Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

The Nightblade Nerfs are coming, better let the good ones negotiate the changes

  • Ragnaroek93
    Ragnaroek93
    ✭✭✭✭✭
    ✭✭✭
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    Runecage buff is a good thing in my opinion because sorc players don't get rekt if they don't have a master staff anymore. I'm a bit worried about Runecage because it enables burst which is not avoidable and this has always been a bad thing in my opinion. But overall I'm glad that Runecage gets some love.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Derra wrote: »
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    reach comes with a real tradeoff now - not being able to utilize 2 permanent 5p sets. It restricts you to lich / riposte etc backbar only sets. If we see an adjustment to those aswell (especially riposte would be desireable imo) it might be interesting.

    In general i think high dmg builds with cage are preferable to reach for 1v1 situations with guaranteed dmg on cage.

    Magblade got nerfed somewhat for open combat. Stamblade we have to wait. Personally i think loosing protection is big for stamblade.
    For the rest see edited original post.

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    Runecage buff is a good thing in my opinion because sorc players don't get rekt if they don't have a master staff anymore. I'm a bit worried about Runecage because it enables burst which is not avoidable and this has always been a bad thing in my opinion. But overall I'm glad that Runecage gets some love.

    To be completely honest, I don’t see medium stamblades being able to survive a meteor combo if that buff goes through. Meteor + execute + cage + frags all going out at the same time :fearful:
    Edited by Subversus on April 4, 2018 8:47AM
  • Ragnaroek93
    Ragnaroek93
    ✭✭✭✭✭
    ✭✭✭
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    Runecage buff is a good thing in my opinion because sorc players don't get rekt if they don't have a master staff anymore. I'm a bit worried about Runecage because it enables burst which is not avoidable and this has always been a bad thing in my opinion. But overall I'm glad that Runecage gets some love.

    To be completely honest, I don’t see medium stamblades being able to survive a meteor combo if that buff goes through. Meteor + execute + cage + frags all going out at the same time :fearful:

    Yeah, I'm afraid that @Derra will "humiliate" me now :fearful: But on the bright side I have a sorc by myself :trollface:
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    Runecage buff is a good thing in my opinion because sorc players don't get rekt if they don't have a master staff anymore. I'm a bit worried about Runecage because it enables burst which is not avoidable and this has always been a bad thing in my opinion. But overall I'm glad that Runecage gets some love.

    To be completely honest, I don’t see medium stamblades being able to survive a meteor combo if that buff goes through. Meteor + execute + cage + frags all going out at the same time :fearful:

    Yeah, I'm afraid that @Derra will "humiliate" me now :fearful: But on the bright side I have a sorc by myself :trollface:

    the combo does not kill stamblades now. timing it is pretty hard due to cage delay and requires the "right" distance to the target otherwise frags will get dodged /blocked before cage langs or after breakfree.

    with stamblades getting the same new gear options i don´t see anything preventing them from getting either extra HP or mitigation to avoid getting rekt by this.

    Edit: I think willpower frontbar is some very niche setup. Asylum or master should overall outperform it.
    Edited by Derra on April 4, 2018 9:03AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Subversus
    Subversus
    ✭✭✭✭✭
    Derra wrote: »
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    Runecage buff is a good thing in my opinion because sorc players don't get rekt if they don't have a master staff anymore. I'm a bit worried about Runecage because it enables burst which is not avoidable and this has always been a bad thing in my opinion. But overall I'm glad that Runecage gets some love.

    To be completely honest, I don’t see medium stamblades being able to survive a meteor combo if that buff goes through. Meteor + execute + cage + frags all going out at the same time :fearful:

    Yeah, I'm afraid that @Derra will "humiliate" me now :fearful: But on the bright side I have a sorc by myself :trollface:

    the combo does not kill stamblades now. timing it is pretty hard due to cage delay and requires the "right" distance to the target otherwise frags will get dodged /blocked before cage langs or after breakfree.

    with stamblades getting the same new gear options i don´t see anything preventing them from getting either extra HP or mitigation to avoid getting rekt by this.

    Edit: I think willpower frontbar is some very niche setup. Asylum or master should overall outperform it.

