None, Mina. It'll still be Master staff.
If you don't have one, 1 Domi + 1 Groth/Inf.
Shadowrend is sweet when it doesn't act stupid, but it typically does. 2 Infernal is useless, EG overkill on sustain and unreliable if your primary source of sustain. Slimecraw is hurt by the crit boni, prefer mag for big boi shields. Also permanent 1k mag > Domi proc.
Special shotout to Bone Pirate. If you were using Wizard's before, think about this.
Also, Zaan. 'cause Zaan.
@Subversus
Pirate Skeleton, not Bone Pirate. My bad. (^_^)' Neloth got it.
@Minalan
Mind you, you're giving up a regen piece if you wanna make use of the double set on backbar only. It would bring the typical Shacklelich to about 1800 regen, from 2000. Not a tremendous deal, but you'll definitely feel it.
As others, I see the Necrolich combo. But that'll cost the stamina sustain from Shacklebreaker, most likely ruining it.
If Rune Cage REALLY deals damage upfront with Summerset, I will consider Shacklepotence, with Shadowrend. I wanna see that tested first, though, and wanna see Time Stop in action, which might replace Rune Cage. Sustain will also suck.
None, Mina. It'll still be Master staff.
If you don't have one, 1 Domi + 1 Groth/Inf.
Shadowrend is sweet when it doesn't act stupid, but it typically does. 2 Infernal is useless, EG overkill on sustain and unreliable if your primary source of sustain. Slimecraw is hurt by the crit boni, prefer mag for big boi shields. Also permanent 1k mag > Domi proc.
Special shotout to Bone Pirate. If you were using Wizard's before, think about this.
Also, Zaan. 'cause Zaan.
I can drop the lich belt, replace it with a shackle set piece, and use just three lich jewelry and the staff. That’ll let me wear a monster helm AND keep the master staff, as well as the five piece shackle on both bars.
I’m probably going with the mismatched Max Magicka piece, because I’m loathe to give up the 1K stamina on domihaus. I tend to dodge roll like a spider monkey, if you’re not then you need to look at the last dragon bones patch notes again and see why it’s too good now.
Im looking forward to seeing what monster and crafted sets get introduced in the new update.
None, Mina. It'll still be Master staff.
If you don't have one, 1 Domi + 1 Groth/Inf.
Shadowrend is sweet when it doesn't act stupid, but it typically does. 2 Infernal is useless, EG overkill on sustain and unreliable if your primary source of sustain. Slimecraw is hurt by the crit boni, prefer mag for big boi shields. Also permanent 1k mag > Domi proc.
Special shotout to Bone Pirate. If you were using Wizard's before, think about this.
Also, Zaan. 'cause Zaan.
I can drop the lich belt, replace it with a shackle set piece, and use just three lich jewelry and the staff. That’ll let me wear a monster helm AND keep the master staff, as well as the five piece shackle on both bars.
I’m probably going with the mismatched Max Magicka piece, because I’m loathe to give up the 1K stamina on domihaus. I tend to dodge roll like a spider monkey, if you’re not then you need to look at the last dragon bones patch notes again and see why it’s too good now.
Im looking forward to seeing what monster and crafted sets get introduced in the new update.
That’s what I’ll run too. Shackle lich master and a monster set on top like BS or pirate skelly (most likely this). And 100% try necro/shackle/shadowrend, seems like such a strong setup for sorc.
MetalHead4x4 wrote: »I don't see how people have such large magicka pools. With 2 Infernal Guardian, 5 Shackle and 5 Wizards I'm at 38,896 magicka with Ice Comet and Inner Light. 2100 magicka recovery and 2600 spell damage, and I'm always out of magicka. How do you squeeze 10k more magicka out of just gear/passives?
MetalHead4x4 wrote: »I don't see how people have such large magicka pools. With 2 Infernal Guardian, 5 Shackle and 5 Wizards I'm at 38,896 magicka with Ice Comet and Inner Light. 2100 magicka recovery and 2600 spell damage, and I'm always out of magicka. How do you squeeze 10k more magicka out of just gear/passives?
MetalHead4x4 wrote: »I don't see how people have such large magicka pools. With 2 Infernal Guardian, 5 Shackle and 5 Wizards I'm at 38,896 magicka with Ice Comet and Inner Light. 2100 magicka recovery and 2600 spell damage, and I'm always out of magicka. How do you squeeze 10k more magicka out of just gear/passives?
None, Mina. It'll still be Master staff.
If you don't have one, 1 Domi + 1 Groth/Inf.
Shadowrend is sweet when it doesn't act stupid, but it typically does. 2 Infernal is useless, EG overkill on sustain and unreliable if your primary source of sustain. Slimecraw is hurt by the crit boni, prefer mag for big boi shields. Also permanent 1k mag > Domi proc.
Special shotout to Bone Pirate. If you were using Wizard's before, think about this.
Also, Zaan. 'cause Zaan.
