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A discussion on PvE Access and Gear Sets

  • Nestor
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    Kalgert wrote: »
    So I am not crazy to think the way I do? Well, that is a relief.

    If you notice from Alcasts website, he shows an easy to get, overland farmed set with a crafted set. And he shows the BiS. Know what the difference is between those? Less than 5%.

    So, Gear matters only in the sense that you need gear that makes sense for your build and playstyle. So, Stamina Sets for Stam characters, Magic for Magic characters. Sure, focus on Critical Chance if that is your build, or damage or sustain if that is how you roll. Or whatever But gear only matters if you don't have any gear at all. After that, it is all in the rotations.



    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Jhalin
    Jhalin
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    Double crafted Hunding’s NMG will be enough “BiS gear” to hit 20k. You just have to practice rotations, the process really is as simple as the explanations given to you in this thread.
  • Aurielle
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    Apologies, OP. It was this response that made me think you were trolling:
    Kalgert wrote: »
    10k dps is a serious rotation problem, not a gear problem.

    Excuse me, but I call that false.

    I'm currently playing a Stamina Nightblade (Cliche, I know), using a bow and dual wielding. My bow attacks have pretty good burst (But apparently burst does not equal acceptable damage done), and can deal with packs quite well, and while melee I spam one main ability, mix in light and heavy attacks where needed, and yet I still don't break past 10k, despite doing everything that should be considered "Correct" in a rotation.

    What else is there to turn on then, as opposed to what gear I am using and what setup I have with my CP's?

    Yes, a rotation is one part of the course when it comes to dealing damage, but it is clear to me that a majority of it comes down from the gear, and gear itself requires spreadsheets (At least, that is the impression I am getting). That makes no sense to me.

    Disagreeing emphatically with something that is common knowledge is a standard troll tactic. If you legitimately are not trolling, then again, my apologies.

    Fact of the matter is, gear does matter to some extent, but the BIGGEST determiner of good DPS is a solid rotation that you know like the back of your hand. I can guarantee you that I could wear PRECISELY what your character is wearing right now and do much more than 10k DPS. We’re not being elitist: we’re just giving you the facts. In order to be a good damage dealer, you need to practice and practice and practice. It’s not easy. And no, good burst does NOT make for an excellent damage dealer in PVE content. PVP? Sure. In vet PVE, you need to be be able to do good sustained damage over time, because you’re fighting bosses with health bars in the millions. You need to get better at a rotation that maximizes your DoTs, and if you don’t have caltrops, spend some time in Cyrodiil.

    If hearing the hard truth of what it takes to be a good damage dealer makes you angry, then yes, maybe you’re better off tanking — or even sticking to normal dungeons.
    Edited by Aurielle on April 18, 2018 10:40PM
  • kringled_1
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    Gear matters as others have said to the extent that you're wearing gear that is appropriate for your damage role. Crafted and overland is perfectly fine if it suits your role. My progress over the last 8-10 months as a stamina DK: 2-4K dps - one tank set, no rotation, gear quality lowish. 4-5k with improving gear quality; about 10k or so with reasonable stamina gear, but no real rotation. I'm currently running about 18-20k dps by having set up a rough rotation; while this isn't 'good' it's adequate for now, its a lot of improvement for me, and looking at the CMX report I can see some of the areas I need to work on as the rotation. I may never hit top tier DPS since I'm on the older and slower side and I mis-hit buttons way more than I should, but the people saying that the rotation is a big part of it are spot on.

    @Kalgert you haven't given people a lot to go on in terms of more specific advice. If you listed the gear you're running, it should be clear whether you have a significant gear issue or not; your skill bars and how/when you use those skills would go into your rotation, although it's harder for the experts (not me) to give advice without actually seeing you in action and the more detailed advice threads have people making recordings of their dummy tests for others to go over and see what's wrong.

    @Aurielle I can guarantee you that there are (a few) people out there running gear that you won't be able to do much more than 10K with, because I've talked with people who are running 0 sets, random assortments of dropped pieces, possibly in inappropriate weights/weapon types and this is at CP300 or so.
  • Thorstienn
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    Kalgert wrote: »
    Feanor wrote: »
    Doing 10k DPS instead of 20 or 30 has nothing to do with gear and everything with how you use your skills. People are getting mad at you because nobody likes to carry others. It’s not that hard to reach 20k DPS, and that’s why most people don’t settle for much less in dungeon runs.

