now ya got me wondering wozborne - what got you thinking about this...
i'm not familiar with dueling, just fighting in cyrodiil - I actually though feel less bad about getting killed by someone if the are also killing a few other folks too...
although bombers look super cool when they take out a half dozen or so different players, seems a little less impressive though than someone who is able to dodge roll, block, shield, heal and burst their way through 2 or 3 different players...
I’ve been dueling a lot on my Magsorc lately. Usually I can hold my own pretty well and have decent fights even if I Get beat. But some players (typically Atrocity members) like SpadeV_2 and others just absolutely destroy me, like not even close. Those people honestly impress me way more then someone that kills me with a cheap Dizzying Swing>DB after they been running around a rock for minutes on end. Yes, I get outplayed by both, but in one fight I’m fully ready to fight and have no excuse, and in the other it’s more not being able to hit them and then they surprise me when I’m not expecting it. Anyways sorry for the long winded explanation, but that’s how I got thinking about it since you asked.
@wozborne
#1 point is that a duel or 1vx is only impressive in an open world build.
Second, a proper 1vx is really just a bunch of isolated duels, dividing and conquering. I've done some 1vxs vs players that would hold their own in a 1v1. Hell, I've even x'd on people that I've lost to on occasion 1v1. You can win a 1vx vs equally skilled players, hence the existence of "expose" videos. What it comes down to is accurately assessing the situation and reacting accordingly, all on top of the combat mechanics that you would require in a duel. Those 1vx clips where you see 1vx'ers dropping 2-3 bodies all at once are only posted in montages. Lookup Miamiheat or Malcolm on youtube if you want to see some legit MagSorc 1vx's/
I'd say the biggest difference between you and Atrocity members is that they know how to differentiate between offensive and defensive windows. I'm pretty sure I've run with Spade at one point, Spade knows how to 1vx/outnumber. I'm also pretty sure we're in the same guild and that I've x'd on you on my stamblade xD which isn't my main class.
If you'd like we can run a duo/duel and I can point out why you're getting creamed by Atrocity members as I'm a magsorc main. Keep in mind that those are part of the elite players, I personally can't consistently beat them but if I were to duel them they would be the long,boring fights that pretty much only end when someone (usually me) gets punished for a mistake.
I get understand your points, I’ve got great respect for Xers like Miami. I think in general most 1vXers are also amazing 1v1ers, I highly doubt there’s many that consistently beat someone like Miami in duels regardless of how often he actually duels. Also, You’re in Forbidden’s guild right? Yeah we should duel or 2vX in Cyro sometime. I main a Stamblade but I can’t 1v1 for crap on it so I’ve been trying Magsorc to broaden my horizons. I could definitely use some advice because right now I can’t do much but passively sheild stack and lay down burst when I think they’re low on resources.
running around obstacles like rocks or in towers is very necessary for 1vX, because its the best mitigation in the game to get out of sight of a lot of players, so you get hurt only from a few enemies. then you can decide if you can counter or not. actually every 1vX players uses obstacles and LOS to mitigate, because an open field battle against multiple enemies is death. 1vX players die to coordinated 4 man groups because a coordinated group attacks simultanious, all four of them with a combo. guess what, nobody can mitigate or outheal a combo from 4 enemy players at the same time, its not possible. so LOSing and running around obstacles is the only way to deal with multiple enemies. it is used to create small time windows, where you can be offensive, where you dont get smashed by 4 enemies at the same time.
JXNwarrior wrote: »Priyasekarssk wrote: »Almost anyone can do 1vx in this game provided decent skills . Cp 160 vs cp 720 is almost 100 percent effective on cps alone . Dps 50 percent increase . Defense 50 percent increase . Cp 720 player can one shot multiple cp160 players. It's not prove anything other than you are a ok and try to fool others. If you want really become good in PvP play 1v1 with good players. You will get what you are weakness are. 1vx is garbage other than ap farming and show off.
If you read the existing comments on this thread you can see the obvious flaws in your argument.
