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Sorcs are easy. Okay

  • SirMewser
    SirMewser
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    SirMewser wrote: »
    Delete rune cage.

    Sounds like it has deleted you a few times. Haha
    Haha...

    Ahahhahaba!

    Hahahahahshshsjahshahahahahahahahahahahahahahahahahahshahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahhahahahhahahahahhahahahhahahhahahahahhahahhahahahahahhahahahahhahahahhahahahhahahahahhahaha!!! :D

    Hahaaaaaaaaaaaaaaaaaaaaaaaaaaa!

    *licks your eye ball*
    Edited by SirMewser on June 26, 2018 9:13PM
  • exeeter702
    exeeter702
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    The grass is always greener until you hop the fence and land on a pile of ***.
  • IZZEFlameLash
    IZZEFlameLash
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    Thogard wrote: »
    Since everything is so easy OP, you must of done all of what Vaoh has done, plus at least got empy 5 times on easy mode in Vivec, or are you just one of those bg weekend whiner's~?

    If you think being emp is in any way correlated with skill, you’ve really kind of undermined any other arguments you might’ve had.

    No not really~ he said it was easy mode so he should of been able to complete the whole list and part of it was empy five times on one character with all the other achievements done~

    First of all, "should have" not "of". And secondly, unsure what you are even saying with emp thing. Emp literally doesn't need skill. You just need to spend your almost the entirety of your time in Cyrodiil, repairing the walls, zergsurf and get offensive ticks or resource flip all day long. Not really a mark of skill. I've seen terribad emps and I also was a terribad emp at one point. I just dropped my real life for a day to get it. So... anyone can do it lol.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Vapirko
    Vapirko
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    I suspect the moral of the story is that every player sees the effort that goes into getting their own kills.

    This is pretty much the correct response to 90 percent of threads about class balance.

    Exactly, should save and repost to every balance thread.
  • Joy_Division
    Joy_Division
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    Let's examine other classes.
    Stamina NB - apply rally and vigor. Forget about rally until it goes off and reapply vigor every 6 seconds and dodge roll and cloak until incap is up and then let loose with incap, assassins will and surprise attack..dead.

    Mag sorc apply 2-3 shields every 6 seconds, so basically your fingers are never leaving those buttons because if they do you get one tapped. Then proc your glyph..Curse execute, rune cage, frag, then force pulse force pulse. Even then not guaranteed kill. Add a meteor on that for a combo and it takes 6 or 7 things to kill someone. Apply the same stam NB combo to magblades and they have an easier time in 1v1 yet they shield stack as well and have hots active and strong mobility.

    Mag templars. Minor mending and can purify dot builds and eliminates majority of negative affect on oneself, can stack power of light and DB then jab jab jab, it nearly kills all classes..The majority of stam builds have Dawnbreaker where they pop that and then execute and people die yet mag sorcs have to lay 6 or 7 things down to kill someone while having to have those shields on constantly..How is that easy?

    The fact that the first thing you listed for Templars is *minor mending* [!] as their selling point should clue you into why you are seeing complaints about Sorcerers on these forums.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Feanor
    Feanor
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    Let's examine other classes.
    Stamina NB - apply rally and vigor. Forget about rally until it goes off and reapply vigor every 6 seconds and dodge roll and cloak until incap is up and then let loose with incap, assassins will and surprise attack..dead.

    Mag sorc apply 2-3 shields every 6 seconds, so basically your fingers are never leaving those buttons because if they do you get one tapped. Then proc your glyph..Curse execute, rune cage, frag, then force pulse force pulse. Even then not guaranteed kill. Add a meteor on that for a combo and it takes 6 or 7 things to kill someone. Apply the same stam NB combo to magblades and they have an easier time in 1v1 yet they shield stack as well and have hots active and strong mobility.

    Mag templars. Minor mending and can purify dot builds and eliminates majority of negative affect on oneself, can stack power of light and DB then jab jab jab, it nearly kills all classes..The majority of stam builds have Dawnbreaker where they pop that and then execute and people die yet mag sorcs have to lay 6 or 7 things down to kill someone while having to have those shields on constantly..How is that easy?

