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Start deconstructing your Sloads

  • DuskMarine
    DuskMarine
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    the only way they can nerf sloads is make it not oblivion damage thats the only way really. you cant make that not strong
  • zyk
    zyk
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    DuskMarine wrote: »
    the only way they can nerf sloads is make it not oblivion damage thats the only way really. you cant make that not strong

    It shouldn't be a free counter to cloak in addition to being a proc damage set. It's not like cloak doesn't have 50 other counters already -- not an exaggeration when you also consider AEs.

    But that's the thing about Sload. ESO players don't like to think about gameplay or counterplay. They want everything to be automatic. It is a consequence of a game in which almost all PVE requires almost no thought.
  • Jammer480
    Jammer480
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    Samadhi wrote: »
    Shoot, had not crafted one yet -- no joining in on the deconstruct party for me :(

    Already deconstructed, the set was crap. Zos can nerf it however they want.
    Livin' the dream...
  • Aliyavana
    Aliyavana
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    glavius wrote: »
    EmEm_Oh wrote: »
    But this set exactly is for the solo player.

    What do you people mean by "balance". I've been on ESO for about 3 years now, and all I read is people whining about certain abilities, skills, equipment, then that particular thing gets nerfed. This does NOTHING to create "balance". All this appeasing does, is satiate a group of people at that particular time...who can't understand the dynamics of their own equipment, have not fully realized, have not used it enough, and maybe just don't want to change and would rather rant about how bad a piece of equipment is because they are frustrated it can do more dmg than what they would want--or maybe too cheap to buy the set themselves.

    I've been PvPing in Cyro with probably 5 people using sloads on me and you know what...I just make sure to move out of their way, attack, move, attack. And guess what...they die.

    Sloads was actually great for PVE, so too bad a nice set will be completely worthless thanks to people who don't know how to avoid situations.

    My recommendation to ZOS: Don't nerf this set for PVE experiences. If you really have to nerf this set, do it only for PVP.

    This appeasing particular crowds of people who simply whine and complain, is only going to make this game more troublesome, less fun, and people are not going to spend their money because they'll be afraid what they bought will be extinct in a month.

    [Edited for removed content]


    Good one! Best joke 2018

    haha
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Jokes on them.
    zyk wrote: »

    IMO, this was all planned. They needed an OP crafted set to drive excitement for Jewelry Crafting.

    Well jokes on them, I just crafted it via a guild house. Never purchased the disappointment known as Bummerset. Also, as far as proc sec go, this wasn't even as strong as Viper/Tremorscale was back when it hit all at once.

    But yes, I agree, ZOS nerfs old sets (acuity) , then makes new stuff ridiculously OP so people have to Pay to Meta. Then they nerf it after a substantial part of the population buys the new stuff and then its useless until the next DLC with the next OP set comes out.


    Marketing (may it rot in hell) is leading game design.
  • Taleof2Cities
    Taleof2Cities
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    everyone knew this would come. the question is WHEN the update will be, if its in like 3 months or so then it will suck

    I’d like to know this too.

    Does the next “update” mean next week’s patch update ... or does that mean not till Wolfhunter DLC debuts (mid-August)?

    ?

    @ZOS_GinaBruno

    Edited by Taleof2Cities on June 21, 2018 8:03PM
  • Abysswarrior45
    Abysswarrior45
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    If you have any sort of proc dmg setup be it a monster set or 5 piece consider yourself garbage and carried.
  • Ender1310
    Ender1310
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    It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.
  • Saturn
    Saturn
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    Crying? Maybe in tears of joy. The set is clearly not very healthy for PvP, and in my option worse than a lot of the proc sets in the past, simply because of its ability to have near 100% uptime, and proccing from literally any damage source (melee, range, reflected, pets, etc.). It being nerfed is only a good thing.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Koronach
    Koronach
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    Juju_beans wrote: »
    People are going to run from one "meme" to the next. Just wait to see the forum post for the next "OP" set of gear.

    pvp would be so much more fun if you were fighting against players and not gear procs.

    This is honestly why I haven't tried pvp on here yet. I've never played an MMORPG before with gear that plays the game for you.
  • OneKhajiitCrimeWave
    OneKhajiitCrimeWave
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    Ender1310 wrote: »
    It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.

