Considering that HA with flame staff is a burst, shock is a channel, frost staff should be a DoT. Taunting enemies has no place in Destro Staff playstyle in my opinion. Either that or please make it deal more damage. I get what OP is saying. My frosty Mag Warden using flame staff in PvP just breaks the immersion but what can I do? Use frost regardless? I might as well turn off the monitor and try to PvP.
This is a nice idea if taunt was in shield and sword passives instead. But how would it fit with game play flow?
GimpyPorcupine wrote: »
The ability to restore both resources from heavy attacks. The ability to permablock by alternating which resource you use to do so.
I agree, double shield is indeed gimping yourself. There is nothing like an ice staff for several fights in the game as a tank. It shines for the last boss of both vet Falkreath Hold, and vICP, spamming heavy attacks and unlimited self-healing/reflects from the resource return is nothing to sneeze at, all while holding aggro at range. These days I barely ever slot inner fire aside from just a few fights where a faster ranged taunt is absolutely required. Also using magicka to block be useful. The CC and slow for mobs isnt terrible either, and like all destro staves, it allows the tank to also take care of elemental drain, which frees up a healer skill slot
MLGProPlayer wrote: »I love the Warden. I also love Cryomancy along with Green Nature and Beast Magic.
So... my weapon of choice for the Warden is the Frost Staff.
Frost Destruction + Warden Frost Skills = Immersive as ***!
Don’t Like the new Tri-Focus Passive? Just avoid it! Simplicity Itself.
Although I see waaaay more people use an Inferno or Lightning Staff alot more than they use the Frost Staff.
Inferno/Lightning Destruction + Warden Frost Skills = Makes No Sense Whatsoever!
I woder if anyone still uses the Frost Staff at all, especially when they play as the Warden?
People use inferno/lightning staves because they're way stronger. Destruction staff passives add a metric *** ton of DPS. Losing out on that for more immersion doesn't make sense. The frost staff is not a damage weapon. It's a tanking weapon.
MLGProPlayer wrote: »I love the Warden. I also love Cryomancy along with Green Nature and Beast Magic.
So... my weapon of choice for the Warden is the Frost Staff.
Frost Destruction + Warden Frost Skills = Immersive as ***!
Don’t Like the new Tri-Focus Passive? Just avoid it! Simplicity Itself.
Although I see waaaay more people use an Inferno or Lightning Staff alot more than they use the Frost Staff.
Inferno/Lightning Destruction + Warden Frost Skills = Makes No Sense Whatsoever!
I woder if anyone still uses the Frost Staff at all, especially when they play as the Warden?
People use inferno/lightning staves because they're way stronger. Destruction staff passives add a metric *** ton of DPS. Losing out on that for more immersion doesn't make sense. The frost staff is not a damage weapon. It's a tanking weapon.

ice staff?? never heard of it.. unless you mean that suicide staff that will surely get you killed in raid
TankHealz2015 wrote: »...
Block cost = magika is probably the thing I like the best.
I love the Warden. I also love Cryomancy along with Green Nature and Beast Magic.
So... my weapon of choice for the Warden is the Frost Staff.
Frost Destruction + Warden Frost Skills = Immersive as ***!
Don’t Like the new Tri-Focus Passive? Just avoid it! Simplicity Itself.
Although I see waaaay more people use an Inferno or Lightning Staff alot more than they use the Frost Staff.
Inferno/Lightning Destruction + Warden Frost Skills = Makes No Sense Whatsoever!
I woder if anyone still uses the Frost Staff at all, especially when they play as the Warden?
I love the Warden. I also love Cryomancy along with Green Nature and Beast Magic.
So... my weapon of choice for the Warden is the Frost Staff.
Frost Destruction + Warden Frost Skills = Immersive as ***!
Don’t Like the new Tri-Focus Passive? Just avoid it! Simplicity Itself.
Although I see waaaay more people use an Inferno or Lightning Staff alot more than they use the Frost Staff.