    The fact that the first thing you listed for Templars is *minor mending* [!] as their selling point should clue you into why you are seeing complaints about Sorcerers on these forums.

    Healing doesn’t show up on the death recap. That’s why you see less complaints about Templars. It’s true, magTemplar are subpar DDs now in PvP. What makes up for this is that even after all the soul ripping nerfs the class had to endure they are still the best group support characters around, with Warden being close. As for easier, I’d say playing a Templar healbot in a group setting is way easier than any offensive role you can have with any class. Yet now one complains about “ez mode Templars”.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Nyladreas
    Nyladreas
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    DanteYoda wrote: »
    Give me magicka builds any day..

    Stamina melee is just garbage in this game the mechanics are just terrible and then add poor servers and ping times into it and no you can keep your stamwhatevers.. even bows are horrible.

    Give me a nice magicka aoe build and its cake..

    I actually Agree...

    Now I only wish we would be able to fully use Swords and other "stamina weapons" on full magicka builds... It would be a dream come true.
  • IZZEFlameLash
    IZZEFlameLash
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    Thogard wrote: »
    Since everything is so easy OP, you must of done all of what Vaoh has done, plus at least got empy 5 times on easy mode in Vivec, or are you just one of those bg weekend whiner's~?

    If you think being emp is in any way correlated with skill, you’ve really kind of undermined any other arguments you might’ve had.

    No not really~ he said it was easy mode so he should of been able to complete the whole list and part of it was empy five times on one character with all the other achievements done~

    First of all, "should have" not "of". And secondly, unsure what you are even saying with emp thing. Emp literally doesn't need skill. You just need to spend your almost the entirety of your time in Cyrodiil, repairing the walls, zergsurf and get offensive ticks
    DanteYoda wrote: »
    Give me magicka builds any day..

    Stamina melee is just garbage in this game the mechanics are just terrible and then add poor servers and ping times into it and no you can keep your stamwhatevers.. even bows are horrible.

    Give me a nice magicka aoe build and its cake..

    Stamina melee garbage? What? I hope this post was sarcastic one.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Ender1310
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    So let's actually talk about shields and burst and vigor Lolz. like actually talk about it. Are shields crittable? Yes or no? Do they suffer from armor mitigation checks? Yes or know? What's better when feared or stunned shields or ticking vigor? Think. Think about your own bias and what would make you think every other class is easy and yours hard. Do you want to think you are skilled? Once again. By now people have been around. This isn't beta eso we have Alts now we know. Never had so much fun rune and then pow!!
  • Mojomonkeyman
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    Sylosi wrote: »
    Starcraft was hard, competing in an actual competitive game with an actual competitive playerbase is hard, ESO is easy.

    No it really wasn't. About all races had the first 20ish min predetermined.

    Where to make the zergs
    Where to make the zealots

    Run across the map! Found your base... Zealot invasion!

    StarCraft was more muscle memory than this game.

    Hell my friend could do that game blind folded

    I played scbw for 12 years, regularly participating in tournaments. You know nothing, you are just empty words trying to look cool on the forums. "My friend..." hahahaha. Post his Iccup ID please.

    Ask any korean pro what the hardest game to master was in history of competitive gaming. But yeah, Mr. Waffennacht clearly owned them all running to the enemy base with his allmighty "zealot invasions".... I bet you couldnt even win BGH 3v1 on casual blizzard ladder vs any semi-competent player.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • frostz417
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    Here’s some insight for you sorc fanboys who don’t know PvP outside your endless shield spam.
    Templars have bad dps compared to other classes, their jabs don’t even land most of the time and literally any player with any form of skill is easily able to dodge and evade the jab spam. All templars are essentially good for is turtling up and block castin BoL which basically makes them into a tank and does no damage. They can hardly kill any good class because they’re so vulnerable on offense you can literally smack a Templar in the face with a burst combo if they’re trying to go in the offensive. Their only form of dps is jabs and PoTL or purifying light combo which is the easiest burst to avoid. If you still cry about magplars being OP you’ve never played a Templar nor do you realize how difficult it is to actually do damage and have decent survivability on one.

