zParallaxz wrote: »DuskMarine wrote: »Recon4thCav wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.
Who actually believes this is going to fix anything? Kinda sad Zo$ is still trying to figure out the problem.
I do thank you for keeping us informed, but "might not fix it" is not a good response. How about figure it out and if it means taking down the server, do it. I'm pretty sure Zo$ is starting to notice console subs are dropping fast. I know 50 plus that canaceled their sub. It is going to get worse every day this continues.
the fact of the matter is they have to go through microsoft and sony first compared to pc where they can roll out stuff whenever they please. the only time they dont have to clear something with them is if its an emergency which even then they still have to clear with sony and microsoft. pc doesnt have that issue thus why our stuff is fixed for the most part with the freezing. now all the rest of the stuff on pc yea that needs fixed cause thats coming for you console guys next and its a bit worse than what you got now trust me.
This is a large misconception that has been fed to you by Zos. If this was the case the majority of games like fortnite which has updates simultaneously on all platforms wouldn’t exist. I have never played game until this one where console has to wait two weeks after pc to get a update. In fact updates can be implemented within days between each other, it’s just on Zos on how much they want to pay.
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.
Thank you! I wish PC people would stop commenting on this thread about their issues because this thread pertains to console freezes in cyrodiil. Once we freeze, we have to force quit the game and relog. Last night, I cleared my elder scrolls saved data and cleared my alternate MAC address. After I did that, I did not freeze for an hour. Then, I froze 3 times in a row and got frustrated so logged off.
DuskMarine wrote: »zParallaxz wrote: »DuskMarine wrote: »Recon4thCav wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.
Who actually believes this is going to fix anything? Kinda sad Zo$ is still trying to figure out the problem.
I do thank you for keeping us informed, but "might not fix it" is not a good response. How about figure it out and if it means taking down the server, do it. I'm pretty sure Zo$ is starting to notice console subs are dropping fast. I know 50 plus that canaceled their sub. It is going to get worse every day this continues.
the fact of the matter is they have to go through microsoft and sony first compared to pc where they can roll out stuff whenever they please. the only time they dont have to clear something with them is if its an emergency which even then they still have to clear with sony and microsoft. pc doesnt have that issue thus why our stuff is fixed for the most part with the freezing. now all the rest of the stuff on pc yea that needs fixed cause thats coming for you console guys next and its a bit worse than what you got now trust me.
This is a large misconception that has been fed to you by Zos. If this was the case the majority of games like fortnite which has updates simultaneously on all platforms wouldn’t exist. I have never played game until this one where console has to wait two weeks after pc to get a update. In fact updates can be implemented within days between each other, it’s just on Zos on how much they want to pay.
actually your 100% wrong i am an avid sony player and have been playing since i was a child. and yes they do have to clear it with the console company as i even got told one time in a chat between me and a support team on call of duty advanced warfare. they were not given the green light on the update by sony thus they couldnt implement it. so yes you have to get sony to confirm it as theyve signed a contract to allow them to put it on their servers meaning they have to allow and sift through patches. so yea that is exactly why and contracts like epic games(where sony practically holds the account hostage) they have direct access to those notes and thus confirm them much faster due to contract. so yes game developers do have to jump through hoops as well to get patches out.
zParallaxz wrote: »DuskMarine wrote: »Recon4thCav wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.
Who actually believes this is going to fix anything? Kinda sad Zo$ is still trying to figure out the problem.
I do thank you for keeping us informed, but "might not fix it" is not a good response. How about figure it out and if it means taking down the server, do it. I'm pretty sure Zo$ is starting to notice console subs are dropping fast. I know 50 plus that canaceled their sub. It is going to get worse every day this continues.
the fact of the matter is they have to go through microsoft and sony first compared to pc where they can roll out stuff whenever they please. the only time they dont have to clear something with them is if its an emergency which even then they still have to clear with sony and microsoft. pc doesnt have that issue thus why our stuff is fixed for the most part with the freezing. now all the rest of the stuff on pc yea that needs fixed cause thats coming for you console guys next and its a bit worse than what you got now trust me.
This is a large misconception that has been fed to you by Zos. If this was the case the majority of games like fortnite which has updates simultaneously on all platforms wouldn’t exist. I have never played game until this one where console has to wait two weeks after pc to get a update. In fact updates can be implemented within days between each other, it’s just on Zos on how much they want to pay.
zParallaxz wrote: »DuskMarine wrote: »zParallaxz wrote: »DuskMarine wrote: »Recon4thCav wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.
Who actually believes this is going to fix anything? Kinda sad Zo$ is still trying to figure out the problem.
