Vercingetorix wrote: »There are several easy solutions. Your failure to utilize any of them is your problem.
Vercingetorix wrote: »Use the following:
1. Detection potion
2. Magelight
3. Evil Hunter
4. Revealing Flare
There are several easy solutions. Your failure to utilize any of them is your problem. Cloak has a short duration and is meant to be chain-cast to escape fights or ambush prey. Using any of the above options renders an enemy’s cloak useless. L2P
dwemer_paleologist wrote: »cloak is our only defense, and our only way to play stealth.
there's nothing wrong with cloak, please leave us nightblades alone.
dwemer_paleologist wrote: »cloak is our only defense, and our only way to play stealth.
there's nothing wrong with cloak, please leave us nightblades alone.
so you need defense this is a class that specializes in upfront burst ? BTW cloak is best mitigation among the stam classes ... With speed this ability is over performing...
What defense does a stam dk have ??? Shield 2k shield lol
What about a Stam Templar AE snare???
Stam Warden yes they have burst heals and damage shield from ranged attacks ...
I'm sorry but NB are currently over performing against other stam classes ....
dwemer_paleologist wrote: »cloak is our only defense, and our only way to play stealth.
there's nothing wrong with cloak, please leave us nightblades alone.
usmcjdking wrote: »NBs overperform because of 2 things.
1) Cloak counters outside of magelight are detrimental to the player using them (Evil Hunter *** 5k base cost, use potion just to see a player who will have a potion available).
2) Incap.
Incap has been addressed. Cloak counters are far too weak to justify using ATM outside of radiant magelight.
I really think it should have the same treatment as streak, to increase it's cost with every use.
To balance out make it grant major expedition or something like this so Nightblades can still run away or go for a gank, but don't let people play perm stealth using a skill, they should use sneak instead if they want, since cloak is not counter able by just playing the game instead of setting up specially against it. By using detection potions or some skills.
Not to mention it's easy sustain, with Syphoning Strikes. Which I still can't understand why is not touched yet.
I don't mind giving Nightblades more tools of suvivability, but the way it's designed atm is toxic.
usmguy1234 wrote: »usmcjdking wrote: »NBs overperform because of 2 things.
1) Cloak counters outside of magelight are detrimental to the player using them (Evil Hunter *** 5k base cost, use potion just to see a player who will have a potion available).
2) Incap.
Incap has been addressed. Cloak counters are far too weak to justify using ATM outside of radiant magelight.
The problem with incap isn't the stun... it's the defile and the empower. It should lose the defile as it won't change the skill for those in pve.
I really think it should have the same treatment as streak, to increase it's cost with every use.
I don't mind giving Nightblades more tools of suvivability, but the way it's designed atm is toxic.
usmguy1234 wrote: »dwemer_paleologist wrote: »cloak is our only defense, and our only way to play stealth.
there's nothing wrong with cloak, please leave us nightblades alone.
Nope. You got 18k health nightblades that spam snipe from the safety of stealth that cry for sorc nerfs continuously on the forums. Time to share the love.
usmcjdking wrote: »NBs overperform because of 2 things.
1) Cloak counters outside of magelight are detrimental to the player using them (Evil Hunter *** 5k base cost, use potion just to see a player who will have a potion available).
2) Incap.
Incap has been addressed. Cloak counters are far too weak to justify using ATM outside of radiant magelight.
usmcjdking wrote: »usmguy1234 wrote: »usmcjdking wrote: »NBs overperform because of 2 things.
1) Cloak counters outside of magelight are detrimental to the player using them (Evil Hunter *** 5k base cost, use potion just to see a player who will have a potion available).
2) Incap.
Incap has been addressed. Cloak counters are far too weak to justify using ATM outside of radiant magelight.
The problem with incap isn't the stun... it's the defile and the empower. It should lose the defile as it won't change the skill for those in pve.
I will have to disagree.
The guaranteed stun has always proven to be more problematic to deal with than the defile or empower boost.
usmguy1234 wrote: »dwemer_paleologist wrote: »cloak is our only defense, and our only way to play stealth.
there's nothing wrong with cloak, please leave us nightblades alone.
Nope. You got 18k health nightblades that spam snipe from the safety of stealth that cry for sorc nerfs continuously on the forums. Time to share the love.
...and then you have 18k (and even less) health sorcs spamming Rune Cages & executes from the safety of damage shields making snarky comments & pretending to hold some kind of a moral high ground. Oh well...usmcjdking wrote: »NBs overperform because of 2 things.
1) Cloak counters outside of magelight are detrimental to the player using them (Evil Hunter *** 5k base cost, use potion just to see a player who will have a potion available).
2) Incap.
Incap has been addressed. Cloak counters are far too weak to justify using ATM outside of radiant magelight.
Cloak counters are too weak or they're too strong - let's not forget the other end of the equation here.
Last I checked Piercing Mark still practically disabled the main defense of NBs for 30 seconds & Detection Potion for 15,7 seconds (with the caveat of 20m range).