    Thing is that I don’t really have an asylum staff, and if I’ll use rune cage master’s will become redundant, which means I gotta improvise :lol:
  • Ragnaroek93
    Ragnaroek93
    ✭✭✭✭✭
    ✭✭✭
    Derra wrote: »
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    Runecage buff is a good thing in my opinion because sorc players don't get rekt if they don't have a master staff anymore. I'm a bit worried about Runecage because it enables burst which is not avoidable and this has always been a bad thing in my opinion. But overall I'm glad that Runecage gets some love.

    To be completely honest, I don’t see medium stamblades being able to survive a meteor combo if that buff goes through. Meteor + execute + cage + frags all going out at the same time :fearful:

    Yeah, I'm afraid that @Derra will "humiliate" me now :fearful: But on the bright side I have a sorc by myself :trollface:

    the combo does not kill stamblades now. timing it is pretty hard due to cage delay and requires the "right" distance to the target otherwise frags will get dodged /blocked before cage langs or after breakfree.

    with stamblades getting the same new gear options i don´t see anything preventing them from getting either extra HP or mitigation to avoid getting rekt by this.

    Edit: I think willpower frontbar is some very niche setup. Asylum or master should overall outperform it.

    But I lose minor protection :sob:
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    1.4k magicka doesn't really translate to a much bigger shield. As for the gear pigeon hole, I agree that the option to finally run 5/5/2 with a stave is a huge change. At the same time I'm very concerned because between jewelry crafting and the 2H change well see some really absurd builds.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • BohnT
    BohnT
    ✭✭✭✭✭
    ✭✭
    Derra wrote: »
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    Runecage buff is a good thing in my opinion because sorc players don't get rekt if they don't have a master staff anymore. I'm a bit worried about Runecage because it enables burst which is not avoidable and this has always been a bad thing in my opinion. But overall I'm glad that Runecage gets some love.

    To be completely honest, I don’t see medium stamblades being able to survive a meteor combo if that buff goes through. Meteor + execute + cage + frags all going out at the same time :fearful:

    Yeah, I'm afraid that @Derra will "humiliate" me now :fearful: But on the bright side I have a sorc by myself :trollface:

    the combo does not kill stamblades now. timing it is pretty hard due to cage delay and requires the "right" distance to the target otherwise frags will get dodged /blocked before cage langs or after breakfree.

    with stamblades getting the same new gear options i don´t see anything preventing them from getting either extra HP or mitigation to avoid getting rekt by this.

    Edit: I think willpower frontbar is some very niche setup. Asylum or master should overall outperform it.

    But I lose minor protection :sob:

    It was 4 seconds anyway, i had the buff for 1 second of combat most of the time.
  • Ragnaroek93
    Ragnaroek93
    ✭✭✭✭✭
    ✭✭✭
    Feanor wrote: »
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.

    More light attack damage, staffs count as 2p set slots and the burst combo got buffed by ~8k dmg. How do you not see sorc being better than now?
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Ragnaroek93

    The key phrase is “relative to other classes”. The 5/5/2 change is universal, and the other classes get buffs too by the look of it (minus magWarden).
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Feanor wrote: »
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.

    More light attack damage, staffs count as 2p set slots and the burst combo got buffed by ~8k dmg. How do you not see sorc being better than now?

    What light attack buffs?
  • BohnT
    BohnT
    ✭✭✭✭✭
    ✭✭
    Subversus wrote: »
    Feanor wrote: »
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.

    More light attack damage, staffs count as 2p set slots and the burst combo got buffed by ~8k dmg. How do you not see sorc being better than now?

    What light attack buffs?

    They changed how light attack damage is calculated
  • Ragnaroek93
    Ragnaroek93
    ✭✭✭✭✭
    ✭✭✭
    Subversus wrote: »
    Feanor wrote: »
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.

    More light attack damage, staffs count as 2p set slots and the burst combo got buffed by ~8k dmg. How do you not see sorc being better than now?

    What light attack buffs?

    Light and heavy attacks now scale with max stat + spell/wpndmg instead of only spell/wpndmg.
    Feanor wrote: »
    @Ragnaroek93

    The key phrase is “relative to other classes”. The 5/5/2 change is universal, and the other classes get buffs too by the look of it (minus magWarden).