Inferno/Lightning Destruction + Warden Frost Skills = Makes No Sense Whatsoever!
I woder if anyone still uses the Frost Staff at all, especially when they play as the Warden?
They need to remove the taunt from the Frost staff and rework it so that it does damage like the fire staff, but has a good snare component to it. Then it would work very well with the Warden Frostcaster build.
I love the Warden. I also love Cryomancy along with Green Nature and Beast Magic.
So... my weapon of choice for the Warden is the Frost Staff.
Frost Destruction + Warden Frost Skills = Immersive as ***!
Don’t Like the new Tri-Focus Passive? Just avoid it! Simplicity Itself.
Although I see waaaay more people use an Inferno or Lightning Staff alot more than they use the Frost Staff.
Inferno/Lightning Destruction + Warden Frost Skills = Makes No Sense Whatsoever!
I wonder if anyone still uses the Frost Staff at all, especially when they play as the Warden?
They need to remove the taunt from the Frost staff and rework it so that it does damage like the fire staff, but has a good snare component to it. Then it would work very well with the Warden Frostcaster build.
Why can a weapon like this not stay as it is?- It has a unique highest priority taunt with tri-focus. Some people might like it for just that and make good use of this very special feature. Just leave it as it is - this way it is different from any other staff.
LadyLethalla wrote: »Maelstrom Ice staff was the first weapon I got. I worked so hard for that - damn straight I'm going to use it. In PVP.
ANGEL_BtVS wrote: »I've said it before and I'll keep saying it. The only way to make everyone happy is for ZOS to create a 3rd staff line focused on support (alteration staff?). Elements could play a part in both destruction and alteration staffs. Ice could be a dps element when used on a destruction staff and defensive when used on a support staff. Perhaps ZOS could come up with unique and interesting defensive traits for fire and lightning as well. I played as a bad azz ice mage DD in Skyrim, looking forward to the day I can do that in ESO. As of now, we have a destruction staff being used a tanking weapon - that's just dumb.
ANGEL_BtVS wrote: »I've said it before and I'll keep saying it. The only way to make everyone happy is for ZOS to create a 3rd staff line focused on support (alteration staff?). Elements could play a part in both destruction and alteration staffs. Ice could be a dps element when used on a destruction staff and defensive when used on a support staff. Perhaps ZOS could come up with unique and interesting defensive traits for fire and lightning as well. I played as a bad azz ice mage DD in Skyrim, looking forward to the day I can do that in ESO. As of now, we have a destruction staff being used a tanking weapon - that's just dumb.
You are wrong...Ice slows stuff...so it makes sense for it to be a tanking weapon, ice in the real world doesn't damage anything, or not very fast, as opposed to fire and lightning which are far more destructive over a short period of time. Go out in an ice storm and you will move much more slowly toward wherever you are going.
ANGEL_BtVS wrote: »I've said it before and I'll keep saying it. The only way to make everyone happy is for ZOS to create a 3rd staff line focused on support (alteration staff?). Elements could play a part in both destruction and alteration staffs. Ice could be a dps element when used on a destruction staff and defensive when used on a support staff. Perhaps ZOS could come up with unique and interesting defensive traits for fire and lightning as well. I played as a bad azz ice mage DD in Skyrim, looking forward to the day I can do that in ESO. As of now, we have a destruction staff being used a tanking weapon - that's just dumb.
You are wrong...Ice slows stuff...so it makes sense for it to be a tanking weapon, ice in the real world doesn't damage anything, or not very fast, as opposed to fire and lightning which are far more destructive over a short period of time. Go out in an ice storm and you will move much more slowly toward wherever you are going. Just get over that fact that you think every magicka weapon should be DPS, there is more to this game than DPS, and nothing is stopping you from using the ice staff as a DPS weapon, just dont put the passive in...heavy attacks deal less damage now, you only use them for restoring rss now anyway
Passive as it applies to the ice staff:
Fully-charged Frost Heavy Attack taunt the enemy to attack you for 15 seconds and grant a damage shield that absorbs 805 damage.
