Because you'd never finish one if every joe could join just like that. It's a good thing that there is this hurdle of having to go to craglorn and look for a group.
Pugging vet DLC dungeons is a big risk already and there are only 3 variables.
Yes please...I think this is the first step to making trials less elitist. Sure...there will be many people unable to complete them the first time they queue...just like happens with EVERY vet DLC dungeon...but eventually, as people get practice with the fights, the completion rate will increase until like now...when going into a vet DLC dungeon via the group finder I can complete it 80% of the time.
Look at it another way: there is NO REASON not to have this option. If you are afraid of not completing it with a pug...simply dont use the group finder...go with a pre-made. There is nothing wrong with having options.
I see alot of "pugs fail" as a reason to say no, while seeing alot of suggestions to just ask in Craglorn. But, that's also a pug.
All this tool would do is allow you to get into a pug without having to go to a zone and spam chat. A pug is a pug, there's no guarantee weather that's using a tool or spamming chat. It's just a convenience, nothing more.
So yes, for normal trials, I don't see the difference between hitting a button to queue or screaming in chat.
All the reasons for "no" already happen now, there would be literally no other difference except for convenience.
The only other argument I see against it comes down to "new players might try trials" and that just seems silly. Sure, all new players won't be top tier from jump, but they don't need to be....it's a normal pug, not some leaderboard run...
Merlin13KAGL wrote: »High odds of lack of success doesn't inspire people to branch out. It's why a good group and a good trial lead are worth their weight in gold.Merlin13KAGL wrote: »The ones with experience know the risks. The ones getting ready to cause the impending train wreck are quite oblivious, I assure you.Yes, you don't have to use this feature if you don't want to. Why not have it as an option?
People who want to but don't bring the requirements will be the problem. Not people who don't want to.
Ever been in a bad trial pug? Even the Craglorn trials can get very frustrating very quickly if half of the group expects being carried spamming LAs.
People know the risks, and yes, we all have been in bad PUGs. It's not the end of the world.
Ignorance is bliss. And someone may make a friend or 2 out of it and at least get a taste of what Trials are all about. Not everyone is a social butterfly, some people are shy and have a hard time putting groups together, joining a guild or whatever.At what point did I say I wouldn't use it?And, why are you worried about it? You wouldn't use this feature.
Please get your sources right.
I recommended an experience factor, because there is a vast difference between a brand new group setting foot into a brand new trial for the first time and a group with assorted levels of knowledge, experience, and successful completion.
Most that have been in trials know this. Those that have lead trials definitely know this.
If it's simply for a taste of trials, that's what norms are for. And, if you scroll back up to my actual response, you'll see that I selected option 3 and clarified why.
So you're telling me, after reading your posts, you would use it? I stand corrected.
There really isn't a solid argument not to have it, don't want to deal with it? Don't use it. Going a step further, there are some good players out there naturally (some people are just good at raiding in general and get it), so couldn't there be instances where the PUG might actually finish the trial?
I just don't understand why people gripe about something that wouldn't affect them in any way, shape or form.
I'll tell you right now, no way would I use it, so why would I be against it?
Littlebluelizard wrote: »It wouldn't affect premades, so I don't see a reason against it.
You prefer to LFG in zone chat? That's fine, you can do that too. Some people still do that for HM pledges.
Worst case scenario ZoS implements it and no one uses... Harm done? 0.
Yes, why shouldn't they? If you can pug for vet Scalecaller/Fang Lair etc. why not in trials? Normal trials are easier than some vet dungeon and if you really dont want to use the feat. you can ignore it (I never pugged for Vet SP or FL, i got SP from a pug once and after a few wiped on last boss that went well, I've been lucky.
Many times i PUGged for Nmol, asked if someone needed mechs, got no answer n found myself in a hen with crazy chickens runnin around and bumping each other with different colors (not to mention ranged guys that wanted to fight next to me, the tank, and, of course, with different color
Truth is that pugging, DPS tests etc. gives you no idea on how good the player is at all just like a random (but there are CP limits in there; u wont find a CP 50 player that wants to come since he can't). For normal craglorn's I'd put 160 CP minimum, while other should be more.
In normal trials, even harder ones like MoL/HoF you need ppl that can follow instruction more than experienced ones(this helps of course but only 'cause experienced ones needs no instruction at all).
Did VAA last sunday, off tank never been there even on norm but was good at following instruction. Some DDs also knew the normal but never the Vet (hence many deaths on first boss on the first 3-4 thunderstorms) since in normal one usually just ignores the pain and heal over it. That was luck until someone broke all the orbs and triggered HM (we haven't even tried that, not enough DPS for endphase).
This to say: in pug u need luck just like in activity finder, u don't know who answer to you so let's just make it quickier and non zone-dependant (I'd like to be able to pug withoud being forced to stay in craglorn/summerset/capitals).
You could easily
One: Join a guild that does trials
or
Two: Create your own guild and put some hard yards in yourself to get things up an going
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
I disagree here.No there's loads of Trials guilds out there if you can't find one maybe you're the problem
Peekachu99 wrote: »Don’t like it, don’t use it. No excuse for the inept social tools we’ve been fumbling with for years. Only people against this are the Craglorn skin-sellers. Everyone else just wants to run a Trial without shouting in various zone and guild chats for hours.
