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Is Eso Going Broke

  • Sekero
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    ^^^^^

    Hmmmm. I accept your examples. If I want to argue the point with you I'd have to log in to SWTOR and play for a while, something I have no desire to do, since all my characters are at the "Knights of ....FoTM" stage and I can't stomach the idea of getting them beyond that. :)
    Edited by Sekero on May 13, 2018 12:44AM
  • Rain_Greyraven
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    zParallaxz wrote: »
    They once had enough money to make a super bowl ad, now they barely have enough resources to put enough content into one patch because apparently “ there’s only so much time”. A quote from Gina lol

    Yes the game is doomed beat the rush and stop playing now of course hang around on the forums and remind everyone how fail and doom the game is at least 17 hours a day. :-/
    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”

    ― Robert E. Howard


    So you want to be a game developer? Here is the best way to go about it.
  • Hurbster
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    Ahhhhh yes, EA and SWTOR, a game that is literally unplayable if you don't sub. Having to pay to hide your helmet slot or have extra action bars...

    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • Sting864
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    They'll be F2P within six months

    BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHA....
  • Istoppucks
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    Awesome! You have no idea how many MMOs ive played that are dead, dying, going broke ( Thats new way to think outside the box OP) closing (insert year) have no staff etc etc.

    The funny part is everyone of those MMOs is still kicking and not once in over 10+ years has one of these doom and gloom vocal minority group hug threads been correct.
    Edited by Istoppucks on May 13, 2018 12:53AM
  • zParallaxz
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    Bhaal5 wrote: »
    Think they are making heaps of money
    -Every time there is a crown sale = community lose their minds
    -Crown crates = community lose their minds
    -Dont do any work on patches or fixing old broken content = community lose their mind for the above to points

    Hmmmmmmmmmmm
  • ak_pvp
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    zParallaxz wrote: »
    They once had enough money to make a super bowl ad, now they barely have enough resources to put enough content into one patch because apparently “ there’s only so much time”. A quote from Gina lol

    Super Bowl ads, and those big money contests, are paid using the marketing budget. A lot of people, myself included, questioned whether they were worth the money. Personally, I am glad that they aren't doing that sort of stuff anymore.

    As for what ZOS is spending the bulk of the money on, I still have my eye on a new, unannounced, MMO game.

    probably going to be something like fallout mmo or whatever.

    I would love a fallout MMO, but I probably wouldn't be able to stand one like ESO, it works because its a fantasy style, where a traditional RPG archetypes can be integrated as classes, and fancy costumes and mounts are common, especially with ES's massive amount of styles, from egyption cats, to steampunk dwemer to ancient roman and japanese.

    Fallout is more realistic, so it'd have to be destiny style first person, no classes and at the worst some decals and colors for non DLC monetization. Seeing a group of players ride through on deathclaws would kill it for me.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Sekero
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    Hurbster wrote: »
    Ahhhhh yes, EA and SWTOR, a game that is literally unplayable if you don't sub. Having to pay to hide your helmet slot or have extra action bars...

    This! At least in ESO you can play and advance your character without too much trouble if you don't subscribe. I did for a while till I decided that the crafting bag was really worth it. In SWTOR I couldn't run till I reached lvl 10, couldn't have a mount till I reached lvl 25 and paid If I recall correctly 30k for the ability and couldn't have more than 1 million???? gold if I didn't subscribe.

    Don't knock ESO too hard; there are games FAR worse out there, and some of them are AAA too.
  • Linaleah
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    Cpt_Teemo wrote: »
    Allanm wrote: »
    Cpt_Teemo wrote: »
    ak_pvp wrote: »
    Sting864 wrote: »
    kargen27 wrote: »
    Yes they are going broke and will shut down the servers June 2nd at 3:00pm Eastern time.

    Right... Just like people said they would be free to play within six months of release...
    That worked out well....

    They mainly said B2P, and they were right. No one expected how money hungry they became though.

    Worse than EA right now tbh

    I haven't logged in to SWTOR for a few months but I find it hard to believe that any developer could be worse than EA when it comes down to money grab.

