Nord magplar created wayyy back at launch.
At VR12 she even successfully healed my first ever AA run.
Still have her and will never delete her.
My first run of Maelstrom Arena on normal difficulty, I got to round 6 and saw hoarvors crawl towards these green beacons. I misinterpreted the green beacons as poison AoEs that must be avoided at all cost. So I hugged the shadows and got swarmed by mobs the entire time. As a templar healer, I could outlast the mobs for quite a bit, but not really kill enough of them to overcome their spawn rate. There were sooo many that I spent all my time keeping Harness Magicka, Channeled Focus, and Purifying Ritual down...with Puncturing Sweeps being my only damaging ability and something I had to spam to stay alive. I literally couldn't barswap or I'd succumb to the sheer number of hits I was taking.
It wasn't enough.
I reset several times before I called it to rethink my build. It was only later that a friend explained that the green beacons are actually safety and repel the swarm of mobs that were wrecking me. Literally could not have played that level any worse.
I split my attributes equally between magicka, health, and stamina..
jainiadral wrote: »
The biggest one I'm still making is that I haven't joined a guild, and I'm utterly convinced I'll be able to be totally self-sufficient in this game. I'll have to surrender my independence eventually, but I haven't gotten that desperate yet.
This happened way before One Tamriel.
I made one character of each faction just because i didn't knew about the Cadwell's Silver and Gold quests.
XD
In VHRC (back then it was just hrc, there was no normals) my first raid guild (shout out to Deviance and Mary, PCNA) used to say 'shield toss!' for the shield toss aoe and 'jump' for the big jump the final boss did... my first time in, they were all shield toss! I had no shield so ok! Then jump! And I would smash my space bar like hell and still die!
In TS: WTF!!? You said JUMP and I jumped and I die, why?!
They lol and then explain *oh*
LUL! xD