprint thing too useful for me as well especially in certain situations where I'm brawling as opposed to kiting. When I was an orc in 1vX there were situations where I wish I had that extra bit of stamina sustain to put even more pressure.

    But I do admit, if you use troll king orc does stack nicely with that. I use bloodspawn usually so that's why that didn't benefit me as much.
  • barshemm
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    Exodium wrote: »
    the_broo11 wrote: »
    Morgul667 wrote: »
    del9 wrote: »
    danno8 wrote: »
    del9 wrote: »
    @Morgul667 I believe the cap is 200% of standard run speed. So I think a stam sorc orc caps with all buffs and 2 glyphs. 100+ 30 + 10 + 30(sprint)+ 10 (orc) =180% stam sorc orc without glyphs.

    Respec if you’d like, but I think 180-190 is plenty speed. You will be hard enough to target and have the mobility to maneuver out of damage. As far as catching people/getting caught don’t worry about those triple swifties, streak and gapclosers are still a thing.

    Sprint is 40%. Major expedition is 30%, minor is 10%.

    Right, i think sprint is 40% now, used to be 30%. So to update last post: without swift glyphs or medium armor bonus on stam sorc orc you are at 190%, not 180%.

    On heavy I run 1 swift, 0 swift in medium.

    Thanks

    My idea would be to be close to full speed without sprinting as this would help my regen and escape big time

    Been trying the build

    Need to get the hang of it but clearly has a nice potential.

    I need to get used to carve i mainly use it to put a dot and boost ult regen. Then rending and spin to win

    I run heavy and 2 swifts but not orc

    Between healing bonus health regen(troll king) sprint speed and weapon damage i suddenly think orc is much better than redguard. Is it truely so or it is quite similar in the end due to less stam regen?


    In no cp, I'd argue orc is the top pick. Regen is pretty cheap with the amount of sources that you can get it from (mundus, jewelry, dubious, %boost passives), but orc passives are quite unique. I'd venture to say that the damage ends up pretty close (if not more) on orc as well

    For cp, I could see the argument going either way. Cp can fill in the holes for what redguard lacks, but you'll have to sacrifice somewhere for it. In general, orc is the easiest race to build for - mostly due to the amount of bonuses that you get

    Eh I went redguard on my stamsorc after trying orc because honestly, I find the orc passives a bit of a niche. I'd personally take the extra 4% stam from redguard over the melee damage because of the things that aren't considered melee damage (dots, poison injection etc). That extra stamina also boosts healing by a fraction more.

    Also, being a redguard means literally having the freedom to not worry about sustain. You can run all damage glyphs, use the warrior Mundus, use damage oriented sets etc.

    I've also never found the sprint thing too useful for me as well especially in certain situations where I'm brawling as opposed to kiting. When I was an orc in 1vX there were situations where I wish I had that extra bit of stamina sustain to put even more pressure.

    But I do admit, if you use troll king orc does stack nicely with that. I use bloodspawn usually so that's why that didn't benefit me as much.
    I run all damage glyphs and warrior mundus on my stam sorc. Dark deal and heavy attacks.
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