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Why the strife nerf is a bad idea!

  • Strider__Roshin
    Strider__Roshin
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    Honestly the cost increase was justified however they need to make strife non-reflectable otherwise there will be zero reason to use strife over Force pulse in PvP. If they do that then you'll be choosing between more damage vs more health, and ult gen. And since the burst of the magblade is its spectral bow I don't see going for more utility being a bad route.
  • Datthaw
    Datthaw
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    Lol I love how zos comments on the baiting, but doesn't say *** all about the actual thread content.
  • Aesthier
    Aesthier
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    @ZOS_JesC

    Thank you!

    Sadly so many threads that seek to discuss class balance are derailed by people who want to troll or don't agree with your views. Insults are often confused with valid arguments, I guess that's a problem on many forums. ;)

    I thought that was what civil discussion was all about. Without points made from differing perspectives, it is not a discussion at all.

    On that note, I do not agree with nerfing stamblades and do agree that magblades will be broken with the nerf to strife.

    Please stop nerfing and actually balance the classes perhaps by tweaking underperforming classes up.

  • Wolfenbelle
    Wolfenbelle
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    In short: Because it *** over nightblades in Pvp.

    In PvP. In PvP. When is enough, enough with PvP players? Some other player kills your character so run to the forum to complain about whatever that person used to killed your character. I don't know the pros and cons of this particular nerf, but after over four years of these sorts of complaints, it is now really, really old.

    By the way, I'm not for any nerf. I'd rather see balance achieved through buffs and improvements, not nerfs.
    Edited by Wolfenbelle on April 9, 2018 11:31AM
  • Chilly-McFreeze
    Chilly-McFreeze
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    In short: Because it *** over nightblades in Pvp.

    In PvP. In PvP. When is enough, enough with PvP players? Some other player kills your character so run to the forum to complain about whatever that person used to killed your character. I don't know the pros and cons of this particular nerf, but after over four years of these sorts of complaints, it is now really, really old.

    Oh look, someone who can't comprehend that this cost increase might stem from magblades being able to keep a light attack rotation while every other class has to resort to heavy attacking. In PVE. But yeah, blame the PvP'ers, as always.
  • RobZha
    RobZha
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    @Narvuntien can you please provide backup to your claims? thank you as for the others who saying nigthblades are op due to certain facts that are clearly personal views and inability to properly play the class, please go away and hug your petsorcs.

    Nothing wrong with hugging a clannfear. As long as it doesn't scream in your ear as you're doing it.
  • Micah_Bayer
    Micah_Bayer
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    In short: Because it *** over nightblades in Pvp.

    The cost increase to strife and its morphs is one of the largest nerfs to any skill in a long while. Now that it costs roughly the same as force pulse/crushing shock, there is very little reason to continue using it. While spamcasting strife, you will lose out on approximately 1000-1400 regen (don't know the exact cost increase) and even while using a normal pvp/pve rotation I would estimate a recovery loss of about 300-500. These numbers are huge! And bear in mind that these massive nerfs hit a class that was never op in openworld pvp. And if you wanted to nerf bomblades, this didn't affect them at all.

    It's the brute force approach to balancing magblades in PvE...you don't simply nerf a skill, on which the class heavily depends, into the ground because the class is slightly overperforming in PvE.
    I really hope they revert these changes and adjust magblade dps by making it impossible to fire the spectral bow after 4 light attacks (by weaving before the bow proc) or something else. But don't nerf a class severely that is already weaker than other classes in pvp.

    Magblade sustain wasn't great as it was. Their spammable shield costs 4k, for sorcs it's not even 3k.

    And lastly I ask you to consider this. Even if the nerf is not that bad, even if you can make it work with force pulse instead of strife, why do they need to rob us of a unique and cool looking class ability and replace it with a generic weapon skill. I thought this patch was meant to increase class diversity...and they're already failing before the pts even goes live.

