Haha...Oreyn_Bearclaw wrote: »
Oreyn_Bearclaw wrote: »
*licks your eye ball*
Girl_Number8 wrote: »Girl_Number8 wrote: »Since everything is so easy OP, you must of done all of what Vaoh has done, plus at least got empy 5 times on easy mode in Vivec, or are you just one of those bg weekend whiner's~?
If you think being emp is in any way correlated with skill, you’ve really kind of undermined any other arguments you might’ve had.
No not really~ he said it was easy mode so he should of been able to complete the whole list and part of it was empy five times on one character with all the other achievements done~
DeadlyRecluse wrote: »VaranisArano wrote: »I suspect the moral of the story is that every player sees the effort that goes into getting their own kills.
This is pretty much the correct response to 90 percent of threads about class balance.
Micah_Bayer wrote: »Let's examine other classes.
Stamina NB - apply rally and vigor. Forget about rally until it goes off and reapply vigor every 6 seconds and dodge roll and cloak until incap is up and then let loose with incap, assassins will and surprise attack..dead.
Mag sorc apply 2-3 shields every 6 seconds, so basically your fingers are never leaving those buttons because if they do you get one tapped. Then proc your glyph..Curse execute, rune cage, frag, then force pulse force pulse. Even then not guaranteed kill. Add a meteor on that for a combo and it takes 6 or 7 things to kill someone. Apply the same stam NB combo to magblades and they have an easier time in 1v1 yet they shield stack as well and have hots active and strong mobility.
Mag templars. Minor mending and can purify dot builds and eliminates majority of negative affect on oneself, can stack power of light and DB then jab jab jab, it nearly kills all classes..The majority of stam builds have Dawnbreaker where they pop that and then execute and people die yet mag sorcs have to lay 6 or 7 things down to kill someone while having to have those shields on constantly..How is that easy?
Joy_Division wrote: »Micah_Bayer wrote: »Let's examine other classes.
Stamina NB - apply rally and vigor. Forget about rally until it goes off and reapply vigor every 6 seconds and dodge roll and cloak until incap is up and then let loose with incap, assassins will and surprise attack..dead.
Mag sorc apply 2-3 shields every 6 seconds, so basically your fingers are never leaving those buttons because if they do you get one tapped. Then proc your glyph..Curse execute, rune cage, frag, then force pulse force pulse. Even then not guaranteed kill. Add a meteor on that for a combo and it takes 6 or 7 things to kill someone. Apply the same stam NB combo to magblades and they have an easier time in 1v1 yet they shield stack as well and have hots active and strong mobility.
Mag templars. Minor mending and can purify dot builds and eliminates majority of negative affect on oneself, can stack power of light and DB then jab jab jab, it nearly kills all classes..The majority of stam builds have Dawnbreaker where they pop that and then execute and people die yet mag sorcs have to lay 6 or 7 things down to kill someone while having to have those shields on constantly..How is that easy?
The fact that the first thing you listed for Templars is *minor mending* [!] as their selling point should clue you into why you are seeing complaints about Sorcerers on these forums.
Give me magicka builds any day..
Stamina melee is just garbage in this game the mechanics are just terrible and then add poor servers and ping times into it and no you can keep your stamwhatevers.. even bows are horrible.
Give me a nice magicka aoe build and its cake..
Girl_Number8 wrote: »Girl_Number8 wrote: »Since everything is so easy OP, you must of done all of what Vaoh has done, plus at least got empy 5 times on easy mode in Vivec, or are you just one of those bg weekend whiner's~?
If you think being emp is in any way correlated with skill, you’ve really kind of undermined any other arguments you might’ve had.
No not really~ he said it was easy mode so he should of been able to complete the whole list and part of it was empy five times on one character with all the other achievements done~
Give me magicka builds any day..
Stamina melee is just garbage in this game the mechanics are just terrible and then add poor servers and ping times into it and no you can keep your stamwhatevers.. even bows are horrible.
Give me a nice magicka aoe build and its cake..
Waffennacht wrote: »Starcraft was hard, competing in an actual competitive game with an actual competitive playerbase is hard, ESO is easy.
No it really wasn't. About all races had the first 20ish min predetermined.