    EA lets you buy your houses in game with credits, all the houses they make you can either use real $ or credits, also decorations you have the option to buy any decoration in the game if someone bought it with real $ and listed it on the gtn. All the best things now a days on ZoS are online cash shop only.

    uh.... nope. yes, there are cash shop only houses, but majority of houses can be bought with in game gold. and as for furniture , dear god you are so... so wrong... SOMEONE had to buy that furniture with real money. someone had to get lucky to get it drop from gambling crates they bought with real money. drops are a crapshoot, so its difficult to get enough furnishings. and expensive. and vast VAST majority of furniture in SWTOR is bought with real life money. in ESO, most of the furniture is acquired by in game means. and i wouldn't even say crown exclusive stuff is best. far from it.

    the one thing swtor has over ESO is ability to buy outfits slots with credits. of course.. to buy ANYTHING with credits, or to acess end game, you HAVE to be a subscriber. so there's that...

    no, EA still wins by far when it comes to money grabbing, and swtor isn't even the worst of it.

    ZoS is not perfect by far and they have been getting worse lately, but they still have a long long way to go before reaching EA levels.

    as for the original topic... aren't they balancing combat in Summerset?
    Edited by Linaleah on May 13, 2018 1:33AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Ragnarock41
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    zaria wrote: »
    zParallaxz wrote: »
    I’m just asking because when Gina made the post of why there were no combat balancing patches coming ( it’s been the 5 patch since we gotten one and they keep saying next patch) she blamed having a lack of time to put more into the patch.
    As i assume an combat balance patch would be a lot like the Morrowind mega nerf I hope its delayed to some time after the heat death of the universe.

    In short asking for combat balance patch is a lot like requesting close in air support from the death star.

    a stale mmo is a dead mmo. Both nerfs and buffs are needed to keep a game fun. And when simply changing numbers does not work, you rework things, and if the rework is worse, there is no shame in reverting it back.

    When some mechanic about your game doesn't work or is imbalanced, you change it. ZOS sucks at changing those mechanics. Nerfing overpowered things are the easy part. But If you lack the talent to introduce new things to the classes/items/abilities you nerfed, then you'll slowly kill all the fun about the things you tried to ''balance''.

    This is exactly what happened with morrowind. From the PvE side of things they wanted to make sustain matter , while their actual goal was making pve content hard again. they partially reached that goal, but the cost of making a big part of their end game community quit the game.(which really isn't a massive issue in a casual mmo,you and me, and everyone else here, are not much value to them.)

    Now, after a year, still nobody builds for sustain. Instead we just heavy attack. Which is boring and uninteresting gameplay.
    So the game clearly gone worse, why they do not revert it is beyond my understanding.

    As for PvP side of things, they absolutely murdered stamDk, and a year later, now with summerset, they are partially removing those nerfs to try breathe life into a dead sub class. Its their way of saying ''we know we screwed it up, but we don't want to admit it, so here have some of your old identity back''.

    Players have the right to ask for balance changes, problem is that developers lack the ability to understand said problems and they fail to fix them in a way that benefits everyone. But more importantly, they are afraid of changes. PTS now purely exists for bug testing instead of trying actual ideas, ability reworks, new mechanics etc. None of that.

    Its just there so that we can do beta testing. Which is quite sad.
    Edited by Ragnarock41 on May 13, 2018 2:24AM
  • Tasear
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    There's so much potential with ESO, but they have to focus on certain issues at a time, so everything goes right.

    Summerset focus was making tank and healers better in gameplay and diversity in population along with some minor dps things along way. This could be quite amazing if population of healers and tanks increase. This would mean lower queue times for dps. Yes I know there will always be more popular class for these roles, but many people do enough tanking or healing on certain classes more.

    There's been some performance increases for high end pcs... well allowing eso to use more then core if I got it correct. This will I think increase pvp experience and raiding experience for many. If you read more into patch notes they working on how rending is done so to effect this will help everyone's performance.

    I see your discontent though so lets talk more on it.