    It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.

    All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.

    The irony is these classes want to scream about balance only when it affects them.

    Tell me is incap not overperfoming? A VERY cheap ulti which does decent damage, applies defile and stuns....

    How about shield stacking? Being able to apply 3 shields so nothing can touch your health bar?

    Or the execute you can put on people to blow up later? Or the execute passive?

    You need to learn to admit that sets like Shieldbreaker and Sload's were added to the game for a reason. Whether for right or wrong they are trying to "balance" without hitting builds with the nerf stick so they add sets like this.

    I'll laugh if all they do is add a cool down to it so no 100% up time. Or maybe trim 50-100 off the damage.
    Dark Flare is the Beginning, Radiant is the End. Hail the Light Bringers!
  • Avnr
    Avnr
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    BohnT wrote: »
    Thanks for the feedback, everyone. We previously mentioned (maybe a few weeks back) we were going to take a look at Sloads. After doing some investigation, we'll be making some adjustments to this item set in the next update so it isn't quite as strong.

    Please start crying in 3 2 1... NOW

    Zerg teams and sorcs got what they want gg
  • Vahrokh
    Vahrokh
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    Sylosi wrote: »
    Vahrokh wrote: »
    So I am against all nerfs...

    So your opinion is basically worthless in regard to balance because you don't care how imbalanced, how broken something is (in PvE or PvP).

    Also, nerfs also come from PvE, like how they nerfed sustain a while ago, it was not just a PvP thing, this may come as a shock, but there were PvE players (good ones) who were pointing out there needed to be nerfs because even in the supposed hardest PvE content in the game bosses/mechanics were being reduced to a joke or even bypassed completely.

    They nerfed sustain because of PvP (too). PvE mobs don't complain, baddies do.
    Having perma-casting magsorcs hurted people in PvP 80% and hurted PvE 20%.

    Let's get things straight.
  • Vahrokh
    Vahrokh
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    Sylosi wrote: »
    Vahrokh wrote: »
    So I am against all nerfs...

    So your opinion is basically worthless in regard to balance because you don't care how imbalanced, how broken something is (in PvE or PvP).

    I have learned the hard way that players ALWAYS complain anyway and devs ALWAYS over-compensate "rebalancing" by 200%+ of what was needed.

    So, on paper your salty feedback would be the best thing since sliced bread, in practice it only shifts bad game mechanic into the next bad game mechanic.

  • Vahrokh
    Vahrokh
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    Ender1310 wrote: »
    It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.

    It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.

    All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.

    Why a class that in every MMO are not healers, that in ESO come with zero class healing skills and that sucks at healing (nobody serious wants healer sorcs outside of 4 men), would want to use healing?

    With no bonus, no "heal mage" set nothing at all? Just because you want so?

    On the other side, most MMOs (even classic ones like WoW) and solo games (even Baldur's Gate) traditionally provide mages with one or more shields. Sadly ESO lacks the depth of other games, I'd be lovely to have content requiring an elemental shield, a psychic energy shield, an anti-magick shield and so on. But that's what we have to be happy with.

  • Aebaradath
    Aebaradath
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    People should've seen this coming from a mile away...

    Actually, even someone at the intergalactic checkpoint over at Tatooine saw it coming from that far away, that long ago.
  • Riggsy
    Riggsy
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    Omg now people have to learn to be good again

    Or they can just play as a nightblade or sorc
    MMAGA - We Made Medium Armor Great Again
    Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.

    Woe Biden - Mule
    Donald Thump - Mule
    M'aiq Pence - Mule
  • Cloudless
    Cloudless
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    Is this a nerf sorc thread yet?
  • DenMoria
    DenMoria
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    Patience grasshopper... patience...
    Cloudless wrote: »
    Is this a nerf sorc thread yet?

  • BohnT
    BohnT
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    Ender1310 wrote: »
    It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.

    It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.

    All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.

    The irony is these classes want to scream about balance only when it affects them.

    Tell me is incap not overperfoming? A VERY cheap ulti which does decent damage, applies defile and stuns....

    How about shield stacking? Being able to apply 3 shields so nothing can touch your health bar?

    Or the execute you can put on people to blow up later? Or the execute passive?

