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I’m having trouble understanding balance...

  • bg22
    bg22
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    Grimick wrote: »
    bg22 wrote: »

    No, most of what you said is correct, I know that. I know my build will not kill anyone with high crit resist and armor, it’s not made for it. But I have snipes that hit harder than anything I’ve seen with the most recent update. I hit ppl for 16k, and myself running all Devines (again, not built for survability in the way most are) hits hard. The point was, even though my character is not designed to kill heavy armor, he was also fighting (and beating) several others.

    That’s kinda crazy.

    The problem is you don't hit for 16k, you hit for 6k. That's an important distinction, because when you hit somebody who is wearing mismatched armor, or hasn't heard of undaunted, you may hit much, much harder. But you want to consider what you hit a strong player for to be your true effective damage. Not to mention that you have no idea how strong or weak the other players he was fighting were.

    So the question is, how can you do decent burst against a good player? Generally speaking, you either have to outburst their healing with a big damage combo, or you have to cripple their healing and resources, then wear them down with DoTs.

    I recommend finding somebody who effectively (and very strongly) plays the style you want to, and ask him or her what they are doing. Watching other people's 1vX videos is a great place to start. It allows you to take your time and scrutinize what these players are doing. You'll notice they don't all run the same builds either, which is a good thing! Some classes are more forgiving than others, while some have higher 1vX potential just because of a few unique passives or skills. Some players are stronger in a tower; others in an open field. Some are stronger in small groups; others solo.

    A 1vX player has mastered their damage combo, and is able to effectively mitigate the damage of others while weaving in their own. A magicka DK, for example, can take an enormous amount of heat, since they can heal based on max heath, power lashes, as well as ultimates, and the number of people their inhale hits. The more people around them, the more they can apply burning embers, inhale, and generate ulti.

    If a talented DK is fighting a group of potatoes, then a 6k snipe may be no sweat at all, because there are a plethora of healing options available to them.

    Again, we would need more information to help you scrutinize exactly what happened and why. But from my perspective your situation doesn't sound particularly unusual or ridiculous.

    But I would love to help you solve those mysteries. Overcoming them will make you way more comfortable as a player, and a force to be reckoned with in Cyrodiil. I still remember the first time I witnessed a 1vX- it was unbelievable. Play in a way that makes other people think the same way about you.


    Again, I didn’t ask for play advice, but I do appreciate the effort. I 1vX on my MagDK all the time, head to head.

    And I 1vX on my GankBlade all the time too, ina different fashion.

    If I need help doing that, I’ll give you a shout.

    Reread my OP if you have trouble pinpointing what my post was about.

    Skål.
  • Merlin13KAGL
    Merlin13KAGL
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    bg22 wrote: »
    ookami007 wrote: »
    Second, you point IS extremely valid. IF ESO PvP was even REMOTELY balanced (which it is not and never will be), a glass cannon SHOULD be able to do enough damage to wipe someone out quickly, with the downside being that they couldn't take much damage themselves and would go down quickly if attacked.
    Lol.

    So you argue that one should be able to build to one extreme (OP) and you assume someone else (1vX guy) couldn't build to the other?

    The assumptions being made are about the 'X,' not the '1.' If he had a tanky build, you'd neither kill him 1v1, nor he, you.

    The additional players were likely feeding him heals, via proc set, poison, or other method. Eating your damage was not a deal breaker.

    Now change the scenario, and make it actually 1v1 without those other factors involved, and you and OP might actually have a case.

    Sorry, but there's too many unknowns to come to any valid conclusion, let alone to call for nerfs.



    I’m not calling for nerfs at all, rather just pointing out that, in my eyes Zos has failed miserably at balance. That’s all. And asking if my assumption of balance was incorrect.

    But as always, in roll insults and answers to questions I didn’t ask. Why yes, I’m a coward for playing a glass canon stealthy NB who bounces in and out of combat.

    I suppose last month, and the previous 3 years I was a super brave hero, playing my MagDK 1h/s build and heads up playing everyone.

    I’ve forgotten that how you want to have fun in a VR is now the measuring stick of ones valor.

    Not all of my reply was to you, but to the vast majority of ignoramuses that have posted here with more assumptions (and incorrect ones) arguments against misunderstandings, than actual answers.
    Fair enough.

    Yours is an impossible question to answer in its current form, that's all I'm saying.

    Without knowing the other guy's build, and how the 1vX'ing was influencing things, it's impossible to know. (Leeching, for example would get stronger the more people lingering nearby. Fury will make Weapon Damage, and all things it affects, go the the roof the more people beating on someone.)

    The 'X' never consider stepping away, putting a little distance between them and their focus. It can change a fight considerably.

