@MLGProPlayer Latest Win 10 update has removed that function from Windows, the game mode now has to be set for each individual game via WIN + G keys but in ESO this does NOT bring up the Game Mode Bar. E believe that the Windows 10 update in removing the Game Bar Enable / Disable function also by default set the Game Mode to ON.
@ZOS_AlexTardif Pse advise how to access the Game Mode Bar in ESO in light of the latest WIN 10 update.
ramasurinenpreub18_ESO wrote: »The massive freezes feel like a thread collision related to player character model loading, where the main game thread passed off the loading to other cores, but they weren't ready with results when asked for them. The freezes happen most often and severely when approaching wayshrines, especially in Artaeum and Alinor, where a lot of people tend to go AFK.
I've been messing with the UserSettings.ini settings for multicore, restricting the number of threads a bit. The freezes are definitely coming from the "WorkerThreads" line, as setting it to 0 removes them entirely, but at the loss of a little fps in general, while setting them to 8 turns the entire game into a near constant slideshow. With the settings below I have managed to completely remove all the freezes and stutters, in Alinor and everywhere else. Framerate now seems to be about the same as pre-patch. Smooth as silk. Maybe give these a try until they get a proper fix in.
SET MaxCoresToUse.4 "8" (if you have a quad core hyperthreading cpu, if not use "4")
SET RequestedNumJobThreads "4"
SET RequestedNumWorkerThreads "1"
Also, setting GPUSmoothingFrames to "0" or "1" can be very helpful with general smoothness and microstutters, as well as input lag and responsiveness if you have a high end GPU. "0" is best if you can get away with it.
Cheers.
I have purchased a massive assembled computer exclusively for Summerset: i7-8700K turbo 6 cores / 12 threads , 32 GB DDR (Kingston), ASUS mobo, nVidia 1080, SSD hard disks.
I don't think it's possibile to ask much more from a player.
Even with all of that, vMOL still sucks. Even with all of that, even turning down graphics quality, FPS is not rock solid. If I turn off vSync it runs 140 FPS but I can go in some places and it drops to 20....
@MLGProPlayer Latest Win 10 update has removed that function from Windows, the game mode now has to be set for each individual game via WIN + G keys but in ESO this does NOT bring up the Game Mode Bar. E believe that the Windows 10 update in removing the Game Bar Enable / Disable function also by default set the Game Mode to ON.
MLGProPlayer wrote: »@MLGProPlayer Latest Win 10 update has removed that function from Windows, the game mode now has to be set for each individual game via WIN + G keys but in ESO this does NOT bring up the Game Mode Bar. E believe that the Windows 10 update in removing the Game Bar Enable / Disable function also by default set the Game Mode to ON.
You didn't follow my instructions...
Open up settings and search "game bar". Enable game bar. Then go into ESO and push WIN + G.
Game bar won't open if it isn't enabled. If ESO is the only game it isn't appearing in, then that's a different problem.
ZOS_AlexTardif wrote: »Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.
Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.
We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.
If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.
Tonnopesce wrote: »4790k CPU here (stock clock)
Generally 20 FPS increase on top of 60 SOMETIMES (it appears to be spaced out and random).
Overworld is roughly 80fps on half high and low settings as well with addition friendly effects turned off and only 75% view distance.
Dungeons around 90 FPS - 100 FPS (Note: This has always been the case for the most part)
My overall performance is actually worse however. I am frame skipping a lot now and my CPU has jumped in temperature by 15 degrees. Pushing me into the 70 Degree area which is absurd. My overall CPU temps were at 55-59 degrees before the patch now its pushing my CPU into uncomfortable territory and the reason I suggest is its uncomfortable is because on other high end games on max settings my CPU never reaches these temps. Not BF1, Not PubG, Not any other MMO and not any other Game generally.
This means that something is now putting an unnecessary amount of stress on my CPU prior too the patch and I say its unnecessary because my performance was much better pre-summerset.
I made a post in tech support in hopes of a real response from somebody at ZoS as this is by no way shape or form an improvement from my perspective; causing my CPU to run 15 degrees hotter for 15 maybe 20 more FPS is by no way shame or form a reasonable trade.