    People say this, but honestly, gear helps more than people let on.

    I'd say it's a 40/60 split between gear and skills.

    I'd also like to say it really is much harder than elitists make it out to be to reach that DPS. It's not just rotation based, ESO has so many spinning plates to manage compared to other MMO's.

    So I am not crazy to think the way I do? Well, that is a relief.

    And it is really doubtful that doing high octane amounts of DPS is as easy as people say it is. If it were, I'd be doing more than 25-30k in AoE with my bow and more than 10-13k in melee.

    So I have a feeling that certain people who commented here are being a little dishonest.

    I noticed you mentioned 10k DPS in dungeon, not dummy parse. This brings in some more factors too, the biggest being uptime on the bosses etc.
    High DPS is a mix of gear (body being minimal, weapons being a larger increase: vMA bow being even bigger), buff/DoT uptime with spammable and weaving (rotation), optimized CP placement and level (a linear increase in % as shown by constellations creator), penetration (group plus personal. In dungeons Lover mundus is often better); and with all of this, you have to be hitting the target while avoiding mechanics/damage etc (experience).
    If you can meet most of that criteria 20k will be easy for you I'm sure; perfect weaving/rotation will be the only limiting factor, as it is for the majority of players.
    Good luck with it
  • Aurielle
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    kringled_1 wrote: »

    @Aurielle I can guarantee you that there are (a few) people out there running gear that you won't be able to do much more than 10K with, because I've talked with people who are running 0 sets, random assortments of dropped pieces, possibly in inappropriate weights/weapon types and this is at CP300 or so.

    Fair, I was assuming that the OP is at least wearing a medium crafted set and possibly Agility jewellery (aka the bare minimum) with appropriate traits. You’re right though — if you’re just wearing a mishmash of random gear as a DPS, you’re fighting an uphill battle.

    Given the front loading of CP, being at CP 300 is not an excuse for not doing more than 10k DPS. I was soloing normal dungeons before I hit CP 300, and I wasn’t wearing BIS gear.
  • Juju_beans
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    I'm a stamina NB with dw/bow..about cp450 now.

    OP..get your crit and penetration up there and that should help some.
    My bow is sharpened and my dw is sharpened/precise. Only my bow is golded.

    I'm currently using warrior mundus but might switch over to lover and see how that fares.
    Hundings/Spriggans..heavy chest/legs infused and the rest medium/divines.

    I'm not in any type of high end progression trial guild so having exactly BIS gear is not important to me.
    I did use Alcast's website as a guide though and then tweaked it to my play style.

    I got my rotation down and single target vs aoe by farming leather from bears in Fallen Grotto in Bangkhori.
    Do the quest and the bears are neutral to you. The respawn rate is pretty good so you're not sitting around waiting on new bears. You can pull anywhere from 1 to 8 bears at a time if you want.

    And I practiced my rotations with no food buff and ran FTC (Foundry Tactical Combat) with logging.
    I just played around with some combinations of skills and analyzed the dps output.

    Getting more crit and more penetration really helped me a lot to raise my dps.

    My Templar just hit cp160, got his crafted gear and I went there as well to work on rotation.
    I'm up to about 15K dps with him and know I can get better.

    Edited by Juju_beans on April 18, 2018 11:34PM
  • Shad0wfire99
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    Kalgert wrote: »
    10k dps is a serious rotation problem, not a gear problem.

    Excuse me, but I call that false.

    I'm currently playing a Stamina Nightblade (Cliche, I know), using a bow and dual wielding. My bow attacks have pretty good burst (But apparently burst does not equal acceptable damage done), and can deal with packs quite well, and while melee I spam one main ability, mix in light and heavy attacks where needed, and yet I still don't break past 10k, despite doing everything that should be considered "Correct" in a rotation.

    What else is there to turn on then, as opposed to what gear I am using and what setup I have with my CP's?

    Yes, a rotation is one part of the course when it comes to dealing damage, but it is clear to me that a majority of it comes down from the gear, and gear itself requires spreadsheets (At least, that is the impression I am getting). That makes no sense to me.

    You can call it false if you want. But you're wrong. I'm maining a stamblade this patch and can hit 50k with no pen sets. Frankly, you can probably hit 30-40 in just random set pieces you pick up while questing. Your rotation is bad.


    XBox NA
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