I posted this feedback in the Psijic skill line thread and want a poll to determine if others agree. My position: Mend Wounds needs a major rework!
The Problem
This skill feels like it should be the default action of the Resto staff, and it makes no logical sense for any other weapon type. Yes, we're playing in a fantasy world but the design of this skill feels out-of-place and absurd.
The Solution
(1) Move the entire mechanic to Resto staff and make it the default function of all resto light/heavy attacks. It actually makes sense and feels right on the Resto, and only on the Resto. It feels like what Resto should be in the first place.
(2) Replace this skill with something entirely new. A simple HoT or a health recovery buff (with a group/AOE morph and an extended duration morph) would be infinitely better than the current design.
Should Mend Wounds be changed? 18 votes
Yes, I agree with the problem and the solution proposed.
Yes, I agree with the problem, but not the solution proposed.
1 vote
No, but the skill has a different problem.
No, the skill is fine as it is.