DuskMarine wrote: »the only way they can nerf sloads is make it not oblivion damage thats the only way really. you cant make that not strong
But this set exactly is for the solo player.
What do you people mean by "balance". I've been on ESO for about 3 years now, and all I read is people whining about certain abilities, skills, equipment, then that particular thing gets nerfed. This does NOTHING to create "balance". All this appeasing does, is satiate a group of people at that particular time...who can't understand the dynamics of their own equipment, have not fully realized, have not used it enough, and maybe just don't want to change and would rather rant about how bad a piece of equipment is because they are frustrated it can do more dmg than what they would want--or maybe too cheap to buy the set themselves.
I've been PvPing in Cyro with probably 5 people using sloads on me and you know what...I just make sure to move out of their way, attack, move, attack. And guess what...they die.
Sloads was actually great for PVE, so too bad a nice set will be completely worthless thanks to people who don't know how to avoid situations.
My recommendation to ZOS: Don't nerf this set for PVE experiences. If you really have to nerf this set, do it only for PVP.
This appeasing particular crowds of people who simply whine and complain, is only going to make this game more troublesome, less fun, and people are not going to spend their money because they'll be afraid what they bought will be extinct in a month.
[Edited for removed content]
Good one! Best joke 2018
IMO, this was all planned. They needed an OP crafted set to drive excitement for Jewelry Crafting.
DRAGON_KILLER_HUNTER wrote: »everyone knew this would come. the question is WHEN the update will be, if its in like 3 months or so then it will suck
Juju_beans wrote: »People are going to run from one "meme" to the next. Just wait to see the forum post for the next "OP" set of gear.
pvp would be so much more fun if you were fighting against players and not gear procs.
It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.
ZOS_GinaBruno wrote: »Thanks for the feedback, everyone. We previously mentioned (maybe a few weeks back) we were going to take a look at Sloads. After doing some investigation, we'll be making some adjustments to this item set in the next update so it isn't quite as strong.
Please start crying in 3 2 1... NOW
So I am against all nerfs...
So your opinion is basically worthless in regard to balance because you don't care how imbalanced, how broken something is (in PvE or PvP).
Also, nerfs also come from PvE, like how they nerfed sustain a while ago, it was not just a PvP thing, this may come as a shock, but there were PvE players (good ones) who were pointing out there needed to be nerfs because even in the supposed hardest PvE content in the game bosses/mechanics were being reduced to a joke or even bypassed completely.
OneKhajiitCrimeWave wrote: »It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.
It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.
All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.
Fang_of_Lorkhaj wrote: »Omg now people have to learn to be good again
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
OneKhajiitCrimeWave wrote: »It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.
It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.
All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.
The irony is these classes want to scream about balance only when it affects them.
Tell me is incap not overperfoming? A VERY cheap ulti which does decent damage, applies defile and stuns....
How about shield stacking? Being able to apply 3 shields so nothing can touch your health bar?
Or the execute you can put on people to blow up later? Or the execute passive?
You need to learn to admit that sets like Shieldbreaker and Sload's were added to the game for a reason. Whether for right or wrong they are trying to "balance" without hitting builds with the nerf stick so they add sets like this.
I'll laugh if all they do is add a cool down to it so no 100% up time. Or maybe trim 50-100 off the damage.
TequilaFire wrote: »Just make Sload's and shields not stack everybody is happy, well except Sorcs. lol
TequilaFire wrote: »Just make Sload's and shields not stack everybody is happy, well except Sorcs. lol
And add increasing cost on consecutive cloak casts, everyone's happy, well except of NBsAs for sload it can be removed completely, couldn't care less about this set, easy to counter much easier than skoria or Selene.
OneKhajiitCrimeWave wrote: »It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.
It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.
All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.
Why a class that in every MMO are not healers, that in ESO come with zero class healing skills and that sucks at healing (nobody serious wants healer sorcs outside of 4 men), would want to use healing?
With no bonus, no "heal mage" set nothing at all? Just because you want so?
On the other side, most MMOs (even classic ones like WoW) and solo games (even Baldur's Gate) traditionally provide mages with one or more shields. Sadly ESO lacks the depth of other games, I'd be lovely to have content requiring an elemental shield, a psychic energy shield, an anti-magick shield and so on. But that's what we have to be happy with.
OneKhajiitCrimeWave wrote: »It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.
It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.
All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.
The irony is these classes want to scream about balance only when it affects them.
Tell me is incap not overperfoming? A VERY cheap ulti which does decent damage, applies defile and stuns....
How about shield stacking? Being able to apply 3 shields so nothing can touch your health bar?
Or the execute you can put on people to blow up later? Or the execute passive?
You need to learn to admit that sets like Shieldbreaker and Sload's were added to the game for a reason. Whether for right or wrong they are trying to "balance" without hitting builds with the nerf stick so they add sets like this.
I'll laugh if all they do is add a cool down to it so no 100% up time. Or maybe trim 50-100 off the damage.
One unbalanced thing doesn't give all other unbalanced things a free pass.
Most of these things are seen as overperforming and they were mentioned in the ESO Class Meeting to be touched because they are imbalanced but you have to start somewhere if you just add more unbalanced things to the game then you can delete the game after 3 patches.
If you add broken sets you don't fix anything, the build gets rekt and all builds that don't use the hardcounter set still get rekt by the first imbalance
OneKhajiitCrimeWave wrote: »OneKhajiitCrimeWave wrote: »It was only a matter of time guys. And for the people that said it wasn't over performing..shame on you.
It's not. I run in the Haven of Sload's known as BG's and i'm unlucky if i die more than 4 times to it a day.
All it is is sorcs refusing to slot a heal and sticking to their 3 shield setups and NB's who hate anything dot related who think it's overperfoming.
The irony is these classes want to scream about balance only when it affects them.
Tell me is incap not overperfoming? A VERY cheap ulti which does decent damage, applies defile and stuns....
How about shield stacking? Being able to apply 3 shields so nothing can touch your health bar?
Or the execute you can put on people to blow up later? Or the execute passive?
You need to learn to admit that sets like Shieldbreaker and Sload's were added to the game for a reason. Whether for right or wrong they are trying to "balance" without hitting builds with the nerf stick so they add sets like this.
I'll laugh if all they do is add a cool down to it so no 100% up time. Or maybe trim 50-100 off the damage.
One unbalanced thing doesn't give all other unbalanced things a free pass.
Most of these things are seen as overperforming and they were mentioned in the ESO Class Meeting to be touched because they are imbalanced but you have to start somewhere if you just add more unbalanced things to the game then you can delete the game after 3 patches.
If you add broken sets you don't fix anything, the build gets rekt and all builds that don't use the hardcounter set still get rekt by the first imbalance
You and i agree there. There are many imbalances and right or wrong they added this set to give more balance. Did it work? Well judging by the fact there's tonnes of [snip] all over the forums i'd say that it was pretty successful. [snip]
[Edit for baiting.]