    * What would make cydrolli more enjoyable? Is it just performance you speak of or something more?
    *

    "this deadly combo of gear spaced the difference between a casual player and veteran player quite significantly.
    "

    Do you find this more of an issue in pvp then pve? Is it the gear that separates players from the experience? What do you think could be different?

    So yes what do you wish would of have been worked on?
  • zParallaxz
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    Linaleah wrote: »
    Cpt_Teemo wrote: »
    Allanm wrote: »
    Cpt_Teemo wrote: »
    ak_pvp wrote: »
    Sting864 wrote: »
    kargen27 wrote: »
    Yes they are going broke and will shut down the servers June 2nd at 3:00pm Eastern time.

    Right... Just like people said they would be free to play within six months of release...
    That worked out well....

    They mainly said B2P, and they were right. No one expected how money hungry they became though.

    Worse than EA right now tbh

    I haven't logged in to SWTOR for a few months but I find it hard to believe that any developer could be worse than EA when it comes down to money grab.

    EA lets you buy your houses in game with credits, all the houses they make you can either use real $ or credits, also decorations you have the option to buy any decoration in the game if someone bought it with real $ and listed it on the gtn. All the best things now a days on ZoS are online cash shop only.

    uh.... nope. yes, there are cash shop only houses, but majority of houses can be bought with in game gold. and as for furniture , dear god you are so... so wrong... SOMEONE had to buy that furniture with real money. someone had to get lucky to get it drop from gambling crates they bought with real money. drops are a crapshoot, so its difficult to get enough furnishings. and expensive. and vast VAST majority of furniture in SWTOR is bought with real life money. in ESO, most of the furniture is acquired by in game means. and i wouldn't even say crown exclusive stuff is best. far from it.

    the one thing swtor has over ESO is ability to buy outfits slots with credits. of course.. to buy ANYTHING with credits, or to acess end game, you HAVE to be a subscriber. so there's that...

    no, EA still wins by far when it comes to money grabbing, and swtor isn't even the worst of it.

    ZoS is not perfect by far and they have been getting worse lately, but they still have a long long way to go before reaching EA levels.

    as for the original topic... aren't they balancing combat in Summerset?

    No they are not, Gina Bruno said they have no plans to balance combat if it may have been implied,” no this is not a canned response” was said by her. Her main reasoning was that there was not enough time.
  • Cpt_Teemo
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    Hurbster wrote: »
    Ahhhhh yes, EA and SWTOR, a game that is literally unplayable if you don't sub. Having to pay to hide your helmet slot or have extra action bars...

    And yet has 100x more account wide unlocks than ESO, and allow you to purchase stuff in game rather than with real $
  • zParallaxz
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    Tasear wrote: »
    There's so much potential with ESO, but they have to focus on certain issues at a time, so everything goes right.

    Summerset focus was making tank and healers better in gameplay and diversity in population along with some minor dps things along way. This could be quite amazing if population of healers and tanks increase. This would mean lower queue times for dps. Yes I know there will always be more popular class for these roles, but many people do enough tanking or healing on certain classes more.

    There's been some performance increases for high end pcs... well allowing eso to use more then core if I got it correct. This will I think increase pvp experience and raiding experience for many. If you read more into patch notes they working on how rending is done so to effect this will help everyone's performance.

    I see your discontent though so lets talk more on it.

    * What would make cydrolli more enjoyable? Is it just performance you speak of or something more?
    *

    "this deadly combo of gear spaced the difference between a casual player and veteran player quite significantly.
    "

    Do you find this more of an issue in pvp then pve? Is it the gear that separates players from the experience? What do you think could be different?

    So yes what do you wish would of have been worked on?

    My bad dude I was a bit tired, I mean in terms of pvp. The combination of proc sets were very strong in this patch, several different gear options resulted in six or more possible two to three second kill combos with no penelty or cool down. This made a casual with this gear from average to decent but a veteran from good to Oh god. In terms of pve people want the sustain back that’s a fact, however they want more complex bosses with an intriguing story on top of good loot. Game performance is always a plus too, the more improvements available should always be prioritized.
  • Tasear
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    zParallaxz wrote: »
    Tasear wrote: »
    There's so much potential with ESO, but they have to focus on certain issues at a time, so everything goes right.

