It might not be in the best interests of ZOS, or the game, to make an absolutely perfectly laid out crafting area for writs and dailies. I can think of a number of reasons for this.
While Vivec is nicely laid out, it is not the optimal place for me. I never do my writs there. Where I do my writs I can complete them in 2:20 per character (doing Tier 1's which require the most items to make) starting and ending at the Consumables Board.
Mystrius_Archaion wrote: »1) A lot of people have the banker assistant.
2) I would rather not have the wayshrine hugging duelers at my crafting hub.
God I wish this game did like World of Warcraft and disabled dueling within city limits so it would force people to at least "take it outside" the city gates.
Mystrius_Archaion wrote: »1) A lot of people have the banker assistant.
2) I would rather not have the wayshrine hugging duelers at my crafting hub.
God I wish this game did like World of Warcraft and disabled dueling within city limits so it would force people to at least "take it outside" the city gates.
1) and for the people that don't?
2) The area around the proposed wayshrine has little space for duelers
Mystrius_Archaion wrote: »1) A lot of people have the banker assistant.
2) I would rather not have the wayshrine hugging duelers at my crafting hub.
God I wish this game did like World of Warcraft and disabled dueling within city limits so it would force people to at least "take it outside" the city gates.
Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.
No city should be perfect
JPcrazysquirrel3 wrote: »A lot of good points here, but meh,...I'll probably still use Rawl'kha.
I was rather underwhelmed with the Townhouse and like the Grotto better, but it's likely going to be insanely expensive. I would not be surprised if they list it at 17-20k crowns because it is a lot of space.
So, that means I wouldn't have house proximity to the crafting hub.
But honestly, I agree with the statement that every city shouldn't be the optimal crafting hub.
Also, this. Very much this.Mystrius_Archaion wrote: »1) A lot of people have the banker assistant.
2) I would rather not have the wayshrine hugging duelers at my crafting hub.
God I wish this game did like World of Warcraft and disabled dueling within city limits so it would force people to at least "take it outside" the city gates.
Seems Vivec will remain BiS crafting hub. Alinor have nice and well thought crafting hub as well, but as OP said, bank is not that close compared to wayshrine. Still, nothing can beat having all crafting stations in a guild hall/house. After craft simply tp to Mournhold and return all writs fast.
BigBadVolk wrote: »
vivec city crafting hub while useful looks like a construction site lol
Sorry to say, but PTS is meant to be for filtering out bugs and fine tuning things that end up overperforming.
Not entire architectural redesigns. The location of everything is pretty much set in stone since PTS launched.
BigBadVolk wrote: »
vivec city crafting hub while useful looks like a construction site lol
Erm...because it is? You know, they're currently still building Vivec City. Love that everything is outdoors and no loading screens. But, I still tend to do most of my writs in Mournhold. The bank is very inconvenient, but it has the guild dailies plus the master writ turn-in, so I'm there quite a bit anyway. All my alts, no matter their alliance do writs in either Mournold or VC - no where else comes close, except Rawlkha (sp?) but it was gold zone for my main and I never got there on any of my alts prior to OT.
Plus, there are only 5 traders there, whereas Mournold has 7. On XB NA, I feel that Mournold has the best traders, followed by the other 2 capitals. Rawlkha has some fine traders, but some of them aren't stable. I go there after I've already shopped the three capitals and VC (though the traders there aren't as good now, but I'm usually there anyway, so I always take a look).
ETA: Shornhelm is fairly decent in terms of its layout, and I did do writs there on my DC characters prior to OT. I think it's the best city layout of all the DC ones, though Sentinel isn't too bad. But, the traders in Shornhelm on XB NA aren't as good.
ETA #2: I don't disagree that it would be nice for Alinor to have a more convenient layout, but at this point, it's not likely to happen. It's a shame for the high-elf lovers who really want Alinor to be their place to hang out.
BigBadVolk wrote: »
vivec city crafting hub while useful looks like a construction site lol
Erm...because it is? You know, they're currently still building Vivec City. Love that everything is outdoors and no loading screens. But, I still tend to do most of my writs in Mournhold. The bank is very inconvenient, but it has the guild dailies plus the master writ turn-in, so I'm there quite a bit anyway. All my alts, no matter their alliance do writs in either Mournold or VC - no where else comes close, except Rawlkha (sp?) but it was gold zone for my main and I never got there on any of my alts prior to OT.
Plus, there are only 5 traders there, whereas Mournold has 7. On XB NA, I feel that Mournold has the best traders, followed by the other 2 capitals. Rawlkha has some fine traders, but some of them aren't stable. I go there after I've already shopped the three capitals and VC (though the traders there aren't as good now, but I'm usually there anyway, so I always take a look).
ETA: Shornhelm is fairly decent in terms of its layout, and I did do writs there on my DC characters prior to OT. I think it's the best city layout of all the DC ones, though Sentinel isn't too bad. But, the traders in Shornhelm on XB NA aren't as good.
ETA #2: I don't disagree that it would be nice for Alinor to have a more convenient layout, but at this point, it's not likely to happen. It's a shame for the high-elf lovers who really want Alinor to be their place to hang out.
I'm well aware of the lore surrounding why vivec cities crafting hub looks like a construction site, I referenced it in that a beautiful city is outclassed by convenience by a construction site.
Sorry to say, but PTS is meant to be for filtering out bugs and fine tuning things that end up overperforming.
Not entire architectural redesigns. The location of everything is pretty much set in stone since PTS launched.
Pts is for a lot of things, suggesting qol updates is one of those things
Sorry to say, but PTS is meant to be for filtering out bugs and fine tuning things that end up overperforming.
Not entire architectural redesigns. The location of everything is pretty much set in stone since PTS launched.
Pts is for a lot of things, suggesting qol updates is one of those things
Quality of life updates is one thing. The structural overhaul of an entire city is quite another.