    Magsorcs have the easiest burst in the entire game. I don’t want to hear a stupid argument of “hrrr durrr stam haz their combo ez just Dawnbreaker spin 2 win” first off. You can block and dodge a dawnbreaker. You can block spin to win. Crying about DB spin to win combo is a l2p issue same with dying to a perma jab spammer. You just suck.

    Now back on the topic of sorcs. Rune cage is an uunblockable, undodgeable cc which has a massive range, relatively cheap cost, does a significant amount of damage, and has the longest stun duration. This has no counter play.

    Don’t try and say “get more health” not all builds revolve around having a bunch of health.

    Don’t try and say “get more stam, cc break”
    In cyrodiil with lag already crazy enough as it is. Most of the time it’s not going to register you spamming your trigger buttons to cc break in time before the trash no skill sorc gives you the ez wombo combo burst.

    In non CP if you’re on a mag. Chances are you’re going to die pretty easily due to the fact that you have almost no stam, cc breaking takes half of it away, that’s not including having to use stam for blocking roll dodging or sprinting on a mag in non cp. so essentially you’re going to be hit with a full sorc burst and you cannot do a single thing about it.
    There’s is no counter play to an undodgeable unblockable cc with huge range. It’s an absolute joke for sorcs. Curse, meteor, rune cage, frags, excecute. Takes no skill and has no counter play. This is isn’t an “l2p” issue. It’s a “sorcs are ignorant af and don’t want their trash no skill builds nerfed or else they’ll cry like the babies they are” issue
    Please tell me how endless shield stacking and unblockable Undodgeable cc’s are balanced.

    For those who try and argue saying fear and fossilize is Also unblockable and undodgable. First off. They require you to be in MELEE RANGE. Not to mention DK’s don’t have the damage output a sorc does so they can’t burst you down as fast as a sorc can when you’re fossilized. They also both have shorter stun duration and don’t do stupid amounts of damage. Not to mention you can’t just kill them from 41 meters away like you can on a trash sorc.
  • usmguy1234
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    Magplar jab is not as easy to hit as ppl claim. Nb is good I agree.

    Though to be honest half of the burst dmg a sorc has comes from curse. How do magplars die to sorcerers when they can purge the curse the moment they see it? I mean it costs the less than having two shields on so cost doesnt seem to be the problem.

    Its expensive to cleanse. Sorcs have better built in regen compared to templar so if we stay defensive we'll surely die. The issue I have with sorc is how hard it is to counter your burst. With rune cage it's impossible to miss. Another issue is shields. You get too much free passives from using a shield. Harness regen is too much basicly making the skill free, you get free 100% crit resist. Free 100% penetration resistance. Why do I have to build impen when sorcs can build 100% glass cannon and be just as tanky.

    This is false. Sorcs still have to wear just as much impen as any other class. Stop spreading false information.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Feanor
    Feanor
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    frostz417 wrote: »
    Here’s some insight for you sorc fanboys who don’t know PvP outside your endless shield spam.

    QQ rants don't equate to insight.
    Templars have bad dps compared to other classes, their jabs don’t even land most of the time and literally any player with any form of skill is easily able to dodge and evade the jab spam. All templars are essentially good for is turtling up and block castin BoL which basically makes them into a tank and does no damage. They can hardly kill any good class because they’re so vulnerable on offense you can literally smack a Templar in the face with a burst combo if they’re trying to go in the offensive. Their only form of dps is jabs and PoTL or purifying light combo which is the easiest burst to avoid. If you still cry about magplars being OP you’ve never played a Templar nor do you realize how difficult it is to actually do damage and have decent survivability on one.

