Multi-core Performance Update, Improvement or Deterioration?

  • ajm1946
    ajm1946
    ✭✭✭
    @MLGProPlayer Latest Win 10 update has removed that function from Windows, the game mode now has to be set for each individual game via WIN + G keys but in ESO this does NOT bring up the Game Mode Bar. E believe that the Windows 10 update in removing the Game Bar Enable / Disable function also by default set the Game Mode to ON.


    @ZOS_AlexTardif Pse advise how to access the Game Mode Bar in ESO in light of the latest WIN 10 update.
  • Ydrisselle
    Ydrisselle
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    ajm1946 wrote: »
    @MLGProPlayer Latest Win 10 update has removed that function from Windows, the game mode now has to be set for each individual game via WIN + G keys but in ESO this does NOT bring up the Game Mode Bar. E believe that the Windows 10 update in removing the Game Bar Enable / Disable function also by default set the Game Mode to ON.


    @ZOS_AlexTardif Pse advise how to access the Game Mode Bar in ESO in light of the latest WIN 10 update.

    I just tried to find this setting and it's still there. Yes, I have the latest Windows update.
  • fgoron2000
    fgoron2000
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    To me, it seems that FPS is slightly higher, and a good bit of the game is a tiny bit smoother, but FPS dips that were occuring for me b4 the update, are still occuring, they just don't generally dip as frequently or as low. I'm talking about dipping from 60's to 80's down to the teens. Now, 60's-90's down to the teens & 20's...minor improvement...

  • SpiderCultist
    SpiderCultist
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    The massive freezes feel like a thread collision related to player character model loading, where the main game thread passed off the loading to other cores, but they weren't ready with results when asked for them. The freezes happen most often and severely when approaching wayshrines, especially in Artaeum and Alinor, where a lot of people tend to go AFK.

    I've been messing with the UserSettings.ini settings for multicore, restricting the number of threads a bit. The freezes are definitely coming from the "WorkerThreads" line, as setting it to 0 removes them entirely, but at the loss of a little fps in general, while setting them to 8 turns the entire game into a near constant slideshow. With the settings below I have managed to completely remove all the freezes and stutters, in Alinor and everywhere else. Framerate now seems to be about the same as pre-patch. Smooth as silk. Maybe give these a try until they get a proper fix in.

    SET MaxCoresToUse.4 "8" (if you have a quad core hyperthreading cpu, if not use "4")
    SET RequestedNumJobThreads "4"
    SET RequestedNumWorkerThreads "1"

    Also, setting GPUSmoothingFrames to "0" or "1" can be very helpful with general smoothness and microstutters, as well as input lag and responsiveness if you have a high end GPU. "0" is best if you can get away with it.

    Cheers.

    Really helpful, thank you
    I haven't had those MASSIVE freezes anymore thanks to your indications
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • jcaceresw
    jcaceresw
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    Vahrokh wrote: »
    I have purchased a massive assembled computer exclusively for Summerset: i7-8700K turbo 6 cores / 12 threads , 32 GB DDR (Kingston), ASUS mobo, nVidia 1080, SSD hard disks.

    I don't think it's possibile to ask much more from a player.

    Even with all of that, vMOL still sucks. Even with all of that, even turning down graphics quality, FPS is not rock solid. If I turn off vSync it runs 140 FPS but I can go in some places and it drops to 20....

    Same here with the PC config, except the graphics card. I disabled Windows G but still getting the same stuttering in about 10-20 minutes instead of every 2-3 minutes as before.
  • MLGProPlayer
    MLGProPlayer
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    ajm1946 wrote: »
    @MLGProPlayer Latest Win 10 update has removed that function from Windows, the game mode now has to be set for each individual game via WIN + G keys but in ESO this does NOT bring up the Game Mode Bar. E believe that the Windows 10 update in removing the Game Bar Enable / Disable function also by default set the Game Mode to ON.

    You didn't follow my instructions...

    Open up settings and search "game bar". Enable game bar. Then go into ESO and push WIN + G.

