DieAlteHexe wrote: »I'd love it but I can already hear the yowling about how it's unfair that house owners get extra mats.
Maura_Neysa wrote: »DieAlteHexe wrote: »I'd love it but I can already hear the yowling about how it's unfair that house owners get extra mats.
PvE incentive to do all those quest, get the achievements so you can buy the houses. Only question would be the Crown Store only ones.
DieAlteHexe wrote: »Maura_Neysa wrote: »DieAlteHexe wrote: »I'd love it but I can already hear the yowling about how it's unfair that house owners get extra mats.
PvE incentive to do all those quest, get the achievements so you can buy the houses. Only question would be the Crown Store only ones.
That's perfectly rational, yes. This, however, will not be an obstacle for some to object vigorously.
I love the idea, especially for some of the properties that have so much spare land.
Maura_Neysa wrote: »DieAlteHexe wrote: »Maura_Neysa wrote: »DieAlteHexe wrote: »I'd love it but I can already hear the yowling about how it's unfair that house owners get extra mats.
PvE incentive to do all those quest, get the achievements so you can buy the houses. Only question would be the Crown Store only ones.
That's perfectly rational, yes. This, however, will not be an obstacle for some to object vigorously.
I love the idea, especially for some of the properties that have so much spare land.
Ironic how uncommon, common sense is...
I love the idea of crafting or purchasing small rows in which various types of plants could be picked from every 24 hours, however...
FARMVILLE is not a game I am interested in.
Gardening dailies were one of the reasons I left World of Warcraft and other MMO's like it.
Let me simply purchase the "row" for the type of plants I wish to harvest every 24 hours and then let me drop it on a spot outside my house. NO MAINTENANCE OR QUEST.
Better yet... don't allow me to pick it just have those plants auto drop into my crafting bag every 24 hours.
Even better, more immersive yet another way zos can earn money: Sell us NPCs that would maintain the plants for us.Zos could make these NPCs about 2k each and I am sure ppl would buy them.
- Provisioning NPC could tend the plants needed for cooking, every week we get the harvest of one type of plant we told him to grow.
- Alchemy NPC could grow some herbs needed for potions, or fungus needed for poisons, depending what we choose for him to produce.
Even better, more immersive yet another way zos can earn money: Sell us NPCs that would maintain the plants for us.Zos could make these NPCs about 2k each and I am sure ppl would buy them.
- Provisioning NPC could tend the plants needed for cooking, every week we get the harvest of one type of plant we told him to grow.
- Alchemy NPC could grow some herbs needed for potions, or fungus needed for poisons, depending what we choose for him to produce.
ONLY if they come in daisy duke shorts and take baths in the river. (And no I don't even care if they are orcs I am an equal opportunity employer)