Jewelry Acquired Prior to Summerset Launch is *not* Deconstructable.......

  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Aesthier wrote: »
    I see one major issue that may be caused if they go through with that plan.

    Guild vendors and buying jewelry to dismantle.


    How will people, when accessing guild vendors, be able to tell the difference between jewelry that is able to be dismantled and that which isn't?

    That’s actually a very serious problem if this plan goes through and nothing shows whether a piece of jewelry is deconnable or not. I’m sure we’ll get more details pretty soon though.
  • firedrgn
    firedrgn
    ✭✭✭✭✭
    I had fun running dungeons . My guess is that it will take a buttt ton of resources to upgrade jewelry. So we will still want to run vet dungeons because they will tie resorces u get from deconstruction to color ...

  • Integral1900
    Integral1900
    ✭✭✭✭✭
    ✭✭
    If you can’t upgrade existing jewelry there will be sooooo many arguments in trading, after all, if the jewelry looks the same how the heck do we tell if it can be upgraded or not. Every guild trader selling say plague doctor rings will have a load of stuff, half of which is now junk and half that can be changed. Good greif, the trolls and scam artists are going to have a field day! This is going to get toxic in a hurry unless old jewelry is marked in some way.
  • woufff
    woufff
    ✭✭✭✭
    This was to be expected and I'm quite happy that some people do not have too much advantage with their coffers full of jewelry B)

    Looking forward to this new crafting skill line <3
    PC/EU&NA - Redguard Nightblade - Grand Master Crafter - Explorer of Tamriel & Skyrim - Playing Starfield (and awaiting TES VI ^^)
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think it's good that you can't deconstruct your hoarded jewelry. If they allowed this to happen players like you would have a massive advantage (gold-wise, inspiration-wise, crafting-wise, ressource-wise).

    Sorry that your stored jewelry is "worthless" but it's a good and fair decision by ZOS.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • themaddaedra
    themaddaedra
    ✭✭✭✭✭
    It's a terrible decision and i might have just changed my mind about buying the chapter actually. I see all those nonsense comments like "exploiting blaaa blaaa blaaa" how come it's exploit to not sell your golden jewellery to vendors? It's my freaking well-earned collection and it's not ZoS' concern to punish people in order to make a so-called fair market. Market is not theirs, it belongs to players and everybody sell ridiculous stuff to ridiculous prices at all times. Avoiding people from deconstructing their jewellery won't make the market a "fair" place or something.

    And you can't claim that it's gonna work like blacskmithing when you don't let people to deconstruct their stuff.

    I saved jewellery, and some other did not. Now if i was expecting an extra reward for collecting it, it would be my fault but all i expect is being able to deconstruct my stuff which is game basics. And if i'm not allowed to do this, it's a stupid punishment.

    I'm serious, i was gonna buy the chapter until i heard this. Even tho they put an Asylum vol II in an expansion and called it a new trial. But i doubt i will pay more money to those who don't bother working on an extra code or two to make game performance better while putting some ridiculous effort to a non-existent problem.
    PC|EU
  • Sinolai
    Sinolai
    ✭✭✭✭✭
    Anyone know if pre-summerset jewellery is upgradeable? can I keep my SPC rings or must I farm new ones?
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sinolai wrote: »
    Anyone know if pre-summerset jewellery is upgradeable? can I keep my SPC rings or must I farm new ones?

    That’s the big question. So far, absolutely no way to know for sure. We need more details.
  • SirCritical
    SirCritical
    ✭✭✭✭✭
    "Set jewelry will be BoE, non-set will not be bound."

    What does this mean? From now, every jewelry pieces we pick up in dungeon, will be BoE? Or just overland sets?
  • Olupajmibanan
    Olupajmibanan
    ✭✭✭✭✭
    ✭✭
    "Set jewelry will be BoE, non-set will not be bound."

    What does this mean? From now, every jewelry pieces we pick up in dungeon, will be BoE? Or just overland sets?