    Game bar won't open if it isn't enabled. If ESO is the only game it isn't appearing in, then that's a different problem.
    Edited by MLGProPlayer on May 24, 2018 11:44PM
  • Grimm13
    Grimm13
    ✭✭✭✭✭
    Improvement for me. It's breathed new life into my ancient rig.
    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • Thalmor-Nordmaster
    Thalmor-Nordmaster
    ✭✭✭✭✭
    micro stutters when I play. I have found a hot fix . It is temporary in nature. If I get blitzed on Rum the problem goes away. I never had this issue before. I hope it doesn't happen in a boss fight. .

    Waait I now have a new excuse for dropped heals. Thanks, you guys are great! Awesomes for everyone!
  • Grimm13
    Grimm13
    ✭✭✭✭✭
    ajm1946 wrote: »
    @MLGProPlayer Latest Win 10 update has removed that function from Windows, the game mode now has to be set for each individual game via WIN + G keys but in ESO this does NOT bring up the Game Mode Bar. E believe that the Windows 10 update in removing the Game Bar Enable / Disable function also by default set the Game Mode to ON.

    You didn't follow my instructions...

    Open up settings and search "game bar". Enable game bar. Then go into ESO and push WIN + G.

    Game bar won't open if it isn't enabled. If ESO is the only game it isn't appearing in, then that's a different problem.

    Well I'm glad they didn't since it made me realize I've been under preforming since windows 10 dropped. Thank you it's boosted my game now.
    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • Nevasca
    Nevasca
    ✭✭✭✭✭
    Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.

    Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.

    We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.

    If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).

    We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.

    Could you inform the Addons that have the highest impact in performance? Would be really useful!
  • damdamjel
    damdamjel
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    Hi ZOS is it possible to reveal what pc specs do you guys use on eso live? because so far I haven't noticed any stuttering on your streams before.

    Some of the players here are posting high end built rigs and yet still gets major decline in performance from different areas.

    Can you guys test the game on multiple pc rigs and atleast show a comparison or benchmark for the game on multiple different builds? Or better yet, implement a benchmark test in-game so we can all help you guys pin point the issue.
  • Tonnopesce
    Tonnopesce
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    xeNNNNN wrote: »
    Tonnopesce wrote: »
    xeNNNNN wrote: »
    4790k CPU here (stock clock)

    Generally 20 FPS increase on top of 60 SOMETIMES (it appears to be spaced out and random).
    Overworld is roughly 80fps on half high and low settings as well with addition friendly effects turned off and only 75% view distance.
    Dungeons around 90 FPS - 100 FPS (Note: This has always been the case for the most part)

    My overall performance is actually worse however. I am frame skipping a lot now and my CPU has jumped in temperature by 15 degrees. Pushing me into the 70 Degree area which is absurd. My overall CPU temps were at 55-59 degrees before the patch now its pushing my CPU into uncomfortable territory and the reason I suggest is its uncomfortable is because on other high end games on max settings my CPU never reaches these temps. Not BF1, Not PubG, Not any other MMO and not any other Game generally.

    This means that something is now putting an unnecessary amount of stress on my CPU prior too the patch and I say its unnecessary because my performance was much better pre-summerset.

    I made a post in tech support in hopes of a real response from somebody at ZoS as this is by no way shape or form an improvement from my perspective; causing my CPU to run 15 degrees hotter for 15 maybe 20 more FPS is by no way shame or form a reasonable trade.

    I am concerned about rapid growing temps from games because I cannot "afford" to feel comfortable with 70 degrees especially since its not a new CPU and I do not have the money to replace it should I need to and I assure you that by no means is this a general issue with the processor this is infact an issue ONLY with ESO and no other game or program, infact my preformance in my other games is still normal and fine so if it was on my end why would it only happen in ESO if it wasn't the "change" they made.

    Again though my larger point is here that this "performance increase" its not a performance increase for my 4790k and in fact its proving to be worse than before. At this point ive even tried too underclock my CPU too temporarily fix this issue and it hasn't helped.

    My bet would be that SOMEONE did not do clean edits on textures and other systems loading into the game and thus the game is demanding that the processor calculate alot of junk data and unclean edits to textures and such at far too much of a rate through the hyperthreads, hyperthreads are there too help the cores of any CPU work together better too load information and data, its not a god damned filtration system. This is likely why im seeing my temps rise more than they should and the game is stuttering, processing is being clogged and straining the cores.

    70 degree is not a bad temperature...
    Every game push my cpu (i5 7600k with a moderate 4.6 overclock) in the 60-65 range but is due to the water-loop shared with the gpu.
    80-90 is bad but 70...