Where to make the zergs
Where to make the zealots
Run across the map! Found your base... Zealot invasion!
StarCraft was more muscle memory than this game.
Hell my friend could do that game blind folded
jasonthorpeb14_ESO wrote: »Micah_Bayer wrote: »LeagueTroll wrote: »Magplar jab is not as easy to hit as ppl claim. Nb is good I agree.
Though to be honest half of the burst dmg a sorc has comes from curse. How do magplars die to sorcerers when they can purge the curse the moment they see it? I mean it costs the less than having two shields on so cost doesnt seem to be the problem.
Its expensive to cleanse. Sorcs have better built in regen compared to templar so if we stay defensive we'll surely die. The issue I have with sorc is how hard it is to counter your burst. With rune cage it's impossible to miss. Another issue is shields. You get too much free passives from using a shield. Harness regen is too much basicly making the skill free, you get free 100% crit resist. Free 100% penetration resistance. Why do I have to build impen when sorcs can build 100% glass cannon and be just as tanky.
Here’s some insight for you sorc fanboys who don’t know PvP outside your endless shield spam.
Templars have bad dps compared to other classes, their jabs don’t even land most of the time and literally any player with any form of skill is easily able to dodge and evade the jab spam. All templars are essentially good for is turtling up and block castin BoL which basically makes them into a tank and does no damage. They can hardly kill any good class because they’re so vulnerable on offense you can literally smack a Templar in the face with a burst combo if they’re trying to go in the offensive. Their only form of dps is jabs and PoTL or purifying light combo which is the easiest burst to avoid. If you still cry about magplars being OP you’ve never played a Templar nor do you realize how difficult it is to actually do damage and have decent survivability on one.
Magsorcs have the easiest burst in the entire game. I don’t want to hear a stupid argument of “hrrr durrr stam haz their combo ez just Dawnbreaker spin 2 win” first off. You can block and dodge a dawnbreaker. You can block spin to win. Crying about DB spin to win combo is a l2p issue same with dying to a perma jab spammer. You just suck.
Now back on the topic of sorcs. Rune cage is an uunblockable, undodgeable cc which has a massive range, relatively cheap cost, does a significant amount of damage, and has the longest stun duration. This has no counter play.
Don’t try and say “get more health” not all builds revolve around having a bunch of health.
Don’t try and say “get more stam, cc break”
In cyrodiil with lag already crazy enough as it is. Most of the time it’s not going to register you spamming your trigger buttons to cc break in time before the trash no skill sorc gives you the ez wombo combo burst.
In non CP if you’re on a mag. Chances are you’re going to die pretty easily due to the fact that you have almost no stam, cc breaking takes half of it away, that’s not including having to use stam for blocking roll dodging or sprinting on a mag in non cp. so essentially you’re going to be hit with a full sorc burst and you cannot do a single thing about it.
There’s is no counter play to an undodgeable unblockable cc with huge range. It’s an absolute joke for sorcs. Curse, meteor, rune cage, frags, excecute. Takes no skill and has no counter play. This is isn’t an “l2p” issue. It’s a “sorcs are ignorant af and don’t want their trash no skill builds nerfed or else they’ll cry like the babies they are” issue
Please tell me how endless shield stacking and unblockable Undodgeable cc’s are balanced.
For those who try and argue saying fear and fossilize is Also unblockable and undodgable. First off. They require you to be in MELEE RANGE. Not to mention DK’s don’t have the damage output a sorc does so they can’t burst you down as fast as a sorc can when you’re fossilized. They also both have shorter stun duration and don’t do stupid amounts of damage. Not to mention you can’t just kill them from 41 meters away like you can on a trash sorc.
The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).
Lulzers it's the only part of the combo that needs to be unblockable for every other part to hit you.
Joy_Division wrote: »Micah_Bayer wrote: »Let's examine other classes.
Stamina NB - apply rally and vigor. Forget about rally until it goes off and reapply vigor every 6 seconds and dodge roll and cloak until incap is up and then let loose with incap, assassins will and surprise attack..dead.