    The classes which benefit most from 5/5/2 change are sorcs, magblades and rollerblades. The changes to light attacks favour magicka. Magblades gets nerfed while magsorc gets buffed. I ask you again, how do you not see any buffs to sorc? Must be a sorc thing that they only see sorc nerfs everywhere :joy:
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    .
    BohnT wrote: »
    Subversus wrote: »
    Feanor wrote: »
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.

    More light attack damage, staffs count as 2p set slots and the burst combo got buffed by ~8k dmg. How do you not see sorc being better than now?

    What light attack buffs?

    They changed how light attack damage is calculated

    But do we know how exactly?
  • BigBadVolk
    BigBadVolk
    ✭✭✭✭✭
    Qbiken wrote: »
    .
    BohnT wrote: »
    Subversus wrote: »
    Feanor wrote: »
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.

    More light attack damage, staffs count as 2p set slots and the burst combo got buffed by ~8k dmg. How do you not see sorc being better than now?

    What light attack buffs?

    They changed how light attack damage is calculated

    But do we know how exactly?

    its now max stat (mag/stam) + spell/wep damage
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well; that br
    BigBadVolk wrote: »
    Qbiken wrote: »
    .
    BohnT wrote: »
    Subversus wrote: »
    Feanor wrote: »
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.

    More light attack damage, staffs count as 2p set slots and the burst combo got buffed by ~8k dmg. How do you not see sorc being better than now?

    What light attack buffs?

    They changed how light attack damage is calculated

    But do we know how exactly?

    its now max stat (mag/stam) + spell/wep damage

    Its max stat and not staff=Magicka as an example?
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    BigBadVolk wrote: »
    Qbiken wrote: »
    .
    BohnT wrote: »
    Subversus wrote: »
    Feanor wrote: »
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.

    More light attack damage, staffs count as 2p set slots and the burst combo got buffed by ~8k dmg. How do you not see sorc being better than now?

    What light attack buffs?

    They changed how light attack damage is calculated

    But do we know how exactly?

    its now max stat (mag/stam) + spell/wep damage

    @BigBadVolk And how is it currently calculated? (Just curious)
  • Subversus
    Subversus
    ✭✭✭✭✭
    Subversus wrote: »
    Feanor wrote: »
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.

    More light attack damage, staffs count as 2p set slots and the burst combo got buffed by ~8k dmg. How do you not see sorc being better than now?

    What light attack buffs?

    Light and heavy attacks now scale with max stat + spell/wpndmg instead of only spell/wpndmg.
    Feanor wrote: »
    @Ragnaroek93

    The key phrase is “relative to other classes”. The 5/5/2 change is universal, and the other classes get buffs too by the look of it (minus magWarden).

    The classes which benefit most from 5/5/2 change are sorcs, magblades and rollerblades. The changes to light attacks favour magicka. Magblades gets nerfed while magsorc gets buffed. I ask you again, how do you not see any buffs to sorc? Must be a sorc thing that they only see sorc nerfs everywhere :joy:

    Wait does that mean 2h light attacks now get buffed as hell for melee magblade?
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    Subversus wrote: »
    Subversus wrote: »
    Feanor wrote: »
    Subversus wrote: »
    ]

    Hell you will even be able to do 2 sets and a 2p frontbar now + monster set, that might be crazy on msorc. Have 2p willpower frontbar will give hardened (assuming it’s on frontbar) a dope boost. This is probably one of the best patches for sorcs, maybe not because they got crazy buffed but they can potentially finally get out of this gear pigeonhole they’ve been put i.

    I don't see Sorcs being much better than now, relative to the other classes, just yet. The main pain points still remain.

    More light attack damage, staffs count as 2p set slots and the burst combo got buffed by ~8k dmg. How do you not see sorc being better than now?

    What light attack buffs?

    Light and heavy attacks now scale with max stat + spell/wpndmg instead of only spell/wpndmg.
    Feanor wrote: »
    @Ragnaroek93

    The key phrase is “relative to other classes”. The 5/5/2 change is universal, and the other classes get buffs too by the look of it (minus magWarden).