For all those optimistic people who think it would be such an amazing idea here’s a scenario of how 95% of all PUG trials would go.
Let’s say it’s normal Hel Ra. Tank isn’t actually a tank but a cp 136 who just wanted to get in the trial quickly with a snipe spam build. The healer is a sorc healer with a pet and a 2h spamming endless fury and dark conversion. Most of the dps probably does around 6k a second since they’re mostly low cp and don’t know what mechanics are. One has an ice staff of course and kites the boss all over the place inevitably leading to a group wipe.
Not convinced? Here’s another one
Normal Sanctum Ophidia, one of the 2 tanks has a bow and an ice staff with 18k health. The other is a cp 300 who’s actually a tank. Him and the other tank fight over agro on first boss while the dps all constantly stack popcorn and run around killing each other with popcorn while the healers.... well there’s no healers. Just DPS qued as healers lol.
Don’t get me started on dlc such as maw or hof, pugs would never complete that. You optimistic people have no how atrocious 80% of people who are met in dungeon finder are. Trials should never be in activity finder. Want to go in a pug trial? Go to craglorn.
Normal trials is not very hard, the craglorn ones is much like normal dlc, nMOL, nHOF and nAS tend to be wipe feasts.Yes, why shouldn't they? If you can pug for vet Scalecaller/Fang Lair etc. why not in trials? Normal trials are easier than some vet dungeon and if you really dont want to use the feat. you can ignore it (I never pugged for Vet SP or FL, i got SP from a pug once and after a few wiped on last boss that went well, I've been lucky.
Many times i PUGged for Nmol, asked if someone needed mechs, got no answer n found myself in a hen with crazy chickens runnin around and bumping each other with different colors (not to mention ranged guys that wanted to fight next to me, the tank, and, of course, with different color
Truth is that pugging, DPS tests etc. gives you no idea on how good the player is at all just like a random (but there are CP limits in there; u wont find a CP 50 player that wants to come since he can't). For normal craglorn's I'd put 160 CP minimum, while other should be more.
In normal trials, even harder ones like MoL/HoF you need ppl that can follow instruction more than experienced ones(this helps of course but only 'cause experienced ones needs no instruction at all).
Did VAA last sunday, off tank never been there even on norm but was good at following instruction. Some DDs also knew the normal but never the Vet (hence many deaths on first boss on the first 3-4 thunderstorms) since in normal one usually just ignores the pain and heal over it. That was luck until someone broke all the orbs and triggered HM (we haven't even tried that, not enough DPS for endphase).
This to say: in pug u need luck just like in activity finder, u don't know who answer to you so let's just make it quickier and non zone-dependant (I'd like to be able to pug withoud being forced to stay in craglorn/summerset/capitals).
Literally the post above yours...
There is a history of content being nerfed because people were unable to complete it.
People that went to the trouble of joining a guild, learning the mechanics, and following directions would rather not have said content nerfed.
This is why.
Hope it clarifies.
Merlin13KAGL wrote: »Other
For normal, sure.
For Vet, not without some kind of rank/experience tier structure attached to those trying to join. You could probably have 12 people that have cleared content do so again as PuGs. If a large portion have not, it's likely going to be an exercise in frustration.
You'd have to have a penalty too, so people aren't dropping out 10 minutes into it.
It's not a bad idea in and of itself, I'm just not sure how successful it would be or how much use it would see.
Peekachu99 wrote: »Don’t like it, don’t use it. No excuse for the inept social tools we’ve been fumbling with for years. Only people against this are the Craglorn skin-sellers. Everyone else just wants to run a Trial without shouting in various zone and guild chats for hours.
shadowwraith666 wrote: »
starkerealm wrote: »Peekachu99 wrote: »Don’t like it, don’t use it. No excuse for the inept social tools we’ve been fumbling with for years. Only people against this are the Craglorn skin-sellers. Everyone else just wants to run a Trial without shouting in various zone and guild chats for hours.
Well, here's a fun bit of trivia: The only ones I have are the mindshriven, zombie, ebony, and bloodforge skins. You might notice, all of those are crown store skins.
You're not the first person who thought to themselves, well, those skin sellers are just trying to keep us out of trials. No.
I've been in vet trials. I have vet clears of the crag trials and AS. If you don't believe me, and you're on PCNA, feel free to swing by my house and check out the basement. However, the vet trials you're talking about are, in fact, quite difficult. I still remember a thread from a couple months ago, where someone was wanting to pug vMoL to get the skin, to bypass all the elitists who were locking people out. I never heard anything from them after the fact, though. And, I know that their group didn't clear vMoL, or they would have talked about it.
Trial clears depend on having a solid group of players. Not, "the best." Not even particularly fantastic damage in some cases, but players who are willing to pay attention, work together, and willing to work to improve their own performance when things head south. So, no, this isn't a troll on the bridge demanding shinies to let you pass, it's a legitimate assessment about the content you're talking about. Content we have run. Content, I'd be willing to run with you. But, content, I know is not as simple as facerolling vVoM.