The motif market needed a bit of a crash anyway. Whenever new motifs come out the prices that people put on them were outrageous and this is coming from someone who farms them and flips my doubles at the guild trader. Your still going to earn plenty of gold from them just not 100,000 freakin gold for a daggers page. You’ll still make a bucket load of gold from the motif, just not an outrageous amount. Don’t be greedy.
The motif market needed a bit of a crash anyway. Whenever new motifs come out the prices that people put on them were outrageous and this is coming from someone who farms them and flips my doubles at the guild trader. Your still going to earn plenty of gold from them just not 100,000 freakin gold for a daggers page. You’ll still make a bucket load of gold from the motif, just not an outrageous amount. Don’t be greedy.
Yeah BA crashed the most imo, 300-500k+ per page down to 20-50k now
Doctordarkspawn wrote: »Good, screw the market.
Lol? Time for someone too go back to their singelplayer game I hear.
Doctordarkspawn wrote: »Good, screw the market.
Prof_Bawbag wrote: »The motif market needed a bit of a crash anyway. Whenever new motifs come out the prices that people put on them were outrageous and this is coming from someone who farms them and flips my doubles at the guild trader. Your still going to earn plenty of gold from them just not 100,000 freakin gold for a daggers page. You’ll still make a bucket load of gold from the motif, just not an outrageous amount. Don’t be greedy.
Yeah BA crashed the most imo, 300-500k+ per page down to 20-50k now
Whilst not as dramatic, Silken Ring took a big hit too. That's selling near to what the trash motif pages are selling for now.
Facefister wrote: »Doctordarkspawn wrote: »Good, screw the market.
If it were anything else then a video game economy then quite frankly I'd be against it because economy's are necessary things but quite frankly, these styles, are not that great, and charging insane ammounts for them was dumb anyway.
It's cosmetics, not gear. And the value decreased drastically because of the outfit system anyway, because of ease of access.
This. Any videogame market can crash and burn. I want to play the game, and not pay some botter 60k gold/200 corn flower.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Good, screw the market.
Lol? Time for someone too go back to their singelplayer game I hear.
For having a opinion? Are you truely so fragile?
There is a difference between an opinion and ignorant, uninformed temper tantrum.
Apache_Kid wrote: »Completely agree with OP. Releasing the motifs in the crown store the same day they went live in the dungeons is a giant slap in the face to anyone who spent anytime learning the dungeons or progressing the HMs for those dungeons. The newest DLC dungeons are supposed to be the most (or some of the most) difficult dungeons in the game and people should want to learn to do these dungeons. Want the reward? Play the content.
All of the people complaining about expensive motifs and "the market" are the same people who can't do these dungeons and don't want to take the time to get good enough to do these dungeons (which on non-HM are not even that difficult). If you don't want to take the time to improve as a player to run the content then you SHOULD have to pay lots of gold to bypass having to spend all that time becoming a halfway decent player.
Skilled PvE players should have ways to maximize gold income from using their skills to beat the most difficult content and selling the spoils. To say they didn't affect the market is a joke. So many players like myself want to collect all the motifs and they want to do it right away. Every single one of those crown store motif sales is 100s of thousands of gold out of the pocket of other players who actually want to dedicate time to running the content in its intended form.
There should be 1-2 month delay at the minimum for these being in the store.
Hey also on a side note, every single one of you that purchased the fang lair and scalecaller style in the crown store? Have you seen the new Welkynar motif grind coming? Yeah your purchase just reinforced to them that their idea of making the grind for the motif so bad that collectors just buy it from the crown store on day 1 is a good idea. We are now to the point of them making insurmountable grinds just to drive sales in the crown store for convenience. Quit spending money on this broken *** game.
SupremeRissole wrote: »I have no issue with motifs being purchasable for crowns. I have no issue with crowns being sold for in game gold. What I do have an issue with is fresh motifs being gifted.
As someone who's main income is farming DLC dungeon motifs, it's pretty upsetting seeing the new Fang Lair and Scalecaller motifs available in the store the same day they become available to farmers. When the bloodroot motifs became farmable, they sold in trader for 80k-200k. But with the addition of crown gifting with the average crown-gold conversion of 100g/crown, people are paying only 600k for the whole Fang/Scale book, where realisticly if they weren't in the store the trader price would be close to 1mil. Judging by the upcoming Weklynar farm, those motifs would sell for quite a price, except it's been datamined they will be in the crown store so hopefully it will be a while till that happens.