I am concerned about rapid growing temps from games because I cannot "afford" to feel comfortable with 70 degrees especially since its not a new CPU and I do not have the money to replace it should I need to and I assure you that by no means is this a general issue with the processor this is infact an issue ONLY with ESO and no other game or program, infact my preformance in my other games is still normal and fine so if it was on my end why would it only happen in ESO if it wasn't the "change" they made.
Again though my larger point is here that this "performance increase" its not a performance increase for my 4790k and in fact its proving to be worse than before. At this point ive even tried too underclock my CPU too temporarily fix this issue and it hasn't helped.
My bet would be that SOMEONE did not do clean edits on textures and other systems loading into the game and thus the game is demanding that the processor calculate alot of junk data and unclean edits to textures and such at far too much of a rate through the hyperthreads, hyperthreads are there too help the cores of any CPU work together better too load information and data, its not a god damned filtration system. This is likely why im seeing my temps rise more than they should and the game is stuttering, processing is being clogged and straining the cores.
70 degree is not a bad temperature...
Every game push my cpu (i5 7600k with a moderate 4.6 overclock) in the 60-65 range but is due to the water-loop shared with the gpu.
80-90 is bad but 70...
I did point that out did I not?
My point was that it was an unnesassary increase purely for the introduction of multi core hyperthreading support. Considering it was below 60 before the patch went live.
My CPU is already 2-3 years old and so its life span is uncertain as i dont have liquid cooling only fan cooling off a 212 evo and I dont have the money too replace the CPU. The longer a CPU stays at high temperatures the shorter the life span of that CPU gets, now if it was brand new this wouldn't concern me nearly as much but yeah.
This is also considering that no other AAA game breaches 65 max and in comparison visually and graphically ESO is inferior by far.
It should not be exceeding 65 at all. But it is. Note that nobody had any issues until AFTER the patch.
ramasurinenpreub18_ESO wrote: »The massive freezes feel like a thread collision related to player character model loading, where the main game thread passed off the loading to other cores, but they weren't ready with results when asked for them. The freezes happen most often and severely when approaching wayshrines, especially in Artaeum and Alinor, where a lot of people tend to go AFK.
I've been messing with the UserSettings.ini settings for multicore, restricting the number of threads a bit. The freezes are definitely coming from the "WorkerThreads" line, as setting it to 0 removes them entirely, but at the loss of a little fps in general, while setting them to 8 turns the entire game into a near constant slideshow. With the settings below I have managed to completely remove all the freezes and stutters, in Alinor and everywhere else. Framerate now seems to be about the same as pre-patch. Smooth as silk. Maybe give these a try until they get a proper fix in.
SET MaxCoresToUse.4 "8" (if you have a quad core hyperthreading cpu, if not use "4")
SET RequestedNumJobThreads "4"
SET RequestedNumWorkerThreads "1"
Also, setting GPUSmoothingFrames to "0" or "1" can be very helpful with general smoothness and microstutters, as well as input lag and responsiveness if you have a high end GPU. "0" is best if you can get away with it.
Cheers.
i think a bit of everyone is getting these freezes, i just took this from a random youtuber, watch the freeze at 1.40http://www.youtube.com/watch?v=evfw62qvU54&t=1m35s
personally i didnt have any stuttering on pts and i played the release plus the first two iterations of pts for well over 20 hours.
Now, on live im constantly getting stutters and framedrops, no idea what causes it.
Also, im not seeing as much performance improvement as on PTS personally, on PTS i could amp up everything to max and get stable 55-60 fps in overland, now on live im sitting around 45ish with medium settings.
ZOS_AlexTardif wrote: »Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.
Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.
We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.
If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.
profundidob16_ESO wrote: »Tonnopesce wrote: »4790k CPU here (stock clock)
Generally 20 FPS increase on top of 60 SOMETIMES (it appears to be spaced out and random).
Overworld is roughly 80fps on half high and low settings as well with addition friendly effects turned off and only 75% view distance.