    The classes which benefit most from 5/5/2 change are sorcs, magblades and rollerblades. The changes to light attacks favour magicka. Magblades gets nerfed while magsorc gets buffed. I ask you again, how do you not see any buffs to sorc? Must be a sorc thing that they only see sorc nerfs everywhere :joy:

    Wait does that mean 2h light attacks now get buffed as hell for melee magblade?

    Depends how the new system works. Max stats are playing a bigger role in light/heavy damage but i dont think physical attacks will be buffed by magicka.

    All though im scared about the empower changes. Ambush is really strong and you already wasted its empower usally for light attack weaves but now its 40% instead of 20%.

    I bet you could execute people with lightattacks granted you use dw.
    PS4 NA DC
  • IAVITNI
    IAVITNI
    ✭✭✭✭✭
    BohnT wrote: »
    Subversus wrote: »
    BohnT wrote: »
    Subversus wrote: »
    BohnT wrote: »
    Subversus wrote: »
    IAVITNI wrote: »
    Subversus wrote: »
    Maulkin wrote: »
    Subversus wrote: »
    Maulkin wrote: »
    Murador178 wrote: »
    BohnT wrote: »
    Murador178 wrote: »
    Stam nb got a 8% tankyness nerf and a 1vX buff making shadow image less clunky. I dont see the huge buffs someone was claiming? Maybe someone enlightens me. Most classes got some rly nice buffs except Stamplars :neutral: .

    The shadow image buff is what's huge.

    its nice but taking 8% more dmg is also huge - it will make nb easier to play for inexperienced players so

    Classic stuff. A minor protection for a mere 2" that hardly anyone was using in PvP was "huge". While being able to cast shadow image behind LOS, without alerting your presence, and then returning to it if your gank fails is merely "nice".

    I wonder if shadow image will pull you out of cloak though. If it does then this change is “nice”. If it doesn’t, it’s “great”. It’s not a playstyle altering or gameplay changing buff though. Guess the bar must have been set really low for people to be calling this a “huge” buff.

    I'd actually argue that people who can't see the potential use of this and are only classifying this as "nice" are lacking imagination. Let's talk about this if/after it goes live.

    As for MagBlade, Funnel cost is the only meaningful nerf. Everyone uses Refreshing Path for PvP anyway. Most other changes affect almost entirely PvE. DPS was nerfed while tanking potential was increased.

    Oh I can imagine how this is a good buff, but not anything fantastic. It’s simply a nice change. It’s going to be helpful, sure, but it’s not like I was running around in cyro going like “oh jolly I sure wish my shade wouldn’t need a target right now”. I put it down when near enemies anyway. If I need imagination to see how good this buff is I don’t know how it can be considered a yuuuuuge buff.

    This doesn’t change how we’re basically forced into 2h builds, how ALL we have is dodgeable, reflectable and how our damage outside incap + merciless is mediocre (which isn’t even a thing ever since they removed cast time, since now anyone with half a brain can dodge the bow after incap).

    But yeah, never look a gift horse in the mouth. At least they didn’t gut the class like the did with stamdk in morrowind LUL

    I think this is a bit of an over reaction. Stamblade and Magblade still have solid pressure outside of Incap + Merciless. Maybe not as much as MagDKs or Templars but night blade pressure shouldn't be on par with them in the first place.

    Sure, stamblades do have plenty of pressure. Don’t get me wrong, I’m happy for the changes. They could probably have nerfed us even more, maybe done something to incap. I know for a fact that I won’t be maining magblade next patch though.

    I'd wait to say such things, maybe we see some new sets which synergise well or more changes we haven't seen yet.
    I'll announce one nerf that will be coming with SS and that hasn't been revealed yet: Lotus Fan snare reduced to 2-4 seconds

    Yeah sets will change up a lot of things. This update is probably the most important update this game has had since 1 Tamriel.

    Please don't remind me of the begin of the dark ages :lol:

    I was talking more about how the game has changed during that patch :lol: like the set drops, the fact that the map of Tamriel got opened for all, etc. I am absurdly hyped for the 2h set bonus buff, for example. And jewelry crafting... oh boyyy

    Am i the only one who has this meh atitude to all the new changes and are more concerned that they will give us some really op builds?

