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Lets not overreact and completely gut runecage

  • DanteYoda
    DanteYoda
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    I say nerf its ass into the ground so it can sit next to templars on the bench of garbage..
  • Emma_Overload
    Emma_Overload
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    Daus wrote: »
    Daus wrote: »
    LOL, Sorc in disguise.

    Does it matter? If it was really that bad, don't you think Sorcs wouldn't want to get caged by other Sorcs?

    Compared to Cloak, Incap, Oblivion damage and a whole bunch of other overpowered things, Rune Cage is weak AF.

    Hear that guys? Rune Cage is apparently weak.

    Not just "weak". It's weak "AF".

    That's pretty weak. I guess it needs a buff then. Probably should Defile you as well. Magsorcs are in a pretty bad state right now. I've even heard that the only thing magsorcs can kill are other magsorcs! Man I'd hate to be where they're at right now.

    Oh I know! It's terrible! The poor things. Defile is a good idea, and maybe Major Fracture and Maim, too. They need all the help they can get, right?

    Sorcs aren't allowed to have nice debuffs. Those are all reserved for Nightblades, Wrobel's favorite class.
    #CAREBEARMASTERRACE
  • Feanor
    Feanor
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    Gina Said Monday’s PTS Patch 4.1.2. will have a “slight“ adjustment. And that’s after the damage nerf in the previous patches. I can already picture how that one will go.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • White wabbit
    White wabbit
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    Chibs wrote: »
    I don’t die because of Rune Cage very often. I did this little thing called l2p and I die to Sorcs very rarely now.

    Gotta call BS on that one
  • Doctordarkspawn
    Doctordarkspawn
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    Gutting a skill for PVP's sake is allways a bad idea.
  • Derra
    Derra
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    I think we should overreact and completely roflstomp cage.

    Bring the functionality of stun through block to bolt escape + morphs.
    Restore frag cc.
    Put offensive cage in the trashcan and replace it with sth useful but not op.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Olen_Mikko
    Olen_Mikko
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    Try to play and counter rune cage in CP pvp, where real men play.

    Also, building character around countering one ridiculously OP skill isn't the answer. If countering rune cage would be one skill to slot, like countering cloak, it'd be fine.
    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • Chrysa1is
    Chrysa1is
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    Elitist thread
  • Biro123
    Biro123
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    Olen_Mikko wrote: »
    Try to play and counter rune cage in CP pvp, where real men play.

    Also, building character around countering one ridiculously OP skill isn't the answer. If countering rune cage would be one skill to slot, like countering cloak, it'd be fine.

    All my current builds are based around countering both cage burst and sloads/bleeds/defile.. I kind of think that if you don't, you're gonna die and complain about something.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • JumpmanLane
    JumpmanLane
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    Biro123 wrote: »
    Olen_Mikko wrote: »
    Try to play and counter rune cage in CP pvp, where real men play.

    Also, building character around countering one ridiculously OP skill isn't the answer. If countering rune cage would be one skill to slot, like countering cloak, it'd be fine.

    All my current builds are based around countering both cage burst and sloads/bleeds/defile.. I kind of think that if you don't, you're gonna die and complain about something.

    That’s actually insightful. Easier to run some kind of Zerg busting build because you encounter Sloads/bleeds/defile (along with pocket sorcs lol) in Zergs.
  • Lord_Eomer
    Lord_Eomer
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    Abhaya wrote: »
    If you are dying from this super op roflstomp skill maybe you should build for more sustain/defense. Crying about your glass cannon getting 1-shotted isn't viable evidence of a skill needing a nerf. I play in no CP in 5 medium with 1 damage set and 1 sustain set with only impenetrable trait for defense and I have yet to be killed in the immensely short amount of time it takes to break free from CC.

    It has never been unbreakable for me but I understand the frustration from CC's being unbreakable for me before. However, this is a problem with coding and not the skill causing it.

    Rune cage isn't the only unblockable and undodgeable CC on the market. Go fix your build so you're not getting curb stomped in a second flat instead of crying wolf to the nerf gods.

    EDIT: I acknowledge that the skill has a pretty significant bug. This needs to be fixed 100%. I should have made this more clear in the original post. However, I still stand that the skill needs a bug fix and not a nerf. Some people seem to think that a nerf will fix a problem caused by the bug and that isn't how it works.

    This skill need a painful death!
  • Zelos
    Zelos
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    Abhaya wrote: »
    If you are dying from this super op roflstomp skill maybe you should build for more sustain/defense. Crying about your glass cannon getting 1-shotted isn't viable evidence of a skill needing a nerf. I play in no CP in 5 medium with 1 damage set and 1 sustain set with only impenetrable trait for defense and I have yet to be killed in the immensely short amount of time it takes to break free from CC.

