WildWilbur wrote: »
webrgesner wrote: »My life sucks. This games world is more beautiful than mine. In this game i have a purpose! People need me and i am Tamriels savior! In real life im nothing, people sucks, life is meaningless. But tamriel is whats up. Thats why im stupid and pay for the game
webrgesner wrote: »My life sucks. This games world is more beautiful than mine. In this game i have a purpose! People need me and i am Tamriels savior! In real life im nothing, people sucks, life is meaningless. But tamriel is whats up. Thats why im stupid and pay for the game
I think psychologist could help you with your vision of yourself and surrounding world.
Or you're just trolling...
White wabbit wrote: »bellatrixed wrote: »DeadlyPhoenix wrote: »ESO is dying
We're all dying
All MMOs die eventually
Nothing lasts forever
But if ESO is on its deathbed I'm a shoe.
I'd say that there has been a vast drop of player base on xbox Eu
Olen_Mikko wrote: »customer service blaming us for their lack of providing server stability and good gaming experience.
Yes, yes, and it has been since pre-Alpha, just search the forums for confirmation.DeadlyPhoenix wrote: »Regardless of the white knights that will inevitably come into this thread, ESO is dying and will die if ZOS continues with their current system. They have made a lot of people quit already with the horrible game performance going on for so long, before Summerset even.
Will they change? Maybe.
Will it be too late? Probably.
freestylertuningb16_ESO wrote: »i realy wished ZoS would learn a thing or two from Arenanet (GW2) in regards to megaservers. EU side on GW2 i rarely have any lag issue's + they are able to patch/maintenance w/o taking servers down, while it may affect connectivity/increase lag a bit (unless a realy big patch they take down then), i just get a popup ingame saying there's a new build available and can finish w/e i'm doing and restart client at my leisure to download a new build
starkerealm wrote: »I don't know what triggers the "missing textures" bug that seems to happen to a lot of people, quite a few of my guildmates have it happen a lot, I never experienced it myself though.
I could be wrong, but I'm pretty sure it's a culling issue. The game only renders things you can see (with some exceptions, like the LoD ground mesh), to reduce load on your hardware. Something's bjorked under certain circumstances now so that the game becomes convinced you can't see anything. I suspect this is going to be a pretty short lived bug, overall.
freestylertuningb16_ESO wrote: »i realy wished ZoS would learn a thing or two from Arenanet (GW2) in regards to megaservers. EU side on GW2 i rarely have any lag issue's + they are able to patch/maintenance w/o taking servers down, while it may affect connectivity/increase lag a bit (unless a realy big patch they take down then), i just get a popup ingame saying there's a new build available and can finish w/e i'm doing and restart client at my leisure to download a new build
Olen_Mikko wrote: »We play this game, we give loads of money to ZOS, yet we get unplayable dungeons, poor server performance and customer service blaming us for their lack of providing server stability and good gaming experience.
We buy over-priced stuff they feed us through crown store. In return, we beg them to fix their stuff, yet zos decides to fix some typo of a quest no one cares about.
I admit, i am stupid and give them my money.
As much as i love elder scrolls franchise, i don't mind this game dying. Zos is incapable of fixing things.
freestylertuningb16_ESO wrote: »i realy wished ZoS would learn a thing or two from Arenanet (GW2) in regards to megaservers. EU side on GW2 i rarely have any lag issue's + they are able to patch/maintenance w/o taking servers down, while it may affect connectivity/increase lag a bit (unless a realy big patch they take down then), i just get a popup ingame saying there's a new build available and can finish w/e i'm doing and restart client at my leisure to download a new build
I think there are quite a few things they could learn from GW2. How to handle balancing patches for example.