    I did point that out did I not?

    My point was that it was an unnesassary increase purely for the introduction of multi core hyperthreading support. Considering it was below 60 before the patch went live.

    My CPU is already 2-3 years old and so its life span is uncertain as i dont have liquid cooling only fan cooling off a 212 evo and I dont have the money too replace the CPU. The longer a CPU stays at high temperatures the shorter the life span of that CPU gets, now if it was brand new this wouldn't concern me nearly as much but yeah.

    This is also considering that no other AAA game breaches 65 max and in comparison visually and graphically ESO is inferior by far.

    It should not be exceeding 65 at all. But it is. Note that nobody had any issues until AFTER the patch.

    https://youtu.be/VuP6I0mOb1s
    I'm not a super nerd and i get my info from Linus.
    But i trust enought his opinion.
    Anyway even i get anxious when the CPU is above 70-75 and (i've actually tried to go in Cyrodiil and doing a small trial yesterday) the "performance upgrade" is really inconsistent where the game needed the most so today honestly i agree with you.
    If there was an improvement in said zones (cyro and trials) i will accept a 10 degrees temperature increase, but since nothing changed...

    I've noticed that everyone is giving a base-line of theyr rig, probably to know witch range of cpu suffer the most, so i'll do it too...

    I5 7600k (oc at 4.6 Ghz stable with no over voltage)
    Asus strix z270g mobo
    8 gig of Kingston ram
    Nvme drive 960 evo (eso installation is here)
    Nvidia 780ti (oc at 1.something Ghz)

    Game settings
    3440x1440
    Everything on ultra
    Distance 100
    Suppression at max

    Usually i get from 50-80 fps in crowded zones and from 80-90 in the wildland (except for Craglorn dont know why)
    Temperature from 60 to 75 consistent even after 4-5 hours of game.
    Edited by Tonnopesce on May 25, 2018 8:05AM
    Signature


  • RogueShark
    RogueShark
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    I'm not really experiencing many stutters or anything, but ever since the update/xpac, I notice that my characters will not stop running when they're supposed to. I've gone running gleefully off of cliffs and died horribly a couple times because it's like it takes anywhere from 2-10 seconds for my character to... stop running after I've been moving him forward.
    I have to like whip my mouse/camera or strafe to turn off course from going forward. Can't tap S to stop or anything like that.
    Not the keyboard, tested another one. Never had this issue until now. It's really annoying. I overshoot targets (even going to the merchants or banks) and everything.
    Abilities fire off just fine, it's not like a case of lag. I'll be still plowing forward and casting abilities at the second I tap those keys. I mean I guess it's fun skating, but.
    PC NA
    Will heal DPS for memes.
  • KoultouraS
    KoultouraS
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    I have a rig consisted of:

    i7 6700k(not OC yet)
    32 gigs of Corsair LPX veng. 3000hz Ram
    2 ssd drives (from which the fastest is the directory of the game's installation)
    and a GTX1050 Ti @4gb

    I have been playing the game ever since I started @ vsync 60 fps stable and high settings with water / shadows being toned down a bit to low or medium at trials or situations containing a lot of visuals like elden root for example.
    If memory serves i have had all my CPU cores unparked.
    Unlocking my fps normally would mean that I could do an unstable overall 80-110 fps always considering the situations.

    The game's status after the Summerset update is just unacceptable.
    Stuttering all over, spikes of lag-frame drops, and 20-30 fps decrease.
    I dont know what kind of pc-users' group was the target group of this "update" about multithreading, but if the high end cpus can't cope with it and low end cpus would not benefit from it either,
    ... then there was no need to be implemented in the first place.

    Please revert the game in former state or find a way to have us enjoying the game as we used to , pre-update.
    Edited by KoultouraS on May 25, 2018 8:40AM
  • Matei
    Matei
    ✭✭
    I have a low end computer (i7 870, 8gb, gtx 750), but i have had no stuttering so far. The only thing im noticing is that my pc-fan runs more quiet and the pc itself gets a lot less warm now while playing the game, compared to before the update.
  • exiars10
    exiars10
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    Cyrodill PvP is MUCH WORSE and everybody complains about it in zone chat (Vivec PC Europe).
    Aldmeri Dominion (PC Europe via Steam)

    The cowardly Wood Elves are best noted for their unwillingness to engage in a face-to-face attack; a Bosmer will strike at you from every side except the front. You won't cross swords with a Bosmer, but you might catch an arrow in the throat. Be wary in forests and jungles, and watch your back.
  • profundidob16_ESO
    profundidob16_ESO
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    The massive freezes feel like a thread collision related to player character model loading, where the main game thread passed off the loading to other cores, but they weren't ready with results when asked for them. The freezes happen most often and severely when approaching wayshrines, especially in Artaeum and Alinor, where a lot of people tend to go AFK.

