Joy_Division wrote: »People who use the Restoring Focus morph seem to like the change because they don't care about the magicka regen.
People who use the Channeled Focus morph don't seem to like the change because they do care about the magicka regen.
Well, looks like half the templars are not going to be happy.
dodgehopper_ESO wrote: »MLGProPlayer wrote: »I was afraid this was going to happen...the dev teams response to underperforming skills is to buff them in a certain aspect, but then nerf them in another EVEN THOUGH THE SKILL WAS UNDERPERFORMING WHICH MEANS IT ONLY NEEDS THE BUFF...I swear they do this all the time and it is ridiculous...
They only do this to wardens and templars (and DKs sometimes). Sorcs and NBs get straight buffs all the time.
I think Wrobel secretly just wants everyone to delete their tenplars and wardens.
I think they are deathly afraid of tanky/survivable builds. Nightblade and Sorcerer were obviously built with damage in mind when they were created. I think its an issue of the Devs mentality despite the fact that Sorcerer for instance actually can produce higher heals than a Templar, for instance.
My tank used channel primarily for the mReg. The armor bonus on top of it, was exactly that, bonus.NupidStoob wrote: »Every other spec uses channeled focus (or not at all as PvE stamPlar) and I am intentionally ignoring the tanks that think 2k more resistances is better than mRec.
I am curious as to why templar is always getting nerfed. When was the last time templar was overperforming? I can't really think of a time. Maybe back when they had that blind skill for pvp, but beyond that basically never.
I guess jesus beam damage increase was a buff. Yay? It was already high.
for me this is just another proof that the devs never or rarely see the whole picture of a class.. which is kinda sad.
I mean, the talk was about the "house" identity of the templars, but we were not happy with it, since the benefits were small and the PVE and PVP playstile demmanded mobility. So allright, devs go and say "mates, they need mobility, screw the rune thing, make it stick to player, thats what the reps sad!"
Lord_Dexter wrote: »Its not a nerf but buff that many asking from long time.
NupidStoob wrote: »Joy_Division wrote: »People who use the Restoring Focus morph seem to like the change because they don't care about the magicka regen.
People who use the Channeled Focus morph don't seem to like the change because they do care about the magicka regen.
Well, looks like half the templars are not going to be happy.
Just because it's a choice between two things doesn't mean it will affect half the people.
Only StamPlars use restoring focus effectively and then only really in PvP.
Every other spec uses channeled focus (or not at all as PvE stamPlar) and I am intentionally ignoring the tanks that think 2k more resistances is better than mRec.dodgehopper_ESO wrote: »MLGProPlayer wrote: »I was afraid this was going to happen...the dev teams response to underperforming skills is to buff them in a certain aspect, but then nerf them in another EVEN THOUGH THE SKILL WAS UNDERPERFORMING WHICH MEANS IT ONLY NEEDS THE BUFF...I swear they do this all the time and it is ridiculous...
They only do this to wardens and templars (and DKs sometimes). Sorcs and NBs get straight buffs all the time.
I think Wrobel secretly just wants everyone to delete their tenplars and wardens.
I think they are deathly afraid of tanky/survivable builds. Nightblade and Sorcerer were obviously built with damage in mind when they were created. I think its an issue of the Devs mentality despite the fact that Sorcerer for instance actually can produce higher heals than a Templar, for instance.
