programcanaan wrote: »SwampRaider wrote: »jediprime74 wrote: »I have three accounts, 15 characters, and all of them are EP. I founded a guild in 2015 and it was an EP guild. Back then faction was a big part of the game. EP characters couldn't group up with AD&DC characters to do any content whatsoever. We took to the fields and hills of Cyrodiil and waged epic war upon the enemy. It was glorious!
Then they allowed cross-faction grouping for dungeons, followed eventually by One Tamriel which allowed cross-faction grouping in all PvE content. Finally, the alliance lock on PvP was entirely removed and this gutted the last shred of real faction loyalty left in the game.
My guild still has a rule that you only do PvP with an EP character in our home campaign. We enforce that rule strictly, and not only does it keep drama down, it does keep some semblance of meaning for faction loyalty on life support.
I'd personally prefer that a player select a faction to represent in a campaign and be unable to change factions until the campaign ended. I understand there is a lot of pushback on that issue, but...come on...even a week isn't long enough in a four week campaign.
If faction loyalty has any proper place in this game it is in PvP and the Alliance War. Give that back to us, please.
AGREED
I would be down with that
Option 1
-make campaigns shorter (say 14 day)
-only allow you to be on one Alliance.
Option 2
- Same campaign length
-Introduce Alliance Loyalty rewards
-12-24 hour lock out between alliance hopping
Option 3
- Same campaign length
- Dissolve Alliance choosing at Character creation, allow you to choose when you enter campaign
Options 1-3 would work well together. 1 & 3 especially.
All characters locked to the same army and same campaign would be nice. Gotta love when someone gets killed by your army and decides they have to log in with their other character and trash talk on zone chat.
It would also clean up the Leaderboards/data as well. Everyone would only be able to have 3 or 4 campaign entries at a time instead of 1 or 2 per character.
TheValar85 wrote: »30 days accountwide, would be fair, and each month everybody can switch, stick there for a month and and then when its over you can switch again.
JumpmanLane wrote: »Lock outs are just nuts. I’m not role playing. Who cares about faction. People play ESO for their own reasons.
I log in yesterday and 5 of my friends had been dueling for hours. We all wanted to do something together. I wanted to go to Cyrodiil. The only faction all of us had in common was the one I main (AD which was completely taking over the map). I actually wanted to hop on EP because I’d just leveled a new toon and actually wanted some fights. (Even tho it mostly would have been a losing battle because a guild I’m in was running a huge Zerg-2 full groups and starting a 3rd).
We ended up going AD and one of my friends who 1vXes and mains EP seemed to have no problem running AD and smashing EPs. (We didn’t join the Zerg, just ran our own lil group).
SwampRaider wrote: »JumpmanLane wrote: »Lock outs are just nuts. I’m not role playing. Who cares about faction. People play ESO for their own reasons.
I log in yesterday and 5 of my friends had been dueling for hours. We all wanted to do something together. I wanted to go to Cyrodiil. The only faction all of us had in common was the one I main (AD which was completely taking over the map). I actually wanted to hop on EP because I’d just leveled a new toon and actually wanted some fights. (Even tho it mostly would have been a losing battle because a guild I’m in was running a huge Zerg-2 full groups and starting a 3rd).
We ended up going AD and one of my friends who 1vXes and mains EP seemed to have no problem running AD and smashing EPs. (We didn’t join the Zerg, just ran our own lil group).
@ZOS_BrianWheeler @ZOS_GinaBruno
what is the point of having AvAvA if you can join what ever side you want whenever you want? whats the point of 3 different teams trying to battle for supremacy and glory or points if their soldiers don't care who they fight for? If people can just join their friends whenever they want Why have cyrodiil at all? why have an alliance war?
what good is a war between 3 factions if no one is loyal?
Dystopia2020 wrote: »I personally only play EP, but I think one solution would be to have your toons locked on your home for the entire campaign to one faction, BUT if you wish to guest on another faction you can switch and suffer a 50% AP loss. Not exactly sure how best to implement, but taking away the incentive to switch and farm AP would be gone.
This way if you want to "play with friends" you may; you are just not going to earn the same as someone who is loyal to their faction.
Just to be clear, if you are playing your faction you earn 100%
You play another faction during the campaign you earn 50% less AP while playing that faction
Think about it like a loyalty reward program.
rustic_potato wrote: »SwampRaider wrote: »JumpmanLane wrote: »Lock outs are just nuts. I’m not role playing. Who cares about faction. People play ESO for their own reasons.