    In regard to your OP, it should absolutely be a tradeoff. You shouldn't be able to have the best of both worlds, and there are clearly some builds that can. So I'm not in complete disagreement with your position.

    There are simply so many factors, CP's, gear, skills, passives, that truly balancing things out across the board will almost never be possible. If it was set up like other games, where you had a limited number of 'points' you could place, in skills, passives, stats, there would be a chance for this.

    As it stands now, there's very little to limit the imagination of some players out there.

    The end result is that you have some builds that have upsides and downsides (like yours), some that appear to have neither of one or the other, and the majority that end up somewhere in the middle.

    Your playstyle's your playstyle. Don't worry about other people agreeing to it if it's what you enjoy (and it's not outright exploitive). The whole point of a game like this is to do something and be something you don't otherwise get the chance to. (If people here don't think archers in the distance didn't have a place on the battlefield and weren't something to remain keenly aware of, lest you be filled with holes, they'll find themselves highly mistaken.)

    Hopefully this is a little closer to what you're truly asking?

    TL;DR; In the end, the Devs have two options:
    1. Try to even things out from patch to patch, chasing the theorycrafters that seem to come up with nay impossible combinations of skills/gear/CP's/playstyle
    2. Truly even it out, in which case the game becomes one giant stalemate of sameness.

    Sadly, neither is a good option.

    In any case, take the forum response with a grain of salt, and good luck finding what you seek. Sincerely.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • bg22
    bg22
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    bg22 wrote: »
    ookami007 wrote: »
    Second, you point IS extremely valid. IF ESO PvP was even REMOTELY balanced (which it is not and never will be), a glass cannon SHOULD be able to do enough damage to wipe someone out quickly, with the downside being that they couldn't take much damage themselves and would go down quickly if attacked.
    Lol.

    So you argue that one should be able to build to one extreme (OP) and you assume someone else (1vX guy) couldn't build to the other?

    The assumptions being made are about the 'X,' not the '1.' If he had a tanky build, you'd neither kill him 1v1, nor he, you.

    The additional players were likely feeding him heals, via proc set, poison, or other method. Eating your damage was not a deal breaker.

    Now change the scenario, and make it actually 1v1 without those other factors involved, and you and OP might actually have a case.

    Sorry, but there's too many unknowns to come to any valid conclusion, let alone to call for nerfs.



    I’m not calling for nerfs at all, rather just pointing out that, in my eyes Zos has failed miserably at balance. That’s all. And asking if my assumption of balance was incorrect.

    But as always, in roll insults and answers to questions I didn’t ask. Why yes, I’m a coward for playing a glass canon stealthy NB who bounces in and out of combat.

    I suppose last month, and the previous 3 years I was a super brave hero, playing my MagDK 1h/s build and heads up playing everyone.

    I’ve forgotten that how you want to have fun in a VR is now the measuring stick of ones valor.

    Not all of my reply was to you, but to the vast majority of ignoramuses that have posted here with more assumptions (and incorrect ones) arguments against misunderstandings, than actual answers.
    Fair enough.

    Yours is an impossible question to answer in its current form, that's all I'm saying.

    Without knowing the other guy's build, and how the 1vX'ing was influencing things, it's impossible to know. (Leeching, for example would get stronger the more people lingering nearby. Fury will make Weapon Damage, and all things it affects, go the the roof the more people beating on someone.)

    The 'X' never consider stepping away, putting a little distance between them and their focus. It can change a fight considerably.

    In regard to your OP, it should absolutely be a tradeoff. You shouldn't be able to have the best of both worlds, and there are clearly some builds that can. So I'm not in complete disagreement with your position.

    There are simply so many factors, CP's, gear, skills, passives, that truly balancing things out across the board will almost never be possible. If it was set up like other games, where you had a limited number of 'points' you could place, in skills, passives, stats, there would be a chance for this.

    As it stands now, there's very little to limit the imagination of some players out there.

    The end result is that you have some builds that have upsides and downsides (like yours), some that appear to have neither of one or the other, and the majority that end up somewhere in the middle.

    Your playstyle's your playstyle. Don't worry about other people agreeing to it if it's what you enjoy (and it's not outright exploitive). The whole point of a game like this is to do something and be something you don't otherwise get the chance to. (If people here don't think archers in the distance didn't have a place on the battlefield and weren't something to remain keenly aware of, lest you be filled with holes, they'll find themselves highly mistaken.)

    Hopefully this is a little closer to what you're truly asking?

    TL;DR; In the end, the Devs have two options:
    1. Try to even things out from patch to patch, chasing the theorycrafters that seem to come up with nay impossible combinations of skills/gear/CP's/playstyle
    2. Truly even it out, in which case the game becomes one giant stalemate of sameness.

