If this is going to remove my glowing eyes from Bound Aegis, I'm going to be very very sad.
Sssso, am I the only one who ran Dark Deal + Surge instead of Bound Armaments before Summerset then? Doesn't really look like the sky is falling from where I'm standing.
You sir are a genius. Really. All issues class X has are resolved by switching to class Y. That we didn’t think about that earlier!
OTOH which stam sorc skill grants you major expedition?
As for your aoe immobilize - there is something similar in the bow line. Btw is the class skill still dodgeable by simple jumping?
You sir are a genius. Really. All issues class X has are resolved by switching to class Y. That we didn’t think about that earlier!
Waffennacht wrote: »Waffennacht wrote: »Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...
@CyrusArya
Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.
And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.
Other than that there are no changes that benefit stam sorc.
I wouldn't run it backbar, I'm not really on that bar much anyway.
I don't see how anyone running Stam could possibly pass up Spin2win.
As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.
The only reason I would consider slotting streak etc would be to counter Zaan
Though, I do agree I can't think of many Psijic abilities I would slot (no need really)
I also see no need to run conversion
you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.
I stole this idea from a stamden. But my backbar is 2h, rally, surge, hurricane, crit, and cleave, Atro
Front is, rending, dagger, spin, vigor, rune, db ult.
Crit, into cleave, swap, rending, - depending on build either spin now, or hidden then spin.
Cleave bleed, rending bleed, axe bleed, hurricane, then Hidden, Db, or Spin will kill anything.
I'm currently using craw, automaton, and sword dancer, warrior Mundus.
This was my last BG
I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.
Could theoretically add sloads and skoria.
I don't see anything massive for Stam sorc, but I don't think it needs it
MaleAmazon wrote: »You sir are a genius. Really. All issues class X has are resolved by switching to class Y. That we didn’t think about that earlier!
OTOH which stam sorc skill grants you major expedition?
Boundless storm. You know, you don´t HAVE to morph into stamina cost because you have a stamina character...As for your aoe immobilize - there is something similar in the bow line. Btw is the class skill still dodgeable by simple jumping?
Yeah, so I guess bow is the OP weapon then. I don´t know if it´s dodgeable by jumping since I´ve never really encountered that as any issue, if it is that is clearly a gameplay issue completely unrelated to balance, and should be reported and fixed.
You sir are a genius. Really. All issues class X has are resolved by switching to class Y. That we didn’t think about that earlier!
If your problem for today is that a skill you use on a character was arguably made better (not sure since the wording is slightly unclear) but with a slight change, you need to get more problems.
Sure thing with the boundless storm, but then it isn't a "detection skill that works better than actual detection skills" since it's range is a) really small and b) it doesn't prevent the detected player from entering stealth again, like ML and EH do. Also, why should I use BS over Hurricane when it's easy to have major expedition perma up from pots and no other way to gain minor expedition? That doesn't make sense.
Also add in that there is a non-class skill that grants everyone major expedition and higher crit damage. Don't conceal that.
" How about a spammable AOE immobilize" - your words. Since you like to choose inferior morphs and sell them as non-brainers the bow immobilize fits that theme. Everyone can equip a bow and spam bombard. One could even argue that since the snare is removed from restraining prison that bombard is an actual compelling choice.
Why do you mention Encase in the first place? This thread has nothing to do with it. You're all over the place. It seems like you simply try to shut down the issues stam sorcs have by adding something entirely unrelated.
Honest question: do you even play a stam sorc?
MaleAmazon wrote: »Haven´t read the whole thread.
They want people to use heavy and light attacks rather than spam skills, seems like a good approach.
The only thing that bothers me ATM is that they made HA/LA scale like skills, which makes the choice between weapon damage and max resources less interesting. But I´ll manage.