I believe in ESO, the whole "casual" and "hardcore" descriptors are backwards. ESO has fundamentally changed the whole MMO genre... It has been voted "Best MMO" by MMORPG.com 3 (three) years in a row (2015, 2016, 2017...)
In other, dated MMO's, combat is an important part of the content... So "hardcore" is defined in the context of combat... Since ZOS has changed the way MMO's are played, more of the content provided in ESO is non-combat related (NCR...). Therefore, "hardcore ESO players" are the ones who consume the majority of the content that ZOS develops... Former button-smashers from WoW may consider themselves "hardcore," but they're not because they have only a "casual" interest in the wealth of content which is provided by ZOS...
I consider myself "hardcore ESO player..."
I believe in ESO, the whole "casual" and "hardcore" descriptors are backwards. ESO has fundamentally changed the whole MMO genre... It has been voted "Best MMO" by MMORPG.com 3 (three) years in a row (2015, 2016, 2017...)
In other, dated MMO's, combat is an important part of the content... So "hardcore" is defined in the context of combat... Since ZOS has changed the way MMO's are played, more of the content provided in ESO is non-combat related (NCR...). Therefore, "hardcore ESO players" are the ones who consume the majority of the content that ZOS develops... Former button-smashers from WoW may consider themselves "hardcore," but they're not because they have only a "casual" interest in the wealth of content which is provided by ZOS...
I consider myself "hardcore ESO player..."
I honestly don't under stand how it was voted best MMO for the last 3 years. its like going to an auto show and giving rave reviews about this new car and everything it can do on the spec sheets... never mind that on the streets it cant perform as stated on said spec sheets but who cares right? its all about whats on paper not whats really delivered. why this works with the gaming community is a mystery to me.
Prof_Bawbag wrote: »
You're splitting hairs now. Akin to saying "firefighter" or "Fireman". Both refer to exactly the same thing. But you already know that.
Ectheliontnacil wrote: »A casual player is someone who stands in the red area.
A hardcore player is someone screaming at the casual for doing this.
I believe in ESO, the whole "casual" and "hardcore" descriptors are backwards. ESO has fundamentally changed the whole MMO genre... It has been voted "Best MMO" by MMORPG.com 3 (three) years in a row (2015, 2016, 2017...)
In other, dated MMO's, combat is an important part of the content... So "hardcore" is defined in the context of combat... Since ZOS has changed the way MMO's are played, more of the content provided in ESO is non-combat related (NCR...). Therefore, "hardcore ESO players" are the ones who consume the majority of the content that ZOS develops... Former button-smashers from WoW may consider themselves "hardcore," but they're not because they have only a "casual" interest in the wealth of content which is provided by ZOS...
I consider myself "hardcore ESO player..."
I believe in ESO, the whole "casual" and "hardcore" descriptors are backwards. ESO has fundamentally changed the whole MMO genre... It has been voted "Best MMO" by MMORPG.com 3 (three) years in a row (2015, 2016, 2017...)
In other, dated MMO's, combat is an important part of the content... So "hardcore" is defined in the context of combat... Since ZOS has changed the way MMO's are played, more of the content provided in ESO is non-combat related (NCR...). Therefore, "hardcore ESO players" are the ones who consume the majority of the content that ZOS develops... Former button-smashers from WoW may consider themselves "hardcore," but they're not because they have only a "casual" interest in the wealth of content which is provided by ZOS...
I consider myself "hardcore ESO player..."
The hardcore players have done everything you describe within just a few months after the release and have moved on to the hardest content this game has to offer, because they are so efficient at everything else that they can finish any other new content within the first few hours of the release.
So no, it's you who has it backwards, thinking that players who still go around questing are "hardcore" because they "experience more of the game", even though everyone who is actually hardcore already experienced that part and moved on.
So no, it's you who has it backwards, thinking that players who still go around questing are "hardcore" because they "experience more of the game", even though everyone who is actually hardcore already experienced that part and moved on.