Priyasekarssk wrote: »JXNwarrior wrote: »Priyasekarssk wrote: »Almost anyone can do 1vx in this game provided decent skills . Cp 160 vs cp 720 is almost 100 percent effective on cps alone . Dps 50 percent increase . Defense 50 percent increase . Cp 720 player can one shot multiple cp160 players. It's not prove anything other than you are a ok and try to fool others. If you want really become good in PvP play 1v1 with good players. You will get what you are weakness are. 1vx is garbage other than ap farming and show off.
If you read the existing comments on this thread you can see the obvious flaws in your argument.
HEHE . rofl. I dont see any flaws. I see only self proclaimed people . Let them do max cp vs max cp . Not even 1vx . Just 1v2. Afraid ?
1vx is a joke in this game. All they do is go up and down with expedition buffs. Because its easy one shot lower level players in this game , simply run up and down until one low newbie gets in way. One shot him in 2 seconds. Then start running up and down. If NB cloak and run . Cycle continues. Brag in forums I have done 1vx and I am a pro in this game.
I wont take these people serious , unless that X is a competitive player with max cp. Again if X is competive player of similar level, just 2 will kill him. I know how tough a 1v1 with a player of similar level . 1vX is always depends on who the X are. Not the 1.
Priyasekarssk wrote: »JXNwarrior wrote: »Priyasekarssk wrote: »Almost anyone can do 1vx in this game provided decent skills . Cp 160 vs cp 720 is almost 100 percent effective on cps alone . Dps 50 percent increase . Defense 50 percent increase . Cp 720 player can one shot multiple cp160 players. It's not prove anything other than you are a ok and try to fool others. If you want really become good in PvP play 1v1 with good players. You will get what you are weakness are. 1vx is garbage other than ap farming and show off.
If you read the existing comments on this thread you can see the obvious flaws in your argument.
HEHE . rofl. I dont see any flaws. I see only self proclaimed people . Let them do max cp vs max cp . Not even 1vx . Just 1v2. Afraid ?
1vx is a joke in this game. All they do is go up and down with expedition buffs. Because its easy one shot lower level players in this game , simply run up and down until one low newbie gets in way. One shot him in 2 seconds. Then start running up and down. If NB cloak and run . Cycle continues. Brag in forums I have done 1vx and I am a pro in this game.
I wont take these people serious , unless that X is a competitive player with max cp. Again if X is competive player of similar level, just 2 will kill him. I know how tough a 1v1 with a player of similar level . 1vX is always depends on who the X are. Not the 1.
running around obstacles like rocks or in towers is very necessary for 1vX, because its the best mitigation in the game to get out of sight of a lot of players, so you get hurt only from a few enemies. then you can decide if you can counter or not. actually every 1vX players uses obstacles and LOS to mitigate, because an open field battle against multiple enemies is death. 1vX players die to coordinated 4 man groups because a coordinated group attacks simultanious, all four of them with a combo. guess what, nobody can mitigate or outheal a combo from 4 enemy players at the same time, its not possible. so LOSing and running around obstacles is the only way to deal with multiple enemies. it is used to create small time windows, where you can be offensive, where you dont get smashed by 4 enemies at the same time.
People also misunderstand how to properly LoS. Running around a tree is pointless unless you know how to do it. It sounds funny but its true. I can run around a tree for days and get nothing done. If you don't believe me, go pull +4 players to a tree and run around it while trying to kill them.
Priyasekarssk wrote: »running around obstacles like rocks or in towers is very necessary for 1vX, because its the best mitigation in the game to get out of sight of a lot of players, so you get hurt only from a few enemies. then you can decide if you can counter or not. actually every 1vX players uses obstacles and LOS to mitigate, because an open field battle against multiple enemies is death. 1vX players die to coordinated 4 man groups because a coordinated group attacks simultanious, all four of them with a combo. guess what, nobody can mitigate or outheal a combo from 4 enemy players at the same time, its not possible. so LOSing and running around obstacles is the only way to deal with multiple enemies. it is used to create small time windows, where you can be offensive, where you dont get smashed by 4 enemies at the same time.
People also misunderstand how to properly LoS. Running around a tree is pointless unless you know how to do it. It sounds funny but its true. I can run around a tree for days and get nothing done. If you don't believe me, go pull +4 players to a tree and run around it while trying to kill them.