    My guess:
    They'all add jewelry station to any set crafting place trough whole tamriel. These crafted sets are typically BoE and non-set crafted pieces are typically not bound. This post just wanted to let you know that jewelry crafting follows the same rule.
    So when you come to Clever Alchemist station in Hew's Bane, there will be a jewelcrafting station for Clever Alchemist set as well. If you craft Clever Alchemist ring, it will be BoE. If you craft non-set ring, it will be not bound (thus resellable after equping and using)

    The biggest question is jewelry improvement. I would feel extremely offended if they allowed to improve trial jewelry (Moondancer, Alkosh ...) to golden.
    Edited by Olupajmibanan on March 30, 2018 7:52AM
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    Yay to more price gouging on the Trade Stalls.

    I'm sure this decision was arrived at after talking to the big trade guild Influencers.


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
    ✭✭✭✭✭
    ✭✭✭✭✭
    Maryal wrote: »
    Anyone who's been around this game long enough knows that a.) if advanced information could be exploited, the info won't be let out; and b.) when advanced info is released early, there is always some mechanic that is put in to prevent it being exploited 'beforehand'

    Pretty much this; it does kind of kill any desire to play the game before the patch drops (and I believe is contributing to the 'everybody plays for the release and then leaves until the next one' pattern they've mentioned) but it isn't unreasonable. And jewelry (at least everything below gold) is easy to farm.
    Aesthier wrote: »
    I see one major issue that may be caused if they go through with that plan.

    Guild vendors and buying jewelry to dismantle.


    How will people, when accessing guild vendors, be able to tell the difference between jewelry that is able to be dismantled and that which isn't?

    This is an EXCELLENT point. @ZOS_GinaBruno @ZOS_JessicaFolsom if one of you sees this, will you please pass it on to the devs and make sure there will be some indicator? Hopefully it's not too late for someone to append 'Old [Jewelry Name Here]' or 'Antique [Jewelry Name Here]' to the existing items with the patch.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
    Merry Christmas and Happy New Life!
  • Violynne
    Violynne
    ✭✭✭✭✭
    Well, this is certainly disappointing. I probably should have figured as much.

    On the plus side: the gold I'm about to make selling my jewelry is going to be enough to buy a new house.

    Time to call the real estate agent.
  • Jade1986
    Jade1986
    ✭✭✭✭✭
    ✭✭✭
    Aesthier wrote: »
    I see one major issue that may be caused if they go through with that plan.

    Guild vendors and buying jewelry to dismantle.


    How will people, when accessing guild vendors, be able to tell the difference between jewelry that is able to be dismantled and that which isn't?

    Probably looks different?
  • ANGEL_BtVS
    ANGEL_BtVS
    ✭✭✭✭
    The good news is, I can clear up some bank space... :/
  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    Vaoh wrote: »
    I like it this way. It will prevent people from maxing out the craft line on day 1.

    Also, you've been saving jewellery for years even before jewellery crafting was announced. If ZOS decided to never release jewellery crafting, you would be in the same position anyway.

    I stashed it all on one of my pack mules. Easy storage. Was hoping it would be profitable one day though :/ I guess that character will have to hold onto something else now.
    Shortly after launch I had one saving some greens, mostly blues, and the occasional rare purple.

    I finally conceded back then that is wasn't going to happen anytime soon. The character was summarily executed shortly thereafter for believing such lies. B)

    I suppose it's their way of putting people on an even playing field (and not devaluing end boss fights in 4 mans, etc). (Which means they probably can't figure out how to code it to make it work, or they're coming up with a new encoding system for the items, which the old items will not possess)

    Anyway, time to free up some more inventory, it would seem.

    EDIT: I assume existing items will be neither upgradable, nor researchable for the same reasons.