I do thank you for keeping us informed, but "might not fix it" is not a good response. How about figure it out and if it means taking down the server, do it. I'm pretty sure Zo$ is starting to notice console subs are dropping fast. I know 50 plus that canaceled their sub. It is going to get worse every day this continues.
the fact of the matter is they have to go through microsoft and sony first compared to pc where they can roll out stuff whenever they please. the only time they dont have to clear something with them is if its an emergency which even then they still have to clear with sony and microsoft. pc doesnt have that issue thus why our stuff is fixed for the most part with the freezing. now all the rest of the stuff on pc yea that needs fixed cause thats coming for you console guys next and its a bit worse than what you got now trust me.
This is a large misconception that has been fed to you by Zos. If this was the case the majority of games like fortnite which has updates simultaneously on all platforms wouldn’t exist. I have never played game until this one where console has to wait two weeks after pc to get a update. In fact updates can be implemented within days between each other, it’s just on Zos on how much they want to pay.
actually your 100% wrong i am an avid sony player and have been playing since i was a child. and yes they do have to clear it with the console company as i even got told one time in a chat between me and a support team on call of duty advanced warfare. they were not given the green light on the update by sony thus they couldnt implement it. so yes you have to get sony to confirm it as theyve signed a contract to allow them to put it on their servers meaning they have to allow and sift through patches. so yea that is exactly why and contracts like epic games(where sony practically holds the account hostage) they have direct access to those notes and thus confirm them much faster due to contract. so yes game developers do have to jump through hoops as well to get patches out.
I never said they don’t have to clear it with Microsoft or Sony. I said it doesn’t take two weeks, that’s the lie that was fed by Zos. Verification process can be done and and updates can be implemented all within the same week. It just depends on how much the developers spend or what time they send the updates out.
DrSweetazz wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.
@ZOS_GinaBruno , thank you for the update, but why do we have to read through various complaint threads to find this information in a response? Isn't there some central location where these announcements could be made pro-actively so that casual users can easily find this information?
It may even help prevent a few of these threads from being started if we know ZOS is aware and working on the issue.
Yes, you can visit the Dev Tracker to see these types of posts easily.
Where is that button on the mobile platform that 50-60% of people use?
ZOS_GinaBruno wrote: »To be completely honest, it might not fix it.
ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
mdylan2013 wrote: »Surely this is something that ZOS could take advantage of?
http://www.playstationlifestyle.net/2018/05/15/same-day-patch-certification/
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.
@ZOS_GinaBruno , thank you for the update, but why do we have to read through various complaint threads to find this information in a response? Isn't there some central location where these announcements could be made pro-actively so that casual users can easily find this information?
It may even help prevent a few of these threads from being started if we know ZOS is aware and working on the issue.
Yes, you can visit the Dev Tracker to see these types of posts easily.
mdylan2013 wrote: »Surely this is something that ZOS could take advantage of?
http://www.playstationlifestyle.net/2018/05/15/same-day-patch-certification/
ZOS keeps insisting that's not a real thing from Sony and blames them for making everything take two weeks. Congratulations on doing more thorough research than ZOS! It's easier for them to blame someone else (have you checked your connection) and then bury the threads and hope it goes away.
mdylan2013 wrote: »Surely this is something that ZOS could take advantage of?
http://www.playstationlifestyle.net/2018/05/15/same-day-patch-certification/
ZOS keeps insisting that's not a real thing from Sony and blames them for making everything take two weeks. Congratulations on doing more thorough research than ZOS! It's easier for them to blame someone else (have you checked your connection) and then bury the threads and hope it goes away.
They might be a money cost involved. Think of paying extra for next day shipping versus free 5-10 day shipping. Is it worth the extra $20+ dollars when it's only 5-10 days?
I think we can be patient on any fixes, especially since BGs are largely uneffected by these performance issues.
mdylan2013 wrote: »Surely this is something that ZOS could take advantage of?
http://www.playstationlifestyle.net/2018/05/15/same-day-patch-certification/
ZOS keeps insisting that's not a real thing from Sony and blames them for making everything take two weeks. Congratulations on doing more thorough research than ZOS! It's easier for them to blame someone else (have you checked your connection) and then bury the threads and hope it goes away.
They might be a money cost involved. Think of paying extra for next day shipping versus free 5-10 day shipping. Is it worth the extra $20+ dollars when it's only 5-10 days?
I think we can be patient on any fixes, especially since BGs are largely uneffected by these performance issues.
Sandman929 wrote: »mdylan2013 wrote: »Surely this is something that ZOS could take advantage of?
http://www.playstationlifestyle.net/2018/05/15/same-day-patch-certification/
ZOS keeps insisting that's not a real thing from Sony and blames them for making everything take two weeks. Congratulations on doing more thorough research than ZOS! It's easier for them to blame someone else (have you checked your connection) and then bury the threads and hope it goes away.
They might be a money cost involved. Think of paying extra for next day shipping versus free 5-10 day shipping. Is it worth the extra $20+ dollars when it's only 5-10 days?