Not sure what you are trying to say since healing in this game isn't about how strong the heals are, pretty much the same way how tanking isn't about stacking as many resistances and HP as possible. This change rather helps with survive ability of templars because they can move more freely.
dodgehopper_ESO wrote: »
Right, and the classes which have historically been nerfed the most are the more resilient classes. I'm not sure what is confusing about that. DK was just too OP when the game started and I think that experience scared the hell out of them. I'd go deeper into my point but I'll be frank I don't really want to flesh it out enough to have a debate about it. This is just my overarching view on how they look at the classes. They are scared of making Templar and DK become too strong because of the built in survivability. Warden is falling in line with that as well now. Meanwhile Sorcerer and Nightblade continue to become more and more scary, which was in my view fairly predictable. Sorcerer has never been a poorly performing class either. They are more comfortable making adjustments with the classes that were historically built with damage as the primary focus, that is simply my opinion.
dodgehopper_ESO wrote: »
Right, and the classes which have historically been nerfed the most are the more resilient classes. I'm not sure what is confusing about that. DK was just too OP when the game started and I think that experience scared the hell out of them. I'd go deeper into my point but I'll be frank I don't really want to flesh it out enough to have a debate about it. This is just my overarching view on how they look at the classes. They are scared of making Templar and DK become too strong because of the built in survivability. Warden is falling in line with that as well now. Meanwhile Sorcerer and Nightblade continue to become more and more scary, which was in my view fairly predictable. Sorcerer has never been a poorly performing class either. They are more comfortable making adjustments with the classes that were historically built with damage as the primary focus, that is simply my opinion.
You're 100% right. Nightblades and sorcerers are very selfish classes that bring little else to the table whereas templars and dks become exponentially more useful in groups. It's kind of hard to balance individual performance as a result of this, especially when you consider that they want all classes to be able to play all roles. Buffing templar or DK strengths will cause them to monopolize tanking and healing and cause them to over perform (even more than live) in large zergs/co-ordianted ball groups. BoL is literally the reason templars lost major mending.
dodgehopper_ESO wrote: »
Right, and the classes which have historically been nerfed the most are the more resilient classes. I'm not sure what is confusing about that. DK was just too OP when the game started and I think that experience scared the hell out of them. I'd go deeper into my point but I'll be frank I don't really want to flesh it out enough to have a debate about it. This is just my overarching view on how they look at the classes. They are scared of making Templar and DK become too strong because of the built in survivability. Warden is falling in line with that as well now. Meanwhile Sorcerer and Nightblade continue to become more and more scary, which was in my view fairly predictable. Sorcerer has never been a poorly performing class either. They are more comfortable making adjustments with the classes that were historically built with damage as the primary focus, that is simply my opinion.
You're 100% right. Nightblades and sorcerers are very selfish classes that bring little else to the table whereas templars and dks become exponentially more useful in groups. It's kind of hard to balance individual performance as a result of this, especially when you consider that they want all classes to be able to play all roles. Buffing templar or DK strengths will cause them to monopolize tanking and healing and cause them to over perform (even more than live) in large zergs/co-ordianted ball groups. BoL is literally the reason templars lost major mending.
Joy_Division wrote: »Elsterchen wrote: »Joy_Division wrote: »Elsterchen wrote: »As far as i understand only the duration of the buff seems to be a problem with channeled focus.
Is that correct?
So its not the main aspect of the skill, the now finally moving with target Major Defence buff, but the secondary effect that needs some more tweaking to account for the increased cost?
@Joy_Division, now don't you think someone could persuade someone working on combat design to just do some "tweaking" during the PTS cycle ?After all the channeled focus morph ONLY has the magica sustain linked to it, and not 2 minor buffs like restoring focus or a group utility and a minor buff like wardens and sorcs, at least the only minor buff should reflect new duration of the ability (18s on PTS / 15 s on live) as well as the increased costs.
Someone can try
I'd very much prefer the original way but looks like we're stuck with this method
Really, you are not in for mobile defence ?
Then just ask them to change channeled focus back, but leave the changes to restoring focus and base skill.
Can't be much of a problem to do it.
