tankfun652 wrote: »Am I just crazy or does there need to be a new class aimed towards players like me who want to be a sword and armor wearing KNIGHT who does NO magic abilities and ONLY physical realistic abilities?
https://www.youtube.com/watch?v=WY50O0C3XqsJohn_Falstaff wrote: »Just don't hurt yourself facepalming so hard. Not sure what kind of stamina power you're talking about here. Dummy parses? Mmhm, Alcast sDK build for Summerset parses ~49k versus his magblade's ~41k, but good luck getting that number in trials, more so latest like Cloudrest where you need to run after boss, switch targets, dodge and play mechanics. It's indicative that their own CR runs are composed largely of magblades. And I'm not even mentioning that unlike with stamina, magicka's viability isn't centered around a couple of Holy Grails (I'm looking at you, Maelstrom bow and Arms of Relequen) - which is a morbid state of things.
But yes, if ESO is a game about dummy parses, then stamina is currently very powerful.
So, in your imagination, mag class is a someone who staying far behind and pew-pewing? Well, you are wrong. Huge chunk of mag "dummy parse" DPS are coming from 2 AOEs and that skills are pretty close range.
So all mag classes are forced to come pretty close. Also they must predict bosses moves, because they are moving, you know.
And all mag classes are experiencing the same DPS loss in the real boss fights, compared to dummy parses.
Also, I'm pretty sure, OP said about another stuff. And as I said before, ESO is not a "realistic medieval" game, never was.
Then I dunno what is your problem: "Then there are the sustain issues... these are really really bad!!"
https://youtu.be/QZb1_bgx8dUtankfun652 wrote: »FOR INSTANCE: CLEAVE a two handed ability THOUGHT to be used by KNIGHT's is actually a MAGIC ability in that it gives you a DAMAGE shield... DAMAGE SHIELD IS MAGIC! I don't want to use MAGIC! I want all my abilities to be PHYSICAL REALISTIC ONE'S! No one in real life can create a MAGICAL damage SHIELD around them unless they have MAGICAL powers! Which is fine by all means, but why must all classes have MAGICAL powers? Why can't there be at least ONE that has physical one's!?
Then I dunno what is your problem: "Then there are the sustain issues... these are really really bad!!"
Please seehttps://youtu.be/QZb1_bgx8dU
I was playing her quite clumsily as I took a long break from the game so there are issues with my gameplay but the sustain issues are clear..
I use crit rush a lot and when the damage was nerfed I commented that this would result in a cost increase due to the amount of extra damage required as followup..
I was right yes..