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Lets not overreact and completely gut runecage

Abhaya
Abhaya
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If you are dying from this super op roflstomp skill maybe you should build for more sustain/defense. Crying about your glass cannon getting 1-shotted isn't viable evidence of a skill needing a nerf. I play in no CP in 5 medium with 1 damage set and 1 sustain set with only impenetrable trait for defense and I have yet to be killed in the immensely short amount of time it takes to break free from CC.

It has never been unbreakable for me but I understand the frustration from CC's being unbreakable for me before. However, this is a problem with coding and not the skill causing it.

Rune cage isn't the only unblockable and undodgeable CC on the market. Go fix your build so you're not getting curb stomped in a second flat instead of crying wolf to the nerf gods.

EDIT: I acknowledge that the skill has a pretty significant bug. This needs to be fixed 100%. I should have made this more clear in the original post. However, I still stand that the skill needs a bug fix and not a nerf. Some people seem to think that a nerf will fix a problem caused by the bug and that isn't how it works.
Edited by Abhaya on July 19, 2018 8:46PM
Abhaya - PC NA - Ebonheart Pact
Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • TequilaFire
    TequilaFire
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    LOL, Sorc in disguise.
  • griffkhalifa
    griffkhalifa
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    Abhaya wrote: »
    It has never been unbreakable for me but I understand the frustration from CC's being unbreakable for me before. However, this is a problem with coding and not the skill causing it.

    Whether it's the coding or the skill is irrelevant. Something needs to change because people cannot break out of it. If the coding isn't going to change (they haven't shown a willingness to change it in 4 years) then the skill has to change. Simple as that.

    I most certainly do not have a "glass cannon" build: I'm a Stam DK with 5 heavy, 2 medium and when I get stuck in this and can't break free it's just about over.
    PS4 NA
  • Jurand80
    Jurand80
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    As a sorc main i can tell you it's op af. when you have 3 ppl on you it's rc and you die. I rock around 18k stam. It's pirate monster or gg gf gtfo.

    Same with sloads. 1 sload? Meh. 3 sloads on you? Gg gf gtfo
    Edited by Jurand80 on July 19, 2018 6:48PM
  • Solariken
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    Saying you have never died to Rune Cage is the same as saying you've never been in PvP.
  • vamp_emily
    vamp_emily
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    No comment from a nerfed NB.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Chibs
    Chibs
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    I don’t die because of Rune Cage very often. I did this little thing called l2p and I die to Sorcs very rarely now.
  • DenMoria
    DenMoria
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    I guess 8 seconds is too long in 2018. It's a shame really. Must make dating expensive.
  • Recremen
    Recremen
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    I've faced this frequently in both Cyro and Battlegrounds, and while it's strong I don't think it needs a super-strong nerf. I'm sure there's an enormous number of ways to balance it a bit better, but I would personally just want to see its range reduced slightly to 22 meters. Sorc is a ranged class and it shouldn't be forced to get up way close like Petrify, but it should also present at least a little bit of a risk for such a powerful ability. If it gets put into the same range category as gap closers and pulls, then I think it would still meet the needs of the sorc while providing a nontrivial amount of risk that gives other players the opportunity to change up the fight and put it on their terms.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • TequilaFire
    TequilaFire
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    Chibs wrote: »
    I don’t die because of Rune Cage very often. I did this little thing called l2p and I die to Sorcs very rarely now.

    You quit PvP?
  • DenMoria
    DenMoria
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    Chibs wrote: »
    I don’t die because of Rune Cage very often. I did this little thing called l2p and I die to Sorcs very rarely now.

    You quit PvP?

    No. Apparently he/she is just better than you.
  • Abhaya
    Abhaya
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    LOL, Sorc in disguise.
    Melee Stam-sorc. Aka the range is irrelevant and the damage is negligible which are the only things people are complaining about from the actual skill.
    Abhaya wrote: »
    It has never been unbreakable for me but I understand the frustration from CC's being unbreakable for me before. However, this is a problem with coding and not the skill causing it.

