I can certainly see that as with any game or other product, if there are people for whom ESO has become unplayable, or even simply unenjoyable, yet they continue to pay for it then the wisdom. However, attempting to tar everyone with the same brush is absurd because for most players the game falls somewhere between running flawlessly and running reasonably subject to some intermittent issues that aren't game-breaking.
Threads like this tend to run to a couple of pages or so, and if they're more specifically titled in relation to common issues then they can run overnight to four or five pages. I've played plenty of games where the problems were so universally experienced that threads would go overnight into triple figures!
Personally, I don't have any significant issues with the game and am happy to continue playing it and paying two subscriptions for it, but if I was having half the problems some players report then I'd obviously have that under review!
Insane would be the right word, I guess: Doing the same thing (paying ZoS money) over and over, expecting a different result (better performance).
Pixel_Zealot wrote: »My biggest problem with the community, which I see in every single thread, is when someone is mentioning/talking/complaining/raging/ranting about an issue they experience, loads of players will swamp in and say "it's running fine for me" - the community can't expect the devs/support to care about issues when they don't.
Wonder why ZOS has had so many ESO-Plus Free Weekends..
I have no problems in dungeons and the only performance issue I see is in vivec and that is the most populated campaign
I have no problems in dungeons and the only performance issue I see is in vivec and that is the most populated campaign
Just last night with Vivec pop-locked on all three alliances I had ZERO performance issues even when facing large zergs. So it makes me wonder if sometimes it's the player's internet connection or hardware... I run a newer gaming rig with 25Mb/s speed.
I also know that a lot of issues (disappearing walls/assets come to mind) have occurred since they upgraded how 'multi-core' processors handle the game with Summerset launch. I have no doubt many issues we have been dealing with since Summerset are directly due to that particular change and hopefully ZOS can get a handle on it... but I have my doubts... it did take them an extra year just to get consoles to work with ESO and even then, we see today that consoles still suffer with major on-going problems.
Olen_Mikko wrote: »
I have 110M cable connection and still have latency issues. Speedtest gives me around 85M download speed, while watching netflix.
It makes me wonder if it is the ZOS end that is underperforming
Elwendryll wrote: »Olen_Mikko wrote: »
I have 110M cable connection and still have latency issues. Speedtest gives me around 85M download speed, while watching netflix.
It makes me wonder if it is the ZOS end that is underperforming
You know that bandwith and ping are two separate values, right?
bellatrixed wrote: »DeadlyPhoenix wrote: »ESO is dying
We're all dying
All MMOs die eventually
Nothing lasts forever
But if ESO is on its deathbed I'm a shoe.