I log in yesterday and 5 of my friends had been dueling for hours. We all wanted to do something together. I wanted to go to Cyrodiil. The only faction all of us had in common was the one I main (AD which was completely taking over the map). I actually wanted to hop on EP because I’d just leveled a new toon and actually wanted some fights. (Even tho it mostly would have been a losing battle because a guild I’m in was running a huge Zerg-2 full groups and starting a 3rd).
We ended up going AD and one of my friends who 1vXes and mains EP seemed to have no problem running AD and smashing EPs. (We didn’t join the Zerg, just ran our own lil group).
@ZOS_BrianWheeler @ZOS_GinaBruno
what is the point of having AvAvA if you can join what ever side you want whenever you want? whats the point of 3 different teams trying to battle for supremacy and glory or points if their soldiers don't care who they fight for? If people can just join their friends whenever they want Why have cyrodiil at all? why have an alliance war?
what good is a war between 3 factions if no one is loyal?
Lol this thread is hilarious. There is a reason ZOS removed campaign locking. Majority of the players, myself included, don't care about the war or the alliance. For my group all that matters is if we have fun or not. If you want to role play that you are playing for the alliance, gather like minded players form a guild and try to play your way. Forcing your style upon others is stupid. Freedom to choose how to play is one of the cornerstones of this game for 95% of the content. A campaign lock would just derail that aspect of the game.
TequilaFire wrote: »rustic_potato wrote: »SwampRaider wrote: »JumpmanLane wrote: »Lock outs are just nuts. I’m not role playing. Who cares about faction. People play ESO for their own reasons.
I log in yesterday and 5 of my friends had been dueling for hours. We all wanted to do something together. I wanted to go to Cyrodiil. The only faction all of us had in common was the one I main (AD which was completely taking over the map). I actually wanted to hop on EP because I’d just leveled a new toon and actually wanted some fights. (Even tho it mostly would have been a losing battle because a guild I’m in was running a huge Zerg-2 full groups and starting a 3rd).
We ended up going AD and one of my friends who 1vXes and mains EP seemed to have no problem running AD and smashing EPs. (We didn’t join the Zerg, just ran our own lil group).
@ZOS_BrianWheeler @ZOS_GinaBruno
what is the point of having AvAvA if you can join what ever side you want whenever you want? whats the point of 3 different teams trying to battle for supremacy and glory or points if their soldiers don't care who they fight for? If people can just join their friends whenever they want Why have cyrodiil at all? why have an alliance war?
what good is a war between 3 factions if no one is loyal?
Lol this thread is hilarious. There is a reason ZOS removed campaign locking. Majority of the players, myself included, don't care about the war or the alliance. For my group all that matters is if we have fun or not. If you want to role play that you are playing for the alliance, gather like minded players form a guild and try to play your way. Forcing your style upon others is stupid. Freedom to choose how to play is one of the cornerstones of this game for 95% of the content. A campaign lock would just derail that aspect of the game.
The reason is ap farmers like you whined about the cost of switching and ZOS took the easy solution out at the time.
Not to care about the object of the game says it all.
SwampRaider wrote: »TequilaFire wrote: »rustic_potato wrote: »SwampRaider wrote: »JumpmanLane wrote: »Lock outs are just nuts. I’m not role playing. Who cares about faction. People play ESO for their own reasons.
I log in yesterday and 5 of my friends had been dueling for hours. We all wanted to do something together. I wanted to go to Cyrodiil. The only faction all of us had in common was the one I main (AD which was completely taking over the map). I actually wanted to hop on EP because I’d just leveled a new toon and actually wanted some fights. (Even tho it mostly would have been a losing battle because a guild I’m in was running a huge Zerg-2 full groups and starting a 3rd).
We ended up going AD and one of my friends who 1vXes and mains EP seemed to have no problem running AD and smashing EPs. (We didn’t join the Zerg, just ran our own lil group).
@ZOS_BrianWheeler @ZOS_GinaBruno
what is the point of having AvAvA if you can join what ever side you want whenever you want? whats the point of 3 different teams trying to battle for supremacy and glory or points if their soldiers don't care who they fight for? If people can just join their friends whenever they want Why have cyrodiil at all? why have an alliance war?
what good is a war between 3 factions if no one is loyal?
