vamp_emily wrote: »they should have another PvP update.
1. A campaign for PvE players to do quests without being ganked - no emp achievement
2. A campaign for flip flopping faction players, play with your friends - no emp achievement
3. A campaign for zone pvp players, for the players that think pvp is just talking in chat - no emp achievement
4. A competitive campaign for loyal players
Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
TequilaFire wrote: »PvP may not be the majority, but no one wants to lose a third of their player base.
TequilaFire wrote: »PvP may not be the majority, but no one wants to lose a third of their player base.
Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
What ? PvPers are the ones keeping the game alive ? LOL
TequilaFire wrote: »PvP may not be the majority, but no one wants to lose a third of their player base.
a good PVPer can do any content of PVE. A good PVEer can't do even beginner PVP. I would say quality over quantity.
VaranisArano wrote: »TequilaFire wrote: »PvP may not be the majority, but no one wants to lose a third of their player base.
Can you support that number?
I'd be very surprised if a third of the regular player base were PVPers, and even more surprised if a third of the player base were willing to leave the game over losing PVP or not receiving any more PVP content beyond what we have.
TequilaFire wrote: »VaranisArano wrote: »TequilaFire wrote: »PvP may not be the majority, but no one wants to lose a third of their player base.
Can you support that number?
I'd be very surprised if a third of the regular player base were PVPers, and even more surprised if a third of the player base were willing to leave the game over losing PVP or not receiving any more PVP content beyond what we have.
Can you refute it?
Based on poll responses here and experience playing on 4 PvP accounts on 2 platforms for 4 years.
VaranisArano wrote: »Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
I'm a PVPer, so let me tell you how we're keeping the game alive with those PVP updates.
Check out Imperial City! T thriving metropolis of small-scale PVP and gankers, with the occasional zerg of players looking for Tel Var...for four weeks out the year during the anniversary event and Midyear Mayhem. Everytime else, its the home of solo tel var farmers, solo gankers, solo questers and well...its pretty much dead on everything but the most populated campaigns.
Check out Battlegrounds! Its a 4v4v4 small scale PVP battle where you'll never get zerged down! First they were No CP proc-set fests, then they were CP unkillable tank fests, and now they are No CP slightly-less-proc-fests again and none of those options has solved the low population problem. Every game is a Deathmatch, unless you actually focus on those silly objectives. You also have the option to queue as a pre-made group or a solo, duo, or trio. But if you queue randomly, be prepared to see and get crushed by a few of the same pre-mades over and over and over again. Now featuring increased AP for matches because ZOS will do anything to get more players into Battlegrounds. Soon to be included in the base game because ZOS has run out of ideas for how to get more players into Battlegrounds while still getting money out them.
Yeah, boy, its a huge mystery as to why ZOS isn't developing more PVP content for the ravening hordes of PVP players who swarm the content...
Maybe we'd get more PVP updates if Imperial City and Battlegrounds didn't have crippling low population issues.