What a terrible idea. How could you even play? you would be dying so easily because you can't tell what is going on around you. This is an intensive field of view game. I would imagine you could just walk around casually but to do anything else other than that is just suicide.
What a terrible idea. How could you even play? you would be dying so easily because you can't tell what is going on around you. This is an intensive field of view game. I would imagine you could just walk around casually but to do anything else other than that is just suicide.
Lol....
Why do people post stupid comments when they’ve never tried VR.
How do you think you play? You play the character like you do on boring flat screen style, but you are the character, in a world that is real.
Let’s put it this way. Playing games on flat tv screens is the past. VR is the future of gaming.
Think of Star Trek next generations holodeck.
That is how VR is.
What a terrible idea. How could you even play? you would be dying so easily because you can't tell what is going on around you. This is an intensive field of view game. I would imagine you could just walk around casually but to do anything else other than that is just suicide.
Lol....
Why do people post stupid comments when they’ve never tried VR.
How do you think you play? You play the character like you do on boring flat screen style, but you are the character, in a world that is real.
Let’s put it this way. Playing games on flat tv screens is the past. VR is the future of gaming.
Think of Star Trek next generations holodeck.
That is how VR is.
What a terrible idea. How could you even play? you would be dying so easily because you can't tell what is going on around you. This is an intensive field of view game. I would imagine you could just walk around casually but to do anything else other than that is just suicide.
Lol....
Why do people post stupid comments when they’ve never tried VR.
How do you think you play? You play the character like you do on boring flat screen style, but you are the character, in a world that is real.
Let’s put it this way. Playing games on flat tv screens is the past. VR is the future of gaming.
Think of Star Trek next generations holodeck.
That is how VR is.
Star trek holo deck, lol. Keep dreaming. We will be long dead when when that happens. Thanks for completely ignoring that fact that i am talking about today.
What a terrible idea. How could you even play? you would be dying so easily because you can't tell what is going on around you. This is an intensive field of view game. I would imagine you could just walk around casually but to do anything else other than that is just suicide.
Lol....
Why do people post stupid comments when they’ve never tried VR.
How do you think you play? You play the character like you do on boring flat screen style, but you are the character, in a world that is real.
Let’s put it this way. Playing games on flat tv screens is the past. VR is the future of gaming.
Think of Star Trek next generations holodeck.
That is how VR is.
[/quote
Star trek holo deck, lol. Keep dreaming. We will be long dead when when that happens. Thanks for completely ignoring that fact that i am talking about today.
This is someone whose never tried VR. Just you stick to boring flat screen gaming thinking that’s the best.
And yes, an MMO in VR would be amazing.
There already is one, but it’s a indie mmo, and really we need a big title converting.
Hey some people LIKE 'boring flat screen gaming'. Personally do not like vr as do not like playing in first person. And another reason is am prone to motion sickness.
Whilst the holodeck experience might be nirvana for some, I am wary. I like my gaming worlds to not be so realistic - and always always will prefer the real over pixels.
Why do players whose has obviously never tried VR actually make any comments?
I wouldn’t try PvP in VR! Really? Try it! It’s amaxing. 2D gaming is coming to an end when VR becomes cheaper.
The only problem with VR at the moment is the price Other than that, it’s the best you can get in gaming.
Yes ESO in VR would be amazing. Try watching some Skyrim VR (pc) videos. Even they don’t give it any justice though.
If you’ve never tried VR there is no point in posting. You have no idea.
DieAlteHexe wrote: »I sure hope ESO doesn't go VR unless it's optional because I find it very difficult to play a game when I'm puking.
We've heard the bolded line before. Didn't work out so well. There's a ton of development and technology reasons why.What a terrible idea. How could you even play? you would be dying so easily because you can't tell what is going on around you. This is an intensive field of view game. I would imagine you could just walk around casually but to do anything else other than that is just suicide.
Lol....
Why do people post stupid comments when they’ve never tried VR.
How do you think you play? You play the character like you do on boring flat screen style, but you are the character, in a world that is real.
Let’s put it this way. Playing games on flat tv screens is the past. VR is the future of gaming.
Think of Star Trek next generations holodeck.
That is how VR is.
madchuska83 wrote: »Is it really VR, or just mounting a screen to your face?
Spottswoode wrote: »We've heard the bolded line before. Didn't work out so well. There's a ton of development and technology reasons why.What a terrible idea. How could you even play? you would be dying so easily because you can't tell what is going on around you. This is an intensive field of view game. I would imagine you could just walk around casually but to do anything else other than that is just suicide.
Lol....
Why do people post stupid comments when they’ve never tried VR.
How do you think you play? You play the character like you do on boring flat screen style, but you are the character, in a world that is real.
Let’s put it this way. Playing games on flat tv screens is the past. VR is the future of gaming.
Think of Star Trek next generations holodeck.
That is how VR is.
In these types of MMOs, you really need to be able to process a great deal of data, often from multiple attackers from every direction, visually in order to be really effective at it. The current VR setup would make processing that kind of data difficult. It's not impossible, but it's a sh*& ton of development work and testing. It would be extremely unlikely for it to be worth the effort, let alone the kind of immersive experience of a holodeck, or even fictional MMO's like Sword Art Online. You're talking millions of dollars in development and testing alone.
lordrichter wrote: »Spottswoode wrote: »We've heard the bolded line before. Didn't work out so well. There's a ton of development and technology reasons why.What a terrible idea. How could you even play? you would be dying so easily because you can't tell what is going on around you. This is an intensive field of view game. I would imagine you could just walk around casually but to do anything else other than that is just suicide.