    Sadly, neither is a good option.

    In any case, take the forum response with a grain of salt, and good luck finding what you seek. Sincerely.

    Perfect.

  • Grimhallow
    Grimhallow
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    bg22 wrote: »

    Again, I didn’t ask for play advice, but I do appreciate the effort. I 1vX on my MagDK all the time, head to head.

    And I 1vX on my GankBlade all the time too, ina different fashion.

    If I need help doing that, I’ll give you a shout.

    Reread my OP if you have trouble pinpointing what my post was about.

    Skål.

    Your OP asked this, "I acknowledge that I’m no grandmaster at ESO, but a serious question emerges... 2, actually: How, and why?"

    Well the short answer is that your build sounds linear, ill informed, and ineffective.

    Your opponent's build was likely well thought out and well executed.

    That's how.

    The why is harder to say, but I'd gather he spends more time than you learning how to play effectively, analyzing his failures, and crafting intelligent builds.

    I didn't offer play advice, I offered theory crafting advice. Take it or leave it for what it is. And yes, you are thinking about balance wrong. It's not just about trading offense for defense. It's much deeper than that, with hundreds of factors to consider; most important of these being player skill, which is the synthesis of experience, preparation, and execution.
  • bg22
    bg22
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    Grimick wrote: »
    bg22 wrote: »

    Again, I didn’t ask for play advice, but I do appreciate the effort. I 1vX on my MagDK all the time, head to head.

    And I 1vX on my GankBlade all the time too, ina different fashion.

    If I need help doing that, I’ll give you a shout.

    Reread my OP if you have trouble pinpointing what my post was about.

    Skål.

    Your OP asked this, "I acknowledge that I’m no grandmaster at ESO, but a serious question emerges... 2, actually: How, and why?"

    Well the short answer is that your build sounds linear, ill informed, and ineffective.

    Your opponent's build was likely well thought out and well executed.

    That's how.

    The why is harder to say, but I'd gather he spends more time than you learning how to play effectively, analyzing his failures, and crafting intelligent builds.

    I didn't offer play advice, I offered theory crafting advice. Take it or leave it for what it is. And yes, you are thinking about balance wrong. It's not just about trading offense for defense. It's much deeper than that, with hundreds of factors to consider; most important of these being player skill, which is the synthesis of experience, preparation, and execution.

    And with the casual player paying the bills, you don’t find that a problem?

    You’re playing exactly into the answer I’m looking for.
  • Brutusmax1mus
    Brutusmax1mus
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    bg22 wrote: »
    ATomiX96 wrote: »
    lmao snipe spammer questioning game balance... ironic.

    Why’s that funny? I hit for 13k+ With snipe but if I’m caught I’m dead. There’s no way around it. I have zero survivabilty.

    My character is perfectly balanced.

    What’s not balanced is builds that hit for 8k and can literally roll their face across a keyboard and survive.

    They only hit you for 8k, hitting good players would be more like 5
  • IZZEFlameLash
    IZZEFlameLash
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    OP in nutshell:

    'People who built for tankiness didn't die to my glass cannon even though tankiness is a direct counter to my glass cannon damage. I call that unbalanced!' B)
    Imperials, the one and true masters of all mortal races of Tamriel
  • bg22
    bg22
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    OP in nutshell:

    'People who built for tankiness didn't die to my glass cannon even though tankiness is a direct counter to my glass cannon damage. I call that unbalanced!' B)

    You disregarded literally half of my complaint.

    Maybe you should take your sunglasses off so you can see reality.
  • Waffennacht
    Waffennacht
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    GD 3 pages and it's simple.

    If you were Xv1 a player and he didn't die; either you're bad, your build is bad, or a combination of the 2.

    Period.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Dredlord
    Dredlord
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    I think my mother-in-law explained it best when she said...

    "You DON'T can know balance, but then you know unbalanced."

    Despite her broken english and rudimentary knowledge of video games her wisdom clearly shines through. I was able to finally move past it and get on with my life.
  • bg22
    bg22
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    GD 3 pages and it's simple.

    If you were Xv1 a player and he didn't die; either you're bad, your build is bad, or a combination of the 2.

    Period.

    Yea, but nah. I’m actually pretty decent. I’m on a few live streams where I’ve killed some of the best players known.

    But cool story bruh.
  • Dredlord
    Dredlord
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    bg22 wrote: »
    GD 3 pages and it's simple.

    If you were Xv1 a player and he didn't die; either you're bad, your build is bad, or a combination of the 2.

    Period.

    Yea, but nah. I’m actually pretty decent. I’m on a few live streams where I’ve killed some of the best players known.

    But cool story bruh.