    I've been messing with the UserSettings.ini settings for multicore, restricting the number of threads a bit. The freezes are definitely coming from the "WorkerThreads" line, as setting it to 0 removes them entirely, but at the loss of a little fps in general, while setting them to 8 turns the entire game into a near constant slideshow. With the settings below I have managed to completely remove all the freezes and stutters, in Alinor and everywhere else. Framerate now seems to be about the same as pre-patch. Smooth as silk. Maybe give these a try until they get a proper fix in.

    SET MaxCoresToUse.4 "8" (if you have a quad core hyperthreading cpu, if not use "4")
    SET RequestedNumJobThreads "4"
    SET RequestedNumWorkerThreads "1"

    Also, setting GPUSmoothingFrames to "0" or "1" can be very helpful with general smoothness and microstutters, as well as input lag and responsiveness if you have a high end GPU. "0" is best if you can get away with it.

    Cheers.

    amazing find. I agree that big fps drops happen in the trials or situations where you are with a lot of persons and it could be the threads 'waiting' for eachother too long:

    @ZOS_AlexTardif I hope you read all this...
  • Sarousse
    Sarousse
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    Hi @ZOS_AlexTardif

    Do you have en ETA about fixing the blurry/muddy textures bug that has been here for years now ?

    Just google "eso blurry texture" and you'll find tons of images/posts about it.

    Thanks.
    Edited by Sarousse on May 25, 2018 9:24AM
  • Slick_007
    Slick_007
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    Sicsoo wrote: »
    i think a bit of everyone is getting these freezes, i just took this from a random youtuber, watch the freeze at 1.40

    http://www.youtube.com/watch?v=evfw62qvU54&t=1m35s

    this is exactly what i see. running around and boom, fps hits floor briefly
  • ATomiX96
    ATomiX96
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    personally i didnt have any stuttering on pts and i played the release plus the first two iterations of pts for well over 20 hours.
    Now, on live im constantly getting stutters and framedrops, no idea what causes it.
    Also, im not seeing as much performance improvement as on PTS personally, on PTS i could amp up everything to max and get stable 55-60 fps in overland, now on live im sitting around 45ish with medium settings.
  • profundidob16_ESO
    profundidob16_ESO
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    ATomiX96 wrote: »
    personally i didnt have any stuttering on pts and i played the release plus the first two iterations of pts for well over 20 hours.
    Now, on live im constantly getting stutters and framedrops, no idea what causes it.
    Also, im not seeing as much performance improvement as on PTS personally, on PTS i could amp up everything to max and get stable 55-60 fps in overland, now on live im sitting around 45ish with medium settings.

    that is due to some very recent changes that we're never implemented and tested on PTS but directly put on live due to time constraints. The devs already announced that so stay tuned for that bug to get hotfixed soon
  • Aromak
    Aromak
    ✭✭
    Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.

    Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.

    We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.

    If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).

    We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.


    Sure enough, disabling Game Mode on Win10 has resolved my stuttering issue. Worth checking if you're experiencing this! :)
  • Kagukan
    Kagukan
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    A simple thing I did last night that helped a ton was to change the graphics in the setting menu from high to medium. I have never had a problem running with the high setting before but for now I will just play on medium and honestly the looks of the game really didn't change that much. Maybe after things improve I will switch back to high.
  • olsborg
    olsborg
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    Somewhat got better, but still a few fps spikes here and there, that wasnt as bad before. But overall better.