Dungeons around 90 FPS - 100 FPS (Note: This has always been the case for the most part)
My overall performance is actually worse however. I am frame skipping a lot now and my CPU has jumped in temperature by 15 degrees. Pushing me into the 70 Degree area which is absurd. My overall CPU temps were at 55-59 degrees before the patch now its pushing my CPU into uncomfortable territory and the reason I suggest is its uncomfortable is because on other high end games on max settings my CPU never reaches these temps. Not BF1, Not PubG, Not any other MMO and not any other Game generally.
This means that something is now putting an unnecessary amount of stress on my CPU prior too the patch and I say its unnecessary because my performance was much better pre-summerset.
I made a post in tech support in hopes of a real response from somebody at ZoS as this is by no way shape or form an improvement from my perspective; causing my CPU to run 15 degrees hotter for 15 maybe 20 more FPS is by no way shame or form a reasonable trade.
I am concerned about rapid growing temps from games because I cannot "afford" to feel comfortable with 70 degrees especially since its not a new CPU and I do not have the money to replace it should I need to and I assure you that by no means is this a general issue with the processor this is infact an issue ONLY with ESO and no other game or program, infact my preformance in my other games is still normal and fine so if it was on my end why would it only happen in ESO if it wasn't the "change" they made.
Again though my larger point is here that this "performance increase" its not a performance increase for my 4790k and in fact its proving to be worse than before. At this point ive even tried too underclock my CPU too temporarily fix this issue and it hasn't helped.
My bet would be that SOMEONE did not do clean edits on textures and other systems loading into the game and thus the game is demanding that the processor calculate alot of junk data and unclean edits to textures and such at far too much of a rate through the hyperthreads, hyperthreads are there too help the cores of any CPU work together better too load information and data, its not a god damned filtration system. This is likely why im seeing my temps rise more than they should and the game is stuttering, processing is being clogged and straining the cores.
70 degree is not a bad temperature...
Every game push my cpu (i5 7600k with a moderate 4.6 overclock) in the 60-65 range but is due to the water-loop shared with the gpu.
80-90 is bad but 70...
I did point that out did I not?
My point was that it was an unnesassary increase purely for the introduction of multi core hyperthreading support. Considering it was below 60 before the patch went live.
My CPU is already 2-3 years old and so its life span is uncertain as i dont have liquid cooling only fan cooling off a 212 evo and I dont have the money too replace the CPU. The longer a CPU stays at high temperatures the shorter the life span of that CPU gets, now if it was brand new this wouldn't concern me nearly as much but yeah.
This is also considering that no other AAA game breaches 65 max and in comparison visually and graphically ESO is inferior by far.
It should not be exceeding 65 at all. But it is. Note that nobody had any issues until AFTER the patch.
I have to jump in here. I understand your statement that the latest patch causes your cpu to work more now and cause more heat in doing so, which should by the way be a good thing since it will yield you more fps and performance in the end once the devs iron out the kinks, even though at this point you might even experience it as a status quo or even performance loss.
BUT you can not blame ZOS devs for making your cpu temps uneasy. Period. If your custom machine was built properly by someone with the necessary expertise it will adhere to the general rules that under an extreme torture test with max stresstest programs like e.g PI 95 for a continued stress duration time of 1-24 hours your CPU temp will not raise above the max threshold of 80-90°C (depending on what baseline the vendor uses) ever, like EVER ! That also means that whatever game you play will always stay well below that even during peaks.
also your cpu lifespan will not be affected at all by the current raise you see. Crazy OC voltages would do that, not an increase of 15° that is still with the very safe 60°C zone. That simply not how it works.
In other words sorry but you have nothing to worry nor complaint about and 60-70°C temps are a joke. Be happy
So, I did deleted UserSettings and after logging back on highest video settings I got 100fps in Summerset, while previously I could only dream to get at least 60fps in eso at all, so it helped me a lot. But when I told friends to do same - their fps sugnificantly droped, and they had to restore old settings. So, it veery messy thing.
So better delete or leave it as it is? I mean I read on reddit, we just change the settings notes? Set max corrs, requested number job threads and worker threads?
Rename the settings folder then see how it goes. If worse then roll back to the old by deleting the new folder and restore the name on the old.