    Summerset focus was making tank and healers better in gameplay and diversity in population along with some minor dps things along way. This could be quite amazing if population of healers and tanks increase. This would mean lower queue times for dps. Yes I know there will always be more popular class for these roles, but many people do enough tanking or healing on certain classes more.

    There's been some performance increases for high end pcs... well allowing eso to use more then core if I got it correct. This will I think increase pvp experience and raiding experience for many. If you read more into patch notes they working on how rending is done so to effect this will help everyone's performance.

    I see your discontent though so lets talk more on it.

    * What would make cydrolli more enjoyable? Is it just performance you speak of or something more?
    *

    "this deadly combo of gear spaced the difference between a casual player and veteran player quite significantly.
    "

    Do you find this more of an issue in pvp then pve? Is it the gear that separates players from the experience? What do you think could be different?

    So yes what do you wish would of have been worked on?

    My bad dude I was a bit tired, I mean in terms of pvp. The combination of proc sets were very strong in this patch, several different gear options resulted in six or more possible two to three second kill combos with no penelty or cool down. This made a casual with this gear from average to decent but a veteran from good to Oh god. In terms of pve people want the sustain back that’s a fact, however they want more complex bosses with an intriguing story on top of good loot. Game performance is always a plus too, the more improvements available should always be prioritized.

    Yeah proc sets will always make good and bad things. I can't say what a good answer could be for pvp or pve would be for balance. Maybe a battlegrounds were you just pick your gear? Would this make it more of a sport?

    When you say say complex bosses what do you mean? Also do you not like the stories?

    While lurking, I saw mentioned statement. They trying fix bugs some know and not so know is my guest.


    Unfortunately, there's only so much they can do at a given time as there's already set. To me though it was a nice patch. They tried at least to balance out Magicka and stamina dps along with Melee and range along with output new content. I am sure they wanted more, but this was goals this time. While seems like many things are missing, I am sure they heard our words and maybe we will see some of those things later as patch goals. When class representatives come then they can review those huge threads too. Those guys sure will be busy. Still, while some issues are here, I find game florushing and all of team trys put there heart and soul in game.

  • Yolokin_Swagonborn
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    As other have said, they aren't going broke. They just don't share the wealth, or reinvest in the game at all. It all gets syphoned to the top.
  • Tasear
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    As other have said, they aren't going broke. They just don't share the wealth, or reinvest in the game at all. It all gets syphoned to the top.

    What would you like they do?
  • Rohamad_Ali
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    Tasear wrote: »
    As other have said, they aren't going broke. They just don't share the wealth, or reinvest in the game at all. It all gets syphoned to the top.

    What would you like they do?

    Reinvest in bigger and better dev teams . Like the size we had at launch . That's what I'd like to see . Better maintenance patches and larger bug fixes . The return of hot fixing problems . This costs money but shows the players they are committed to being best .
  • Argruna
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    zParallaxz wrote: »
    I’m just asking because when Gina made the post of why there were no combat balancing patches coming ( it’s been the 5 patch since we gotten one and they keep saying next patch) she blamed having a lack of time to put more into the patch.

    Combat balancing patches are last on the list, especially when they have a whole new expansion coming. Even WoW stops balancing for combat about a few months in advance because they are more worried and focused on bugs and other issues than 'does the mage pewpew too much?'. Take it from me who had a toon get stuck in an instanced event in that game. Nothing like Jaina Proudmoore destroying you over and over again because you can't get out of the instanced Dalaran, logging in and out not working and eventually not even be able to log onto that toon AT ALL and waiting for Blizzard to initiate a hotfix.

