Cage_Lizardman wrote: »usmguy1234 wrote: »That's why it'd be ideal if revealing a NB from cloak disabled it for 2-3 seconds. And of course garbage skills like Evil Hunter/Radiant Magelight should be more worth slotting.
"A visual effect will now appear over your character’s head when using Detection Potions, Magelight, or Expert Hunter to notify other players of your ability to see sneaking/invisible enemies"
Instead they made them less worth slotting.
And they made sload not break cloak anymore.
SergeantPink wrote: »Evil hunter costs too much stamina, the morphs are pretty useless as well so it’s not worth using a slot for it.
When is the last time you’ve seen evil hunter used? It needs a little help.
Detect pot is your only option for stamina players, in which it’s hard to sacrifice the immovable pot.
Revealing flare needs to hit the ground faster. Once again it’s not worth wasting a slot over if the night blade can just walk out of the targeted area.
I really think those types of abilities should be worthwhile and effective if you sacrifice an ability slot for them.
dwemer_paleologist wrote: »cloak is our only defense, and our only way to play stealth.
there's nothing wrong with cloak, please leave us nightblades alone.
so you need defense this is a class that specializes in upfront burst ? BTW cloak is best mitigation among the stam classes ... With speed this ability is over performing...
What defense does a stam dk have ??? Shield 2k shield lol
Reflect vs projectiles, passive +12% healing, more spell resistance & 10% stronger block as well as a burst heal every time they use an ultimate.What about a Stam Templar AE snare???
AoE snare that cleanses things like Sload, Curse, Fury, POTL, Embers, Major Defile etc etc, stronger block vs melee attacks, more native spell resistance & Minor Mend (+8% healing).Stam Warden yes they have burst heals and damage shield from ranged attacks ...
Well, you got one out of five right.I'm sorry but NB are currently over performing against other stam classes ....
Overperforming? No.
But they were (and probably still are) far too easy to play. This patch addressed a big part of the reason why (Incap stun).
Nope .. Stam DKs don t reflect very well sir... Blocking is crazy atm you hold block down your drained crazy amounts of stam... 12% more healing vs total dot mitigation with cloak give me break...
I could link you dozens of youtube videos (from recent patches) where people tank 10+ people on a stam or magicka DK, you've just gotta build for it.
As for reflect, with just 1580 magicka regen you can infinitely keep reflecting projectiles from one opponent & that calculation doesn't even account for Battle Roar/potion usage.
Also two seconds of using Deep Thoughts fully recovers the cost of wings.Stam Templar how much magicka do you think purge costs on that class? They can't spam it ...
...and you think I can spam cloak on a stamblade?
The costs are very similar: 4148 Magicka for Extended Ritual where as cloak is 3780 Magicka.
One of those abilities actually gets rid of the DoTs (and other effects) - unless those DoTs have <3s duration they'll still be up after cloak duration ends (which might very well be instantly).Overperforming yes NBs are ! I play all the stam classes by far the easiest to play and get crazy kill rates is the NB my magicka sorc is a very close second.... My stam Dk is the worst in stats btw... I did switch my stam sorc to magicka and that's also overperforming...
Yeah, you know why they were/are overperforming? Because you have access to the easiest and most efficient burst combo in the entire game (Relentless+Incap).
On Live you literally need only two button clicks to kill most of the average players.
This is fixed now, thank god.Healing bonuses that you mention are 40 to 45% weaker due to defiles ... Avoiding damage is king to healing it at the moment ... That s why NB with cloak and Sorcs with shields are superior atm...
...and defiles are also getting nerfed in this patch. Yay.
NB is only strong when you're actually able to cloak - there's plenty of times when that becomes impossible and then you're just worse version of other classes (apart from the broken Incap burst) with a wasted skill slot.
I'm talking of times when you're Piercing Marked, det potted, Rune Cage one shot, Curse/POTL spammed/sloaded or fighting vs builds like mine that simply destroy other cloak/dodge oriented NBs with Bombard/Acid Spray (if I don't one shot them from stealth first).
SergeantPink wrote: »Evil hunter costs too much stamina, the morphs are pretty useless as well so it’s not worth using a slot for it.
When is the last time you’ve seen evil hunter used? It needs a little help.
Detect pot is your only option for stamina players, in which it’s hard to sacrifice the immovable pot.
Revealing flare needs to hit the ground faster. Once again it’s not worth wasting a slot over if the night blade can just walk out of the targeted area.
I really think those types of abilities should be worthwhile and effective if you sacrifice an ability slot for them.
I use evil hunter in Cyrodiil. Works pretty good ... but you need to actually use it. Sometimes I use detect pots, sometimes one of the other abilities. The point is I have options in which one I want to use. And, yes, choosing one means giving up something else (a different skill or a different pot) - but that's part of the 'gameplay'. Too many people complain (whatever) doesn't work -- what 'doesn't work' is when you don't use them.
dwemer_paleologist wrote: »cloak is our only defense, and our only way to play stealth.
there's nothing wrong with cloak, please leave us nightblades alone.
so you need defense this is a class that specializes in upfront burst ? BTW cloak is best mitigation among the stam classes ... With speed this ability is over performing...