    It has never been unbreakable for me but I understand the frustration from CC's being unbreakable for me before. However, this is a problem with coding and not the skill causing it.

    Rune cage isn't the only unblockable and undodgeable CC on the market. Go fix your build so you're not getting curb stomped in a second flat instead of crying wolf to the nerf gods.

    EDIT: I acknowledge that the skill has a pretty significant bug. This needs to be fixed 100%. I should have made this more clear in the original post. However, I still stand that the skill needs a bug fix and not a nerf. Some people seem to think that a nerf will fix a problem caused by the bug and that isn't how it works.

    I'm a stamblade with 28k buffed resistance and 4.8k crit resistance and the damn skill still hits me for up to 4k crits
    Aeonhack - AD Stamina Nightblade - 5 Star General

    CP1200

    Creator and user of "Questionable" addons and game mechanics.
  • Jameliel
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    Who cares if you die? Just res and attack again. You win some, you lose some. For every build, there is a counter build or two or three. Choose your fights when you can, and when you can't, ressurect and keep it moving. You dont lose anything in this game from dying lol. The most fun I have in PvP is with small groups who die, but don't get discouraged and jump right back into it.

    This evening I was with a small group,and we died at least four or five times attempting to siege Drake by ourselves. We sieged it from 3 different sides, took the rss a gazillion times and finally got it. I was runecaged, sniped, blasted, berzerked and everything else lol. We still had loads of fun. It's PvP, someone always has to die. Kill and be killed in an endless cycle. If you hate dying so much, try something easier.
  • Vahrokh
    Vahrokh
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    StaticWave wrote: »
    Playing sorcs take no skill now. Back when frags still had the stun, it actually took some skill to learn to time your combo with haunting+frag+ultimate. Now it's a no-brain-one-button-pressing unblockable/undodgable stun that has a 28m range, which is ridiculous if you compare it to fossilize or fear that has an 8m and 6m range, respectively. Haunting+meteor+cage+frag/execute literally has no counter play unless you pop an immovable pot or use the psijic ultimate at the right time. Say what you want, but there is no doubt that rune cage is broken.

    Hey, ZOS nerfed crystal frags to oblivion because people who play your own class spammed the forums for months to have them nerfed.

    ZOS of course could not do something right so they implemented Rune Cage with all the bugs and "OPness".
    But, again, their actions were caused by nerf calls by yours truly class players.

    You called nerf, you got trolled by ZOS
  • BaneOfBattler
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    tryhards rerolling sorcs to abuse runecage while using sloads, and more cheesy builds, this game's pvp needs to start from scratch as it is unbalanced.

    does not matter if you play better than the other, the problem is still there, its a broken skill and it needs to go, period.

    don't even bother to flame me, i rarely will come back to this thread, the skill is broken and is being abused same thing goes with the staff buffs, everyone now is forced or see a staff build more attractive than a dw or 2h or sword and shield.

    some things can be trendy and fun and thats alright, but some things are just telling you to play X class to abuse X skill so you can be at par, and that gents is not a balanced pvp situation, what we have here is a tryhard fest.

    good day
  • SkillzMFG
    SkillzMFG
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    Abhaya wrote: »
    If you are dying from this super op roflstomp skill maybe you should build for more sustain/defense. Crying about your glass cannon getting 1-shotted isn't viable evidence of a skill needing a nerf. I play in no CP in 5 medium with 1 damage set and 1 sustain set with only impenetrable trait for defense and I have yet to be killed in the immensely short amount of time it takes to break free from CC.

    It has never been unbreakable for me but I understand the frustration from CC's being unbreakable for me before. However, this is a problem with coding and not the skill causing it.

    Rune cage isn't the only unblockable and undodgeable CC on the market. Go fix your build so you're not getting curb stomped in a second flat instead of crying wolf to the nerf gods.

    EDIT: I acknowledge that the skill has a pretty significant bug. This needs to be fixed 100%. I should have made this more clear in the original post. However, I still stand that the skill needs a bug fix and not a nerf. Some people seem to think that a nerf will fix a problem caused by the bug and that isn't how it works.

    I'm a sorcerer main and even I agree it's OP. It just makes every other CC obsolete and it makes no sense for you to use anything other except Rune Cage on a mag sorc.

    Either nerf that particular skill or buff up others, whatever fixes this 'must have' thing that's been going on for a while now.
  • Miswar
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    So many salty players... fix the bug with that skill and be done with it. No need to nerf anything.