    You need to learn to admit that sets like Shieldbreaker and Sload's were added to the game for a reason. Whether for right or wrong they are trying to "balance" without hitting builds with the nerf stick so they add sets like this.

    I'll laugh if all they do is add a cool down to it so no 100% up time. Or maybe trim 50-100 off the damage.

    One unbalanced thing doesn't give all other unbalanced things a free pass.

    Most of these things are seen as overperforming and they were mentioned in the ESO Class Meeting to be touched because they are imbalanced but you have to start somewhere if you just add more unbalanced things to the game then you can delete the game after 3 patches.

    If you add broken sets you don't fix anything, the build gets rekt and all builds that don't use the hardcounter set still get rekt by the first imbalance
    Edited by BohnT on June 21, 2018 10:12PM
  • Mayrael
    Mayrael
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    Just make Sload's and shields not stack everybody is happy, well except Sorcs. lol

    And add increasing cost on consecutive cloak casts, everyone's happy, well except of NBs :) As for sload it can be removed completely, couldn't care less about this set, easy to counter much easier than skoria or Selene.
    "We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
    — They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
  • BohnT
    BohnT
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    Mayrael wrote: »
    Just make Sload's and shields not stack everybody is happy, well except Sorcs. lol

    And add increasing cost on consecutive cloak casts, everyone's happy, well except of NBs :) As for sload it can be removed completely, couldn't care less about this set, easy to counter much easier than skoria or Selene.

    That's why you use it right? :lol:
  • OneKhajiitCrimeWave
    OneKhajiitCrimeWave
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    Vahrokh wrote: »
    Ender1310 wrote: »
    It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.

    It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.

    All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.

    Why a class that in every MMO are not healers, that in ESO come with zero class healing skills and that sucks at healing (nobody serious wants healer sorcs outside of 4 men), would want to use healing?

    With no bonus, no "heal mage" set nothing at all? Just because you want so?

    On the other side, most MMOs (even classic ones like WoW) and solo games (even Baldur's Gate) traditionally provide mages with one or more shields. Sadly ESO lacks the depth of other games, I'd be lovely to have content requiring an elemental shield, a psychic energy shield, an anti-magick shield and so on. But that's what we have to be happy with.

    No heal = dead. You have a pet that heals, you have a passive heal off of crits. You're already running a resto for healing ward, would it kill you to put mutagen on too? NOPE.

    I'm not saying go full healer mode..... but don’t be an idiot. This damage type does NOT care about your shields so your shild stacking is outdated and pointless against it. If you don't slot a heal you can't complain that a dot is overperfoming.

    For example, if a stam DK was running around without vigor on and always dead to poison dots, what would you tell them? SLOT A HEAL. In effect right now you're being that stam DK with no heals. Don't cry about dying to dots if you're not willing to adapt. Welcome to the world of EVERY OTHER CLASS.

    Dark Flare is the Beginning, Radiant is the End. Hail the Light Bringers!
  • OneKhajiitCrimeWave
    OneKhajiitCrimeWave
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    BohnT wrote: »
    Ender1310 wrote: »
    It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.

    It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.

    All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.

    The irony is these classes want to scream about balance only when it affects them.

    Tell me is incap not overperfoming? A VERY cheap ulti which does decent damage, applies defile and stuns....

    How about shield stacking? Being able to apply 3 shields so nothing can touch your health bar?

    Or the execute you can put on people to blow up later? Or the execute passive?

    You need to learn to admit that sets like Shieldbreaker and Sload's were added to the game for a reason. Whether for right or wrong they are trying to "balance" without hitting builds with the nerf stick so they add sets like this.

    I'll laugh if all they do is add a cool down to it so no 100% up time. Or maybe trim 50-100 off the damage.

    One unbalanced thing doesn't give all other unbalanced things a free pass.

    Most of these things are seen as overperforming and they were mentioned in the ESO Class Meeting to be touched because they are imbalanced but you have to start somewhere if you just add more unbalanced things to the game then you can delete the game after 3 patches.

