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ZOS How You're DIRECTLY Encouraging Toxic Behavior

  • RexyCat
    RexyCat
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    not so much nodes but chests I can find frustrating.

    I autoloot everything as my crafting bag is way too empty but I do hate it when I open a chest and there is a treasure map there that I already have and can't take.

    Please either allow players to hold multiple of the same treasure map or make it so duplicates don't spawn in the chest.

    Open chest, sigh, go to inven, scroll to treasure map, delete, go to chest, take map, be annoyed.

    That is one thing that I also find annoying: when you can't have several of same type in your inventory. Even with maxed out portable bank and inventory you might have very little space left when you can't stack PvP items (siege weapons and repair) in inventory or treasure/survey maps. You can't move maps to bank, if you already have the same map in bank, so are left to leave it.
    Edited by RexyCat on June 1, 2018 6:04PM
  • AlnilamE
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    not so much nodes but chests I can find frustrating.

    I autoloot everything as my crafting bag is way too empty but I do hate it when I open a chest and there is a treasure map there that I already have and can't take.

    Please either allow players to hold multiple of the same treasure map or make it so duplicates don't spawn in the chest.

    Open chest, sigh, go to inven, scroll to treasure map, delete, go to chest, take map, be annoyed.

    Indeed! We can have multiples of the same survey. We should be able to carry multiples of the same map.

    (My solution for that is send return mail to a guildie with the map I already had, so at least I get to keep both of them).
    The Moot Councillor
  • Kimba_Do
    Kimba_Do
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    Acrolas wrote: »
    True altruism would be saying, 'Getting this would be nice, but it's equally nice if somebody else gets to it before I do.'

    But really, who's more toxic?...

    He is. None more toxic.

    6293856ed49c1c559cd2d5acf781cc4b.jpg
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  • geonsocal
    geonsocal
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    was hoping this was gonna be a thread about the naming shaming forum rules...

    somebody, anybody - make that thread please...
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  • teladoy
    teladoy
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    He is right. Nodes should regenerate somehow.
  • ChunkyCat
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    Of all the issues that are worthy of a complaint... kek.

    I’m just picturing some random guy losing his *** when he goes to loot that columbine and finds only worms.

    lol too hard :smiley:
  • jaws343
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    It doesn't matter. Just becuase they loot the chest fully doesn't mean a new chest will be there when you arrive. If you don't want what's in the chest, don't look unlocked chests and just move on.
  • Cadbury
    Cadbury
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    geonsocal wrote: »
    was hoping this was gonna be a thread about the naming shaming forum rules...

    somebody, anybody - make that thread please...

    Like a topic discussing the pros and cons against name shaming?

    I'd like to see that, too. But I not the chocolate egg brave enough to do it.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • jedtb16_ESO
    jedtb16_ESO
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    ChunkyCat wrote: »
    Of all the issues that are worthy of a complaint... kek.

    I’m just picturing some random guy losing his *** when he goes to loot that columbine and finds only worms.

    lol too hard :smiley:

    hey, when that happens to me?

    cool, more bait.
  • Bhaal5
    Bhaal5
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    They think the "partial looting of chest" is the toxic part of the game..... :D:D:D

    Good luck with some guilds vet progression and attitude towards certain builds. Good luck when you progress toward those "elite" then reflex on the partial looting of chests
  • Slick_007
    Slick_007
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    Fherrit wrote: »

    Well @Slick_007 here's a idear, how about you hit a merchant during your runs and unload stuff? Or port to a bank and deposit your gains? If you have the assistants, you can do this while one the go, granted not everyone has these but if not everyone has access to wayshrines.

    because i dont need to. Why should other players spend their time working for you?
    I'm sorry but your protest doesn't really bring to light issues with the idea. What it does do is encourage toxic behavior who DO partially loot. You KNOW this is part of the problem, not the solution. It benefits not a single living soul, there's simply no way you can justify this as being reasonable and you know this.

    i dont need to justify it. im saying YOU are the toxic person for coming on here and complaining about other players because they dont play the game the way YOU want them to. You're telling me how i should play, even though i havent partially looted anything for a year or two. So what gives you the right to tell me how to play you arrogant you know what? Toxic? yep, its you. You are the cause of the toxicity and you prove it with your posts. And sure, im not going to tolerate your attitude towards me and other players and im going to give it right back. If you didnt come on here and *** and cry, i wouldnt have to.
    It seems to me @Slick_007 that you're advocating partial looting, which is clearly toxic to the player base as a whole. Nothing prevents you from pausing in your run, accessing a wayshrine and hitting a banker, or summoning one if you have access to one. But what does prevent me and others from getting a fair access to a node is partial looting. THis is simply indisputable, if you take the cherry off the top and I as well as others as are left with the leftovers which we have no idea we're wasting our time on till we access the node, the only one who gets punished is the rest of us AFTER you've gotten your gain.

