Lightspeedflashb14_ESO wrote: »
Sanguine altar costs 1700 magic and lasts for 46 seconds and has a synergy that heals for 40% health. Hardly a waste. Oh and has a 28 meter range.
Lightspeedflashb14_ESO wrote: »
Sanguine altar costs 1700 magic and lasts for 46 seconds and has a synergy that heals for 40% health. Hardly a waste. Oh and has a 28 meter range.
Thinking about using it on my nb healer. Seems like a good option. I would use overflowing alter though, since it increases the healing done with the synergy.
NewBlacksmurf wrote: »I’d suggest a Templar over Warden but try both however you’ll need a healing staff on one bar at least if you plan to do vet encounters.
My main is a healing sorc, which I love. I play healers in all MMOs, and generally play all healing classes. Problem is I'm getting so bored with resto staff already. Are there healing builds without resto staff? More specifically I just started a warden, and would like to not go that route. Any ideas? Also, would be interested to hear if any ice warden builds are viable yet?