    Whether it's the coding or the skill is irrelevant. Something needs to change because people cannot break out of it. If the coding isn't going to change (they haven't shown a willingness to change it in 4 years) then the skill has to change. Simple as that.

    I most certainly do not have a "glass cannon" build: I'm a Stam DK with 5 heavy, 2 medium and when I get stuck in this and can't break free it's just about over.

    So you're saying that its about the skill not working as intended and not the actual skill? I agree completely. A fix is needed not the hard nerf people are calling for. This is relevant because these are two completely different solutions.

    We might as well nerf javelin too since I have broken free but been unable to move for several more seconds while I get knocked back in slow motion into lava. I propose we take away the range and damage. *sarcasm*
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • Abhaya
    Abhaya
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    Jurand80 wrote: »
    As a sorc main i can tell you it's op af. when you have 3 ppl on you it's rc and you die. I rock around 18k stam. It's pirate monster or gg gf gtfo.

    Same with sloads. 1 sload? Meh. 3 sloads on you? Gg gf gtfo

    So the skill is OP because you can't 1vX if someone is using it? Makes sense.
    Solariken wrote: »
    Saying you have never died to Rune Cage is the same as saying you've never been in PvP.

    Yes my Tribune rank was hacked onto the account. The real question is how you died to a skill that does 2k damage and can only be used every 6 seconds. Did you forget to bring your armor?
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • Qwazzy
    Qwazzy
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    Just give frag it's stun back. <3
    Smallscale/Solo player on multiple servers

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  • RaddlemanNumber7
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    Lets not overreact and completely gut runecage

    No, no let's gut it completely. It's a real party pooper.
    PC EU
  • Abhaya
    Abhaya
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    Recremen wrote: »
    I've faced this frequently in both Cyro and Battlegrounds, and while it's strong I don't think it needs a super-strong nerf. I'm sure there's an enormous number of ways to balance it a bit better, but I would personally just want to see its range reduced slightly to 22 meters. Sorc is a ranged class and it shouldn't be forced to get up way close like Petrify, but it should also present at least a little bit of a risk for such a powerful ability. If it gets put into the same range category as gap closers and pulls, then I think it would still meet the needs of the sorc while providing a nontrivial amount of risk that gives other players the opportunity to change up the fight and put it on their terms.

    I agree, thank you for providing a suggestion with reasoning behind it.

    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • ceil420
    ceil420
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    Abhaya wrote: »
    Jurand80 wrote: »
    As a sorc main i can tell you it's op af. when you have 3 ppl on you it's rc and you die. I rock around 18k stam. It's pirate monster or gg gf gtfo.

    Same with sloads. 1 sload? Meh. 3 sloads on you? Gg gf gtfo

    So the skill is OP because you can't 1vX if someone is using it? Makes sense.
    Solariken wrote: »
    Saying you have never died to Rune Cage is the same as saying you've never been in PvP.

    Yes my Tribune rank was hacked onto the account. The real question is how you died to a skill that does 2k damage and can only be used every 6 seconds. Did you forget to bring your armor?

    Are people legit complaining about the (almost negligible) damage? I assumed it was the (apparently unbreakable) stun that was killing them - not the damage from the ability itself, but the damage from the many other abilities they can't evade/mitigate while stunned.

    #NotAPvPer
  • Starlight_Knight
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    is this a "Just purge it" post?
  • DenMoria
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    is this a "Just purge it" post?

    Apparently. Binge and purge. Binge and purge. That's the ESO way!
  • GawdSB
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    Ahh, sorcs... Doing everything you can to keep this OP skill from being nerfed isn't going to help you.