Lol this thread is hilarious. There is a reason ZOS removed campaign locking. Majority of the players, myself included, don't care about the war or the alliance. For my group all that matters is if we have fun or not. If you want to role play that you are playing for the alliance, gather like minded players form a guild and try to play your way. Forcing your style upon others is stupid. Freedom to choose how to play is one of the cornerstones of this game for 95% of the content. A campaign lock would just derail that aspect of the game.
The reason is ap farmers like you whined about the cost of switching and ZOS took the easy solution out at the time.
Not to care about the object of the game says it all.
I play for the alliance war. I enjoy that there are 3 alliances fighting for the throne. But when you are able to switch to the different factions during the same campaign, what is the point of capturing enemy keeps and gaining points to WIN a campaign?
The alliance war was designed for a purpose. It needs to go back to its roots. OR it needs to get changed, drastically.
why have red, blue and yellow keeps if there are players that don't care about the war? why not just make it a guild vs guild area then?
that would be silly. This is why cyrodiil is the way it is, and it needs to go back to the days of being an actual war. You know how disheartening it is to see someone who fought with you to take a keep log on to another enemy character to "ride the red wave of AP?" it sucks. Us folks who play this game and invest hours into cyrodiil to fight a war get frustrated.
we need true solutions that help both sides of this issue:
24 hour lock outs to switching characters on a different alliance
Alliance loyalty rewards
AP bonus's to those who stay on same faction
More incentive to stay on one alliance
these, or remove the alliance war from cyrodiil.
SwampRaider wrote: »TequilaFire wrote: »rustic_potato wrote: »SwampRaider wrote: »JumpmanLane wrote: »Lock outs are just nuts. I’m not role playing. Who cares about faction. People play ESO for their own reasons.
I log in yesterday and 5 of my friends had been dueling for hours. We all wanted to do something together. I wanted to go to Cyrodiil. The only faction all of us had in common was the one I main (AD which was completely taking over the map). I actually wanted to hop on EP because I’d just leveled a new toon and actually wanted some fights. (Even tho it mostly would have been a losing battle because a guild I’m in was running a huge Zerg-2 full groups and starting a 3rd).
We ended up going AD and one of my friends who 1vXes and mains EP seemed to have no problem running AD and smashing EPs. (We didn’t join the Zerg, just ran our own lil group).
@ZOS_BrianWheeler @ZOS_GinaBruno
what is the point of having AvAvA if you can join what ever side you want whenever you want? whats the point of 3 different teams trying to battle for supremacy and glory or points if their soldiers don't care who they fight for? If people can just join their friends whenever they want Why have cyrodiil at all? why have an alliance war?
what good is a war between 3 factions if no one is loyal?
Lol this thread is hilarious. There is a reason ZOS removed campaign locking. Majority of the players, myself included, don't care about the war or the alliance. For my group all that matters is if we have fun or not. If you want to role play that you are playing for the alliance, gather like minded players form a guild and try to play your way. Forcing your style upon others is stupid. Freedom to choose how to play is one of the cornerstones of this game for 95% of the content. A campaign lock would just derail that aspect of the game.
The reason is ap farmers like you whined about the cost of switching and ZOS took the easy solution out at the time.
Not to care about the object of the game says it all.
I play for the alliance war. I enjoy that there are 3 alliances fighting for the throne. But when you are able to switch to the different factions during the same campaign, what is the point of capturing enemy keeps and gaining points to WIN a campaign?
The alliance war was designed for a purpose. It needs to go back to its roots. OR it needs to get changed, drastically.
why have red, blue and yellow keeps if there are players that don't care about the war? why not just make it a guild vs guild area then?
that would be silly. This is why cyrodiil is the way it is, and it needs to go back to the days of being an actual war. You know how disheartening it is to see someone who fought with you to take a keep log on to another enemy character to "ride the red wave of AP?" it sucks. Us folks who play this game and invest hours into cyrodiil to fight a war get frustrated.
we need true solutions that help both sides of this issue:
24 hour lock outs to switching characters on a different alliance
Alliance loyalty rewards
AP bonus's to those who stay on same faction
More incentive to stay on one alliance
these, or remove the alliance war from cyrodiil.
You realize this is a video game. If it upsets you so much you get "disheartened", maybe you should take a reality check.
TequilaFire wrote: »Yes it always boils down to ap farming which is exactly why either a lock out or reduced ap penalties for switching sides during a campaign cycle is needed.
