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Should skills have exactly 1 stam/1 mag morph?

generalmyrick
generalmyrick
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Should skills have exactly 1 stam/1 mag morph?
Edited by generalmyrick on April 28, 2018 11:03PM
"The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

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Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

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Should skills have exactly 1 stam/1 mag morph? 338 votes

yeap
37%
rfennell_ESOderekdew339_ESOPinesymilesrodneymcneely2_ESODragonLane555Animus-ESOEthoirSincero580b14_ESOPhilhypeMadyElsterchenIruil_ESOAstridDhukathKanedaSyndromeValen_Bytekkravaritieb17_ESOLeingodMalmaiSheezabeast 126 votes
nope
48%
KalfisImryllSolarikenwayfarerxvailjohn_ESODeadlyRecluseDaveMoeDeeitsfatbassLightspeedflashb14_ESOrileynotzb14_ESOssewallb14_ESOxaraanKendaricSpringt-Über-Zwergesantos.vellab16_ESOaubrey.baconb16_ESOSkayaqYakidafiphaneub17_ESOadriant1978 164 votes
other
14%
Doctor_ZeussNewBlacksmurfkendellking_chaosb14_ESOSeptimus_Magnasrfrogg23phermitgbMemnockMerlin13KAGLStovahkiinSkillzMFGEmma_OverloadUltravylenceSugaComapod88kkNBrookusEDS604OhtimbarBlackbird_VAEAltadoonPadhomelonestarranger 48 votes
  • Zordrage
    Zordrage
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    yeap
    YES !!

    Some of the STAMINA Moprhed Class skills would need to be Nerfed a Litle for the sake of Balance but yes...

    Also Imagen 2h Sword skills with Magica Morphs !!!!!!!!! with some new animations and stuff that do some magic stuff.....
    We could created Spellswords without New weapon sets for Mag builds....

    there would be sooooooooo Much more and damn cool Options its CRAZY !!! but its too good so it never happens T.T
    Edited by Zordrage on April 28, 2018 11:09PM
  • Guarlet
    Guarlet
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    yeap
    Doesn't have to be exactly one to one, I'd be happy with even just slightly more balance. Please give stamsorc some love please :'(
    AKA The Goblinator, PC/EU
  • Zordrage
    Zordrage
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    yeap
    Guarlet wrote: »
    Doesn't have to be exactly one to one, I'd be happy with even just slightly more balance. Please give stamsorc some love please :'(

    My Stam DK Cries with you in the corner......
  • Emma_Overload
    Emma_Overload
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    other
    Maybe...

    This would have to be part of a complete overhaul of the skills and combat system. You couldn't do this without re-balancing just about everything.
    #CAREBEARMASTERRACE
  • Sheezabeast
    Sheezabeast
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    yeap
    I think it would make stam sorc more fun :hushed:
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • ADarklore
    ADarklore
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    yeap
    I would like to see EVERY skill have a stam/mag morph... INCLUDING weapons!
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • srfrogg23
    srfrogg23
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    other
    If it makes sense.
  • Malacthulhu
    Malacthulhu
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    With the amount of skill points available you would think each skill had 6 morphs each.
    Xbox One Na
  • WrathOfInnos
    WrathOfInnos
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    nope
    Definitely not. All this would do is take away any choices or build variations. Every stam build would choose the stamina morph and every mag build would choose the Magicka morph. At that point why even bother with having morphs. There would be no more weighing this effect vs that effect on morphs, it would be one useful morph and one completely useless every time.
  • Juhasow
    Juhasow
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    nope
    Yeah so to compensate that i want 2 hander and dual wield weapon skill lines to be converted into magicka. I assume this sounds like an absurd for most of the people that voted yes but this is same level of absurd like the thing they're agreeing on.
  • malchior
    malchior
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    nope
    Nope. Since there is more stam weapons than mag weapons and more mag class skills than stam skills, the balance is good.
  • redspecter23
    redspecter23
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    nope
    Not every one, but I wouldn't mind seeing a few more stam morphs for class abilities. I don't think we need a mag morph for rending slashes or a stam morph of wall of elements if that's what you're getting at, but class abilities are very heavily weighted toward magicka currently.
  • starkerealm
    starkerealm
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    nope
    No. Some skills remain advantageous even on a cross spec build. The game would not benefit from a stam morph of Falcon's Swiftness, Cloak, or Molten Weapons. A stam morph of Surge will not make StamSorcs happy. I don't think any Stamplars will hop at the chance to have a stam morph for Restoring Aura... especially not after the changes to Leeching.

    So, no.

    Could there be more stam morphs? Well, yeah, there's a few abilities where it'd be nice to have a stam morph, but not, "every," skill.
  • starkerealm
    starkerealm
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    nope
    Definitely not. All this would do is take away any choices or build variations. Every stam build would choose the stamina morph and every mag build would choose the Magicka morph. At that point why even bother with having morphs. There would be no more weighing this effect vs that effect on morphs, it would be one useful morph and one completely useless every time.