    Templar is a class that totally shines in a group setting but is very lacking when you run solo. A well played Templar makes a huge difference in a group. A Sorc not so much. You just can't compare the two classes as they function completely different. I'm all for giving Templar their soul back, but that has nothing to do with the OPness of Sorcs.
    Magsorcs have the easiest burst in the entire game. I don’t want to hear a stupid argument of “hrrr durrr stam haz their combo ez just Dawnbreaker spin 2 win” first off. You can block and dodge a dawnbreaker. You can block spin to win. Crying about DB spin to win combo is a l2p issue same with dying to a perma jab spammer. You just suck.

    The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).
    Now back on the topic of sorcs. Rune cage is an uunblockable, undodgeable cc which has a massive range, relatively cheap cost, does a significant amount of damage, and has the longest stun duration. This has no counter play.

    3k+ magicka (depending on LA passives) isn't "relatively cheap". Granted, the skill shouldn't have burst damage, but the rest of its functionality is exactly the same as before Summerset (hint: no one complained about it then).
    Don’t try and say “get more health” not all builds revolve around having a bunch of health.

    I agree on that, but running a low health build is a build decision, and nothing you can complain about. At least that's what Sorcs get told all the time on the topic of Oblivion damage.
    Don’t try and say “get more stam, cc break”
    In cyrodiil with lag already crazy enough as it is. Most of the time it’s not going to register you spamming your trigger buttons to cc break in time before the trash no skill sorc gives you the ez wombo combo burst.

    I believe that's the main issue, and it isn't a Sorc specific one. CC is broken fundamentally in the game, and has been with specific CC skills for years (see Mass Hysteria for that). Fixing CC is the solution then.
    In non CP if you’re on a mag. Chances are you’re going to die pretty easily due to the fact that you have almost no stam, cc breaking takes half of it away, that’s not including having to use stam for blocking roll dodging or sprinting on a mag in non cp. so essentially you’re going to be hit with a full sorc burst and you cannot do a single thing about it.

    I'm running with 16k stam on my noCP mSorc. Again, it's a conscious build decision if you run with less in favor of having a larger health and mag pool. If you want to know, a Sorc doesn't survive with 10k stam in noCP either.
    There’s is no counter play to an undodgeable unblockable cc with huge range. It’s an absolute joke for sorcs. Curse, meteor, rune cage, frags, excecute. Takes no skill and has no counter play. This is isn’t an “l2p” issue. It’s a “sorcs are ignorant af and don’t want their trash no skill builds nerfed or else they’ll cry like the babies they are” issue

    Break free and roll dodge. If the 2k to 4k damage Rune Cage does now really kills you, you wouldn't have survived the follow up anyway. The exact same combination was possible before Summerset - without the Rune Cage damage.
    Please tell me how endless shield stacking and unblockable Undodgeable cc’s are balanced.

    A typical Sorc build without pets or Necro/Shadowrend will be around 40k mag in noCP. Sgield stacking isn't endless if you want to go on the offensive too. And again, Sorcs had undodgeable and unblockable CC before Summerset.
    For those who try and argue saying fear and fossilize is Also unblockable and undodgable. First off. They require you to be in MELEE RANGE. Not to mention DK’s don’t have the damage output a sorc does so they can’t burst you down as fast as a sorc can when you’re fossilized. They also both have shorter stun duration and don’t do stupid amounts of damage. Not to mention you can’t just kill them from 41 meters away like you can on a trash sorc.

    Melee range isn't a disadvantage if your class kit is built for melee (DK, stamNB). Only ranged magBlade is somewhat disadvantaged with Mass Hysteria, but they run Reach and/or Cripple anyway. As for magDKs damage output I'm not experienced enough to judge it, but the consensus from class mains seems to be that damage isn't the issue magDK has (although whip being dodgeable hurt them a bit).

    Edited by Feanor on June 27, 2018 12:36PM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Ender1310
    Ender1310
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    "Rune cage is the only sorc skill that is unblockable/undodgable. "

    Lulzers it's the only part of the combo that needs to be unblockable for every other part to hit you.

    Look we play too. I understand bias and point of views. I try and respect them. The fact is that on most players I come up against eating the full burst of my combo kills them no matter what they have ticking on them. We are talking curse meteor rune frag fury hitting you all at the same time from 40 yards away. Oh skoria. I forgot good ol valkyn.