What defense does a stam dk have ??? Shield 2k shield lol
Reflect vs projectiles, passive +12% healing, more spell resistance & 10% stronger block as well as a burst heal every time they use an ultimate.What about a Stam Templar AE snare???
AoE snare that cleanses things like Sload, Curse, Fury, POTL, Embers, Major Defile etc etc, stronger block vs melee attacks, more native spell resistance & Minor Mend (+8% healing).Stam Warden yes they have burst heals and damage shield from ranged attacks ...
Well, you got one out of five right.I'm sorry but NB are currently over performing against other stam classes ....
Overperforming? No.
But they were (and probably still are) far too easy to play. This patch addressed a big part of the reason why (Incap stun).
Nope .. Stam DKs don t reflect very well sir... Blocking is crazy atm you hold block down your drained crazy amounts of stam... 12% more healing vs total dot mitigation with cloak give me break...
I could link you dozens of youtube videos (from recent patches) where people tank 10+ people on a stam or magicka DK, you've just gotta build for it.
As for reflect, with just 1580 magicka regen you can infinitely keep reflecting projectiles from one opponent & that calculation doesn't even account for Battle Roar/potion usage.
Also two seconds of using Deep Thoughts fully recovers the cost of wings.
dwemer_paleologist wrote: »cloak is our only defense, and our only way to play stealth.
there's nothing wrong with cloak, please leave us nightblades alone.
so you need defense this is a class that specializes in upfront burst ? BTW cloak is best mitigation among the stam classes ... With speed this ability is over performing...
What defense does a stam dk have ??? Shield 2k shield lol
Reflect vs projectiles, passive +12% healing, more spell resistance & 10% stronger block as well as a burst heal every time they use an ultimate.What about a Stam Templar AE snare???
AoE snare that cleanses things like Sload, Curse, Fury, POTL, Embers, Major Defile etc etc, stronger block vs melee attacks, more native spell resistance & Minor Mend (+8% healing).Stam Warden yes they have burst heals and damage shield from ranged attacks ...
Well, you got one out of five right.I'm sorry but NB are currently over performing against other stam classes ....
Overperforming? No.
But they were (and probably still are) far too easy to play. This patch addressed a big part of the reason why (Incap stun).
Nope .. Stam DKs don t reflect very well sir... Blocking is crazy atm you hold block down your drained crazy amounts of stam... 12% more healing vs total dot mitigation with cloak give me break...
I could link you dozens of youtube videos (from recent patches) where people tank 10+ people on a stam or magicka DK, you've just gotta build for it.
As for reflect, with just 1580 magicka regen you can infinitely keep reflecting projectiles from one opponent & that calculation doesn't even account for Battle Roar/potion usage.
Also two seconds of using Deep Thoughts fully recovers the cost of wings.Stam Templar how much magicka do you think purge costs on that class? They can't spam it ...
...and you think I can spam cloak on a stamblade?
The costs are very similar: 4148 Magicka for Extended Ritual where as cloak is 3780 Magicka.
One of those abilities actually gets rid of the DoTs (and other effects) - unless those DoTs have <3s duration they'll still be up after cloak duration ends (which might very well be instantly).Overperforming yes NBs are ! I play all the stam classes by far the easiest to play and get crazy kill rates is the NB my magicka sorc is a very close second.... My stam Dk is the worst in stats btw... I did switch my stam sorc to magicka and that's also overperforming...
Yeah, you know why they were/are overperforming? Because you have access to the easiest and most efficient burst combo in the entire game (Relentless+Incap).
On Live you literally need only two button clicks to kill most of the average players.
This is fixed now, thank god.Healing bonuses that you mention are 40 to 45% weaker due to defiles ... Avoiding damage is king to healing it at the moment ... That s why NB with cloak and Sorcs with shields are superior atm...
...and defiles are also getting nerfed in this patch. Yay.
NB is only strong when you're actually able to cloak - there's plenty of times when that becomes impossible and then you're just worse version of other classes (apart from the broken Incap burst) with a wasted skill slot.
I'm talking of times when you're Piercing Marked, det potted, Rune Cage one shot, Curse/POTL spammed/sloaded or fighting vs builds like mine that simply destroy other cloak/dodge oriented NBs with Bombard/Acid Spray (if I don't one shot them from stealth first).
I'm not sure what you are talking about.. I'm not aware of any 1500 magicka regen stam DK? Unless prisoner build..... further more I think are still in a previous patch there is no stam DK on PC NA tanking 10 people and killing them. give me break...
News update blocking sucks so bad at the moment I have gone from Shield / Two hander to DW and Two hander..
I can get on Vevic right now play 1hr on my stam DK ... stop then play 1 hour on my night blade there will be no contest ... My night blade simply out performs
Do you think a stam DK is on the same level as Stam night blade in open world ?
Cage_Lizardman wrote: »usmguy1234 wrote: »That's why it'd be ideal if revealing a NB from cloak disabled it for 2-3 seconds. And of course garbage skills like Evil Hunter/Radiant Magelight should be more worth slotting.