    I'll be honest, a way to morph some stam weapon skills to Magicka could make things more interesting. Though, I don't think the normal skill morph system is the best way to achieve that. It might even help me with the weird, "kinetic" issues I've got with the feel of a Magblade.
  • Xoelarasizerer
    Xoelarasizerer
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    nope
    Not every single class skill, no.

    Enough of the basic skills that allow efficient builds for both MDD and SDD of the same class without SDDs needing to rely entirely on weapon skills whatever class they pick.

    But due to the stamina weapon skill lines, class skills should primarily focus on magic. I always considered the ESO classes just you selecting a selection of different magic school sub-styles that are somewhat related to one another (no jack of all trade super wizards here!)
    Edited by Xoelarasizerer on April 29, 2018 2:06AM
  • NewBlacksmurf
    NewBlacksmurf
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    other
    I should say no but other......because some should have only two magic or two stamina.

    Balance isn’t achieved this way.
    The other thing is....TES was designed for single player so whatever ESO is still trying to do isn’t going to work with classes and locking stuff to this and that
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • mrmongoose30
    mrmongoose30
    Soul Shriven
    Why do people always assume that more options take away choice. I see that argument all the time. Someone suggests somthing like this or spell crafting for example that gives a lot more options and people always post that it would give less choice???

    Anyway this is somthing my friends and I talked about a lot and even the weapon choices wouldn't be as crazy as people first think. Wall of elements / poison morph, crushing shock / bleed disease and poison damage, snipe / lightning damage morph. I mean you get the idea. If you wanted some magic sword and board morphs make them ice to got the whole frost staff feel. Fire, ice, lightning magic = bleed, poision, disease, and physical.

    Not to mention all the class abilities make Stam look like spellbladex anyways breathing green poison fire or dawn breaker doesn't exactly scream master swordsman anyway so zos could just fully embrace what they started already.
  • Abysswarrior45
    Abysswarrior45
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    other
    I think more skills should have a stam morph but not all. Like dragon knights whip, that needs a stam morph.
  • Betsararie
    Betsararie
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    Obviously nope.

    More damage dealing skills certainly should have stam morphs, but not every skill.
    Edited by Betsararie on April 29, 2018 2:35AM
  • xaraan
    xaraan
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    nope
    Nope.

    Not saying some skills/classes could use a little more stam love, but for some reason people forget: Magicka uses stam blocking/dodging/sprinting - there should be skills that benefit a stam build that are magicka based. Granted they can't be direct damage or spammables, but buffs or anything utility related are still great options to make use of a stamina characters magicka pool.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • NBrookus
    NBrookus
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    other
    Yes.

    When magicka has 3 offensive weapons to choose from instead of 1.
  • Crazycajun
    Maybe not all...but i do know dk's ...esp the stamdk...could use a lil more stam loven in the class tree for if anything more variety
  • Nemesis7884
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    since we have more stam weapon skills than magic weapon skills and stam users can still use some support skills...i think something like 30% stam morphs would be a good target over all
  • Eyro
    Eyro
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    yeap
    I would love it. A two handed mag here I come!!
  • mrmongoose30
    mrmongoose30
    Soul Shriven
    If every skill had one of each morph then Stam wouldn't have more weapons than mag....cause one of each morph. It would be a massive overall though, not exactly one tam big but pretty big.

    If they did do that they could rebalance skills and stats. If they removed stats effecting damage and just be resource pools, which would be the best way I see making this system work it would also super encourage hybrids which would add another layer of play how you want.

    Now they will never do this because like i said it would be a massive overhaul and prob just not worth it for the devs...but a man can dream.
  • DanteYoda
    DanteYoda
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    yeap
    Yes.. its the only way to be sure.
  • Doctor_Zeuss
    Doctor_Zeuss
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    other
    Maybe not just 1 and 1. Why not add more morphs?
  • Bigevilpeter
    Bigevilpeter
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    yeap
    Stamina classes really have no use for most of their class skills, even full skill trees.

    While it doesn't have to be every skills it still need to be a lot of them to give stamina more options
  • EDS604
    EDS604
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    other
    Yeah there should be, tho would be hard to balance since some morphs are specifically good for pvp. sollution? add a 3rd morph for pvp specifically, OR seperate pve skills from pvp, make skills function differently or nerf dmg when entering cyrodiil perhaps? guildwars did this pretty well, skills that were simply too OP for PvP, were just totally overhauled when going into battlegrounds or world vs world. I don't see why this couldn't be done in ESO. would solve ALL the balancing issues that mess up PvE because of Pvpers complaining and vice versa.
    PC EU, Guildleader of "Death By Gargoyle".
  • Malmai
    Malmai
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    yeap
    Definitely not. All this would do is take away any choices or build variations. Every stam build would choose the stamina morph and every mag build would choose the Magicka morph. At that point why even bother with having morphs. There would be no more weighing this effect vs that effect on morphs, it would be one useful morph and one completely useless every time.

    Wth you talkin about its like that now... 2 mag skills and nothing for stamina...
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