    Oh and you can absolutely time it so that even if they break free right away they are still going to eat most of that damage before the block/dodge. Look think what you want try to influence newer players or dodge the nerf hammer or whatever.I am playing my mag sorc exclusively and making things go boom.
  • Edziu
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    Feanor wrote: »
    The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).

    eeeee lol?
    normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health

    EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits
    Edited by Edziu on June 27, 2018 1:07PM
  • Feanor
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    Lulzers it's the only part of the combo that needs to be unblockable for every other part to hit you.

    Rune Cage has been an unblockable and undodgeable CC since Clockwork City.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • CatchMeTrolling
    CatchMeTrolling
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    Feanor wrote: »
    Let's examine other classes.
    Stamina NB - apply rally and vigor. Forget about rally until it goes off and reapply vigor every 6 seconds and dodge roll and cloak until incap is up and then let loose with incap, assassins will and surprise attack..dead.

    Mag sorc apply 2-3 shields every 6 seconds, so basically your fingers are never leaving those buttons because if they do you get one tapped. Then proc your glyph..Curse execute, rune cage, frag, then force pulse force pulse. Even then not guaranteed kill. Add a meteor on that for a combo and it takes 6 or 7 things to kill someone. Apply the same stam NB combo to magblades and they have an easier time in 1v1 yet they shield stack as well and have hots active and strong mobility.

    Mag templars. Minor mending and can purify dot builds and eliminates majority of negative affect on oneself, can stack power of light and DB then jab jab jab, it nearly kills all classes..The majority of stam builds have Dawnbreaker where they pop that and then execute and people die yet mag sorcs have to lay 6 or 7 things down to kill someone while having to have those shields on constantly..How is that easy?

    The fact that the first thing you listed for Templars is *minor mending* [!] as their selling point should clue you into why you are seeing complaints about Sorcerers on these forums.

    Healing doesn’t show up on the death recap. That’s why you see less complaints about Templars. It’s true, magTemplar are subpar DDs now in PvP. What makes up for this is that even after all the soul ripping nerfs the class had to endure they are still the best group support characters around, with Warden being close. As for easier, I’d say playing a Templar healbot in a group setting is way easier than any offensive role you can have with any class. Yet now one complains about “ez mode Templars”.

    People have have been complaining about Templar healing for years, so I don’t get what you mean by no one complains. It’s the reason their healing has been nerfed countless times. I mean let’s not act like they just didn’t get nerfed in the latest update.
  • Mihael
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    Let's examine other classes.
    Stamina NB - apply rally and vigor. Forget about rally until it goes off and reapply vigor every 6 seconds and dodge roll and cloak until incap is up and then let loose with incap, assassins will and surprise attack..dead.

    Mag sorc apply 2-3 shields every 6 seconds, so basically your fingers are never leaving those buttons because if they do you get one tapped. Then proc your glyph..Curse execute, rune cage, frag, then force pulse force pulse. Even then not guaranteed kill. Add a meteor on that for a combo and it takes 6 or 7 things to kill someone. Apply the same stam NB combo to magblades and they have an easier time in 1v1 yet they shield stack as well and have hots active and strong mobility.

    Mag templars. Minor mending and can purify dot builds and eliminates majority of negative affect on oneself, can stack power of light and DB then jab jab jab, it nearly kills all classes..The majority of stam builds have Dawnbreaker where they pop that and then execute and people die yet mag sorcs have to lay 6 or 7 things down to kill someone while having to have those shields on constantly..How is that easy?

    sir please take the time to play a magplar before you oversimplify their burst combo which is 10x harder to use to kill someone than a sorc combo and yes I have played mag sorc
  • usmguy1234
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    Edziu wrote: »
    Feanor wrote: »
    The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).

    eeeee lol?
    normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health

    EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits

    If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • grannas211
    grannas211
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    Ender1310 wrote: »
    So let's actually talk about shields and burst and vigor Lolz. like actually talk about it. Are shields crittable? Yes or no? Do they suffer from armor mitigation checks? Yes or know? What's better when feared or stunned shields or ticking vigor? Think. Think about your own bias and what would make you think every other class is easy and yours hard. Do you want to think you are skilled? Once again. By now people have been around. This isn't beta eso we have Alts now we know. Never had so much fun rune and then pow!!