    Sorc shields cost 3.5k..not sure where you got those made up numbers
  • LeagueTroll
    LeagueTroll
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    You gotta admit strife was pretty op... Cheap costing spammable damage ability that also heals for a portion of the damage dealt? It also provided ultimate in form of passives...

    A well deserved nerf on the best class.
  • Narvuntien
    Narvuntien
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    Narvuntien wrote: »
    Right now magblade has both the best sustain and the highest dps. Thats straight up op.

    Whether or not this is the right nerf is a different argument.

    I have to agree with others that its probably too much but a cost increase is definitely a good idea.

    In PVP they are perma invis and have constant self healing. The mag blades do have a lot less burst than stamblades but they make up for it with healing based off their damage dealing.

    @Narvuntien can you please provide backup to your claims? thank you as for the others who saying nigthblades are op due to certain facts that are clearly personal views and inability to properly play the class, please go away and hug your petsorcs.

    I am super confused where your pet sorc no skill argument came from? Because, never mentioned any other classes. I was only comparing to stamina nightblade.

    So I went over and looked up the skeleton parses done by people the in the community and it seems pet sorcs did do about the same on a skeleton (2K more?)... but everyone knows pets are super stupid extremely easy to get killed and don't respond well to highly mobile fights... such that a pet sorc doesn't perform anywhere near as well in real boss killing situations that a Mageblade does.

    "The light attack rotation" style of a mageblade is something I would like to preserve. Which is why I don't think that having a nerf so big is the answer. But it would be a mistake to say they don't need any nerf at all. I would of instead of gone with reducing the damage... such that the magicka to damage ratio was still reduced. But as it seems they want to buff nightblade healers and tanks which also use the skill they instead decided to hit the cost. Healers and Tanks can have a larger focus on sustain than a dps wants to. I am not certain it will have the desired effect.

    I don't have to be a high level player to critique balance decisions, those balance decisions effect players of all skill levels. in fact having people of different skill levels giving criticism is very important for the game. It is my opinion you shouldn't be hiding game mechanics in a way they requires you to learn, to study the game to understand. I want a lot about the game to be intuitive. I want you to just know, from the feel. I pick up a class read the skills, slot and use the skills and understand what I am supposed to do with them. Honestly right now that is a big issue with the game that things are not intuitive enough.

    I like there are a few things in summerset that seems like they are trying to improve how intuitive the game is. For example empower changes and the Psyjic order skill line skill encouraging people to weave light attacks between skills. I want to see more of that.
  • Ectheliontnacil
    Ectheliontnacil
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    In short: Because it *** over nightblades in Pvp.

    The cost increase to strife and its morphs is one of the largest nerfs to any skill in a long while. Now that it costs roughly the same as force pulse/crushing shock, there is very little reason to continue using it. While spamcasting strife, you will lose out on approximately 1000-1400 regen (don't know the exact cost increase) and even while using a normal pvp/pve rotation I would estimate a recovery loss of about 300-500. These numbers are huge! And bear in mind that these massive nerfs hit a class that was never op in openworld pvp. And if you wanted to nerf bomblades, this didn't affect them at all.

    It's the brute force approach to balancing magblades in PvE...you don't simply nerf a skill, on which the class heavily depends, into the ground because the class is slightly overperforming in PvE.
    I really hope they revert these changes and adjust magblade dps by making it impossible to fire the spectral bow after 4 light attacks (by weaving before the bow proc) or something else. But don't nerf a class severely that is already weaker than other classes in pvp.

    Magblade sustain wasn't great as it was. Their spammable shield costs 4k, for sorcs it's not even 3k.

    And lastly I ask you to consider this. Even if the nerf is not that bad, even if you can make it work with force pulse instead of strife, why do they need to rob us of a unique and cool looking class ability and replace it with a generic weapon skill. I thought this patch was meant to increase class diversity...and they're already failing before the pts even goes live.