    We go that road than how about nerfing Forward momentum which is hilarious for stam characters.. cut the snipe damage to half... cut down the heals for some sets and classes to half... etc.

    You get the picture.. it is not like this single target skill is more over powered than many others in the game.

    As said stop whining and learn to play....
  • Priyasekarssk
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    Ankael07 wrote: »
    RC may not be the only unblockable undodgeable stun but its the Sorcerer's timed burst combo that makes it OP.

    Magicka NBs use the Meteor + Fear (6 meters) + Assassins Will + Impale (by which time you can dodge this)

    DKs apply a few DOTs then Meteor + Fossilize (8 meters) + Whip + Whip without even an execute

    But Sorcerers can put a Mage's Fury and Curse beforehand then cast Meteor + Rune (41 meters) + Frags and all can hit at the same time.Thats 2 powerful burst abilities + an execution guaranteed to hit.



    And its ironic that Sorcerers accuse everyone else for being glass cannons when we excel at glass cannon builds thanks to shield stacking. Like we're the only class in pvp who dont have to slot impenetrable trait and still remain viable. Not even dodge builds can slot full well fitted anymore thanks to ... the undodgeable Rune Cage combo.

    If you dont have decent resistance its not a problem with game. Its L2P issue. NB comes will all uncounterable debuffs. With 25K resistance and a heal I will smile on magic sorc face. Nb I cannot . That is why NB is overpowred. Sorc is not. You purposely ignored the debuffs & gurantted crit from NB in the list. so biased ? Learn to play.
    Edited by Priyasekarssk on July 20, 2018 2:27PM
  • Priyasekarssk
    Priyasekarssk
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    tryhards rerolling sorcs to abuse runecage while using sloads, and more cheesy builds, this game's pvp needs to start from scratch as it is unbalanced.

    does not matter if you play better than the other, the problem is still there, its a broken skill and it needs to go, period.

    don't even bother to flame me, i rarely will come back to this thread, the skill is broken and is being abused same thing goes with the staff buffs, everyone now is forced or see a staff build more attractive than a dw or 2h or sword and shield.

    some things can be trendy and fun and thats alright, but some things are just telling you to play X class to abuse X skill so you can be at par, and that gents is not a balanced pvp situation, what we have here is a tryhard fest.

    good day

    Please make yourself role model. Please make a magic sorc first and come to PVP and dueling tournaments.
    Edited by Priyasekarssk on July 20, 2018 2:34PM
  • Shadowmaster
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    Chibs wrote: »
    I don’t die because of Rune Cage very often. I did this little thing called l2p and I die to Sorcs very rarely now.

    well have fun with your trollplar rocking 80k health and can't kill anyone

    rune cage is crap design, the end.

    only people defending it are bad sorc players

    try bg's, its more prevalent than sloads
  • Shadowmaster
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    Abhaya wrote: »

    You keep on saying "You" and then referring to magicka skills when I already stated that I am a stamina sorc. I don't even have a single magicka character nor have I used cancer sloads. I want a fix to the unbreakable bug instead of a flat nerf that people are calling for. A nerf doesn't even necessarily fix the root problem which is the unbreakable bug. I don't understand how I would want to or even be able to "hold someone across the map" and "sload auto-execute them" with my one handed swords? Its laughable that you tell me to LTP my class and then reference a bunch of magicka sorc skills.

    So you are using a non-meta character, then complaining about a change to the meta breaking your character?

    Sounds like you want an easy magicka burn that helps your stam skills. Imagine if rearming trap worked 900m away and fired when anyone attacked you, marked you, or even your sloads procced on them when they attacked you lol.

    You are still bound by the magicka meta because thats a magicka skill. You dont get a freebie anymore than stam characters already get with weighted stam values in pvp.

    Some of you think balance is a scenario where you never lose. Bad news for everyone's ego. No one on ESO is that good.
  • Shadowmaster
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    DrSweetazz wrote: »
    However aggressive the op came off, he/she is right. Rune cage isnt the only broken stun. The problem goes deeper than this issue. Its just more noticable on sorcs because thats the hot class to play in pvp atm it seems.

    Agreed, but rune cage is the only one that fires passively and unblockable stuns the player in question, giving one of the bursties dps classes time to insta-gib them.

  • NBrookus
    NBrookus
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    Feanor wrote: »
    Gina Said Monday’s PTS Patch 4.1.2. will have a “slight“ adjustment. And that’s after the damage nerf in the previous patches. I can already picture how that one will go.

    She didn't say it was a nerf. B)
  • Abhaya
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    a
    Edited by Abhaya on July 20, 2018 5:38PM
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
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