While a Frost Staff is equipped, blocking cost Magicka instead of Stamina
The shield is virtually worthless...even for a DPS, and the few times you are needing to block stamina works just fine. THERE IS NO REASON TO USE THIS PASSIVE IF YOU ARE USING THE ICE STAFF FOR DPS. Nothing is stopping you from using the ice staff for damage...just like before the changes nothing was stopping DPS from using it...but just like before the changes were made to give tanks more utility, NO ONE USES THE ICE STAFF FOR DAMAGE AND THEY NEVER HAVE....the taunt has nothing to do with it....the fact that there is a distinct lack of ice damage abilities in the game does, even the warden doesnt have enough to make ice damage viable, if ice damage were viable, people would use the ice staff and just not care about that passive.
ANGEL_BtVS wrote: »ANGEL_BtVS wrote: »I've said it before and I'll keep saying it. The only way to make everyone happy is for ZOS to create a 3rd staff line focused on support (alteration staff?). Elements could play a part in both destruction and alteration staffs. Ice could be a dps element when used on a destruction staff and defensive when used on a support staff. Perhaps ZOS could come up with unique and interesting defensive traits for fire and lightning as well. I played as a bad azz ice mage DD in Skyrim, looking forward to the day I can do that in ESO. As of now, we have a destruction staff being used a tanking weapon - that's just dumb.
You are wrong...Ice slows stuff...so it makes sense for it to be a tanking weapon, ice in the real world doesn't damage anything, or not very fast, as opposed to fire and lightning which are far more destructive over a short period of time. Go out in an ice storm and you will move much more slowly toward wherever you are going. Just get over that fact that you think every magicka weapon should be DPS, there is more to this game than DPS, and nothing is stopping you from using the ice staff as a DPS weapon, just dont put the passive in...heavy attacks deal less damage now, you only use them for restoring rss now anyway
Passive as it applies to the ice staff:
Fully-charged Frost Heavy Attack taunt the enemy to attack you for 15 seconds and grant a damage shield that absorbs 805 damage.
While a Frost Staff is equipped, blocking cost Magicka instead of Stamina
The shield is virtually worthless...even for a DPS, and the few times you are needing to block stamina works just fine. THERE IS NO REASON TO USE THIS PASSIVE IF YOU ARE USING THE ICE STAFF FOR DPS. Nothing is stopping you from using the ice staff for damage...just like before the changes nothing was stopping DPS from using it...but just like before the changes were made to give tanks more utility, NO ONE USES THE ICE STAFF FOR DAMAGE AND THEY NEVER HAVE....the taunt has nothing to do with it....the fact that there is a distinct lack of ice damage abilities in the game does, even the warden doesnt have enough to make ice damage viable, if ice damage were viable, people would use the ice staff and just not care about that passive.
The ice staff is a DESTRUCTION staff. If something is called a DESTRUCTION staff it's primary focus should be on DESTROYING things. Ice mages in Skyrim absolutely wrecked ish and this game is set in the same universe. For all we know, the ice coming out of an ice staff is coming in at minus 200 degrees - exactly how long would you last in that? Exactly. If ice wasn't meant to do damage, we wouldn't have all of the ice DD-focused things we have now including active and passive skills and equipment sets. It's not like requests for ice dd is an odd thing - it was extremely popular in Skyrim and there are a ton of enemies in Skyrim that dealt it ridiculously well. Again, same universe.
And finally, no, I don't think all magicka should be dps-based. I certainly don't think the resto staff should be dps-focused. And it's the whole reason I'm in favor of creating an alteration staff. To provide magicka-based support that is not focused on dps. An alteration staff would bring a lot more variety to the game. And as I said before, I'm trying to come up with ways to make everyone happy, which based on some of the responses clearly isn't true of everyone in this forum.