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Active component of Bound Armor sucks??!

Jeezye
Jeezye
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I like that bound armor and its morphs are finally looked at, and I also like the idea of providing block mitigation. But why the hell would I want to spend 3,5k magicka to get lousy 20% block mitigation for as little as 3 seconds? The passives of the skill are bound to the slotted bar and okayish (11% more LA damage being waaaay stronger than just minor resistances), but spending that much resources for so little mitigation seems super inefficient.

Why not provide sorcs with a defensive mechanic that loosens them from being stuck in spamming shields? I think the active component needs to be way stronger or cost way less resources.

Potential Changes:
  • increase mitiagation duration to 10 seconds and add block cost reduction
  • add further defensive buffs, such as minor/major protection
  • add a heal
  • add SOMETHING
Need to be careful though so shield spamming sorcs can't abuse defenses to make their shields more effective.

Happy to hear thoughts and ideas!
  • Sixty5
    Sixty5
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    Pretty sure that it is a 20% increase to the damage you can block, meaning it increases the actual damage you block by 10%.

    The effect is wholly undewhelming, from the low duration, to the cost. I'd have much preferred to see the skill give something like Minor Protection instead.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
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