I think we can be patient on any fixes, especially since BGs are largely uneffected by these performance issues.
Actually I've heard BGs are effected on console as well. Anyone know for sure? I don't like PvP with powerups.
mdylan2013 wrote: »Surely this is something that ZOS could take advantage of?
http://www.playstationlifestyle.net/2018/05/15/same-day-patch-certification/
ZOS keeps insisting that's not a real thing from Sony and blames them for making everything take two weeks. Congratulations on doing more thorough research than ZOS! It's easier for them to blame someone else (have you checked your connection) and then bury the threads and hope it goes away.
They might be a money cost involved. Think of paying extra for next day shipping versus free 5-10 day shipping. Is it worth the extra $20+ dollars when it's only 5-10 days?
I think we can be patient on any fixes, especially since BGs are largely uneffected by these performance issues.
Patient? Group finder has been messed up since DB. We're past that.
mdylan2013 wrote: »Surely this is something that ZOS could take advantage of?
http://www.playstationlifestyle.net/2018/05/15/same-day-patch-certification/
ZOS keeps insisting that's not a real thing from Sony and blames them for making everything take two weeks. Congratulations on doing more thorough research than ZOS! It's easier for them to blame someone else (have you checked your connection) and then bury the threads and hope it goes away.
They might be a money cost involved. Think of paying extra for next day shipping versus free 5-10 day shipping. Is it worth the extra $20+ dollars when it's only 5-10 days?
I think we can be patient on any fixes, especially since BGs are largely uneffected by these performance issues.
Patient? Group finder has been messed up since DB. We're past that.
BG group finder I assume?
Either way, losing a few 15$ per month subs or non paying PvP is probably not worth the price for expediting emergency patch (assuming there is).
Or emergency patch release isn't something the consoles are giving zenimax.
Either way, just play fallout, Skyrim, a few other games till it blows over. You'll feel better when it's fixed, because you'll be more excited to play ESO due to the time off.
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.
FireCowCommando wrote: »Only advise i can give you console guys is to expect this performance as par for the course, Worse case scenario its not fixed until the next major update. but realistically its ZoS...
oXI_Viper_IXo wrote: »FireCowCommando wrote: »Only advise i can give you console guys is to expect this performance as par for the course, Worse case scenario its not fixed until the next major update. but realistically its ZoS...
It's pretty sad that updates have become something to dread, worrying about what they will break next rather than looking forward them.
FireCowCommando wrote: »Only advise i can give you console guys is to expect this performance as par for the course, Worse case scenario its not fixed until the next major update. but realistically its ZoS...
DrSweetazz wrote: »Not to mince words @ZOS_GinaBruno but we dont need "a little better". We need a legitimate fix. I get not wanting to bring the server down if you dont have to, but I'm sure I'm not the only one who would rather lose a day of gameplay for a real fix over a bandaid.
I guess I just mean "please dont hobble together a sorta fix" especially considering how terrible the mood is here
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.
zParallaxz wrote: »DuskMarine wrote: »Recon4thCav wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »We'll have some news for you later this week; we're currently testing some solutions that could potentially make PvP performance a little better, and without needing to bring consoles offline for a patch.
First thing I notice, Stall tactic 101 "later this week" and secondly "potentially make PvP performance a little better" doesn't fill me with confidence that this will actually fix the PvP issues we are having.
To be completely honest, it might not fix it. But it's something we'd at least like to try, especially since it doesn't require any downtime or patch to go through first party certification first. "Later this week" is accurate since we're still in testing and don't know which day we'll be doing this yet. We do have some actual fixes that we're working on getting out to everyone as soon as possible, but again, we need to go through the proper process which takes time for console.
We'll have more information about all this in the next day or two. We know everyone's frustrated and just want things to work - we do too! - and we're working as hard and quickly as we can to get performance in a better place.
Who actually believes this is going to fix anything? Kinda sad Zo$ is still trying to figure out the problem.
I do thank you for keeping us informed, but "might not fix it" is not a good response. How about figure it out and if it means taking down the server, do it. I'm pretty sure Zo$ is starting to notice console subs are dropping fast. I know 50 plus that canaceled their sub. It is going to get worse every day this continues.
the fact of the matter is they have to go through microsoft and sony first compared to pc where they can roll out stuff whenever they please. the only time they dont have to clear something with them is if its an emergency which even then they still have to clear with sony and microsoft. pc doesnt have that issue thus why our stuff is fixed for the most part with the freezing. now all the rest of the stuff on pc yea that needs fixed cause thats coming for you console guys next and its a bit worse than what you got now trust me.
This is a large misconception that has been fed to you by Zos. If this was the case the majority of games like fortnite which has updates simultaneously on all platforms wouldn’t exist. I have never played game until this one where console has to wait two weeks after pc to get a update. In fact updates can be implemented within days between each other, it’s just on Zos on how much they want to pay.