    A cc that is unblockable, undodgable is already bad. But, add on that it does damage that makes it worst. And let's not forget the sorc doesn't even have to be in a reasonable range to do it and you have one of the most over powered skills in the game, a skill that shouldn't have even been implemented in the first place. Lastly, the skill is bugged so you can't even break free when you get cc'd. There is not one counter to this skill. You already have an execute that goes off for you, why do you need a skill that holds someone all the way across the map in place while for you while you have sloads proc'd and press a few buttons thinking that requires skill?

    You might say, but wait DK has a cc that can't be blocked or dodged, except DKs one have to be within a close range, two Dks don't have an execute, and three DKs have zero mobility. Without a skill like that they'd be dead in the water. This is what they used to refer to as balance, I know it's a hard concept to understand you know being a sorc and all but it does exist.

    Rune Cage is a ridiculous skill, you can cry all you want about how it's just the coding but it's far more than that. If you want to continue killing with your sorc after the nerf, how about you actually learn to play the class. Even with a nerf Sorcs are at the top when it comes to classes in PVP.
  • Ankael07
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    RC may not be the only unblockable undodgeable stun but its the Sorcerer's timed burst combo that makes it OP.

    Magicka NBs use the Meteor + Fear (6 meters) + Assassins Will + Impale (by which time you can dodge this)

    DKs apply a few DOTs then Meteor + Fossilize (8 meters) + Whip + Whip without even an execute

    But Sorcerers can put a Mage's Fury and Curse beforehand then cast Meteor + Rune (41 meters) + Frags and all can hit at the same time.Thats 2 powerful burst abilities + an execution guaranteed to hit.



    And its ironic that Sorcerers accuse everyone else for being glass cannons when we excel at glass cannon builds thanks to shield stacking. Like we're the only class in pvp who dont have to slot impenetrable trait and still remain viable. Not even dodge builds can slot full well fitted anymore thanks to ... the undodgeable Rune Cage combo.
    Edited by Ankael07 on July 19, 2018 9:01PM
    If you want me to reply to your comment type @Ankael07 in it.
  • huschdeguddzje
    huschdeguddzje
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    BURN THE WITCH, I mean SORCERER
  • Jaavaa
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    If the break free mechanic works reliable, stuns, no matter which one, are the smallest problem in the game.
  • Starlight_Knight
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    i'm just sick of hearing sorcerers bang on about how hard they have it.
    that sorc tool kit :s
  • DenMoria
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    i'm just sick of hearing sorcerers bang on about how hard they have it.
    that sorc tool kit :s

    Agreed. Nobody seems to have a problem with a toon that can be invisible, put the fear of the Divine's on you, heal themselves and deal enough damage to take down a dragon, all while stealing everybody stuff, or a toon that can hit you with a blast of fire, freeze you in place and stab you 5 gazillion times in succession WHILE stunning you without breaking a sweat and before you can, but they have a problem with a toon that can do those things all while being so squishy that one lucky shot will take them out of contention. Weird.
  • Mureel
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    Chibs wrote: »
    I don’t die because of Rune Cage very often. I did this little thing called l2p and I die to Sorcs very rarely now.

    Same. I don't die to that really at all, very rarely. In BG I usually die when I'm getting train wrecked by several players.
  • Strider__Roshin
    Strider__Roshin
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    Mureel wrote: »
    Chibs wrote: »
    I don’t die because of Rune Cage very often. I did this little thing called l2p and I die to Sorcs very rarely now.

    Same. I don't die to that really at all, very rarely. In BG I usually die when I'm getting train wrecked by several players.

    I've actually never died. I'm immortal!
  • Abhaya
    Abhaya
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    ceil420 wrote: »
    Abhaya wrote: »
    Jurand80 wrote: »
    As a sorc main i can tell you it's op af. when you have 3 ppl on you it's rc and you die. I rock around 18k stam. It's pirate monster or gg gf gtfo.

    Same with sloads. 1 sload? Meh. 3 sloads on you? Gg gf gtfo

    So the skill is OP because you can't 1vX if someone is using it? Makes sense.
    Solariken wrote: »
    Saying you have never died to Rune Cage is the same as saying you've never been in PvP.

