I'm on a mix with this because something over performing whilst frustrating isn't a bug and doesn't need to be addressed in an incremental.
If we balance things every week and constantly tweak numbers you'll have a meta which changes even more rapidly and creation a situation where no one wants to invest in any sets or builds because they could change week to week.
I would be find with solid changes every three months with each big release, if we saw them in all areas every three months rather than doing things in chunks each update.
It is my personal opinion that ZOS is adressing imbalances like SLOAD or RUNE CAGE introduced with summerset too slow. Some things can not wait 4 weeks or 3 months until your next update. They need to be adjusted immediately.
Should we as the pvp community implore the class representatives to take this as an issue that needs attention from the developers?
Quicker fixes for things breaking pvp?
It is my personal opinion that ZOS is adressing imbalances like SLOAD or RUNE CAGE introduced with summerset too slow. Some things can not wait 4 weeks or 3 months until your next update. They need to be adjusted immediately.
Should we as the pvp community implore the class representatives to take this as an issue that needs attention from the developers?
Quicker fixes for things breaking pvp?
The representatives have already urged Zeni to balance both quickly, if I remember correctly. Maybe @Checkmath can tell you more about what is possible and what is not.
I´m rather sceptical of calls for priority, though. Even now there are more urgent problems in PvP to fix, like the mass exploitation of the "open wall" bug, or this wierd bug where you run on one place unable to move (I get this 2-3 times an evening, most of the times during big battles).
Ragnaroek93 wrote: »It is my personal opinion that ZOS is adressing imbalances like SLOAD or RUNE CAGE introduced with summerset too slow. Some things can not wait 4 weeks or 3 months until your next update. They need to be adjusted immediately.
Should we as the pvp community implore the class representatives to take this as an issue that needs attention from the developers?
Quicker fixes for things breaking pvp?
4 weeks - 3 months
Ragnaroek93 wrote: »It is my personal opinion that ZOS is adressing imbalances like SLOAD or RUNE CAGE introduced with summerset too slow. Some things can not wait 4 weeks or 3 months until your next update. They need to be adjusted immediately.
Should we as the pvp community implore the class representatives to take this as an issue that needs attention from the developers?
Quicker fixes for things breaking pvp?
4 weeks - 3 months
How long did we have to deal with viper, selene, shieldbreaker or poisons etc.?
Ragnaroek93 wrote: »Ragnaroek93 wrote: »It is my personal opinion that ZOS is adressing imbalances like SLOAD or RUNE CAGE introduced with summerset too slow. Some things can not wait 4 weeks or 3 months until your next update. They need to be adjusted immediately.
Should we as the pvp community implore the class representatives to take this as an issue that needs attention from the developers?
Quicker fixes for things breaking pvp?
4 weeks - 3 months
How long did we have to deal with viper, selene, shieldbreaker or poisons etc.?
To be honest, I don't expect anything to be done at this point and I don't understand how people can still be constructive instead of starting to troll. First they let us discuss 100 pages to tell us afterwards that they don't care and only want to balance sets and the new skill line. And in the end they don't even do that. Seriously, the best internet troll can't compete with this
Ragnaroek93 wrote: »Ragnaroek93 wrote: »It is my personal opinion that ZOS is adressing imbalances like SLOAD or RUNE CAGE introduced with summerset too slow. Some things can not wait 4 weeks or 3 months until your next update. They need to be adjusted immediately.
Should we as the pvp community implore the class representatives to take this as an issue that needs attention from the developers?
Quicker fixes for things breaking pvp?
4 weeks - 3 months
How long did we have to deal with viper, selene, shieldbreaker or poisons etc.?
To be honest, I don't expect anything to be done at this point and I don't understand how people can still be constructive instead of starting to troll. First they let us discuss 100 pages to tell us afterwards that they don't care and only want to balance sets and the new skill line. And in the end they don't even do that. Seriously, the best internet troll can't compete with this
I mean, they did "balance" the new PvE sets, and by that I mean make them a lot stronger than any old ones so they could get more sales post nerfing old sets. Especially since you can't get someone to craft the, for you.
It is my personal opinion that ZOS is adressing imbalances like SLOAD or RUNE CAGE introduced with summerset too slow. Some things can not wait 4 weeks or 3 months until your next update. They need to be adjusted immediately.
Should we as the pvp community implore the class representatives to take this as an issue that needs attention from the developers?
Quicker fixes for things breaking pvp?
So many questions that are so different . Which question does the poll actually relate to?
While any forum poll are statistically unreliable, some incorrectly use these polls to say the community has spoken. I can see OP or another saying this poll shows the player base wants class representative should bring this to Zos when the poll does not say jack.
dwemer_paleologist wrote: »the entire population of eso is NOT on this forum.
not everyone agrees with your opinions,
not everyone agrees with the class representatives opinions,
the class representatives opinions DO NOT match the opinions of the rest of eso population.
dwemer_paleologist wrote: »the entire population of eso is NOT on this forum.
not everyone agrees with your opinions,
not everyone agrees with the class representatives opinions,
the class representatives opinions DO NOT match the opinions of the rest of eso population.