Lol....
Why do people post stupid comments when they’ve never tried VR.
How do you think you play? You play the character like you do on boring flat screen style, but you are the character, in a world that is real.
Let’s put it this way. Playing games on flat tv screens is the past. VR is the future of gaming.
Think of Star Trek next generations holodeck.
That is how VR is.
In these types of MMOs, you really need to be able to process a great deal of data, often from multiple attackers from every direction, visually in order to be really effective at it. The current VR setup would make processing that kind of data difficult. It's not impossible, but it's a sh*& ton of development work and testing. It would be extremely unlikely for it to be worth the effort, let alone the kind of immersive experience of a holodeck, or even fictional MMO's like Sword Art Online. You're talking millions of dollars in development and testing alone.
I will agree that VR is not a holodeck. At best, it is a poor simulation of a holodeck, and will be for decades.
Is VR the future of gaming? Not in the exclusive sense that it is written, but it will definitely play an increasingly larger role in games in the future. The development and technology to do it are now a matter of scale. The feat is making it commercially feasible for the masses.
We can already do the things that were discussed in the 1990's article. We can present visual world data to the person, we can adjust the virtual reality based on positioning of the hands, head, and body. We can use that to interact with things inside of the world. We can use our voice to either interact with the world or talk to others in the world. We can present a first person interactive immersive world that responds to our actions and instructions.
Now, we just need to do all that well, seamlessly in real time, and make it accessible to the consumer. Right now, we are still at the crawl phase and have just learned to walk, but have not mastered it yet. That will come, in time.
And the biggest thing, how to make it so people can move about freely, walking, running etc... and have that translate into the VR world. So far that is doable, but not feasible. I really think we will never see it, and the best VR will do is head movements and hand movements. All actual x, y and z axis movements will need to be button based since our living rooms are simply not a good space to be jumping around in while blindfolded.
Even the holodecks in Star Trek never addressed how people are able to walk in a straight line and not bump into the holodeck walls eventually. In one episode I recall they glossed over the question with "The holodeck fools you in other ways too."
There is also a rather large part of the population that simply does not enjoy the 3-D VR experience, whether it is wearing a cumbersome, uncomfortable headset, or the motion sickness that many are prone to. I personally get headaches after about 15 minutes of watching a 3-D movie, although that mainly comes from the constant focal length shifting that you have no control over in movies.
...There is also a rather large part of the population that simply does not enjoy the 3-D VR experience, whether it is wearing a cumbersome, uncomfortable headset, or the motion sickness that many are prone to. I personally get headaches after about 15 minutes of watching a 3-D movie, although that mainly comes from the constant focal length shifting that you have no control over in movies.
lordrichter wrote: »And the biggest thing, how to make it so people can move about freely, walking, running etc... and have that translate into the VR world. So far that is doable, but not feasible. I really think we will never see it, and the best VR will do is head movements and hand movements. All actual x, y and z axis movements will need to be button based since our living rooms are simply not a good space to be jumping around in while blindfolded.
Even the holodecks in Star Trek never addressed how people are able to walk in a straight line and not bump into the holodeck walls eventually. In one episode I recall they glossed over the question with "The holodeck fools you in other ways too."
There is also a rather large part of the population that simply does not enjoy the 3-D VR experience, whether it is wearing a cumbersome, uncomfortable headset, or the motion sickness that many are prone to. I personally get headaches after about 15 minutes of watching a 3-D movie, although that mainly comes from the constant focal length shifting that you have no control over in movies.
The holodeck "walk long distances in a straight line" has a known solution that can be applied to VR.
Movement in a virtual world in a confined space with clutter has already been invented.
We know how to do this stuff. The hurdle is applying it to gaming in a manner that people will accept, and pay for.
Now, physical response to VR is another matter. As with many technologies, some people will adapt to it more easily than others. Look at people who have trouble in cars, or with flying. Let's not forget the multitude of people who cannot interact with their mobile devices without risking their lives, or the lives of people around them. I don't see this as a general inhibitor, and problems will be resolved as the implementations improve.
Why do players whose has obviously never tried VR actually make any comments?
I wouldn’t try PvP in VR! Really? Try it! It’s amaxing. 2D gaming is coming to an end when VR becomes cheaper.
The only problem with VR at the moment is the price Other than that, it’s the best you can get in gaming.
Yes ESO in VR would be amazing. Try watching some Skyrim VR (pc) videos. Even they don’t give it any justice though.
If you’ve never tried VR there is no point in posting. You have no idea.
Hallothiel wrote: »There is an explanation as to how the holodeck works with people not bumping into walks etc. Just google the question / go to Sci Fi Stack exchange & they will have the treckky techy answer. It's done with force fields under the feet or some such.
(I have just realised how much of a damn neek I am. )
Why do players who have obviously never tried virtual reality make any comments?
I would not try PvP in VR! Indeed? Try! It's amazing. 2D games are coming to an end when VR is getting cheaper.
The only problem with VR at the moment is the price. In addition, this is the best that you can get in games.
Yes, ESO in VR would be awesome. Try watching some Skyrim VR (pc) videos. Even they give it no justice though.
If you have never tried VR, it makes no sense to post messages. You have no ideas.
madchuska83 wrote: »Is it really VR, or just mounting a screen to your face?