    Imagine being so excited to join in on a nerf sorc party that they type full ***
  • DDuke
    DDuke
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    usmguy1234 wrote: »
    Edziu wrote: »
    Feanor wrote: »
    The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).

    eeeee lol?
    normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health

    EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits

    If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.

    Bull***, you can survive anything in game with <20k health pool if you play well & react properly to things.

    See a Leap? Block.
    Someone used gap closer? Dodge roll if stamblade & block+dodge roll forward (through opponent) if another class.
    Soul Assault? Block & cloak after 2s or block & drop a Ballista for a free kill

    etc etc.


    Rune Cage is the only exception that you cannot counter by any means available (apart from building as a tank) as it disables reaction based defenses.
    Edited by DDuke on June 27, 2018 1:47PM
  • Edziu
    Edziu
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    usmguy1234 wrote: »
    Edziu wrote: »
    Feanor wrote: »
    The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).

    eeeee lol?
    normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health

    EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits

    If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.

    nope you are wrong
    I mainly play with just 16k health stamblade on noncp withou impene but with well fitted and I have no problem with most of things in pvp

    only thing which can instagib me is nonblocked meteor, dk leap (but those are ults, ok) and ofc sorc amges wrath, annyoing as hell, once drop jsut to 20% hp where in many many times I still ave option to survive but against magsorc with this its always instagib with not to mention how his main burst is comming from unblockable and undodgable skills, none of rest classes can achieve burst with time of 1-2 sec with that many skill at once which are also unblockable and undodgable

    so no, even when I running much under 20k health I dont getting rammed by everything when I know how and what is working
    problem which I (and ofc not only I) have is nocounterable combo which sorc got after unecessary big nerfs to crystal frag where we had option with counter to his combo
  • Mihael
    Mihael
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    Feanor wrote: »
    Let's examine other classes.
    Stamina NB - apply rally and vigor. Forget about rally until it goes off and reapply vigor every 6 seconds and dodge roll and cloak until incap is up and then let loose with incap, assassins will and surprise attack..dead.

    Mag sorc apply 2-3 shields every 6 seconds, so basically your fingers are never leaving those buttons because if they do you get one tapped. Then proc your glyph..Curse execute, rune cage, frag, then force pulse force pulse. Even then not guaranteed kill. Add a meteor on that for a combo and it takes 6 or 7 things to kill someone. Apply the same stam NB combo to magblades and they have an easier time in 1v1 yet they shield stack as well and have hots active and strong mobility.

    Mag templars. Minor mending and can purify dot builds and eliminates majority of negative affect on oneself, can stack power of light and DB then jab jab jab, it nearly kills all classes..The majority of stam builds have Dawnbreaker where they pop that and then execute and people die yet mag sorcs have to lay 6 or 7 things down to kill someone while having to have those shields on constantly..How is that easy?

    The fact that the first thing you listed for Templars is *minor mending* [!] as their selling point should clue you into why you are seeing complaints about Sorcerers on these forums.

    Healing doesn’t show up on the death recap. That’s why you see less complaints about Templars. It’s true, magTemplar are subpar DDs now in PvP. What makes up for this is that even after all the soul ripping nerfs the class had to endure they are still the best group support characters around, with Warden being close. As for easier, I’d say playing a Templar healbot in a group setting is way easier than any offensive role you can have with any class. Yet now one complains about “ez mode Templars”.

    I really wouldnt consider how easy a healbot is to play a good measure for how easy templar are to play
  • usmguy1234
    usmguy1234
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    DDuke wrote: »
    usmguy1234 wrote: »
    Edziu wrote: »
    Feanor wrote: »
    The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).

    eeeee lol?
    normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health

    EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits

    If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.