    Your a selfish person arent you. you demand that other players loot everything to help you. Your like one of those NPC's that run around saying 'please, you MUST help ME'. Must we now? What others loot DOES NOT STOP YOU GETTING 'FAIR ACCESS'. Cut the crap drama queen. Whoever gets there first gets to do what they will with it. You get leftovers or nothing. Its not your choice, its theirs.
    I have to ask, who's being more selfish here? Me for suggesting this be all or nothing to benefit everyone, or you for catering to toxic looting practices?

    You. Because you demand others play the way you want. I dont care. Just like you shouldnt. I come across the occasional half looted node, take whats there and move on. I dont even give it a second thought. And obviously, im a much happier person than you because of my atittude. Other people can do what they want. I dont care. Its not my business. Nor is it yours.

  • ChunkyCat
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    https://m.youtube.com/watch?v=4zySHepF04c

    He probably saw a treasure chest... only to find nothing but a lock pick :smiley:
  • STEVIL
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    "Make looting resource nodes/chests all or nothing deal!!!
    Hey you see a chest, you know it hasn't been opened yet, that red glowing rune box, you KNOW you got a fair chance at the usual RNG of getting any given rune. Everyone benefits. "

    and

    "But still wastes peoples time which is a stupid move on ZoS's part, I liked my idea where a node would get locked to you till you fully loot it or it despawns before you can harvest another, including chest nodes."

    and etc etc etc etc etc etc etc


    Since nodes esp chests can contain a varying number of items *and* can contain "only one unique" type item (maps for instance) the rather "simple see it all makes everybody happy" fixes usually run afoul of the actual details.

    i run on autoloot but i still hit this kind of thing quite a bit on resource runs, esp if doing theieves troves which cannot have their items shoved into my banker at will.

    i would be **all in favor** of a Ui toggle which says "hide previously opened nodes from me" to allow you to turn off your ability to see those until they have completed their despawn/respawn.cycle.

    When i doubt, i prefer "give me the ability to set my own features" over "force others to play how i want" solutions even though for some people the latter is their number one with a bullet go-to.

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  • Fang_of_Lorkhaj
    Fang_of_Lorkhaj
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    You don't wanna pick up their trash? Cowards gear. 5 piece. Thank me later. They'll never get past you.
  • Teridaxus
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    Linaleah wrote: »
    it also takes far FAR longer for nodes to respawn if they haven't been fully looted

    Far longer is quiet an underestimation.
    Like chests and i assume thieves troves and psijic rifts only x amounts of nodes can be active at the same time, but said number seems to be fixed resulting in immediate respawning at other node or if you are lucky, at the same node which you just harvested.

    While partly looting it triggers a timed despawn that one seems to be between 5-15 minutes.
    Especially partly looted rifts and troves are middle fingers to your fellow players.


    Also badly are the inventories of some people managed if they can't afford to loot one extra item.
  • Metafae
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    Just give the nodes a 1 minute termination timer on them so they will self delete after 1 minute from being interacted with, but only in open world areas.

    The opposite should happen for nodes found in instanced areas like trials and dungeons, if a chest is opened there, it should remain there until the instance itself is reset. This would stop those few people in score runs who touch a chest when everyone else were leaving them until the end.
  • SaintSubwayy
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    Cpt_Teemo wrote: »
    srfrogg23 wrote: »
    The respawn timer starts on nodes and chests the first time someone interacts with them. It doesn’t matter if they’re empty or still full, they will despawn and respawn on their own.

    But still wastes peoples time which is a stupid move on ZoS's part, I liked my idea where a node would get locked to you till you fully loot it or it despawns before you can harvest another, including chest nodes.