    Edited by Merlin13KAGL on March 30, 2018 11:08AM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • SaintSubwayy
    SaintSubwayy
    ✭✭✭✭✭
    thats a really poor desicion, some ppl extra kept their bankspaces / muhles filled with Jewelry to deconstruct when jewelrycrafting would come. Now that its Confirmed they tell us that we cannot use this Jewelry to lvl the skillline.

    Im not even mad about the Mats im missing out on, but getting nothing for it is just BS.

    Maybe a middleline would have been better. For example you only get 50% EXP from Jewelry that droped prior to Summerset. or something like that.
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    Well that sux. I guess eternal yokeda can remain of the most worthless golden garbage in the game.
  • ANGEL_BtVS
    ANGEL_BtVS
    ✭✭✭✭
    I'm guessing along with not being able to deconstruct currently held jewelry will come lower drop rates on jewelry after this hits. Also, you know there will be at least one bad jewelry trait and that is the one that will drop most. :D
    Edited by ANGEL_BtVS on March 30, 2018 11:17AM
  • Datthaw
    Datthaw
    ✭✭✭✭✭
    Alkir dolmens run is gonna be lit af
  • commdt
    commdt
    ✭✭✭✭
    It's a terrible decision and i might have just changed my mind about buying the chapter actually. I see all those nonsense comments like "exploiting blaaa blaaa blaaa" how come it's exploit to not sell your golden jewellery to vendors? It's my freaking well-earned collection and it's not ZoS' concern to punish people in order to make a so-called fair market. Market is not theirs, it belongs to players and everybody sell ridiculous stuff to ridiculous prices at all times. Avoiding people from deconstructing their jewellery won't make the market a "fair" place or something.

    And you can't claim that it's gonna work like blacskmithing when you don't let people to deconstruct their stuff.

    I saved jewellery, and some other did not. Now if i was expecting an extra reward for collecting it, it would be my fault but all i expect is being able to deconstruct my stuff which is game basics. And if i'm not allowed to do this, it's a stupid punishment.

    I'm serious, i was gonna buy the chapter until i heard this. Even tho they put an Asylum vol II in an expansion and called it a new trial. But i doubt i will pay more money to those who don't bother working on an extra code or two to make game performance better while putting some ridiculous effort to a non-existent problem.

    And nobody takes your collection from you. The same as nobody promised you would be able to decon it.
    Rawr
  • Dasovaruilos
    Dasovaruilos
    ✭✭✭✭✭
    Feric51 wrote: »
    Hippie4927 wrote: »
    Does this mean we, also, will not be able to 'improve' pre-existing jewelry?

    My guess is - Yes. I would imagine the new jewelry will require a completely different coding in order for all the jewelcrafting functions to work. Deconstruction, improvement, transmutation, etc. Current jewelry drops as a single item. No material, no "canvas" to paint. Just an inanimate object that stays the way you found it until eternity.

    If they're not going to apply the deconstruction coding retroactively, it would be safe to suppose that none of the other features will work either. Your "old" jewelry will still be functional as it is now, this will just start everyone else off on the same foot and put a new emphasis on redoing content again to acquire jewelry that can be interacted with.


    Not really.

    They can just convert all pre-existing jewelry on the database and put a flag "converted = true", then just do a simple "if converted: forbid deconstructing".

    Not saying that this is what they will do, just that it is not hard at all in the coding part if they want to just prevent the deconning, but allowing all the other systems to work on old jewelry.

    Just imagine the mess it would be on traders to distinguish "old" unupgradable jewelry from "new" for the same set that can be used on the new system.

    Remember that all gear was in the game in a "can't change traits" state and when trasmute came, everything was "transmutable" without having to be reacquired.
    Edited by Dasovaruilos on March 30, 2018 11:22AM
  • themaddaedra
    themaddaedra
    ✭✭✭✭✭
    commdt wrote: »
    It's a terrible decision and i might have just changed my mind about buying the chapter actually. I see all those nonsense comments like "exploiting blaaa blaaa blaaa" how come it's exploit to not sell your golden jewellery to vendors? It's my freaking well-earned collection and it's not ZoS' concern to punish people in order to make a so-called fair market. Market is not theirs, it belongs to players and everybody sell ridiculous stuff to ridiculous prices at all times. Avoiding people from deconstructing their jewellery won't make the market a "fair" place or something.