    As for your edit complaint, that is quite simple. People suck. I was told of tales in WoW of GMs gracing the mere mortals and spawning Doom Lord Kazzak into a city or murlocs or something else, interacting with people. Know what the players did? Complain. How dare GMS drop a boss in town when I'm afk at the bank. If a GM has enough time to watch two people duel they could be doing this instead, etc etc. So they stopped doing that and eventually, just stopped being visible to players all together because the moment they were on, they got hounded by people complaining.
    And the thing about Mag Wardens have no CC? Shamans from WoW have been going 10+ years now with no aggro dump. It is a literal, pray for the tank to pull aggro, pray that the rogue or hunter redirects aggro back onto the tank, or die. That was always fun trying to explain to groups that if the dps burst hit at the wrong time and that no, I can't fix a random proc, just please taunt the boss off me.
    zParallaxz wrote: »
    On topic this is a new age of gaming or better yet its been the same, the gamer has the power. Many games now have shown that they can profit massively just from cosmetics (I.e fortnite and it’s 120 million a month just from battle pass and cosmetic sales), but they have to be transparent. That means no more postponing things you said would happen multiple times or using a simple of excuse of not enough time, if you care about your players they will always take care of you.

    Blizzard still owes players the dance studio that was supposed to be in when Wrath of the Lich King dropped in 2008. Never got that underwater raid in Cata (sorry Neptulon! we'll retcon you 'escaping' later on) either. It's very easy as a player to sit there and go 'stop postponing this! what happened to that!' but as someone who has alpha tested quite a few games and is still a tester for a game that doesn't even have as much content as ESO. Seeing those devs watch a video of a bug or someone explaining a glitch and this convo happening: going wait what, needs logs, k hotfix inc, wait...hotfix broke something else....can you guys send logs again, okay, think we see what happened, hotfix....and something else broke. Give us a minute. Okay. Guys? Sorry but it's looking like we can't expand the inventory with the way the code is set up. We can make the chests hold more stuff but not your personal bag unless we rewrite everything. Made me appreciate what they do for us gamers in terms of listening to our sordid demands of them.

  • Banana
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    :D I wish i was selling crown crates.
  • rikimm16_ESO
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    All ZoS income is being channeled to the next Bethesda ‘s ES6.
  • Juhasow
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    Cpt_Teemo wrote: »
    Hurbster wrote: »
    Ahhhhh yes, EA and SWTOR, a game that is literally unplayable if you don't sub. Having to pay to hide your helmet slot or have extra action bars...

    And yet has 100x more account wide unlocks than ESO, and allow you to purchase stuff in game rather than with real $

    *only if You're sub.
  • Linaleah
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    Juhasow wrote: »
    Cpt_Teemo wrote: »
    Hurbster wrote: »
    Ahhhhh yes, EA and SWTOR, a game that is literally unplayable if you don't sub. Having to pay to hide your helmet slot or have extra action bars...

    And yet has 100x more account wide unlocks than ESO, and allow you to purchase stuff in game rather than with real $

    *only if You're sub.

    even if you are a sub. the in game purchasing is a misnomer. its not even like GW2 where you trade gold for gems that someone else bought and then you are guaranteed the specific price and availability of most items you may want. most things in SWTOR are in gambling packs. very rarely lately bioware started putting up items for direct sale and if you think ZoS's prices are crazy? you haven't seen a $50 lightsaber yet. pardon - $55 if you want multiple characters to use it, since you have to unlock things for account separately.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Beardimus
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    Thread covers too much to agree or disagree.

    I don't think try are going bust. The opposite.

    I don't like proc sets

    I don't care about big name streamers.

    Cyrodiil (vivec) is jumping all day. Feel busier than it has been for awhile.

    Do we need some class changes yes. Do we need more class identiy yes.

    Oh buff sorcs
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • zParallaxz
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    Argruna wrote: »
    zParallaxz wrote: »
    I’m just asking because when Gina made the post of why there were no combat balancing patches coming ( it’s been the 5 patch since we gotten one and they keep saying next patch) she blamed having a lack of time to put more into the patch.