    Then why did you convince us you were so bad in your original post?
  • bg22
    bg22
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    Dredlord wrote: »
    bg22 wrote: »
    GD 3 pages and it's simple.

    If you were Xv1 a player and he didn't die; either you're bad, your build is bad, or a combination of the 2.

    Period.

    Yea, but nah. I’m actually pretty decent. I’m on a few live streams where I’ve killed some of the best players known.

    But cool story bruh.

    Then why did you convince us you were so bad in your original post?

    It was a lesson in more ways than one for you, and others like you...

    Never did I say I just spam snipe.
    Never did I say I didn’t end up killing the dude in my OP (I did, but after he killed 3 dudes and ate my snipes. I was simply looking for cheap AP in a passerby situation [OMG CONTEXT]).
    Never did I say I can’t 1vX.

    I SIMPLY ASKED if my assumption of balance was correct.

    That is it. Period.
    Edited by bg22 on May 30, 2018 4:55AM
  • IZZEFlameLash
    IZZEFlameLash
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    bg22 wrote: »
    Dredlord wrote: »
    bg22 wrote: »
    GD 3 pages and it's simple.

    If you were Xv1 a player and he didn't die; either you're bad, your build is bad, or a combination of the 2.

    Period.

    Yea, but nah. I’m actually pretty decent. I’m on a few live streams where I’ve killed some of the best players known.

    But cool story bruh.

    Then why did you convince us you were so bad in your original post?

    It was a lesson in more ways than one for you, and others like you...

    Never did I say I just spam snipe.
    Never did I say I didn’t end up killing the dude in my OP (I did, but after he killed 3 dudes and ate my snipes. I was simply looking for cheap AP in a passerby situation [OMG CONTEXT]).
    Never did I say I can’t 1vX.

    I SIMPLY ASKED if my assumption of balance was correct.

    That is it. Period.

    But you said,
    bg22 wrote: »

    I’m running about 4200 weapon damage and 12k~ pen, yet I was hitting these dude from max range snipe, WHILE they were 1vXing and my hits were laughable (6k at best), and they could heal through my damage, AND the others they were facing (3-4 others) without an actual healer present.

    Now how is it not max range Snipe spam again? And your saying, "hits", indicate that you did fire more than one shot at the person and how at the most it hit for 6k. So... they are not really technically wrong when they say you spammed Snipe.
    Imperials, the one and true masters of all mortal races of Tamriel
  • bg22
    bg22
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    bg22 wrote: »
    Dredlord wrote: »
    bg22 wrote: »
    GD 3 pages and it's simple.

    If you were Xv1 a player and he didn't die; either you're bad, your build is bad, or a combination of the 2.

    Period.

    Yea, but nah. I’m actually pretty decent. I’m on a few live streams where I’ve killed some of the best players known.

    But cool story bruh.

    Then why did you convince us you were so bad in your original post?

    It was a lesson in more ways than one for you, and others like you...

    Never did I say I just spam snipe.
    Never did I say I didn’t end up killing the dude in my OP (I did, but after he killed 3 dudes and ate my snipes. I was simply looking for cheap AP in a passerby situation [OMG CONTEXT]).
    Never did I say I can’t 1vX.

    I SIMPLY ASKED if my assumption of balance was correct.

    That is it. Period.

    But you said,
    bg22 wrote: »

    I’m running about 4200 weapon damage and 12k~ pen, yet I was hitting these dude from max range snipe, WHILE they were 1vXing and my hits were laughable (6k at best), and they could heal through my damage, AND the others they were facing (3-4 others) without an actual healer present.

    Now how is it not max range Snipe spam again? And your saying, "hits", indicate that you did fire more than one shot at the person and how at the most it hit for 6k. So... they are not really technically wrong when they say you spammed Snipe.

    Yes? I DID in that situation passing by looking for “free” AP, like everyone does.

    That’s not my play style... that’d be lame af.

    Everyone that assumes things is exactly the reason I love playing NB so much. Bc you all assume I went one way, bc I was headed that way when I cloaked, and I’m already 45m in the other direction and have killed someone else XD.

    Keep assuming.

    It’s what my build thrives on.
  • Feanor
    Feanor
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    And with the casual player paying the bills, you don’t find that a problem?

    Why would that be a problem? The game is easy enough as it is. PvP certainly isn't a cash cow for them, or else it wouldn't have been neglected and been a priority instead.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Aluneth
    Aluneth
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    bg22 wrote: »
    GD 3 pages and it's simple.

    If you were Xv1 a player and he didn't die; either you're bad, your build is bad, or a combination of the 2.

    Period.

    Yea, but nah. I’m actually pretty decent. I’m on a few live streams where I’ve killed some of the best players known.

    But cool story bruh.

    I would love to see this. Do you have any links?
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