    And you can't claim that it's gonna work like blacskmithing when you don't let people to deconstruct their stuff.

    I saved jewellery, and some other did not. Now if i was expecting an extra reward for collecting it, it would be my fault but all i expect is being able to deconstruct my stuff which is game basics. And if i'm not allowed to do this, it's a stupid punishment.

    I'm serious, i was gonna buy the chapter until i heard this. Even tho they put an Asylum vol II in an expansion and called it a new trial. But i doubt i will pay more money to those who don't bother working on an extra code or two to make game performance better while putting some ridiculous effort to a non-existent problem.

    And nobody takes your collection from you. The same as nobody promised you would be able to decon it.

    WHY tf would i need a promise to decon my stuff?! It's freaking game basics! If they brought a new food let's say you would need perfect roe to cook it. But they wouldn't allow you to use the perfect roes you already have. Would that make sense? It's pretty much same.
    PC|EU
  • Cryptical
    Cryptical
    ✭✭✭✭✭
    Jade1986 wrote: »
    Aesthier wrote: »
    I see one major issue that may be caused if they go through with that plan.

    Guild vendors and buying jewelry to dismantle.


    How will people, when accessing guild vendors, be able to tell the difference between jewelry that is able to be dismantled and that which isn't?

    Probably looks different?

    How about, it probably won’t be there at all because current pve set jewelry is BoP, and cannot be listed. Agility, willpower and endurance excepted.

    The loophole was with deconning an existing stash of BoP items and gain a pile of the new jewelry mats, which could then be sold on at 50k or more each. That’s being closed, and the fact of BoP remains a barrier to all those rings and necklaces being listed at all.
    Xbox NA
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vaoh wrote: »
    Hey everyone, wanted to clear a few things up for you. Summerset is required to use any Jewelry Crafting Stations found in Tamriel. If you don’t own Summerset, you will still be able to find Jewelry Crafting resource nodes to sell, and you will also be able to purchase crafted jewelry from others. Set jewelry will be BoE, non-set will not be bound. Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.

    We're currently working on a very extensive Jewelry Crafting article that we plan to publish before we start the next PTS cycle, which will hopefully answer a lot more questions.

    So I’m posting this because it’s actually a pretty big deal. Many players have stashed their Gold jewelry for a very long time in anticipation of Jewelry Crafting finally launching. Personally I have exactly 213 Gold jewelry pieces that I have held onto specifically to deconstruct (after keeping all that I need) - about a 1.5yrs of raiding. Nevermind how this affects me though..... obviously I’m going to have a bias here lol. I personally highly dislike that they’re doing this and know many players in a similar situation who feel the same.

    I want to know what you all think about this. Should Gold Jewelry earned prior to Summerset launch be deconstructable?

    Yeah, I'm going to go out on a limb and say, that's exactly why you can't decon this stuff. If we could decon or research all our old pieces the playerbase wouldn't be starting on an even playing field. You'd have players like you or me that have huge stockpiles of old jewelry (though, to be fair, mine is because I'll obsessively collect gear sets that might be useful, and then forget to purge the collection as I replace pieces with better ones.)

    So, in the interests of fairness, no, it shouldn't be usable as decon fodder, so that everyone is on an equal playing field to start. As is, if you really want to power level the skill line, I suspect climbing on the Alik'r Dolmen train should get you drowning in garbage jewelry before you know it. Auridon is another option, if you really can't stand the desert.
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    commdt wrote: »
    It's a terrible decision and i might have just changed my mind about buying the chapter actually. I see all those nonsense comments like "exploiting blaaa blaaa blaaa" how come it's exploit to not sell your golden jewellery to vendors? It's my freaking well-earned collection and it's not ZoS' concern to punish people in order to make a so-called fair market. Market is not theirs, it belongs to players and everybody sell ridiculous stuff to ridiculous prices at all times. Avoiding people from deconstructing their jewellery won't make the market a "fair" place or something.