    PC EU
    PvP only
  • xeNNNNN
    xeNNNNN
    ✭✭✭✭✭
    xeNNNNN wrote: »
    Tonnopesce wrote: »
    xeNNNNN wrote: »
    4790k CPU here (stock clock)

    Generally 20 FPS increase on top of 60 SOMETIMES (it appears to be spaced out and random).
    Overworld is roughly 80fps on half high and low settings as well with addition friendly effects turned off and only 75% view distance.
    Dungeons around 90 FPS - 100 FPS (Note: This has always been the case for the most part)

    My overall performance is actually worse however. I am frame skipping a lot now and my CPU has jumped in temperature by 15 degrees. Pushing me into the 70 Degree area which is absurd. My overall CPU temps were at 55-59 degrees before the patch now its pushing my CPU into uncomfortable territory and the reason I suggest is its uncomfortable is because on other high end games on max settings my CPU never reaches these temps. Not BF1, Not PubG, Not any other MMO and not any other Game generally.

    This means that something is now putting an unnecessary amount of stress on my CPU prior too the patch and I say its unnecessary because my performance was much better pre-summerset.

    I made a post in tech support in hopes of a real response from somebody at ZoS as this is by no way shape or form an improvement from my perspective; causing my CPU to run 15 degrees hotter for 15 maybe 20 more FPS is by no way shame or form a reasonable trade.

    I am concerned about rapid growing temps from games because I cannot "afford" to feel comfortable with 70 degrees especially since its not a new CPU and I do not have the money to replace it should I need to and I assure you that by no means is this a general issue with the processor this is infact an issue ONLY with ESO and no other game or program, infact my preformance in my other games is still normal and fine so if it was on my end why would it only happen in ESO if it wasn't the "change" they made.

    Again though my larger point is here that this "performance increase" its not a performance increase for my 4790k and in fact its proving to be worse than before. At this point ive even tried too underclock my CPU too temporarily fix this issue and it hasn't helped.

    My bet would be that SOMEONE did not do clean edits on textures and other systems loading into the game and thus the game is demanding that the processor calculate alot of junk data and unclean edits to textures and such at far too much of a rate through the hyperthreads, hyperthreads are there too help the cores of any CPU work together better too load information and data, its not a god damned filtration system. This is likely why im seeing my temps rise more than they should and the game is stuttering, processing is being clogged and straining the cores.

    70 degree is not a bad temperature...
    Every game push my cpu (i5 7600k with a moderate 4.6 overclock) in the 60-65 range but is due to the water-loop shared with the gpu.
    80-90 is bad but 70...

    I did point that out did I not?

    My point was that it was an unnesassary increase purely for the introduction of multi core hyperthreading support. Considering it was below 60 before the patch went live.

    My CPU is already 2-3 years old and so its life span is uncertain as i dont have liquid cooling only fan cooling off a 212 evo and I dont have the money too replace the CPU. The longer a CPU stays at high temperatures the shorter the life span of that CPU gets, now if it was brand new this wouldn't concern me nearly as much but yeah.

    This is also considering that no other AAA game breaches 65 max and in comparison visually and graphically ESO is inferior by far.

    It should not be exceeding 65 at all. But it is. Note that nobody had any issues until AFTER the patch.

    I have to jump in here. I understand your statement that the latest patch causes your cpu to work more now and cause more heat in doing so, which should by the way be a good thing since it will yield you more fps and performance in the end once the devs iron out the kinks, even though at this point you might even experience it as a status quo or even performance loss.

    BUT you can not blame ZOS devs for making your cpu temps uneasy. Period. If your custom machine was built properly by someone with the necessary expertise it will adhere to the general rules that under an extreme torture test with max stresstest programs like e.g PI 95 for a continued stress duration time of 1-24 hours your CPU temp will not raise above the max threshold of 80-90°C (depending on what baseline the vendor uses) ever, like EVER ! That also means that whatever game you play will always stay well below that even during peaks.

    also your cpu lifespan will not be affected at all by the current raise you see. Crazy OC voltages would do that, not an increase of 15° that is still with the very safe 60°C zone. That simply not how it works.

    In other words sorry but you have nothing to worry nor complaint about and 60-70°C temps are a joke. Be happy

    I respect your position here and again I did point out that 70 degrees generally is fine. Please note that my main gripe isn't that it hit 70 but rather that the entire temp increase has been unwarranted due to the fact that its yielded almost 0 performance increases for myself. My CPU is now hitting a higher temperature for no real reason as I dont see improvement, in fact its worth than pre-summerset. THAT is my issue here. Why force certain CPUs to work harder if its going to gain you nothing?