"A visual effect will now appear over your character’s head when using Detection Potions, Magelight, or Expert Hunter to notify other players of your ability to see sneaking/invisible enemies"
Instead they made them less worth slotting.
And they made sload not break cloak anymore.
Yeah this one is another nightblade secret love-child patch. I swear ZOS...
Cage_Lizardman wrote: »usmguy1234 wrote: »That's why it'd be ideal if revealing a NB from cloak disabled it for 2-3 seconds. And of course garbage skills like Evil Hunter/Radiant Magelight should be more worth slotting.
"A visual effect will now appear over your character’s head when using Detection Potions, Magelight, or Expert Hunter to notify other players of your ability to see sneaking/invisible enemies"
Instead they made them less worth slotting.
And they made sload not break cloak anymore.
Yeah this one is another nightblade secret love-child patch. I swear ZOS...
zos didn´t read the part where cloak is frustrating to play against - only the part where it was frustrating to play withresulting in this:
Nightblades
The Cloak-Detect play-counterplay is too extreme. Either cloak is *really* strong if a player can disappear with impunity or is *really* weak when the player can not disappear at all and their main skill feels useless. Need more of a middle ground.
I really think it should have the same treatment as streak, to increase it's cost with every use.
Cage_Lizardman wrote: »usmguy1234 wrote: »That's why it'd be ideal if revealing a NB from cloak disabled it for 2-3 seconds. And of course garbage skills like Evil Hunter/Radiant Magelight should be more worth slotting.
"A visual effect will now appear over your character’s head when using Detection Potions, Magelight, or Expert Hunter to notify other players of your ability to see sneaking/invisible enemies"
Instead they made them less worth slotting.
ragingruby1991 wrote: »My only issue with nightblades is that they can stealth while taking damage. That’s straight BS. No one should be able to turn invisible while being attacked.
It’s even funnier when you have a Nightblade in talons and they stealth in the talons lol. Totally ridiculous. Same thing with sorcerer streak. You talons a Sorcerer and they streak with the talons still on them. WTF kind of sense does that make?
No!
And I think Streak should be changed to not have that cost increase, that was a stupid nerf.
Cage_Lizardman wrote: »usmguy1234 wrote: »That's why it'd be ideal if revealing a NB from cloak disabled it for 2-3 seconds. And of course garbage skills like Evil Hunter/Radiant Magelight should be more worth slotting.
"A visual effect will now appear over your character’s head when using Detection Potions, Magelight, or Expert Hunter to notify other players of your ability to see sneaking/invisible enemies"
Instead they made them less worth slotting.
And they made sload not break cloak anymore.
Yeah this one is another nightblade secret love-child patch. I swear ZOS...
zos didn´t read the part where cloak is frustrating to play against - only the part where it was frustrating to play withresulting in this:
Nightblades
The Cloak-Detect play-counterplay is too extreme. Either cloak is *really* strong if a player can disappear with impunity or is *really* weak when the player can not disappear at all and their main skill feels useless. Need more of a middle ground.
Hold on, did I miss the nerfs to det pots & Piercing Mark? Curse/POTL?
What they did was fix a broken aspect of a broken set introduced in the last update, they didn't touch any of the long standing issues with cloak.
SshadowSscale wrote: »Honestly if you wanna nerf nightblade cloak the class wil die in no cp.....I mean running dubious camoran throne if I time my cloaks perfectly I can use it three time in a row and then my magicka is gone....cost increase......two times if im lucky....dont take just cp into consideration....non cp and pve also exist....maybe look at your precious cp too find over performig cp
So... once again people want PvE nerfed for the sake of PvP!!! Sorry, but as a solo quester, I use cloak to move past mobs so I don't have to fight through every freakin mob... it's about the only reason I run a Nightblade, just to avoid battles. Plus, the same goes for stealth quests, etc... being able to cloak multiple times is what gives Nightblade it's appeal. It isn't like Sorcs are desired for their 'Streak' but many people like me solely run Nightblades because of the ability to remain cloaked for extended periods of time. As others have noted, there are counters in the game, if you choose not to use them, that's on YOU, not ZOS... just because you don't like the counters doesn't mean you should be able to ask for the skill to be nerfed!
That's what bugs me about MMOs... players never bother to take into consideration the numerous other ways people play... it's all about THEM and how/what THEY play. Yet, ZOS has to make the game fun for all types of players and types of content!! As I said, there already exists counters for stealth in PvP, if you CHOOSE not to use them, that's on you, not ZOS!!
oh i don´t agree with the topic either - i think cloak counters need buffing or reworks.
I really think it should have the same treatment as streak, to increase it's cost with every use.
To balance out make it grant major expedition or something like this so Nightblades can still run away or go for a gank, but don't let people play perm stealth using a skill, they should use sneak instead if they want, since cloak is not counter able by just playing the game instead of setting up specially against it. By using detection potions or some skills.
Not to mention it's easy sustain, with Syphoning Strikes. Which I still can't understand why is not touched yet.
I don't mind giving Nightblades more tools of suvivability, but the way it's designed atm is toxic.
Radiant Magelight has 12m
All you all want is to be successful in PVP with PVE skills and setups.
How about 'NO'?