    And you can't claim that it's gonna work like blacskmithing when you don't let people to deconstruct their stuff.

    I saved jewellery, and some other did not. Now if i was expecting an extra reward for collecting it, it would be my fault but all i expect is being able to deconstruct my stuff which is game basics. And if i'm not allowed to do this, it's a stupid punishment.

    I'm serious, i was gonna buy the chapter until i heard this. Even tho they put an Asylum vol II in an expansion and called it a new trial. But i doubt i will pay more money to those who don't bother working on an extra code or two to make game performance better while putting some ridiculous effort to a non-existent problem.

    And nobody takes your collection from you. The same as nobody promised you would be able to decon it.

    WHY tf would i need a promise to decon my stuff?! It's freaking game basics! If they brought a new food let's say you would need perfect roe to cook it. But they wouldn't allow you to use the perfect roes you already have. Would that make sense? It's pretty much same.

    It's not the same. Perfect roe is a ressource, your jewelry is the "finished" product. That's a difference.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • themaddaedra
    themaddaedra
    ✭✭✭✭✭
    Seraphayel wrote: »
    commdt wrote: »
    It's a terrible decision and i might have just changed my mind about buying the chapter actually. I see all those nonsense comments like "exploiting blaaa blaaa blaaa" how come it's exploit to not sell your golden jewellery to vendors? It's my freaking well-earned collection and it's not ZoS' concern to punish people in order to make a so-called fair market. Market is not theirs, it belongs to players and everybody sell ridiculous stuff to ridiculous prices at all times. Avoiding people from deconstructing their jewellery won't make the market a "fair" place or something.

    And you can't claim that it's gonna work like blacskmithing when you don't let people to deconstruct their stuff.

    I saved jewellery, and some other did not. Now if i was expecting an extra reward for collecting it, it would be my fault but all i expect is being able to deconstruct my stuff which is game basics. And if i'm not allowed to do this, it's a stupid punishment.

    I'm serious, i was gonna buy the chapter until i heard this. Even tho they put an Asylum vol II in an expansion and called it a new trial. But i doubt i will pay more money to those who don't bother working on an extra code or two to make game performance better while putting some ridiculous effort to a non-existent problem.

    And nobody takes your collection from you. The same as nobody promised you would be able to decon it.

    WHY tf would i need a promise to decon my stuff?! It's freaking game basics! If they brought a new food let's say you would need perfect roe to cook it. But they wouldn't allow you to use the perfect roes you already have. Would that make sense? It's pretty much same.

    It's not the same. Perfect roe is a ressource, your jewelry is the "finished" product. That's a difference.

    You use resources to make stuff, and you use finished products to decon and get back mats. Goes both ways and both are equally the very basics of game. Forbidding one makes the same sense as forbidding the other.
    Edited by themaddaedra on March 30, 2018 11:39AM
    PC|EU
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seraphayel wrote: »
    commdt wrote: »
    It's a terrible decision and i might have just changed my mind about buying the chapter actually. I see all those nonsense comments like "exploiting blaaa blaaa blaaa" how come it's exploit to not sell your golden jewellery to vendors? It's my freaking well-earned collection and it's not ZoS' concern to punish people in order to make a so-called fair market. Market is not theirs, it belongs to players and everybody sell ridiculous stuff to ridiculous prices at all times. Avoiding people from deconstructing their jewellery won't make the market a "fair" place or something.

    And you can't claim that it's gonna work like blacskmithing when you don't let people to deconstruct their stuff.

    I saved jewellery, and some other did not. Now if i was expecting an extra reward for collecting it, it would be my fault but all i expect is being able to deconstruct my stuff which is game basics. And if i'm not allowed to do this, it's a stupid punishment.