    Combat balancing patches are last on the list, especially when they have a whole new expansion coming. Even WoW stops balancing for combat about a few months in advance because they are more worried and focused on bugs and other issues than 'does the mage pewpew too much?'. Take it from me who had a toon get stuck in an instanced event in that game. Nothing like Jaina Proudmoore destroying you over and over again because you can't get out of the instanced Dalaran, logging in and out not working and eventually not even be able to log onto that toon AT ALL and waiting for Blizzard to initiate a hotfix.

    As for your edit complaint, that is quite simple. People suck. I was told of tales in WoW of GMs gracing the mere mortals and spawning Doom Lord Kazzak into a city or murlocs or something else, interacting with people. Know what the players did? Complain. How dare GMS drop a boss in town when I'm afk at the bank. If a GM has enough time to watch two people duel they could be doing this instead, etc etc. So they stopped doing that and eventually, just stopped being visible to players all together because the moment they were on, they got hounded by people complaining.
    And the thing about Mag Wardens have no CC? Shamans from WoW have been going 10+ years now with no aggro dump. It is a literal, pray for the tank to pull aggro, pray that the rogue or hunter redirects aggro back onto the tank, or die. That was always fun trying to explain to groups that if the dps burst hit at the wrong time and that no, I can't fix a random proc, just please taunt the boss off me.
    zParallaxz wrote: »
    On topic this is a new age of gaming or better yet its been the same, the gamer has the power. Many games now have shown that they can profit massively just from cosmetics (I.e fortnite and it’s 120 million a month just from battle pass and cosmetic sales), but they have to be transparent. That means no more postponing things you said would happen multiple times or using a simple of excuse of not enough time, if you care about your players they will always take care of you.

    Blizzard still owes players the dance studio that was supposed to be in when Wrath of the Lich King dropped in 2008. Never got that underwater raid in Cata (sorry Neptulon! we'll retcon you 'escaping' later on) either. It's very easy as a player to sit there and go 'stop postponing this! what happened to that!' but as someone who has alpha tested quite a few games and is still a tester for a game that doesn't even have as much content as ESO. Seeing those devs watch a video of a bug or someone explaining a glitch and this convo happening: going wait what, needs logs, k hotfix inc, wait...hotfix broke something else....can you guys send logs again, okay, think we see what happened, hotfix....and something else broke. Give us a minute. Okay. Guys? Sorry but it's looking like we can't expand the inventory with the way the code is set up. We can make the chests hold more stuff but not your personal bag unless we rewrite everything. Made me appreciate what they do for us gamers in terms of listening to our sordid demands of them.

    I appreciate your comment.
  • Taleof2Cities
    Taleof2Cities
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    Gina was having technical issues with her laptop during the most recent free giveaway on ESO Live.

    Yep, that’s how bad the sky is falling ...



    /sarcasm

    Edited by Taleof2Cities on May 13, 2018 7:15AM
  • Sting864
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    zParallaxz wrote: »

    No they are not, Gina Bruno said they have no plans to balance combat if it may have been implied,” no this is not a canned response” was said by her. Her main reasoning was that there was not enough time.

    NEWSFLASH... ZOS doesn't use PvP feedback to address the "class balance issues..." The ability to play how you want is a selling point for ESO. PvPers even admit that re: balance in PvE, "we're solid..."
  • Sting864
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    All ZoS income is being channeled to the next Bethesda ‘s ES6.

    That would be a valid point if, in fact, Bethesda was the developer of ESO... But they aren't. The extent of their involvement in ESO is SELLING the ES naming rights to ZOS... in exchange for being named "ESO publisher".
  • Gythral
    Gythral
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    Why spend that 'dividend' to attract new customers if other 'free' forms of advertising is doing the job

    Big budget advertising is about getting the name out there when it is new, not 4 years down the line.
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Lysette
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    Money hungry in some ways, absolutely. But there are people working on things every day with wages that need to be paid, and I doubt very much that several years in they're taking in much money from base copies selling. Our one month of subbing covers maybe one hours pay for the average Joe. If you work for a living, let that sink in.

    No one is working for an hour for just those few coins in that industry - ok, eventually the janitor, but not even him, i guess.
This discussion has been closed.