    Yes my Tribune rank was hacked onto the account. The real question is how you died to a skill that does 2k damage and can only be used every 6 seconds. Did you forget to bring your armor?

    Are people legit complaining about the (almost negligible) damage? I assumed it was the (apparently unbreakable) stun that was killing them - not the damage from the ability itself, but the damage from the many other abilities they can't evade/mitigate while stunned.

    #NotAPvPer
    GawdSB wrote: »
    Ahh, sorcs... Doing everything you can to keep this OP skill from being nerfed isn't going to help you.

    A cc that is unblockable, undodgable is already bad. But, add on that it does damage that makes it worst. And let's not forget the sorc doesn't even have to be in a reasonable range to do it and you have one of the most over powered skills in the game, a skill that shouldn't have even been implemented in the first place. Lastly, the skill is bugged so you can't even break free when you get cc'd. There is not one counter to this skill. You already have an execute that goes off for you, why do you need a skill that holds someone all the way across the map in place while for you while you have sloads proc'd and press a few buttons thinking that requires skill?

    You might say, but wait DK has a cc that can't be blocked or dodged, except DKs one have to be within a close range, two Dks don't have an execute, and three DKs have zero mobility. Without a skill like that they'd be dead in the water. This is what they used to refer to as balance, I know it's a hard concept to understand you know being a sorc and all but it does exist.

    Rune Cage is a ridiculous skill, you can cry all you want about how it's just the coding but it's far more than that. If you want to continue killing with your sorc after the nerf, how about you actually learn to play the class. Even with a nerf Sorcs are at the top when it comes to classes in PVP.

    You keep on saying "You" and then referring to magicka skills when I already stated that I am a stamina sorc. I don't even have a single magicka character nor have I used cancer sloads. I want a fix to the unbreakable bug instead of a flat nerf that people are calling for. A nerf doesn't even necessarily fix the root problem which is the unbreakable bug. I don't understand how I would want to or even be able to "hold someone across the map" and "sload auto-execute them" with my one handed swords? Its laughable that you tell me to LTP my class and then reference a bunch of magicka sorc skills.
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • Jaavaa
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    Dks are a melee class, short range is good. Mage is a range class, a short range is useless. It’s only the code how it works. Make it similar to petrify (animation and mechanic) without nerf the range and everything is ok.
  • Abhaya
    Abhaya
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    Ankael07 wrote: »
    RC may not be the only unblockable undodgeable stun but its the Sorcerer's timed burst combo that makes it OP.

    Magicka NBs use the Meteor + Fear + Assassins Will + Impale (by which time you can dodge this)

    DKs apply a few DOTs then Meteor + Fossilize + Whip + Whip without even an execute

    But Sorcerers can put a Mage's Fury and Curse beforehand then cast Meteor + Rune + Frags and all can hit at the same time.Thats 2 powerful burst abilities + Execution guaranteed to hit.



    And its ironic that Sorcerers accuse everyone else for being glass cannons when we excel at glass cannon builds thanks to shield stacking. Like we're the only class in pvp who dont have to slot impenetrable trait and still remain viable. Not even dodge builds can slot full well fitted anymore thanks to ... the undodgeable Rune Cage combo.

    Ya the mage's fury curse combo works great with my 10k magicka. The shields I have are HUGE!
    i'm just sick of hearing sorcerers bang on about how hard they have it.
    that sorc tool kit :s

    I know the 4 sorc skills on my bar and entire tree of useless passives are really OP for my STAM sorc.

    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • DrSweetazz
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    This is zenimax, they don't do subtle changes unfortunately. Our options are either nerf runcage into oblivion or have them adjust it in a way that somehow breaks the guild traders....

    However aggressive the op came off, he/she is right. Rune cage isnt the only broken stun. The problem goes deeper than this issue. Its just more noticable on sorcs because thats the hot class to play in pvp atm it seems.
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