    Sorc shields cost 3.5k..not sure where you got those made up numbers

    @Micah_Bayer

    LOL.

    With one reduce cost glyph (and it's stupid not to run at least 1 imo). It costs 2,8k. Even without a glyph it's still at 2984. This is running 5 1 1 armour setup.

    So no the numbers aren't made up, go check again! I guess you were affected by cost poisons or sth :D .
  • Micah_Bayer
    Micah_Bayer
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    In short: Because it *** over nightblades in Pvp.

    The cost increase to strife and its morphs is one of the largest nerfs to any skill in a long while. Now that it costs roughly the same as force pulse/crushing shock, there is very little reason to continue using it. While spamcasting strife, you will lose out on approximately 1000-1400 regen (don't know the exact cost increase) and even while using a normal pvp/pve rotation I would estimate a recovery loss of about 300-500. These numbers are huge! And bear in mind that these massive nerfs hit a class that was never op in openworld pvp. And if you wanted to nerf bomblades, this didn't affect them at all.

    It's the brute force approach to balancing magblades in PvE...you don't simply nerf a skill, on which the class heavily depends, into the ground because the class is slightly overperforming in PvE.
    I really hope they revert these changes and adjust magblade dps by making it impossible to fire the spectral bow after 4 light attacks (by weaving before the bow proc) or something else. But don't nerf a class severely that is already weaker than other classes in pvp.

    Magblade sustain wasn't great as it was. Their spammable shield costs 4k, for sorcs it's not even 3k.

    And lastly I ask you to consider this. Even if the nerf is not that bad, even if you can make it work with force pulse instead of strife, why do they need to rob us of a unique and cool looking class ability and replace it with a generic weapon skill. I thought this patch was meant to increase class diversity...and they're already failing before the pts even goes live.

    Sorc shields cost 3.5k..not sure where you got those made up numbers

    @Micah_Bayer

    LOL.

    With one reduce cost glyph (and it's stupid not to run at least 1 imo). It costs 2,8k. Even without a glyph it's still at 2984. This is running 5 1 1 armour setup.

    So no the numbers aren't made up, go check again! I guess you were affected by cost poisons or sth :D .

    It's stupid to not run a reduce cost glyph in your opinion..no one uses reduce cost lol and you said they are not even 3k..But they are now 3k?..Something is off with your numbers. Also healing ward and annulment cost more than hardened..try using 9k mag every 4 seconds..Mag NB has it easy and sorc burst isn't even as strong as mag nb!
    Edited by Micah_Bayer on April 9, 2018 2:40PM
  • Rex-Umbra
    Rex-Umbra
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    Strife is the worst class magicka ability already
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • HairyFairy
    HairyFairy
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    i hate mods.
    Hello darkness my old friend

    HairyFairy- MagNB
    Scary-Fairy- MagDK
    HairyFairy's Kitty- StamNB
    Your a Lizard Hairy- MagSorc
    Jarl HairyFairy- StamDK
    Lord HairyFairy- MagPlar
    Craazy Fairy- StamSorc
    HairyFairy The Colossus - StamPlar
    Thanos Ender of Worlds - Stamcro
    Necro-*** - Magcro
  • Kodrac
    Kodrac
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    Aesthier wrote: »
    I thought that was what civil discussion was all about. Without points made from differing perspectives, it is not a discussion at all.

    I tried asking that too, but....
  • SanTii.92
    SanTii.92
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    You could argue if this nerf is appropriate, but not that mnbs are overperforming, and are atop tier class for very long already. Don't even try to suggest that they are "underdogs" rofl.
    Edited by SanTii.92 on April 9, 2018 6:02PM
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • ZOS_JesC
    ZOS_JesC
    admin
    Greetings, because we've removed more baiting/flaming comments and the thread has derailed we've decided to close it. If you have any questions about our forum rules, you can read through them here. Thank you for your understanding.
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