It all depends on what the devs intend, a zoo farm or a triple A mmo.
TequilaFire wrote: »Yes it always boils down to ap farming which is exactly why either a lock out or reduced ap penalties for switching sides during a campaign cycle is needed.
It all depends on what the devs intend, a zoo farm or a triple A mmo.
TequilaFire wrote: »The lockout will have to be account wide, and as to other accounts well if you need to go to all that trouble have at it.
Most won't.
We had faction locks before it didn't work then and it won't work now.
If you faction lock campaigns, NA Vivec will be all red 24/7. So much for balance.
If you force all your AD, EP, DC to each only be in one campaign like we had before, there will be 3 buff campaigns, one for each faction and no more pvp.
You want to fix faction switching for map flipping, institute dynamic pop caps on every campaign to force population balance and stop faction stacking.
No faction can have a population greater than 10% over the lowest faction. As people drop out, players in the higher factions that have been on longest or shortest, whichever, are putting into que to rejoin when the population requirements are met.
If the lowest faction has 100, the other 2 can't have more than 110 each.
If there are 10 people on the lowest, the other 2 can have 11 players for balance. 10 goes to 9, the other 2 each have one go to que.
Yup would suck to be in que but don't faction stack.
Faction stacking and lag are the bigger problems not lack of faction lock.
Joy_Division wrote: »JPcrazysquirrel3 wrote: »Yes please! Bring back alliance/campaign locking! Make PvP great again!
@Joy_Division I play on PS4 and like @TequilaFire said, alliance switching definitely has been a recurring problem in the last few years, at least on PlayStation. And the PvP guilds that I have been a part of for many years had to start kicking and banning anyone in the guild that has been caught and confirmed to be switching alliances according to who was in the lead. They had to change their guild rules in the MOTD to reflect that we do not tolerate switchers that are in the same campaign as our alliance guild. It still happens! The officers exercise the appropriate punishment.
It really has gotten old pretty fast, back when it really started happening to the point where it was noticed. It makes those of us that are actually loyal to one particular alliance feel worthless and ashamed because we work so hard to maintain our alliance's status in a legitimate way.
Were you even around when there were faction locks and PvP was so not great that even Zos decided to get rid of them?
It wouldn't make PvP great again. There aren't enough servers/Players to have multiple competitive campaign in the first place.
There are other ways to make alliance war and rewards meaningful that dont involve completely locking people from playing their characters at all, let alone with their friends.
Joy_Division wrote: »Since when is forcing someone to remain in the same relationship "loyalty"?
SwampRaider wrote: »JumpmanLane wrote: »Lock outs are just nuts. I’m not role playing. Who cares about faction. People play ESO for their own reasons.
I log in yesterday and 5 of my friends had been dueling for hours. We all wanted to do something together. I wanted to go to Cyrodiil. The only faction all of us had in common was the one I main (AD which was completely taking over the map). I actually wanted to hop on EP because I’d just leveled a new toon and actually wanted some fights. (Even tho it mostly would have been a losing battle because a guild I’m in was running a huge Zerg-2 full groups and starting a 3rd).
We ended up going AD and one of my friends who 1vXes and mains EP seemed to have no problem running AD and smashing EPs. (We didn’t join the Zerg, just ran our own lil group).
@ZOS_BrianWheeler @ZOS_GinaBruno
what is the point of having AvAvA if you can join what ever side you want whenever you want? whats the point of 3 different teams trying to battle for supremacy and glory or points if their soldiers don't care who they fight for? If people can just join their friends whenever they want Why have cyrodiil at all? why have an alliance war?
what good is a war between 3 factions if no one is loyal?
Blame Zos. It's their ever incessant drive to force players into PvP land to acquire some desirable item. I care not about who wins the war in cyro. I'm a mercenary, only there to rack up kills which translates into AP which translates into alchemy bags or other desirables. It's faster than BG's, don't bring them up.
Rolling with the winning team means more rewards. Simple as that. When I first started pvping it was for the skills, then to level them up now it's just an AP farming activity or transmutation stones or whatever else they want to lock behind pvp activities.
Though these numbers are pulled straight out of my backside I'd wager if faction swapping is this big a deal a good percentage of players feel the same way. Honor and all that jazz in cyro means zilch to a lot us when talking about videogames.
Not sure those of us who treat it like a videogame are the ones who need a reality check.