My proposal to ZOS is simple, give us a whole update (or longer) to farm and sell these motifs before you add them into the crown store. Just like you did with Mazzatun, Silken Ring, Bloodforge, Dreadhorn, Dro-Mathra etc.
Edited for spelling

So... someone would rather support extortion... which is what I consider of the exorbitant prices charged by players in the game with new and rare motifs! I'm all for driving DOWN the prices of motifs so they are available for ALL players, including those who don't have the time to farm for in-game gold to pay these outrageous prices.
So basically the OP is unhappy that the rich aren't getting even richer at the moment.
Face it, most of us can't afford what you're charging for your motifs anyway so we're glad we can get them in the store temporarily.
You'll be back to farming motifs before too long and getting even richer when the store stops selling them. Don't worry about it.
ResTandRespeC wrote: »So... someone would rather support extortion... which is what I consider of the exorbitant prices charged by players in the game with new and rare motifs! I'm all for driving DOWN the prices of motifs so they are available for ALL players, including those who don't have the time to farm for in-game gold to pay these outrageous prices.
The buyers set the price not the sellers. If it didn't sell it wouldnt be up at that price.
Man this game..
Its designed to be enjoyed, be that playing it and buying things.. Its not your personal money maker OP You run dungeons great but a lot of us don't and we still like motifs and we are not going to be held hostage by people like you..
Man this game..
Its designed to be enjoyed, be that playing it and buying things.. Its not your personal money maker OP You run dungeons great but a lot of us don't and we still like motifs and we are not going to be held hostage by people like you..
DaveMoeDee wrote: »ResTandRespeC wrote: »So... someone would rather support extortion... which is what I consider of the exorbitant prices charged by players in the game with new and rare motifs! I'm all for driving DOWN the prices of motifs so they are available for ALL players, including those who don't have the time to farm for in-game gold to pay these outrageous prices.
The buyers set the price not the sellers. If it didn't sell it wouldnt be up at that price.
This is 100% true. There will always be people undercutting if items aren't moving. People complaining about "exorbitant" prices just want things for cheap -- things they don't even need. How about they go grind the motifs? It takes effort and practice and often involves doing something other than what the player would most enjoy for the sake of selling.
People can be happy for lower prices without throwing around nonsensical claims of "extortion." It is sad that so often people allow their emotions to drag them into hyperbole.Man this game..
Its designed to be enjoyed, be that playing it and buying things.. Its not your personal money maker OP You run dungeons great but a lot of us don't and we still like motifs and we are not going to be held hostage by people like you..
You think people run dungeons 30 times in a row because they enjoyed doing that? They are doing that to get something, whether motifs, gear, achievements, or polymorphs. If the prices aren't high for those motifs, they aren't going to waste their time grinding out those dungeons.
What is disappointing about these arguments is there are people saying their own time is too valuable to grind the same dungeon over and over who then get upset about compensating those who went ahead and suffered through that in order to sell motifs.
So basically the OP is unhappy that the rich aren't getting even richer at the moment.
Face it, most of us can't afford what you're charging for your motifs anyway so we're glad we can get them in the store temporarily.
You'll be back to farming motifs before too long and getting even richer when the store stops selling them. Don't worry about it.
What you have not considered is that we who farm places like vScale and vFang also turn around and spend that gold on alchemy mats/potions, on provisioning mats/food/drink, on gear farmed from other dungeons or overland for other characters, and on motifs farmed from other dungeons.
A few days ago I took 33% of all my gold and spent it on several chapters of dreadhorn, morag tong, sapiarch, psijic, bloodforge, and pyandonean. I'm now down to needing just 47 chapters to arrive at completion. 25 of those chapters are from morag (daily job broker), sapiarch (daily summerset quest), pyandonean (fishing), psijic (random summerset gameplay and farming). YOU could be getting my gold, if you would get out there and farm those motifs.
What, you think I've got the time to go farm worms in order to spend time farming fishing holes for the random drop of a pyandonean bottle and the random chance of a motif in that random bottle? NO. If you farm those motifs, I will buy them, because YOU are also buying the motifs I am farming.
So stop crying over having little gold, kill some zombies for the worms, and spend some time pulling sea elf bottles from the ocean. You will crack that 200k barrier, and then you will feel like you have spare gold to drop on some of those things you previously considered as nothing more than wasteful.
Edit: Oh, by the way. The amount of gold I expect to have to shell out to get those 47 chapters is about 2150k. About 2.15million gold. I don't have anywhere near that.