Put your brains to good use man! Gimme some evidence it's steam's fault and you can take a cookie. ESO is running well for nonsteam users, so what's the problem with steam alone? do you really think steam is responsible for the game and gaming process? the game runs NOT on steam but on ZOS's SERVERS, so all connection issues are the fault of ZOS, steam just provides us an ability to run the launcher. all game data is stored on ZOS's servers as well. so dont please type such nonsense
Why should ZOS have to do something because the third party site you are using isn't working properly? Steam can do something for compensation as well.
I think you answered you rude quandary yourself, steam users have no problems. I think there is something to ESO running through a third party program. ZOS is innocent until proven guilty, so provide some, and I'll concede, until then, try to remain civil.
If any other game on Steam was having server issues through their API I'd give you credit.
That's not the case. No other games have been reported as having issues. Therefore the issue has to be with ZOS. There is some configuration problem that ZOS can't seem to fix and have it stay fixed.
You realize they likely use different API’s for different games? Just because you can access one through steam doesn't mean you will be able to access another. I authenticate fine, doesn't sound like an issue in ZOS's side.
You realize you're just guessing?
And no. Last time there was a problem with Steam, other games were affected too. There was even a thread about it on r/Steam.
The other games got their problems fixed quickly.
ZOS took over 10 hours. And now its broken again, likely from the same issue.
Greetings, we've removed several baiting comments. This is a reminder to adhere to our forum rules by keeping posts bait free and on topic with the thread. Thank you for your understanding.
Greetings, we've removed several baiting comments. This is a reminder to adhere to our forum rules by keeping posts bait free and on topic with the thread. Thank you for your understanding.
Greetings, we've removed several baiting comments. This is a reminder to adhere to our forum rules by keeping posts bait free and on topic with the thread. Thank you for your understanding.
Did you read the ToS? You demand an answer that you had already the very first day that you started to play.IndyWendieGo wrote: »it's not fair for the people to get an answer they rightfully deserve.
Thanks,
All the people affected by this issue.
jaschacasadiob16_ESO wrote: »Did you read the ToS? You demand an answer that you had already the very first day that you started to play.IndyWendieGo wrote: »it's not fair for the people to get an answer they rightfully deserve.
Thanks,
All the people affected by this issue.
Here is an idea, why don't you talk to Steam about this. A steam issue is not a ZOS issue. Not even remotely.
Put your brains to good use man! Gimme some evidence it's steam's fault and you can take a cookie. ESO is running well for nonsteam users, so what's the problem with steam alone? do you really think steam is responsible for the game and gaming process? the game runs NOT on steam but on ZOS's SERVERS, so all connection issues are the fault of ZOS, steam just provides us an ability to run the launcher. all game data is stored on ZOS's servers as well. so dont please type such nonsense
Why should ZOS have to do something because the third party site you are using isn't working properly? Steam can do something for compensation as well.
I think you answered you rude quandary yourself, steam users have no problems. I think there is something to ESO running through a third party program. ZOS is innocent until proven guilty, so provide some, and I'll concede, until then, try to remain civil.
If any other game on Steam was having server issues through their API I'd give you credit.
That's not the case. No other games have been reported as having issues. Therefore the issue has to be with ZOS. There is some configuration problem that ZOS can't seem to fix and have it stay fixed.
You realize they likely use different API’s for different games? Just because you can access one through steam doesn't mean you will be able to access another. I authenticate fine, doesn't sound like an issue in ZOS's side.
You realize you're just guessing?
And no. Last time there was a problem with Steam, other games were affected too. There was even a thread about it on r/Steam.
The other games got their problems fixed quickly.
ZOS took over 10 hours. And now its broken again, likely from the same issue.
Where is the report that this is ZOS fault? It seems like no one in the thread has any facts, and all, are in fact, making assumptions. This has gotten stupid, and far too rude to care about. I'm gonna go play ESO, have fun with steam, and insulting people for no reason.
marc.whiffenb16_ESO wrote: »Here is an idea, why don't you talk to Steam about this. A steam issue is not a ZOS issue. Not even remotely.
Here's an idea. Why don't you check how many other Steam games had an issue at the same time as ESO? That's right. None of them! Was Steam down for 10 hours? No. I was able to log into and play any number of games from any number of producers including ... wait for it .. Bethesda. And the ONLY one I couldn't log into was ESO and who was it who 'fixed' the problem? Was it Steam? No. It was investigated and resolved (in 10 hours) by ZoS. Stop embarrassing yourself
Just because you can login to one (or many) games via Steam doesn't mean ALL the games work the same. You're using a third party app that connects to another companies services. There very well can be an issue with them connecting to one service provider. If people can login without Steam, but you can't with Steam, what is the variable in the equation that separates who can and can't login? Therein is your issue. Problem solving 101.