    Nope, I'm with you on that one. I'm excited to exploit a couple of builds for the first 2-3 months before they become meta. Then I plan on taking a break until the sets are rebalanced. Part of the current balance is that certain bonuses/stats/weights are impossible to combine currently. Unless ZoS did a comprehensive edit of sets, I think the disparity between top meta and non meta builds will grow significantly. On the bright set, I feel like instead of 1-3 sets being optimum for a class this might increase to 3-8. It's just those 3-8 will be untouchable by anything else.
    Edited by IAVITNI on April 5, 2018 2:14AM
  • IAVITNI
    IAVITNI
    ✭✭✭✭✭
    Posting error.
    Edited by IAVITNI on April 5, 2018 2:23AM
  • IAVITNI
    IAVITNI
    ✭✭✭✭✭
    posting error
    Edited by IAVITNI on April 5, 2018 2:23AM
  • IAVITNI
    IAVITNI
    ✭✭✭✭✭
    Derra wrote: »
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    Runecage buff is a good thing in my opinion because sorc players don't get rekt if they don't have a master staff anymore. I'm a bit worried about Runecage because it enables burst which is not avoidable and this has always been a bad thing in my opinion. But overall I'm glad that Runecage gets some love.

    To be completely honest, I don’t see medium stamblades being able to survive a meteor combo if that buff goes through. Meteor + execute + cage + frags all going out at the same time :fearful:

    Yeah, I'm afraid that @Derra will "humiliate" me now :fearful: But on the bright side I have a sorc by myself :trollface:

    the combo does not kill stamblades now. timing it is pretty hard due to cage delay and requires the "right" distance to the target otherwise frags will get dodged /blocked before cage langs or after breakfree.

    with stamblades getting the same new gear options i don´t see anything preventing them from getting either extra HP or mitigation to avoid getting rekt by this.

    Edit: I think willpower frontbar is some very niche setup. Asylum or master should overall outperform it.

    Don't forget about the bloodthirsty Jewellery trait. Curse+Frag+Meteor+Rune Cage+ what is basically an Empowered Fury and an Empowered LA instantly hitting all at once. I really think MagSorc burst potential is going to be where it was pre-Frag nerf with all these changes as bloodthirsty benefits their burst the most out of all classes.
  • joshhh_nb
    joshhh_nb
    ✭✭
    I play a melee mag blade too, sooo does our light attacks get affected now??? It’ll really help the dmg gap between stam nb and mag Nb
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    Why is OP's pic in a jail cell?
  • HuawaSepp
    HuawaSepp
    ✭✭✭
    Daus wrote: »
    Why is OP's pic in a jail cell?

    he probably got banned in the forums.
    GZ, well played
    PTS-EU
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    HuawaSepp wrote: »
    Daus wrote: »
    Why is OP's pic in a jail cell?

    he probably got banned in the forums.
    GZ, well played

    The jail is a temp ban isn't it? Other banned people have banned on their profile.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    IAVITNI wrote: »
    Derra wrote: »
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    Runecage buff is a good thing in my opinion because sorc players don't get rekt if they don't have a master staff anymore. I'm a bit worried about Runecage because it enables burst which is not avoidable and this has always been a bad thing in my opinion. But overall I'm glad that Runecage gets some love.

    To be completely honest, I don’t see medium stamblades being able to survive a meteor combo if that buff goes through. Meteor + execute + cage + frags all going out at the same time :fearful:

    Yeah, I'm afraid that @Derra will "humiliate" me now :fearful: But on the bright side I have a sorc by myself :trollface:

    the combo does not kill stamblades now. timing it is pretty hard due to cage delay and requires the "right" distance to the target otherwise frags will get dodged /blocked before cage langs or after breakfree.

    with stamblades getting the same new gear options i don´t see anything preventing them from getting either extra HP or mitigation to avoid getting rekt by this.

    Edit: I think willpower frontbar is some very niche setup. Asylum or master should overall outperform it.