    And yes I can blame ZoS for making the CPU work at higher temperatures because its their engine and its their coding. Why is that a point of contention because other games on other engines manage lower temps which higher work loads. Now if it were that my CPU was having this issue across the board all of a sudden on every single game then yes it would not be ZoS but the CPU. However that is not the case (and I built my rig myself).

    Actually the longer a CPU runs at higher temperatures it does impact the life span just not catastrophically but that depends on the quality of the chip and the devils canyon chip is temperamental at best (which is actually what I mean't I wasn't actually saying the sky is falling or anything because of it) and the longer it runs the shorter its lifespan gets. The reason it concerned me is due to the age of my processor currently.

    But generally speaking you missed the entire main point of my complaint which was that the temperature increase would be fine so long as I yielded a benefit from it, otherwise its unnecessary which apparently it does seem its unnecessary.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • themaddaedra
    themaddaedra
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    I'm also having these stutters but i need to check if i have Windows gaming mode on when i get the chance. That may be it.

    Apart from that, game is running pretty fine for me. I have a bit lower fps than i expected in new areas, but there are loads of details in these areas that i haven't seen before. Feels like art team made a skyjump on these things. Little spiders, moth, insane architecture details even far distances...

    So i think game is performing way better, but also new areas demand way more performance. Given the fact that these areas are full like a prime time metro, i think it's kind of expected to have bit lower frames.

    For people who asked about addons, removing Master Merchant and Harvest Map made a huge difference for me (it actually bumped my fps from 15 to 45 in vHoF final boss). I also suggest not using CMX or Srendarr if you are not in dire need. I only set them active in raids and rest is off.

    I'm running an i7 7700K at 4.6 ghz, 16gb 3600 mhz ram, Evga GTX 1080 Ti FTW 3, and Samsung 950 Pro for the records.
    Edited by themaddaedra on May 25, 2018 3:02PM
    PC|EU
  • Asardes
    Asardes
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    MM is by far the biggest culprit when it comes to stutter, lag spikes and FPS drop since it has many modules and an extensive database. Every time someone gets in or out of a trade guild, the game hangs for a split second due to that addon. When doing lag and frame critical content, such as PvP or trials I always disable the useless addons. I only keep Srendarr & Combat Metrics on, and for trials I haven't done before, or I'm not very experienced with the mechanics yet, also Raid Notifier.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Lord_Ninka
    Lord_Ninka
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    I get stutters like lots of you others. Apart from that I think my framerate has dropped slightly on average. I can't be sure, but it seems to be especially bad in crowded areas (compared to equally crowded areas before the update), where I get 5-10 fps less than before on average (when it doesn't stutter).
    Other than that I haven't noticed any changes in performance yet, and I still haven't tried out a big fight in Cyrodiil since the update.

    i7-6700K CPU, 960GTX graphics
    Edited by Lord_Ninka on May 25, 2018 2:56PM
  • Drachenfier
    Drachenfier
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    I haven't been out of Summerset yet, but I've noticed my FPS has gone down, used to be close to 60 everywhere, pretty much runs at 30-40 in Summerset.
  • NewbieOKS
    NewbieOKS
    ✭✭✭
    Grimm13 wrote: »
    NewbieOKS wrote: »
    Cinbri wrote: »
    So, I did deleted UserSettings and after logging back on highest video settings I got 100fps in Summerset, while previously I could only dream to get at least 60fps in eso at all, so it helped me a lot. But when I told friends to do same - their fps sugnificantly droped, and they had to restore old settings. So, it veery messy thing.

    So better delete or leave it as it is? I mean I read on reddit, we just change the settings notes? Set max corrs, requested number job threads and worker threads?

    Rename the settings folder then see how it goes. If worse then roll back to the old by deleting the new folder and restore the name on the old.

    I renamed it and when i login it seems the game setting up again like from a new fresh start....fps was increased compared to the old settings even no significant drops in a crowded big area ....

    https://signatur.eso-database.com/17868970/signatur.jpg
    ESO-Database provides statistics for Elder Scrolls Online characters and guilds. This information is collected by the ESO-Database Client and ESO Database AddOn https://www.eso-database.com/en/ Huge thanks to @Keldor for this amazing add-on
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