Ectheliontnacil wrote: »0.001% of the no-life population crying for more rewards. I honestly wouldn't mind grand overlords getting some more rewards for the achievement, but I don't think ZOS will waste resources to pander to the wishes of such a minority.
Besides you get an awesome icon next to your name, a new title AND the coolest looking housing item in game (scroll).

ZOS_Holden wrote: »Hi @DRAGON_KILLER_HUNTER,
Thanks for the suggestion! Giving Grand Overlords some sort of visual signifier a bit flashier than a dye is a really fun idea and we can definitely understand why players would want one. Unfortunately, we can't guarantee this idea will be used, but we always love hearing the community's suggestions and feedback and hope you'll all continue to share them in the future.
TheValar85 wrote: »HAHAHAHA XDD
ehh.
NO!
? you lost it ?
Ectheliontnacil wrote: »0.001% of the no-life population crying for more rewards. I honestly wouldn't mind grand overlords getting some more rewards for the achievement, but I don't think ZOS will waste resources to pander to the wishes of such a minority.
Besides you get an awesome icon next to your name, a new title AND the coolest looking housing item in game (scroll).
"No-life population"? Let's do the numbers.
64 million AP in 1 year = 1.23 million per week =176k per day, 7 days per week
64 million AP in 2 years = 615k per week = 88k per day
64 million AP in 3 years = 410k per week = 59k per day
Ectheliontnacil wrote: »Ectheliontnacil wrote: »0.001% of the no-life population crying for more rewards. I honestly wouldn't mind grand overlords getting some more rewards for the achievement, but I don't think ZOS will waste resources to pander to the wishes of such a minority.
Besides you get an awesome icon next to your name, a new title AND the coolest looking housing item in game (scroll).
"No-life population"? Let's do the numbers.
64 million AP in 1 year = 1.23 million per week =176k per day, 7 days per week
64 million AP in 2 years = 615k per week = 88k per day
64 million AP in 3 years = 410k per week = 59k per day
No offense but getting GO is pretty no life. 59k ap over 4 years means playing every single day for at least an hour, more likely 2 hrs or so if you have to do other stuff besides zergsurfing. And literally everyone has alts and needs to get gear and make money. Nobody logged in at launch and was able to simply pvp on the same character for 3 years.
An average of 59k ap per day would realistically mean 5 hours or so of playing time, with everything else you do apart from pvp taken into account. Playing 5 hrs a day for 3 years is not only sad but also worrying. For anyone with a job, that's basically coming home and non stop gaming until you go to bed, pretty no life if you ask me.
If that's what you want to do with your time though, I am not stopping you.
Ectheliontnacil wrote: »Ectheliontnacil wrote: »0.001% of the no-life population crying for more rewards. I honestly wouldn't mind grand overlords getting some more rewards for the achievement, but I don't think ZOS will waste resources to pander to the wishes of such a minority.
Besides you get an awesome icon next to your name, a new title AND the coolest looking housing item in game (scroll).
"No-life population"? Let's do the numbers.
64 million AP in 1 year = 1.23 million per week =176k per day, 7 days per week
64 million AP in 2 years = 615k per week = 88k per day
64 million AP in 3 years = 410k per week = 59k per day
No offense but getting GO is pretty no life. 59k ap over 4 years means playing every single day for at least an hour, more likely 2 hrs or so if you have to do other stuff besides zergsurfing. And literally everyone has alts and needs to get gear and make money. Nobody logged in at launch and was able to simply pvp on the same character for 3 years.
An average of 59k ap per day would realistically mean 5 hours or so of playing time, with everything else you do apart from pvp taken into account. Playing 5 hrs a day for 3 years is not only sad but also worrying. For anyone with a job, that's basically coming home and non stop gaming until you go to bed, pretty no life if you ask me.
If that's what you want to do with your time though, I am not stopping you.
I work 40hours a week, sleep 8-9hours every night, go out every weekend with my friends and managed to get almost 3 GOs. It's not as hard as you think. Yeah I admit that my main hobby is playing this game but you don't have to put your health at risk to make this possible, trust me. What is way more ridiculous is people who get 5-8millions APs the first week of a campaign to stay on top of the leaderboard and have a chance for emperor, skipping sometimes 2-3days of sleep.
Ectheliontnacil wrote: »@DoctorESO
I once got emp on a seven day campaign. Let me tell you this, it's not for mere mortals.
The campaign reset was over the easter holidays so I had like 4 days break from university. I somehow managed to get a 400 ap lead over my competitor for the first night, but we weren't able to cap emp that day, so the ap grind continued. Long story short: It was a harrowing experience, I did get emp but I quit the game for over a month afterwards.
If you ask me it's not worth going for, but then again others have no problem getting perma emp on 30 day camps, so maybe it's just me.
IxSTALKERxI wrote: »Idk, I'd rather go hard on a 72hr stint and play for a week then uninstall the game for 3 months and repeat each update.
Then why we dont have all those skins that u get for "pve acomplishments..." Tell me?Sure, why not? If they give a special mount for PvP accomplishements then they'd have to give a special mount for PvE accomplishments too and that's good for me. Maybe then they'd start updating some of the PvE dye colors to be as good as the PvP ones, too. Balance shouldn't just be about class skills. I like this idea, it would spur some needed reward balancing.
VaranisArano wrote: »