    Don't forget about the bloodthirsty Jewellery trait. Curse+Frag+Meteor+Rune Cage+ what is basically an Empowered Fury and an Empowered LA instantly hitting all at once. I really think MagSorc burst potential is going to be where it was pre-Frag nerf with all these changes as bloodthirsty benefits their burst the most out of all classes.

    I don´t think bloodthirsty will be desireable as pvp sorc to be honest. Sorc is the only class relying 100% on only statpool to gain defense by design.
    Reducing statpool to gain execute potential seems like playing oneself - atleast on paper.

    Maybe we´ll be able to slip 1 bs in - but i wouldn´t count on it as my gutfeeling is infused costreduction will outperform that by far for pvp.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Derra wrote: »
    IAVITNI wrote: »
    Derra wrote: »
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    Subversus wrote: »
    Feanor wrote: »
    BohnT

    That’s my concern as well. Between the Two-Handed change opening up more set combinations, jewelry crafting opening up more potent set combinations, and new sets coming with the update this has the potential to breed some really stupid builds. And we already have a lot of really absurd builds right now.

    Also, where are the Sorc buffs? There is a bit confusion if Hardened Ward has been nerfed or not, the damage increase on Liquid Lightning is strong in PvE but meh for PvP, and they still didn’t address the weak spots.

    Idk about sorcs, I hear derra is excited about the changes, and when he is excited about something you know it’s gonna be good.

    Not sure if i´m excited. It´s not bad for sorcs though.
    We will have to see how it plays out with the buff to cage + lightattacks mostly. Cage always dealing dmg is definetly big - even if people might argue it´s only 7 to 8k tooltip - coupled with minor force being accessible on magica builds and new gearing (set) options i could see some threat coming back to sorc burst.

    Cage change sounds pretty neat, wonder how it will fare against reach builds though, seeing how the latter offers more bar space.

    Runecage buff is a good thing in my opinion because sorc players don't get rekt if they don't have a master staff anymore. I'm a bit worried about Runecage because it enables burst which is not avoidable and this has always been a bad thing in my opinion. But overall I'm glad that Runecage gets some love.

    To be completely honest, I don’t see medium stamblades being able to survive a meteor combo if that buff goes through. Meteor + execute + cage + frags all going out at the same time :fearful:

    Yeah, I'm afraid that @Derra will "humiliate" me now :fearful: But on the bright side I have a sorc by myself :trollface:

    the combo does not kill stamblades now. timing it is pretty hard due to cage delay and requires the "right" distance to the target otherwise frags will get dodged /blocked before cage langs or after breakfree.

    with stamblades getting the same new gear options i don´t see anything preventing them from getting either extra HP or mitigation to avoid getting rekt by this.

    Edit: I think willpower frontbar is some very niche setup. Asylum or master should overall outperform it.

    Don't forget about the bloodthirsty Jewellery trait. Curse+Frag+Meteor+Rune Cage+ what is basically an Empowered Fury and an Empowered LA instantly hitting all at once. I really think MagSorc burst potential is going to be where it was pre-Frag nerf with all these changes as bloodthirsty benefits their burst the most out of all classes.

    I don´t think bloodthirsty will be desireable as pvp sorc to be honest. Sorc is the only class relying 100% on only statpool to gain defense by design.
    Reducing statpool to gain execute potential seems like playing oneself - atleast on paper.

    Maybe we´ll be able to slip 1 bs in - but i wouldn´t count on it as my gutfeeling is infused costreduction will outperform that by far for pvp.

    Yeah, it doesn't seem worth while to Use bloodthirsty, at all tbh. The playstyle is bursty, so you might have one attack under 25% before rip, add the loss to shields it doesn't seem worth it. It seems more worthwhile on a class like a DK or a templar, where you will have more empowered ticks under. Or obviously PvE.

    I don't see infused cost reduction being that good either. Maybe just one. Whilst 121 reduction is nothing to scoff at, ( Like 480 regen if casting once per second. Or about 200~ for the entire fight) will it outperform the extra shields, damage, etc, especially since raw mag is %boosted, whereas cost reduction isn't.
    Edited by ak_pvp on April 6, 2018 7:24AM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
Sign In or Register to comment.