    I would actually go even further
    Nodes and chests should be account instance based.
    So when i harvest a node and i dont empty it, it will remain uncleared forever, until i clear it myself. Other players have their own instanced nodes, and are unaffected by this.
    So if I dont gather everything inside, it will remain in this stat till I do...forcing me to empty everything.
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  • Maura_Neysa
    Maura_Neysa
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    Cpt_Teemo wrote: »
    srfrogg23 wrote: »
    The respawn timer starts on nodes and chests the first time someone interacts with them. It doesn’t matter if they’re empty or still full, they will despawn and respawn on their own.

    But still wastes peoples time which is a stupid move on ZoS's part, I liked my idea where a node would get locked to you till you fully loot it or it despawns before you can harvest another, including chest nodes.

    I would actually go even further
    Nodes and chests should be account instance based.
    So when i harvest a node and i dont empty it, it will remain uncleared forever, until i clear it myself. Other players have their own instanced nodes, and are unaffected by this.
    So if I dont gather everything inside, it will remain in this stat till I do...forcing me to empty everything.

    OMG you're just in love with crashes and lag eh? Account bound and tracked forever, talk about a waste of server space.

    Just make them the same as dungeons. Once accessed it will despawn in 5 mintues
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    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • zaria
    zaria
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    Cpt_Teemo wrote: »
    srfrogg23 wrote: »
    The respawn timer starts on nodes and chests the first time someone interacts with them. It doesn’t matter if they’re empty or still full, they will despawn and respawn on their own.

    But still wastes peoples time which is a stupid move on ZoS's part, I liked my idea where a node would get locked to you till you fully loot it or it despawns before you can harvest another, including chest nodes.

    I would actually go even further
    Nodes and chests should be account instance based.
    So when i harvest a node and i dont empty it, it will remain uncleared forever, until i clear it myself. Other players have their own instanced nodes, and are unaffected by this.
    So if I dont gather everything inside, it will remain in this stat till I do...forcing me to empty everything.

    OMG you're just in love with crashes and lag eh? Account bound and tracked forever, talk about a waste of server space.

    Just make them the same as dungeons. Once accessed it will despawn in 5 mintues
    Who is pretty much how it work in open world to, once you access an node it will start an countdown to reset.
    Dungeons are instances who is destroyed then you leave, overworld they reset.

    Now if you are riding along and see an chest or nice node you ride over to it, dismount and loot, if you only find junk its annoying since you had to detour, if node or chest was gone you would just ride past, this is the only downside
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Cpt_Teemo
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    Slick_007 wrote: »
    Cpt_Teemo wrote: »

    But still wastes peoples time which is a stupid move on ZoS's part, I liked my idea where a node would get locked to you till you fully loot it or it despawns before you can harvest another, including chest nodes.

    nobody else likes your selfish idea and no way in hell should your idea ever be implemented.

    Selfish yet you want people to pick up after you, kind of ironic don't you think pick up your own trash, this is what you want the world to become?

    490920.jpg
    Edited by Cpt_Teemo on June 2, 2018 2:51PM
  • Slick_007
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    Cpt_Teemo wrote: »

    Selfish yet you want people to pick up after you, kind of ironic don't you think pick up your own trash, this is what you want the world to become?

    490920.jpg

    well you do remind me of clevon. and one persons trash is not necessarily someone elses trash. and keep up the drama you lying little sack of you know what. when was the last time i left a partially looted anything? Yes, you keep claiming I'M doing this, even after i tell you im not. I just dont agree with this garbage that you and the other selfish clowns keep complaining about. YOU are toxic. YOU should take a break from the game til such time as your attitude undergoes some adjustment. And then YOU will feel better, and be a better person for it. But i'll still call you clevon from now on.
    Edited by Slick_007 on June 2, 2018 11:01PM
  • Colecovision
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    abigfishy wrote: »
    I have ESO+ so I just always loot all. Problem solved.
    Me too, but not problem solved. Its problem intentionally created to force people to subscribe. The whole BS about this being a buy to play without a sub is the core of all this. If inventory wasn't such crap, there wouldn't be nearly as much of this. You can't even come close to fitting all the mats on an alt with 200 bag spaces. It's not about management it's just the straight bait and switch on the sale.
  • AbysmalGhul
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    Toxic epidemics in a video game, eh?
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