Given the amount of kills I'm getting on other NBs, I'd say Bombard/Acid Spray could also make it to the list.
The main issues are with classes that don't have strong spammables, for whom it's practically "det pot or go home" when fighting NBs that can spam cloak (not just use it 2-3 times in a row like most stamblades in noCP), take mDK for instance that has pretty much just Volatile Armor to fight cloak spam (barring possible set choices such as Overwhelming), a skill that isn't designed to be spammable.
Or Warden, which basically has to pray those shalks connect...
That's why it'd be ideal if revealing a NB from cloak disabled it for 2-3 seconds. And of course garbage skills like Evil Hunter/Radiant Magelight should be more worth slotting.
Cage_Lizardman wrote: »Cloak needs better counters. Detect pots is the only good one.
I use radiant magelight a lot in pvp, but it's mostly useful as a defense. The duration is short, it costs about as much to spam as cloak, and it requires me to stay in melee range with someone who is usually faster than me and has the best melee damage in the game.
It's mostly the combination of dodge and cloak that makes good NB's practically invincible. Add some cooldown that you can't cloak 2 seconds after dodgerolling and vice versa.
usmguy1234 wrote: »dwemer_paleologist wrote: »cloak is our only defense, and our only way to play stealth.
there's nothing wrong with cloak, please leave us nightblades alone.
Nope. You got 18k health nightblades that spam snipe from the safety of stealth that cry for sorc nerfs continuously on the forums. Time to share the love.
...and then you have 18k (and even less) health sorcs spamming Rune Cages & executes from the safety of damage shields making snarky comments & pretending to hold some kind of a moral high ground. Oh well...usmcjdking wrote: »NBs overperform because of 2 things.
1) Cloak counters outside of magelight are detrimental to the player using them (Evil Hunter *** 5k base cost, use potion just to see a player who will have a potion available).
2) Incap.
Incap has been addressed. Cloak counters are far too weak to justify using ATM outside of radiant magelight.
Cloak counters are too weak or they're too strong - let's not forget the other end of the equation here.
Last I checked Piercing Mark still practically disabled the main defense of NBs for 30 seconds & Detection Potion for 15,7 seconds (with the caveat of 20m range).
Given the amount of kills I'm getting on other NBs, I'd say Bombard/Acid Spray could also make it to the list.
The main issues are with classes that don't have strong spammables, for whom it's practically "det pot or go home" when fighting NBs that can spam cloak (not just use it 2-3 times in a row like most stamblades in noCP), take mDK for instance that has pretty much just Volatile Armor to fight cloak spam (barring possible set choices such as Overwhelming), a skill that isn't designed to be spammable.
Or Warden, which basically has to pray those shalks connect...
That's why it'd be ideal if revealing a NB from cloak disabled it for 2-3 seconds. And of course garbage skills like Evil Hunter/Radiant Magelight should be more worth slotting.
usmguy1234 wrote: »usmguy1234 wrote: »dwemer_paleologist wrote: »cloak is our only defense, and our only way to play stealth.
there's nothing wrong with cloak, please leave us nightblades alone.
Nope. You got 18k health nightblades that spam snipe from the safety of stealth that cry for sorc nerfs continuously on the forums. Time to share the love.
...and then you have 18k (and even less) health sorcs spamming Rune Cages & executes from the safety of damage shields making snarky comments & pretending to hold some kind of a moral high ground. Oh well...usmcjdking wrote: »NBs overperform because of 2 things.
1) Cloak counters outside of magelight are detrimental to the player using them (Evil Hunter *** 5k base cost, use potion just to see a player who will have a potion available).
2) Incap.
Incap has been addressed. Cloak counters are far too weak to justify using ATM outside of radiant magelight.
Cloak counters are too weak or they're too strong - let's not forget the other end of the equation here.
Last I checked Piercing Mark still practically disabled the main defense of NBs for 30 seconds & Detection Potion for 15,7 seconds (with the caveat of 20m range).
Given the amount of kills I'm getting on other NBs, I'd say Bombard/Acid Spray could also make it to the list.
The main issues are with classes that don't have strong spammables, for whom it's practically "det pot or go home" when fighting NBs that can spam cloak (not just use it 2-3 times in a row like most stamblades in noCP), take mDK for instance that has pretty much just Volatile Armor to fight cloak spam (barring possible set choices such as Overwhelming), a skill that isn't designed to be spammable.
Or Warden, which basically has to pray those shalks connect...
That's why it'd be ideal if revealing a NB from cloak disabled it for 2-3 seconds. And of course garbage skills like Evil Hunter/Radiant Magelight should be more worth slotting.
Looks like I struck a nerve but unlike you we cannot disappear from a fight when things don't go our way. Granted we've had this argument before but you still feel the need to comment.
usmguy1234 wrote: »That's why it'd be ideal if revealing a NB from cloak disabled it for 2-3 seconds. And of course garbage skills like Evil Hunter/Radiant Magelight should be more worth slotting.