Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago.Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
DieAlteHexe wrote: »Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
How do you figure that? Last I saw the proportion was like 3:1 PvE to PvP. If you've newer information, I'd be interested to read it since usually PvE or PvE/PvP are the majority.
TIA!
Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
DieAlteHexe wrote: »Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
How do you figure that? Last I saw the proportion was like 3:1 PvE to PvP. If you've newer information, I'd be interested to read it since usually PvE or PvE/PvP are the majority.
TIA!
This age old argument.
When this game was released its major selling point was the conflict in cyrodiil. The population was huge, almost all campaigns were constantly filled.
Then came the consistant and constant series of ridiculous decisions on ZoS part that lead players to leave in droves, which is WHY you see more people playing PVE now and less pvp. Why should they stick around if they are starved for content and are forced into loading screens 50-75 % of the time. The lack of population in PvP is not the players fault, but directly ZoS' fault.
DieAlteHexe wrote: »DieAlteHexe wrote: »Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
How do you figure that? Last I saw the proportion was like 3:1 PvE to PvP. If you've newer information, I'd be interested to read it since usually PvE or PvE/PvP are the majority.
TIA!
This age old argument.
When this game was released its major selling point was the conflict in cyrodiil. The population was huge, almost all campaigns were constantly filled.
Then came the consistant and constant series of ridiculous decisions on ZoS part that lead players to leave in droves, which is WHY you see more people playing PVE now and less pvp. Why should they stick around if they are starved for content and are forced into loading screens 50-75 % of the time. The lack of population in PvP is not the players fault, but directly ZoS' fault.
Argument? Not yet. I've not seen any data to argue from supporting the assertion that PvP is what is keeping ESO alive. When I see that, then I'll argue.
As to whose fault? Easy. ZMax because they are quite aware of the metrics and I'd bet my farm that the PvPers are not the majority. If they were, there absolutely would be more content because this dev. house is in this to make money and they, sensibly enough, will cater to the players that are bringing them the most money.
DieAlteHexe wrote: »DieAlteHexe wrote: »Make Imperial City relevant as a PVP area again or add something to the map or give us a new map altogether. I mean seriously, Imperial city came out years ago. Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time
How do you figure that? Last I saw the proportion was like 3:1 PvE to PvP. If you've newer information, I'd be interested to read it since usually PvE or PvE/PvP are the majority.
TIA!
This age old argument.
When this game was released its major selling point was the conflict in cyrodiil. The population was huge, almost all campaigns were constantly filled.
Then came the consistant and constant series of ridiculous decisions on ZoS part that lead players to leave in droves, which is WHY you see more people playing PVE now and less pvp. Why should they stick around if they are starved for content and are forced into loading screens 50-75 % of the time. The lack of population in PvP is not the players fault, but directly ZoS' fault.
Argument? Not yet. I've not seen any data to argue from supporting the assertion that PvP is what is keeping ESO alive. When I see that, then I'll argue.
As to whose fault? Easy. ZMax because they are quite aware of the metrics and I'd bet my farm that the PvPers are not the majority. If they were, there absolutely would be more content because this dev. house is in this to make money and they, sensibly enough, will cater to the players that are bringing them the most money.
Oh god, metrics. Metrics show the effect after the cause. The metrics show most ppl pve now a days, however the metrics also showed, at launch, that tons pvped. Then came the new dev team and the focus has been pretty pve-centric and thats when pvp went through the floor. The old saying " if you build it , they will come " Works here. They didnt build anything, so its no surprise pvp is much less popular now adays.
spencer2361 wrote: »having mobs have a small chance to drop crowns for use in the crown store would really help boost the amount of activity there. Just my 2 cents
DieAlteHexe wrote: »spencer2361 wrote: »having mobs have a small chance to drop crowns for use in the crown store would really help boost the amount of activity there. Just my 2 cents
I cannot be bought like that.
Might work for some though. I'd rather just buy the things and not have to play something I don't want to.
TequilaFire wrote: »We are getting some updates and improvements in Summerset.
https://forums.elderscrollsonline.com/en/discussion/404357/cyrodiil-updates-for-update-18/p1
..... Pvp'ers are the ones keeping the game alive yet we can't get a friggen update.
Keep pumping out these trash updates and the game will be dead in no time