    If you add broken sets you don't fix anything, the build gets rekt and all builds that don't use the hardcounter set still get rekt by the first imbalance

    You and i agree there. There are many imbalances and right or wrong they added this set to give more balance. Did it work? Well judging by the fact there's tonnes of [snip] all over the forums i'd say that it was pretty successful. [snip]

    [Edit for baiting.]
    Edited by ZOS_GregoryV on June 21, 2018 11:31PM
    Dark Flare is the Beginning, Radiant is the End. Hail the Light Bringers!
  • MinarasLaure
    MinarasLaure
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    Let's see what they do.
    I think they're going to rework the 5th piece bonus like they did with MA.
  • Ohtimbar
    Ohtimbar
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    And so the stupid cycle continues
    forever stuck in combat
  • BohnT
    BohnT
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    BohnT wrote: »
    Ender1310 wrote: »
    It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.

    It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.

    All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.

    The irony is these classes want to scream about balance only when it affects them.

    Tell me is incap not overperfoming? A VERY cheap ulti which does decent damage, applies defile and stuns....

    How about shield stacking? Being able to apply 3 shields so nothing can touch your health bar?

    Or the execute you can put on people to blow up later? Or the execute passive?

    You need to learn to admit that sets like Shieldbreaker and Sload's were added to the game for a reason. Whether for right or wrong they are trying to "balance" without hitting builds with the nerf stick so they add sets like this.

    I'll laugh if all they do is add a cool down to it so no 100% up time. Or maybe trim 50-100 off the damage.

    One unbalanced thing doesn't give all other unbalanced things a free pass.

    Most of these things are seen as overperforming and they were mentioned in the ESO Class Meeting to be touched because they are imbalanced but you have to start somewhere if you just add more unbalanced things to the game then you can delete the game after 3 patches.

    If you add broken sets you don't fix anything, the build gets rekt and all builds that don't use the hardcounter set still get rekt by the first imbalance

    You and i agree there. There are many imbalances and right or wrong they added this set to give more balance. Did it work? Well judging by the fact there's tonnes of [snip] all over the forums i'd say that it was pretty successful. [snip]

    [Edit for baiting.]

    They are crying for a reason, play a sorc on a high skill level for 3 weeks in pvp and then come back and say "just slot a heal" this isn't possible in the game and how the sorc class is intended to perform.

    They didn't get access to actually viable heals because they got shields which are fine except for 3 shields with Vampire undeath passive and 100% minor maim uptime.
    This is the first imbalance which has to be touched and not by adding/ using shieldbreaker.
    We are discussing about sloads being op because it deals 853 dps, Shieldbreaker deals 3.5k dps and you are only affected by this if you are actually defending yourself with the main and only viable tool the developers gave you to use.

    To better show the problems with this:
    Imagine any stamclass is taking 2000 damage every 0.6 seconds when you block, dodge, or heal yourself and you can only avoid that by using the crappy bone shield or you run away? Would this be balanced?

    Imagine everytime a Templar is using BoL he actually damages himself or if he jabs he deals damage to himself.

    Think about a NB that eats 10.5k damage for everytime they use cloak because that's what sorcs face if they meet someone with shieldbreaker.


    Sorcs and shields are fine their only problem is atm that you can apply too much mitigation on shields that are intended to be totally unaffected by mitigation in general.
    This is what you touch, this is what's unbalanced if you just destroy shields then all builds are dead rather than the really problematic builds.


    Balance between classes is heavily negative affected by non class skills or general game rules.
    If you look at the classes alone without taking into account what broken things can be added from outside their general toolkit (may contain weapon skills as well). Then all classes are well balanced with the exception for sorcs with rune cage, nbs with incap, warden with shimmering shield and a spammable stamina burst heal being too strong and stamdk and Magwarden being too weak.

    All other imbalances come from things outside of the classes
    Edited by ZOS_GregoryV on June 21, 2018 11:35PM
  • Skander
    Skander
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    For "adjustments" it means they are gonna buff it. It doesn't do enough damage to outdamage healtanks.
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • DenMoria
    DenMoria
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    Eep...
    Skander wrote: »
    For "adjustments" it means they are gonna buff it. It doesn't do enough damage to outdamage healtanks.

  • Juhasow
    Juhasow
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    Well "next update" may also means next major update not next incremental patch so it can still take 3 months before happening.
This discussion has been closed.