Just because you can login to one (or many) games via Steam doesn't mean ALL the games work the same. You're using a third party app that connects to another companies services. There very well can be an issue with them connecting to one service provider. If people can login without Steam, but you can't with Steam, what is the variable in the equation that separates who can and can't login? Therein is your issue. Problem solving 101.
On the other hand, it could just as easily have been something on ZOS's end that ceased interacting properly with Steam. We don't know. I am not blaming ZOS for the down time. I am blaming ZOS for the poor response.
Given the duration of steam downtime that the game has experience as of late, it would be appropriate to issue some kind of statement about it, especially since the latest downtime has prevented participation in an event for some players.
marc.whiffenb16_ESO wrote: »Here is an idea, why don't you talk to Steam about this. A steam issue is not a ZOS issue. Not even remotely.
Here's an idea. Why don't you check how many other Steam games had an issue at the same time as ESO? That's right. None of them! Was Steam down for 10 hours? No. I was able to log into and play any number of games from any number of producers including ... wait for it .. Bethesda. And the ONLY one I couldn't log into was ESO and who was it who 'fixed' the problem? Was it Steam? No. It was investigated and resolved (in 10 hours) by ZoS. Stop embarrassing yourself
OP has made an assumption that the Steam issues are Zos issues.
Maybe OP needs to ask Steam to compensate him. Zos servers were up and running.
Just because you can login to one (or many) games via Steam doesn't mean ALL the games work the same. You're using a third party app that connects to another companies services. There very well can be an issue with them connecting to one service provider. If people can login without Steam, but you can't with Steam, what is the variable in the equation that separates who can and can't login? Therein is your issue. Problem solving 101.
That could be true, all software has updates, unless it is decommissioned, and if it is true, I am sure Steam wont give ZOS access to their code to see what they are doing wrong.
But yeah, some response would be helpful, but if they don't know the issue, it is hard to give a response other than what is at the top of the page.
marc.whiffenb16_ESO wrote: »Here is an idea, why don't you talk to Steam about this. A steam issue is not a ZOS issue. Not even remotely.
Here's an idea. Why don't you check how many other Steam games had an issue at the same time as ESO? That's right. None of them! Was Steam down for 10 hours? No. I was able to log into and play any number of games from any number of producers including ... wait for it .. Bethesda. And the ONLY one I couldn't log into was ESO and who was it who 'fixed' the problem? Was it Steam? No. It was investigated and resolved (in 10 hours) by ZoS. Stop embarrassing yourself
Just because you can login to one (or many) games via Steam doesn't mean ALL the games work the same. You're using a third party app that connects to another companies services. There very well can be an issue with them connecting to one service provider. If people can login without Steam, but you can't with Steam, what is the variable in the equation that separates who can and can't login? Therein is your issue. Problem solving 101.
Greetings, we've removed several baiting comments. This is a reminder to adhere to our forum rules by keeping posts bait free and on topic with the thread. Thank you for your understanding.
marc.whiffenb16_ESO wrote: »Just because you can login to one (or many) games via Steam doesn't mean ALL the games work the same. You're using a third party app that connects to another companies services. There very well can be an issue with them connecting to one service provider. If people can login without Steam, but you can't with Steam, what is the variable in the equation that separates who can and can't login? Therein is your issue. Problem solving 101.
And this is the reason why you would fail any job interview in my company because you failed that test. Seriously. Check the assumptions you made and the logic you used. First case. If Steam service provider connections were on a per-provider basis then every change to Steam would result in a huge amount of lost connections or login problems across the thousands of games that they provide. Do we have evidence of that? No. Secondly it's safe to assume, given the business model of Steam that they likely have a small number of APIs (not large as someone suggested because maintaining that code base across frequent changes is a nightmare of resourcing) so it's safe to assume that the interfaces to other games comply with the scope of that API and are not affected by Steam launcher changes. These providers are protected by Steam because they comply with the API use. Lastly, if a company decides to forego the use of the standardised APIs provided and writes their own interconnection software that relies on other mechanisms then they are outside of that protection and are subject to other changes that would otherwise not affect any other other provider. This could possibly be the case if there is a technical reason or that there is a commercial one. Then the onus is on the provide to maintain that interconnection across multiple iterations of changes to Steam. And that is what ESO appears to be doing.
Steam did not make an update to their client and then the ESO problem was fixed. ZOS made the change. We can safely assume that ZOS do not have permission to change the Steam code base so the fix MUST have been to the ZOS code. Seeing as no other games were affected then we can safely assume that the code change did not affect the API(s). That's how you do RCA
I'm not asking for compensation, but I would absolutely love it if we could have some transparency from Zenimax/Bethesda about what this persistent authentication problem is, and what sort of stuff they are trying and doing to fix it etc. This sort of root cause analysis is standard practice for a lot of online services which experience major outages, and it really serves to boost trust & confidence.