Mag sorc apply 2-3 shields every 6 seconds, so basically your fingers are never leaving those buttons because if they do you get one tapped. Then proc your glyph..Curse execute, rune cage, frag, then force pulse force pulse. Even then not guaranteed kill. Add a meteor on that for a combo and it takes 6 or 7 things to kill someone. Apply the same stam NB combo to magblades and they have an easier time in 1v1 yet they shield stack as well and have hots active and strong mobility.
Mag templars. Minor mending and can purify dot builds and eliminates majority of negative affect on oneself, can stack power of light and DB then jab jab jab, it nearly kills all classes..The majority of stam builds have Dawnbreaker where they pop that and then execute and people die yet mag sorcs have to lay 6 or 7 things down to kill someone while having to have those shields on constantly..How is that easy?
The fact that the first thing you listed for Templars is *minor mending* [!] as their selling point should clue you into why you are seeing complaints about Sorcerers on these forums.
Healing doesn’t show up on the death recap. That’s why you see less complaints about Templars. It’s true, magTemplar are subpar DDs now in PvP. What makes up for this is that even after all the soul ripping nerfs the class had to endure they are still the best group support characters around, with Warden being close. As for easier, I’d say playing a Templar healbot in a group setting is way easier than any offensive role you can have with any class. Yet now one complains about “ez mode Templars”.
Micah_Bayer wrote: »Let's examine other classes.
Stamina NB - apply rally and vigor. Forget about rally until it goes off and reapply vigor every 6 seconds and dodge roll and cloak until incap is up and then let loose with incap, assassins will and surprise attack..dead.
Mag sorc apply 2-3 shields every 6 seconds, so basically your fingers are never leaving those buttons because if they do you get one tapped. Then proc your glyph..Curse execute, rune cage, frag, then force pulse force pulse. Even then not guaranteed kill. Add a meteor on that for a combo and it takes 6 or 7 things to kill someone. Apply the same stam NB combo to magblades and they have an easier time in 1v1 yet they shield stack as well and have hots active and strong mobility.
Mag templars. Minor mending and can purify dot builds and eliminates majority of negative affect on oneself, can stack power of light and DB then jab jab jab, it nearly kills all classes..The majority of stam builds have Dawnbreaker where they pop that and then execute and people die yet mag sorcs have to lay 6 or 7 things down to kill someone while having to have those shields on constantly..How is that easy?
The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).
eeeee lol?
normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health
EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits
So let's actually talk about shields and burst and vigor Lolz. like actually talk about it. Are shields crittable? Yes or no? Do they suffer from armor mitigation checks? Yes or know? What's better when feared or stunned shields or ticking vigor? Think. Think about your own bias and what would make you think every other class is easy and yours hard. Do you want to think you are skilled? Once again. By now people have been around. This isn't beta eso we have Alts now we know. Never had so much fun rune and then pow!!
usmguy1234 wrote: »The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).
eeeee lol?
normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health
EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits
If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.
usmguy1234 wrote: »The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).
eeeee lol?
normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health
EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits
If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.
Joy_Division wrote: »Micah_Bayer wrote: »Let's examine other classes.
Stamina NB - apply rally and vigor. Forget about rally until it goes off and reapply vigor every 6 seconds and dodge roll and cloak until incap is up and then let loose with incap, assassins will and surprise attack..dead.
Mag sorc apply 2-3 shields every 6 seconds, so basically your fingers are never leaving those buttons because if they do you get one tapped. Then proc your glyph..Curse execute, rune cage, frag, then force pulse force pulse. Even then not guaranteed kill. Add a meteor on that for a combo and it takes 6 or 7 things to kill someone. Apply the same stam NB combo to magblades and they have an easier time in 1v1 yet they shield stack as well and have hots active and strong mobility.
Mag templars. Minor mending and can purify dot builds and eliminates majority of negative affect on oneself, can stack power of light and DB then jab jab jab, it nearly kills all classes..The majority of stam builds have Dawnbreaker where they pop that and then execute and people die yet mag sorcs have to lay 6 or 7 things down to kill someone while having to have those shields on constantly..How is that easy?
The fact that the first thing you listed for Templars is *minor mending* [!] as their selling point should clue you into why you are seeing complaints about Sorcerers on these forums.
