...and how would that make sense?Elara_Northwind wrote: »I would love a magicka bow!
Agreed!Needed to add more magical weapons as well on there.
TheShadowScout wrote: »...and how would that make sense?Elara_Northwind wrote: »I would love a magicka bow!
- One - magica ranged weapon is the destro staff.
- Two - bows do their damage through musclepower, drawing back an arrow against the bows "pull weight" worth of tension, then releasing it to have all that tension accelerate the arrow so it hopefully will hit something squishy with its pointy end... That's stamina any way you look at it.
- Three - nightblades already have a "magic bow" of a sort, a summoned weapon for one shot much like the daggers they summon for one attack - as a skill, which is how ESO depicts "summoned weapons".
Agreed!Needed to add more magical weapons as well on there.
As I keep linking to: https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii
...it would be -great- if magica characters not only got more skill lines to choose from, but also more options for their skill lines, both in "weapons" (like mentioned in that discussion, it would be great if they had for example "staves" that had a range bonus and "spell foci" that had a damage bonus), and in "elemental (or other) types", so we can cast more then just fire-ice-shock-healing, but maybe get to play with green acid, purple arcane magic, red blood magic, or whatever...
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
Dracan_Fontom wrote: »I would a adore a melee magic weapon or even a magic bow like in Dragon's Dogma, I would go all hectic for that.
Ah, but "bound weapons" technically would not be magica weapons, those are weapons that are conjured up with magic, but then still used with muscle power and thus by right should count as stamina weapons...Elara_Northwind wrote: »I would personally love the option to have bound weapons, like in Skyrim, I think that would be a great idea myself!
...you mean, because the game has any kind of arrows seperate from bows?Elara_Northwind wrote: »Perhaps you could even craft elemental arrows too.
I agree!Elara_Northwind wrote: »Who said that there could only be one ranged magicka weapon anyway? When stamina have an array of melee weapons at their disposal, I think it would be entirely reasonable...
And as I also outlined in that one, there really should be a "one-handed and magic" skill line for spellswords... with a wand/runestone offhand weapon... and once we have that, the next logical step is to let mages dual-wield those wands/runestones for a "twin magic" skill line that may have less range then staves, but quicker firepower...TheShadowScout wrote: »As I keep linking to: https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii
...it would be -great- if magica characters not only got more skill lines to choose from, but also more options for their skill lines, both in "weapons" (like mentioned in that discussion, it would be great if they had for example "staves" that had a range bonus and "spell foci" that had a damage bonus), and in "elemental (or other) types", so we can cast more then just fire-ice-shock-healing, but maybe get to play with green acid, purple arcane magic, red blood magic, or whatever...
TheShadowScout wrote: »Ah, but "bound weapons" technically would not be magica weapons, those are weapons that are conjured up with magic, but then still used with muscle power and thus by right should count as stamina weapons...Elara_Northwind wrote: »I would personally love the option to have bound weapons, like in Skyrim, I think that would be a great idea myself!
...and we have those already, after a fashion. That spectral bow or red daggers nightblades conjure up, the flame whip dragonknights conjure up, the spears of light templars conjure up, the crossbow or dawnbreaker syffrim conjure up...
...that is how "bound weapons" were depicted in ESO.
(And since both the conjuring and the attacking is packed in one skill... they are even magica types in many cases!)
Now, of course they also could make something to conjure up weapons for more then one blow. Would you like that? Would you like to use a conjured "basic" weapon that has no set bonus, none of the nifty stuff like traits and enchantments?
...I doubt it.
The way I see it, "bound weapons" was more of a game ploy to let cultists grab weaponry out of thin air for surprise attacks, then have it vanish on their defeat so players get less loot...
xenowarrior92eb17_ESO wrote: »Would you like to see new weapon types?
Shokasegambit1 wrote: »Tactial Nukes ! Lol
I say again:Man I love how literally every single one of these is a stamina weapon. Like, you couldn't throw some magicka ones in there or....?
...been there, posted that too!TheShadowScout wrote: »
Exactly! See link I always post for some ideas on that: https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1tomofhyrule wrote: »I want to see spears so bad. Just thinking of the 80+ different styles they could make for the motifs, from spears to halberds to pikes to lances to tridents to glaives to naginatas... that would be great.
...does not really fit all that well into tamriels general tech level.Fencing/single one-handed weapon...
Nah, it would be -awful- if a weapon that is supposed to be muscle-powered got a magica morph just because some peopme don't want to have to choose between wizard and warrior builds.stevenyaub16_ESO wrote: »Would be awesome if they had magicka morphs (scaled off both) so ice staff no longer needs to be the tanking weap. And also be a good weapon option for magplar/magDK (or any melee mag).