I can drop the lich belt, replace it with a shackle set piece, and use just three lich jewelry and the staff. That’ll let me wear a monster helm AND keep the master staff, as well as the five piece shackle on both bars.
I’m probably going with the mismatched Max Magicka piece, because I’m loathe to give up the 1K stamina on domihaus. I tend to dodge roll like a spider monkey, if you’re not then you need to look at the last dragon bones patch notes again and see why it’s too good now.
Im looking forward to seeing what monster and crafted sets get introduced in the new update.
That’s what I’ll run too. Shackle lich master and a monster set on top like BS or pirate skelly (most likely this). And 100% try necro/shackle/shadowrend, seems like such a strong setup for sorc.
I'm not feeling BS on the Sorc personally. If I go Shackle Lich Master, I'm leaning more towards Skoria with double dot poisons. You'll have 3 DoTs ticking on a target, 4 if you proc Burning.
The whole Curse->Meteor->Cage combo becomes extremely potent if a Skoria meteor procs on top. In no-CP BGs that'll be enough damage to take someone from a full shield stack (~15k shields usually, not that they'll have that with 3 DoTs ticking) down to under half HP. If they don't have a full stack they are burned.
Also since you can transmute jewels, I can think of an extremely potent cancer set up with Durok's Bane back bar. Go to back bar for a shield, and proc Major Defile for 10" on anyone that attacks you. Make Wiz Riposte look weak in comparison.
Just wanted to say this thread is great, feeling the Sorc love out there. It been a hard road for us recently hopefully we can figure out how to actually compete again. Ok Ok when i say compete i mean dominate.
You can run 2hander but it's all a moot point, the Empower nerf means you lose 20% dmg on your frags and 20% on your Meteor. Non staff Force Pulse/Reach monkey spam builds are going to be relegated to even more pitiful dmg than currently.
"Viable" depends how you define viable. You'll feel amazing if you just zerg surf spamming executes, but if you're trying to solo open world the mobility nerfs really hit home. The sweet spot is duoing w/ someone that's tanky/able to put out single target pressure - mag DK/Stamdens basically.Priyasekarssk wrote: »Is scorer still viable for PVP ? I am currently sticking with stamNB. It completely lacks the burst damage for dps despite dps class.
HoloYoitsu wrote: »"Viable" depends how you define viable. You'll feel amazing if you just zerg surf spamming executes, but if you're trying to solo open world the mobility nerfs really hit home. The sweet spot is duoing w/ someone that's tanky/able to put out single target pressure - mag DK/Stamdens basically.Priyasekarssk wrote: »Is scorer still viable for PVP ? I am currently sticking with stamNB. It completely lacks the burst damage for dps despite dps class.
Sorc is basically in this purgatory right now where our mobility was nerfed years ago so anyone with a gap closer could leg hump us into the horizon without needing to build for it. Then our defense (shields) has stagnated over time compared to the power creep of dps. And finally, our own burst dmg is in an ongoing process of being almost maliciously nerfed: Frags dmg nerf, Frags CC removal, and the upcoming Empower hangs which will gut meteor dmg.
None, Mina. It'll still be Master staff.
If you don't have one, 1 Domi + 1 Groth/Inf.
Shadowrend is sweet when it doesn't act stupid, but it typically does. 2 Infernal is useless, EG overkill on sustain and unreliable if your primary source of sustain. Slimecraw is hurt by the crit boni, prefer mag for big boi shields. Also permanent 1k mag > Domi proc.
Special shotout to Bone Pirate. If you were using Wizard's before, think about this.
Also, Zaan. 'cause Zaan.
I can drop the lich belt, replace it with a shackle set piece, and use just three lich jewelry and the staff. That’ll let me wear a monster helm AND keep the master staff, as well as the five piece shackle on both bars.
I’m probably going with the mismatched Max Magicka piece, because I’m loathe to give up the 1K stamina on domihaus. I tend to dodge roll like a spider monkey, if you’re not then you need to look at the last dragon bones patch notes again and see why it’s too good now.
Im looking forward to seeing what monster and crafted sets get introduced in the new update.
That’s what I’ll run too. Shackle lich master and a monster set on top like BS or pirate skelly (most likely this). And 100% try necro/shackle/shadowrend, seems like such a strong setup for sorc.
I'm not feeling BS on the Sorc personally. If I go Shackle Lich Master, I'm leaning more towards Skoria with double dot poisons. You'll have 3 DoTs ticking on a target, 4 if you proc Burning.
The whole Curse->Meteor->Cage combo becomes extremely potent if a Skoria meteor procs on top. In no-CP BGs that'll be enough damage to take someone from a full shield stack (~15k shields usually, not that they'll have that with 3 DoTs ticking) down to under half HP. If they don't have a full stack they are burned.
Also since you can transmute jewels, I can think of an extremely potent cancer set up with Durok's Bane back bar. Go to back bar for a shield, and proc Major Defile for 10" on anyone that attacks you. Make Wiz Riposte look weak in comparison.