Old as in 4 years ago original Restoring Focus

Doctordarkspawn wrote: »dodgehopper_ESO wrote: »
Right, and the classes which have historically been nerfed the most are the more resilient classes. I'm not sure what is confusing about that. DK was just too OP when the game started and I think that experience scared the hell out of them. I'd go deeper into my point but I'll be frank I don't really want to flesh it out enough to have a debate about it. This is just my overarching view on how they look at the classes. They are scared of making Templar and DK become too strong because of the built in survivability. Warden is falling in line with that as well now. Meanwhile Sorcerer and Nightblade continue to become more and more scary, which was in my view fairly predictable. Sorcerer has never been a poorly performing class either. They are more comfortable making adjustments with the classes that were historically built with damage as the primary focus, that is simply my opinion.
You're 100% right. Nightblades and sorcerers are very selfish classes that bring little else to the table whereas templars and dks become exponentially more useful in groups. It's kind of hard to balance individual performance as a result of this, especially when you consider that they want all classes to be able to play all roles. Buffing templar or DK strengths will cause them to monopolize tanking and healing and cause them to over perform (even more than live) in large zergs/co-ordianted ball groups. BoL is literally the reason templars lost major mending.
Given BOL was nerfed, can we have major mending -back- please?
Of course not, but still.
DoonerSeraph wrote: »Doctordarkspawn wrote: »dodgehopper_ESO wrote: »
Right, and the classes which have historically been nerfed the most are the more resilient classes. I'm not sure what is confusing about that. DK was just too OP when the game started and I think that experience scared the hell out of them. I'd go deeper into my point but I'll be frank I don't really want to flesh it out enough to have a debate about it. This is just my overarching view on how they look at the classes. They are scared of making Templar and DK become too strong because of the built in survivability. Warden is falling in line with that as well now. Meanwhile Sorcerer and Nightblade continue to become more and more scary, which was in my view fairly predictable. Sorcerer has never been a poorly performing class either. They are more comfortable making adjustments with the classes that were historically built with damage as the primary focus, that is simply my opinion.
You're 100% right. Nightblades and sorcerers are very selfish classes that bring little else to the table whereas templars and dks become exponentially more useful in groups. It's kind of hard to balance individual performance as a result of this, especially when you consider that they want all classes to be able to play all roles. Buffing templar or DK strengths will cause them to monopolize tanking and healing and cause them to over perform (even more than live) in large zergs/co-ordianted ball groups. BoL is literally the reason templars lost major mending.
Given BOL was nerfed, can we have major mending -back- please?
Of course not, but still.
Nah, that would ruin the Argonian warden called "Has-Major-Mending"
FlamingBeard wrote: »DoonerSeraph wrote: »Doctordarkspawn wrote: »dodgehopper_ESO wrote: »
Right, and the classes which have historically been nerfed the most are the more resilient classes. I'm not sure what is confusing about that. DK was just too OP when the game started and I think that experience scared the hell out of them. I'd go deeper into my point but I'll be frank I don't really want to flesh it out enough to have a debate about it. This is just my overarching view on how they look at the classes. They are scared of making Templar and DK become too strong because of the built in survivability. Warden is falling in line with that as well now. Meanwhile Sorcerer and Nightblade continue to become more and more scary, which was in my view fairly predictable. Sorcerer has never been a poorly performing class either. They are more comfortable making adjustments with the classes that were historically built with damage as the primary focus, that is simply my opinion.
You're 100% right. Nightblades and sorcerers are very selfish classes that bring little else to the table whereas templars and dks become exponentially more useful in groups. It's kind of hard to balance individual performance as a result of this, especially when you consider that they want all classes to be able to play all roles. Buffing templar or DK strengths will cause them to monopolize tanking and healing and cause them to over perform (even more than live) in large zergs/co-ordianted ball groups. BoL is literally the reason templars lost major mending.
Given BOL was nerfed, can we have major mending -back- please?
Of course not, but still.
Nah, that would ruin the Argonian warden called "Has-Major-Mending"
"Has-Major-Mending"
"Stole-Major-Mending"
fixed
In ESO Live yesterday, Eric Wrobel said:
Rune Focus will remain on the player, but has been increased to 20 seconds, and the cost changes have been reverted because Magicka Templars were struggling for resources.