Unless you cannot one shot low bies in 2 seconds you are not going to achieve anything, everyone can keep running around for ever. Its not rocket science running up and down and circles with major expedition. On equal footing , you will escape or get killed. There is no other way. Almost all 1vX is because of CP difference and gear difference, rather skill difference. For your information, you cannot kill player on your similar level in 2 seconds with same gear & level.
Again 1vX even with skill difference and not gear or CP difference, it will be a prolonged fight. Everyone gets to max CP level, 1vX will get disappeared from this game. You should have noticed, 1vX is becoming harder day by day as new people leveling up. Even quality of videos gone down rapidly over the years as leveling gap become closer. You should be really lucky to get group of preys.
Self proclaimed pros havent noticed it ?
Only organized groups and strong strategies will succeed for long run on equal footings and Solo PVP will become thing of the past as gaps getting closer. A healer and tank make a big difference in the outcome of the battles. Until then enjoy leveling advantage we have.
guess what, nobody can mitigate or outheal a combo from 4 enemy players at the same time, its not possible.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
guess what, nobody can mitigate or outheal a combo from 4 enemy players at the same time, its not possible.
guess what, nobody can mitigate or outheal a combo from 4 enemy players at the same time, its not possible.
I counted 4 Meteors and one Nova before getting healed, then several charges and at least one jabs, some of which was dodged. Had there been an actual combo with other skills, like a timed curse/assassin's will/shalks/backlash it would've been over.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
He survived the combo by blocking and wasnt focussed anymore afterwards, because they all assumed he to die from it. He got „barely“ damaged after the combo and survived by LOSing and healing up, while only one enemy followed him. But cool that everyone just takes every statement just as its written and doesnt think more about it. Otherwise you would have realized, that i rather was talking about a prolonged fight and not a combo of one second....
Hope you now know what i wanted to say.
Maybe my definition of combo is another of the one you guys use. For me a combo includes guaranteed and huge damage with debuffs. If he would have been targeted by a rune cage too, then he would have died. Thats what i think of when i say combo: guaranteed meteor damage thanks to fossilize or rune cage, a setup of timef damage like deep fissure and dasnbreaker or dawnbreaker the same time backlash from a templar goes off.
Dont want to bait here or anything. This is just my definition of combo and 3 meteors and nova without a stun arent a combo for me. Sry but only explaining what i actually meant with the combo from the previous post.
Waffennacht wrote: »Because 1v1 is almost certainly a duel, using a build for dueling, impresses me not.
Priyasekarssk wrote: »running around obstacles like rocks or in towers is very necessary for 1vX, because its the best mitigation in the game to get out of sight of a lot of players, so you get hurt only from a few enemies. then you can decide if you can counter or not. actually every 1vX players uses obstacles and LOS to mitigate, because an open field battle against multiple enemies is death. 1vX players die to coordinated 4 man groups because a coordinated group attacks simultanious, all four of them with a combo. guess what, nobody can mitigate or outheal a combo from 4 enemy players at the same time, its not possible. so LOSing and running around obstacles is the only way to deal with multiple enemies. it is used to create small time windows, where you can be offensive, where you dont get smashed by 4 enemies at the same time.
People also misunderstand how to properly LoS. Running around a tree is pointless unless you know how to do it. It sounds funny but its true. I can run around a tree for days and get nothing done. If you don't believe me, go pull +4 players to a tree and run around it while trying to kill them.
Unless you cannot one shot low bies in 2 seconds you are not going to achieve anything, everyone can keep running around for ever. Its not rocket science running up and down and circles with major expedition. On equal footing , you will escape or get killed. There is no other way. Almost all 1vX is because of CP difference and gear difference, rather skill difference. For your information, you cannot kill player on your similar level in 2 seconds with same gear & level.
Again 1vX even with skill difference and not gear or CP difference, it will be a prolonged fight. Everyone gets to max CP level, 1vX will get disappeared from this game. You should have noticed, 1vX is becoming harder day by day as new people leveling up. Even quality of videos gone down rapidly over the years as leveling gap become closer. You should be really lucky to get group of preys.
Self proclaimed pros havent noticed it ?
Only organized groups and strong strategies will succeed for long run on equal footings and Solo PVP will become thing of the past as gaps getting closer. A healer and tank make a big difference in the outcome of the battles. Until then enjoy leveling advantage we have.