Healing doesn’t show up on the death recap. That’s why you see less complaints about Templars. It’s true, magTemplar are subpar DDs now in PvP. What makes up for this is that even after all the soul ripping nerfs the class had to endure they are still the best group support characters around, with Warden being close. As for easier, I’d say playing a Templar healbot in a group setting is way easier than any offensive role you can have with any class. Yet now one complains about “ez mode Templars”.
usmguy1234 wrote: »The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).
eeeee lol?
normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health
EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits
If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.
Bull***, you can survive anything in game with <20k health pool if you play well & react properly to things.
See a Leap? Block.
Someone used gap closer? Dodge roll if stamblade & block+dodge roll forward (through opponent) if another class.
Soul Assault? Block & cloak after 2s or block & drop a Ballista for a free kill
etc etc.
Rune Cage is the only exception that you cannot counter by any means available (apart from building as a tank) as it disables reaction based defenses.
usmguy1234 wrote: »The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).
eeeee lol?
normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health
EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits
If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.
nope you are wrong
I mainly play with just 16k health stamblade on noncp withou impene but with well fitted and I have no problem with most of things in pvp
only thing which can instagib me is nonblocked meteor, dk leap (but those are ults, ok) and ofc sorc amges wrath, annyoing as hell, once drop jsut to 20% hp where in many many times I still ave option to survive but against magsorc with this its always instagib with not to mention how his main burst is comming from unblockable and undodgable skills, none of rest classes can achieve burst with time of 1-2 sec with that many skill at once which are also unblockable and undodgable
so no, even when I running much under 20k health I dont getting rammed by everything when I know how and what is working
problem which I (and ofc not only I) have is nocounterable combo which sorc got after unecessary big nerfs to crystal frag where we had option with counter to his combo
eeeee lol?
normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health
EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits
usmguy1234 wrote: »usmguy1234 wrote: »The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).
eeeee lol?
normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health
EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits
If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.
Bull***, you can survive anything in game with <20k health pool if you play well & react properly to things.
See a Leap? Block.
Someone used gap closer? Dodge roll if stamblade & block+dodge roll forward (through opponent) if another class.
Soul Assault? Block & cloak after 2s or block & drop a Ballista for a free kill
etc etc.
Rune Cage is the only exception that you cannot counter by any means available (apart from building as a tank) as it disables reaction based defenses.
I'm pretty sure I wasn't referring to single attacks. One properly placed cc of any type and you're toast with less than 20k health. And if you can't cc break rune in a 1v1 vs a sorc bad resource management was the cause of your death. In 1vx you were most likely going to die anyways regardless if the sorc was there or not.
usmguy1234 wrote: »usmguy1234 wrote: »The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).
eeeee lol?
normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health
EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits
If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.
Bull***, you can survive anything in game with <20k health pool if you play well & react properly to things.
See a Leap? Block.
Someone used gap closer? Dodge roll if stamblade & block+dodge roll forward (through opponent) if another class.
Soul Assault? Block & cloak after 2s or block & drop a Ballista for a free kill
etc etc.
Rune Cage is the only exception that you cannot counter by any means available (apart from building as a tank) as it disables reaction based defenses.
I'm pretty sure I wasn't referring to single attacks. One properly placed cc of any type and you're toast with less than 20k health. And if you can't cc break rune in a 1v1 vs a sorc bad resource management was the cause of your death. In 1vx you were most likely going to die anyways regardless if the sorc was there or not.
usmguy1234 wrote: »usmguy1234 wrote: »The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).
eeeee lol?
normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health
EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits
If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.
nope you are wrong
I mainly play with just 16k health stamblade on noncp withou impene but with well fitted and I have no problem with most of things in pvp
only thing which can instagib me is nonblocked meteor, dk leap (but those are ults, ok) and ofc sorc amges wrath, annyoing as hell, once drop jsut to 20% hp where in many many times I still ave option to survive but against magsorc with this its always instagib with not to mention how his main burst is comming from unblockable and undodgable skills, none of rest classes can achieve burst with time of 1-2 sec with that many skill at once which are also unblockable and undodgable
so no, even when I running much under 20k health I dont getting rammed by everything when I know how and what is working
problem which I (and ofc not only I) have is nocounterable combo which sorc got after unecessary big nerfs to crystal frag where we had option with counter to his combo
Like I said gank build confirmed.