    Bull***, you can survive anything in game with <20k health pool if you play well & react properly to things.

    See a Leap? Block.
    Someone used gap closer? Dodge roll if stamblade & block+dodge roll forward (through opponent) if another class.
    Soul Assault? Block & cloak after 2s or block & drop a Ballista for a free kill

    etc etc.


    Rune Cage is the only exception that you cannot counter by any means available (apart from building as a tank) as it disables reaction based defenses.

    I'm pretty sure I wasn't referring to single attacks. One properly placed cc of any type and you're toast with less than 20k health. And if you can't cc break rune in a 1v1 vs a sorc bad resource management was the cause of your death. In 1vx you were most likely going to die anyways regardless if the sorc was there or not.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • usmguy1234
    usmguy1234
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    Edziu wrote: »
    usmguy1234 wrote: »
    Edziu wrote: »
    Feanor wrote: »
    The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).

    eeeee lol?
    normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health

    EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits

    If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.

    nope you are wrong
    I mainly play with just 16k health stamblade on noncp withou impene but with well fitted and I have no problem with most of things in pvp

    only thing which can instagib me is nonblocked meteor, dk leap (but those are ults, ok) and ofc sorc amges wrath, annyoing as hell, once drop jsut to 20% hp where in many many times I still ave option to survive but against magsorc with this its always instagib with not to mention how his main burst is comming from unblockable and undodgable skills, none of rest classes can achieve burst with time of 1-2 sec with that many skill at once which are also unblockable and undodgable

    so no, even when I running much under 20k health I dont getting rammed by everything when I know how and what is working
    problem which I (and ofc not only I) have is nocounterable combo which sorc got after unecessary big nerfs to crystal frag where we had option with counter to his combo

    Like I said gank build confirmed.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Feanor
    Feanor
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    Edziu wrote: »

    eeeee lol?
    normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health

    If you’re in execute range any execute will kill you. The 4 second window is entirely psychological because it increases pressure and forces to be a bit more defensive for these 4 seconds. Major and minor evasion also affect the initial hit in which case the execute won’t stick.
    EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits

    OL LA cost 54 ultimate IIRC and you can’t use it below 75, so it’s 7 light attacks if you store 500. And you have to play a full damage build to see 15k+ damage, which equates to niche builds.
    Edited by Feanor on June 27, 2018 2:04PM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • DDuke
    DDuke
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    ✭✭✭✭
    usmguy1234 wrote: »
    DDuke wrote: »
    usmguy1234 wrote: »
    Edziu wrote: »
    Feanor wrote: »
    The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).

    eeeee lol?
    normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health

    EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits

    If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.

    Bull***, you can survive anything in game with <20k health pool if you play well & react properly to things.

    See a Leap? Block.
    Someone used gap closer? Dodge roll if stamblade & block+dodge roll forward (through opponent) if another class.
    Soul Assault? Block & cloak after 2s or block & drop a Ballista for a free kill

    etc etc.


    Rune Cage is the only exception that you cannot counter by any means available (apart from building as a tank) as it disables reaction based defenses.

    I'm pretty sure I wasn't referring to single attacks. One properly placed cc of any type and you're toast with less than 20k health. And if you can't cc break rune in a 1v1 vs a sorc bad resource management was the cause of your death. In 1vx you were most likely going to die anyways regardless if the sorc was there or not.

    Believe it or not, there's not that many CCs that can hit a medium armor user who knows when to dodge roll/cloak and how to kite people like mDKs/NBs (so they can't Fossilize/Fear). That's what their entire survivability is based on: damage avoidance.

    If you dodge a NB Incap for example, you dodge their entire combo. If you block DBOS & then dodge roll>cloak you're also safe vs other stam builds. A blocked DK Leap into dodge roll->cloak & bombard to root them and you're safe once again (most still don't run Empowering Chains).

    I'm not talking about single skills either.

    The only skill in the game that lets an entire burst combo hit you without counterplay is Rune Cage, and casting it doesn't even hurt your burst now that it deals 4-5k damage to non-tanks in noCP.


