Free stuff is free stuff, so I am not complaining, but I dont think the daily rewards have a point. Its sole purpose to be appealing enough to make people log in, even if they dont want to play, keeping them to be active players.
Let's see what we get: lots of poitions, poisons, food, xp scrolls, repair kits, soul gems, currencies and crown crates. The consumables are junk, nobody using them, only the xp scroll worth something. Currencies are nice, but the amount is so low that they dont do any difference (july rewards: 500 gold, 500 tel var stones, 3000 ap). Only the crown crates are interesting.
This is simply not enough to grab my attention. I wont start the game just to pick up these rewards. We need more valuable things. Through the month they could offer less valuable but intresting stuff, with a bigger reward at the end. Crafting materials and mats, furnitures, dyes, riding lessons, tresure maps, research scrolls, backpack and bankspace upgrades, and for main rewards we could have a few crown crates, maybe tokens.
Again, this is not a complaint, I just dont think the daily rewards fuilfill its purpose. So, what do you think? Is it ok, or its need to be changed?
Ps: sorry for my english.
Daily rewards: worth it? 132 votes
Yes, its not apeealing for me at the moment.
No, its good as it is now.