And what about the lore-perspective?! You're dropped in this highly off-limits region without any reason given
driosketch wrote: »I will say, though, for experienced players choosing the start point for a new character should be an option.
Hmmm, i have not spent that much time is Summerset but i went from CP1123 to CP1126 (1,000,000 plus per point now) just doing geysers and a few Justciar dailies. I would say exp rates are just fine.
Also, almost every zone has an unlocked WS just use one on Summerset to get to them. As for Navigators, you sure there are no Anchor or Wagon Icons on the map? I have not looked myself because I use the unlocked wayshrines.
But they do care about engaging gameplay and wish to advance a bit so they can unlock additional skills and allocate attribute points, giving a sense of progression, showing off ESO's strong points.Somehow i don't think newbies care all that much about xp/hour ratio...
Personally, I preferred they just kept the original Wailing Prison tutorial, with maybe having an option to do the Morrowind or Summerset tutorial on your next alt. But they want to show off the new area so new tutorial it is.
I hope this doesn't become a trend - i.e., Having a new tutorial with each new DLC while phasing out the older one.
Personally, I preferred they just kept the original Wailing Prison tutorial, with maybe having an option to do the Morrowind or Summerset tutorial on your next alt. But they want to show off the new area so new tutorial it is.
I hope this doesn't become a trend - i.e., Having a new tutorial with each new DLC while phasing out the older one.
Personally, I preferred they just kept the original Wailing Prison tutorial, with maybe having an option to do the Morrowind or Summerset tutorial on your next alt. But they want to show off the new area so new tutorial it is.
I hope this doesn't become a trend - i.e., Having a new tutorial with each new DLC while phasing out the older one.
Lore wise all they talk about is New comers showing up on the island so it all makes perfect sense and the exp is just fine and this is the earliest place to find groups at the moment so I don't get why we have to complain about everything...
Indeed, if you're a brand new character in Summerset, you're simply a newcomer there for whatever reason thanks to the Queen's Decree. As with Elder Scrolls tradition that backstory is up to you.
driosketch wrote: »I would argue for new, actual new, players it's better slow. They need to learn the ABCs of combat mechanics before they start rushing off to level 50. When a player is ready to grind, they will know where to go, or will do the research.And what about the lore-perspective?! You're dropped in this highly off-limits region without any reason given
Welcome to Elder Scrolls games. Especially from TES III: Morrowind, you start out a prisoner without any backstory. You are meant to fill that in yourself. Honestly, ESO is a bit better providing you context by comparison.
I will say, though, for experienced players choosing the start point for a new character should be an option.
driosketch wrote: »I would argue for new, actual new, players it's better slow. They need to learn the ABCs of combat mechanics before they start rushing off to level 50. When a player is ready to grind, they will know where to go, or will do the research.And what about the lore-perspective?! You're dropped in this highly off-limits region without any reason given
Welcome to Elder Scrolls games. Especially from TES III: Morrowind, you start out a prisoner without any backstory. You are meant to fill that in yourself. Honestly, ESO is a bit better providing you context by comparison.
I will say, though, for experienced players choosing the start point for a new character should be an option.
YEP! I made a bosmer NB for PvP the other day and was kinda shocked that I had no choice as too where I could start my character because morrowind actually gave you a choice, you could start the original story or start on vardenfell... now you have no choice...again....
Remember they actually had to ADD IT IN because people complained lol.
People buy the content then they try to push you into playing it right out of the bat instead of starting from the ground up.
Also if you start in summer set you're effectively doing the entire overarching story of the game backwards...which is....well not interesting. its actually kind of annoying.
VaranisArano wrote: »driosketch wrote: »I would argue for new, actual new, players it's better slow. They need to learn the ABCs of combat mechanics before they start rushing off to level 50. When a player is ready to grind, they will know where to go, or will do the research.And what about the lore-perspective?! You're dropped in this highly off-limits region without any reason given
Welcome to Elder Scrolls games. Especially from TES III: Morrowind, you start out a prisoner without any backstory. You are meant to fill that in yourself. Honestly, ESO is a bit better providing you context by comparison.
I will say, though, for experienced players choosing the start point for a new character should be an option.
YEP! I made a bosmer NB for PvP the other day and was kinda shocked that I had no choice as too where I could start my character because morrowind actually gave you a choice, you could start the original story or start on vardenfell... now you have no choice...again....
Remember they actually had to ADD IT IN because people complained lol.
People buy the content then they try to push you into playing it right out of the bat instead of starting from the ground up.
Also if you start in summer set you're effectively doing the entire overarching story of the game backwards...which is....well not interesting. its actually kind of annoying.
Morrowind did not give you a choice any more than Summerset.
If you owned Morrowind, you did the tutorial or started in Seyda Neen. You could wayshrine to a starter city if you wanted to do the main quest.
If you own summerset, you do the tutorial or you start in Shimmerene. If you want to do the main quest, you wayshrine to your starter city.
I wish we still did the Coldharbor tutorial and then it dropped us off in the new content instead.
MLGProPlayer wrote: »
Lore wise all they talk about is New comers showing up on the island so it all makes perfect sense and the exp is just fine and this is the earliest place to find groups at the moment so I don't get why we have to complain about everything...
milesrodneymcneely2_ESO wrote: »If your leisure time involves "XP-to-hour ratio", you seriously need to rethink your life.
It has some of the absolute worst xp/hour ratio, making it a very bad idea for new players. There's not even as much as an explanation of where to go for those who wish to leave. Just ran to both harbors I saw, not a single ship taking me to Vvardenfell, Stros m'Kai, ... And what about the lore-perspective?! You're dropped in this highly off-limits region without any reason given and if a reason is given you'd need to look for it. I haven't found it, but honestly can't be *rsed neither as the region has no appeal to me whatsoever.
Why can't we start in one of the actual starting areas instead where xp is bountiful and new players get an actual sense of progression?
I agree. Let people who already have CP alts choose where they want to start, but put actual noobs in the wailing prison and then the starter islands, it makes a lot more sense and they already have a lot of new information to process without the wtfery of dropping them in Summerset.