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Loot system for dungeons NEEDS to change
I'm gonna write this off as a fluke, because there is no way I didn't do enough in Spindleclutch to not get a SINGLE frickin' item from a boss. All I got were minor soul gems, and everyone else in my group got 2-3 items from the bosses. If I wasn't stingy about it, I could have even used those gems to res since we wiped literally before every boss. How is this FAIR? Someone told me it has something to do with a "finesse" system, and depending on how well you do in the fight, you get loot. Pure. ***.
Let me be clear here; this is DEFINITELY not the way dungeons should be done -at all-. I know I pulled my weight, and I don't have anything to show for it. This entire experience has literally brought me to the point of writing off every PvE dungeon in the game as a complete waste of my time.
Change this crap, please.
Edited by Madae on March 31, 2014 9:24AM