    I'm serious, i was gonna buy the chapter until i heard this. Even tho they put an Asylum vol II in an expansion and called it a new trial. But i doubt i will pay more money to those who don't bother working on an extra code or two to make game performance better while putting some ridiculous effort to a non-existent problem.

    And nobody takes your collection from you. The same as nobody promised you would be able to decon it.

    WHY tf would i need a promise to decon my stuff?! It's freaking game basics! If they brought a new food let's say you would need perfect roe to cook it. But they wouldn't allow you to use the perfect roes you already have. Would that make sense? It's pretty much same.

    It's not the same. Perfect roe is a ressource, your jewelry is the "finished" product. That's a difference.

    You use resources to make stuff, and you use finished products to decon and get back mats. Goes both ways and both are equally the very basics of game. Forbidding one makes the same sense as forbidding the other.

    Forbidding one makes sense to keep the market clean for its release. Would be absurd to have players that can deconstruct 100 pieces of jewelry within the first 5 minutes and have a massive advantage compared to others.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • themaddaedra
    themaddaedra
    ✭✭✭✭✭
    Seraphayel wrote: »
    Seraphayel wrote: »
    commdt wrote: »
    It's a terrible decision and i might have just changed my mind about buying the chapter actually. I see all those nonsense comments like "exploiting blaaa blaaa blaaa" how come it's exploit to not sell your golden jewellery to vendors? It's my freaking well-earned collection and it's not ZoS' concern to punish people in order to make a so-called fair market. Market is not theirs, it belongs to players and everybody sell ridiculous stuff to ridiculous prices at all times. Avoiding people from deconstructing their jewellery won't make the market a "fair" place or something.

    And you can't claim that it's gonna work like blacskmithing when you don't let people to deconstruct their stuff.

    I saved jewellery, and some other did not. Now if i was expecting an extra reward for collecting it, it would be my fault but all i expect is being able to deconstruct my stuff which is game basics. And if i'm not allowed to do this, it's a stupid punishment.

    I'm serious, i was gonna buy the chapter until i heard this. Even tho they put an Asylum vol II in an expansion and called it a new trial. But i doubt i will pay more money to those who don't bother working on an extra code or two to make game performance better while putting some ridiculous effort to a non-existent problem.

    And nobody takes your collection from you. The same as nobody promised you would be able to decon it.

    WHY tf would i need a promise to decon my stuff?! It's freaking game basics! If they brought a new food let's say you would need perfect roe to cook it. But they wouldn't allow you to use the perfect roes you already have. Would that make sense? It's pretty much same.

    It's not the same. Perfect roe is a ressource, your jewelry is the "finished" product. That's a difference.

    You use resources to make stuff, and you use finished products to decon and get back mats. Goes both ways and both are equally the very basics of game. Forbidding one makes the same sense as forbidding the other.

    Forbidding one makes sense to keep the market clean for its release. Would be absurd to have players that can deconstruct 100 pieces of jewelry within the first 5 minutes and have a massive advantage compared to others.

    If they cared about fair field they would get rid of all the stupid rng rolling around. That's nothing to do with fairness. That's exactly how they want us keep farming. Farm, farm, farm, oh crap the worst trait, farm, farm, farm, farm, farm...

    In that logic, people who already researched 9 traits should be punished, and they shouldn't be allowed to craft new sets when they land. Because you know, it'd be unfair for those who didn't finish researching :)
    PC|EU
  • Feric51
    Feric51
    ✭✭✭✭✭
    Cryptical wrote: »
    How about, it probably won’t be there at all because current pve set jewelry is BoP, and cannot be listed. Agility, willpower and endurance excepted.

    Only group dungeon and trial set jewelry is BoP. All overland sets are BoE, otherwise you wouldn't see plague doctor, spriggan's, or spinner's jewelry in the traders.
    Feric51
    Xbox NA

    Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


Sign In or Register to comment.