    And no, sub 20k health non-tank builds actually do very well in 1vX as long as you don't screw up, and don't meet sorcs who can kill you even when you don't screw up.
    Edited by DDuke on June 27, 2018 2:06PM
  • Edziu
    Edziu
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    usmguy1234 wrote: »
    DDuke wrote: »
    usmguy1234 wrote: »
    Edziu wrote: »
    Feanor wrote: »
    The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).

    eeeee lol?
    normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health

    EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits

    If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.

    Bull***, you can survive anything in game with <20k health pool if you play well & react properly to things.

    See a Leap? Block.
    Someone used gap closer? Dodge roll if stamblade & block+dodge roll forward (through opponent) if another class.
    Soul Assault? Block & cloak after 2s or block & drop a Ballista for a free kill

    etc etc.


    Rune Cage is the only exception that you cannot counter by any means available (apart from building as a tank) as it disables reaction based defenses.

    I'm pretty sure I wasn't referring to single attacks. One properly placed cc of any type and you're toast with less than 20k health. And if you can't cc break rune in a 1v1 vs a sorc bad resource management was the cause of your death. In 1vx you were most likely going to die anyways regardless if the sorc was there or not.

    its reffering to every medium build lol, going in medium you arnt tankly so everything will you eat if you are noob, if you are experienced you know how and what work and when run awya or from which got out fast and you dont have resource management problem, its just sorc noncounterable combo

    medium isnt that tankly as heavy + in heavy you have bonuses to more max health and healing recevied if you didnt know before, thats why any medium armor user is fast melting if you catch him and he is unable to dodge/LoS your attacks
  • Edziu
    Edziu
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    usmguy1234 wrote: »
    Edziu wrote: »
    usmguy1234 wrote: »
    Edziu wrote: »
    Feanor wrote: »
    The only things that are unblockable in a Sorc burst combo is Rune Cage and Curse. You can block or dodge Frags. You can block or Dodge Wrath/Fury. You can block and dodge Overload. And you can block Meteor (which isn't even a Sorc ultimate).

    eeeee lol?
    normal hit from skill ofc you can block or dodge but if you get hit you cant block or even dodge passive mages wrath waiting 4 sec to proc at 20% health and this is instagib always to everyone nontankly build under 20k health

    EDIT: and about overload..you know someone can just gather ulti to 200+ and then literraly spam overload on you ehere about dodge you wont have even enough stamina to dodge spam that many times in medium at how many strikes can have this sorc fo overload especially on noncp without additional reduction to dodge outside traits

    If you are running anything with health under 20k your are going to get rammed by everything in pvp not just sorcs. You need at least 25k health. Anything with that low health is probably a ganking build anyways and you're just mad that you can't one shot a sorc with their shields up.

    nope you are wrong
    I mainly play with just 16k health stamblade on noncp withou impene but with well fitted and I have no problem with most of things in pvp

    only thing which can instagib me is nonblocked meteor, dk leap (but those are ults, ok) and ofc sorc amges wrath, annyoing as hell, once drop jsut to 20% hp where in many many times I still ave option to survive but against magsorc with this its always instagib with not to mention how his main burst is comming from unblockable and undodgable skills, none of rest classes can achieve burst with time of 1-2 sec with that many skill at once which are also unblockable and undodgable

    so no, even when I running much under 20k health I dont getting rammed by everything when I know how and what is working
    problem which I (and ofc not only I) have is nocounterable combo which sorc got after unecessary big nerfs to crystal frag where we had option with counter to his combo

    Like I said gank build confirmed.

    if I was gank build I will have stacked to max weapon damage and stamine isntead of 1.5k magica regen and 2.8k stam regen with only 30k stam and 3.5k weapon dmg buffed

    most people jsut invest more to weapon dmg and max stats, I invested more to regens becasue I jsut cant play even with very high stats if I dont have regens and I dont think this could be gank build with thal low stacked damage and invested into high both stat regens at once

    EDIT: and btw you never written you even think Im on gank build
    Edited by Edziu on June 27, 2018 2:10PM
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